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compilation fixes (bug #672413)
[wxWidgets.git] / src / mgl / region.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: region.cpp
3 // Purpose: Region handling for wxWindows/MGL
4 // Author: Vaclav Slavik
5 // RCS-ID: $Id$
6 // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "region.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 #include "wx/region.h"
22 #include "wx/gdicmn.h"
23 #include "wx/thread.h"
24 #include "wx/module.h"
25
26 #include <mgraph.hpp>
27
28 #include "wx/listimpl.cpp"
29 WX_DEFINE_LIST(wxRegionRectList)
30
31 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
32 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
33
34 //-----------------------------------------------------------------------------
35 // wxRegionRefData implementation
36 //-----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
39 {
40 public:
41 wxRegionRefData() {}
42
43 wxRegionRefData(const wxRegionRefData& data)
44 {
45 m_region = data.m_region;
46 }
47
48 ~wxRegionRefData() {}
49
50 MGLRegion m_region;
51 };
52
53 #define M_REGION (((wxRegionRefData*)m_refData)->m_region)
54 #define M_REGION_OF(r) (((wxRegionRefData*)(r.m_refData))->m_region)
55
56 //-----------------------------------------------------------------------------
57 // wxRegion
58 //-----------------------------------------------------------------------------
59
60 wxObjectRefData *wxRegion::CreateRefData() const
61 {
62 return new wxRegionRefData;
63 }
64
65 wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const
66 {
67 return new wxRegionRefData(*(wxRegionRefData *)data);
68 }
69
70 /*
71 * Create an empty region.
72 */
73 wxRegion::wxRegion()
74 {
75 m_refData = NULL;
76 }
77
78 wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
79 {
80 m_refData = new wxRegionRefData;
81 MGLRect rect(x, y, x + w, y + h);
82 M_REGION = rect;
83 }
84
85 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
86 {
87 m_refData = new wxRegionRefData;
88 MGLRect rect(topLeft.x, topLeft.y, bottomRight.x+1, bottomRight.y+1);
89 M_REGION = rect;
90 }
91
92 wxRegion::wxRegion(const wxRect& r)
93 {
94 m_refData = new wxRegionRefData;
95 MGLRect rect(r.GetLeft(), r.GetTop(), r.GetRight()+1, r.GetBottom()+1);
96 M_REGION = rect;
97 }
98
99 wxRegion::wxRegion(const MGLRegion& region)
100 {
101 m_refData = new wxRegionRefData;
102 M_REGION = region;
103 }
104
105 wxRegion::~wxRegion()
106 {
107 // m_refData unrefed in ~wxObject
108 }
109
110 const MGLRegion& wxRegion::GetMGLRegion() const
111 {
112 return M_REGION;
113 }
114
115 //-----------------------------------------------------------------------------
116 // Modify region
117 //-----------------------------------------------------------------------------
118
119 // Clear current region
120 void wxRegion::Clear()
121 {
122 UnRef();
123 }
124
125
126 //-----------------------------------------------------------------------------
127 // Information on region
128 //-----------------------------------------------------------------------------
129
130 // Outer bounds of region
131 void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
132 {
133 if (m_refData)
134 {
135 rect_t rect;
136 rect = M_REGION.getBounds();
137 x = rect.left;
138 y = rect.top;
139 w = rect.right - rect.left;
140 h = rect.bottom - rect.top;
141 }
142 else
143 {
144 x = y = w = h = 0;
145 }
146 }
147
148 wxRect wxRegion::GetBox() const
149 {
150 wxCoord x, y, w, h;
151 GetBox(x, y, w, h);
152 return wxRect(x, y, w, h);
153 }
154
155 // Is region empty?
156 bool wxRegion::Empty() const
157 {
158 if (!m_refData) return TRUE;
159 return M_REGION.isEmpty();
160 }
161
162 //-----------------------------------------------------------------------------
163 // Modifications
164 //-----------------------------------------------------------------------------
165
166 bool wxRegion::Offset(wxCoord x, wxCoord y)
167 {
168 AllocExclusive();
169 M_REGION.offset(x, y);
170 return TRUE;
171 }
172
173 // Union rectangle or region with this.
174 bool wxRegion::Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
175 {
176 AllocExclusive();
177 M_REGION += MGLRect(x, y, x + width, y + height);
178 return TRUE;
179 }
180
181 bool wxRegion::Union(const wxRegion& region)
182 {
183 AllocExclusive();
184 M_REGION += M_REGION_OF(region);
185 return TRUE;
186 }
187
188 // Intersect rectangle or region with this.
189 bool wxRegion::Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
190 {
191 AllocExclusive();
192 M_REGION &= MGLRect(x, y, x + width, y + height);
193 return TRUE;
194 }
195
196 bool wxRegion::Intersect(const wxRegion& region)
197 {
198 AllocExclusive();
199 M_REGION &= M_REGION_OF(region);
200 return TRUE;
201 }
202
203 // Subtract rectangle or region from this:
204 // Combines the parts of 'this' that are not part of the second region.
205 bool wxRegion::Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
206 {
207 AllocExclusive();
208 M_REGION -= MGLRect(x, y, x + width, y + height);
209 return TRUE;
210 }
211
212 bool wxRegion::Subtract(const wxRegion& region)
213 {
214 AllocExclusive();
215 M_REGION -= M_REGION_OF(region);
216 return TRUE;
217 }
218
219 // XOR: the union of two combined regions except for any overlapping areas.
220 bool wxRegion::Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
221 {
222 AllocExclusive();
223 MGLRect rect(x, y, x + width, y + height);
224 MGLRegion rg1 = M_REGION + rect,
225 rg2 = M_REGION & rect;
226 M_REGION = rg1 - rg2;
227 return TRUE;
228 }
229
230 bool wxRegion::Xor(const wxRegion& region)
231 {
232 AllocExclusive();
233 MGLRegion rg1 = M_REGION + M_REGION_OF(region),
234 rg2 = M_REGION & M_REGION_OF(region);
235 M_REGION = rg1 - rg2;
236 return TRUE;
237 }
238
239
240 //-----------------------------------------------------------------------------
241 // Tests
242 //-----------------------------------------------------------------------------
243
244 // Does the region contain the point (x,y)?
245 wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y) const
246 {
247 if (!m_refData)
248 return wxOutRegion;
249
250 if (M_REGION.includes((int)x, (int)y))
251 return wxInRegion;
252 else
253 return wxOutRegion;
254 }
255
256 // Does the region contain the point pt?
257 wxRegionContain wxRegion::Contains(const wxPoint& pt) const
258 {
259 return Contains(pt.x, pt.y);
260 }
261
262 // Does the region contain the rectangle (x, y, w, h)?
263 wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const
264 {
265 if (!m_refData)
266 return wxOutRegion;
267
268 MGLRect rect(x, y, x + w, y + h);
269 MGLRegion rg;
270
271 // 1) is the rectangle entirely covered by the region?
272 rg = MGLRegion(rect) - M_REGION;
273 if (rg.isEmpty()) return wxInRegion;
274
275 // 2) is the rectangle completely outside the region?
276 rg = M_REGION & rect; // intersection
277 if (rg.isEmpty()) return wxOutRegion;
278
279 // 3) neither case happened => it is partially covered:
280 return wxPartRegion;
281 }
282
283 // Does the region contain the rectangle rect
284 wxRegionContain wxRegion::Contains(const wxRect& rect) const
285 {
286 return Contains(rect.x, rect.y, rect.width, rect.height);
287 }
288
289
290 ///////////////////////////////////////////////////////////////////////////////
291 // wxRegionIterator //
292 ///////////////////////////////////////////////////////////////////////////////
293
294 #if wxUSE_THREADS
295 static wxMutex *gs_mutexIterator;
296
297 class wxMglRegionModule : public wxModule
298 {
299 public:
300 virtual bool OnInit()
301 {
302 gs_mutexIterator = new wxMutex();
303 return TRUE;
304 }
305 virtual void OnExit()
306 {
307 wxDELETE(gs_mutexIterator);
308 }
309
310 DECLARE_DYNAMIC_CLASS(wxMglRegionModule)
311 };
312 IMPLEMENT_DYNAMIC_CLASS(wxMglRegionModule, wxModule)
313 #endif
314
315 /*
316 * Initialize empty iterator
317 */
318 wxRegionIterator::wxRegionIterator() : m_currentNode(NULL)
319 {
320 m_rects.DeleteContents(TRUE);
321 }
322
323 wxRegionIterator::~wxRegionIterator()
324 {
325 }
326
327 /*
328 * Initialize iterator for region
329 */
330 wxRegionIterator::wxRegionIterator(const wxRegion& region)
331 {
332 m_rects.DeleteContents(TRUE);
333 Reset(region);
334 }
335
336 /*
337 * Reset iterator for a new /e region.
338 */
339
340
341 static wxRegionRectList *gs_rectList;
342
343 static void MGLAPI wxMGL_region_callback(const rect_t *r)
344 {
345 gs_rectList->Append(new wxRect(r->left, r->top,
346 r->right - r->left, r->bottom - r->top));
347 }
348
349 void wxRegionIterator::Reset(const wxRegion& region)
350 {
351 m_currentNode = NULL;
352 m_rects.Clear();
353
354 if (!region.Empty())
355 {
356 #if wxUSE_THREADS
357 wxMutexLocker(*gs_mutexIterator);
358 #endif
359 gs_rectList = &m_rects;
360 M_REGION_OF(region).traverse(wxMGL_region_callback);
361 m_currentNode = m_rects.GetFirst();
362 }
363 }
364
365 /*
366 * Increment iterator. The rectangle returned is the one after the
367 * incrementation.
368 */
369 void wxRegionIterator::operator ++ ()
370 {
371 if (m_currentNode)
372 m_currentNode = m_currentNode->GetNext();
373 }
374
375 /*
376 * Increment iterator. The rectangle returned is the one before the
377 * incrementation.
378 */
379 void wxRegionIterator::operator ++ (int)
380 {
381 if (m_currentNode)
382 m_currentNode = m_currentNode->GetNext();
383 }
384
385 wxCoord wxRegionIterator::GetX() const
386 {
387 if (m_currentNode)
388 return m_currentNode->GetData()->x;
389 else
390 return 0;
391 }
392
393 wxCoord wxRegionIterator::GetY() const
394 {
395 if (m_currentNode)
396 return m_currentNode->GetData()->y;
397 else
398 return 0;
399 }
400
401 wxCoord wxRegionIterator::GetW() const
402 {
403 if (m_currentNode)
404 return m_currentNode->GetData()->width;
405 else
406 return 0;
407 }
408
409 wxCoord wxRegionIterator::GetH() const
410 {
411 if (m_currentNode)
412 return m_currentNode->GetData()->height;
413 else
414 return 0;
415 }