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[wxWidgets.git] / utils / wxPython / modules / glcanvas / build.cfg
1 # -*- python -*-
2 import sys
3
4 MODULE = 'glcanvasc'
5 SWIGFILES = ['glcanvas.i', ]
6 OTHERCFLAGS = '-DWITH_GLCANVAS -I$(WXDIR)\utils\glcanvas\%s' % (GENCODEDIR,)
7
8 # Special action; for win32 we require you make the glcanvas lib. The
9 # makefile will copy it to WXWIN\lib
10 # Unix make system isn't so advanced, so we'll go looking for the source
11 # file ourselves...
12 if sys.platform == 'win32':
13 OTHERLIBS = '$(WXDIR)\lib\glcanvas.lib glu32.lib opengl32.lib'
14 else:
15 SOURCES = [GENCODEDIR+'/_glcanvas.cpp']
16 print "Warning: assuming MesaGL libraries. Override OTHERLIBS in build.local if you have native GL!"
17 OTHERLIBS = "-lMesaGL -lMesaGLU"
18 OTHERRULES = """
19 $(GENCODEDIR)/_glcanvas.cpp :
20 cp $(WXDIR)/utils/glcanvas/$(GENCODEDIR)/glcanvas.cpp $@
21 """