1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/dfb/wrapdfb.cpp
3 // Purpose: wx wrappers for DirectFB interfaces
4 // Author: Vaclav Slavik
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 // For compilers that support precompilation, includes "wx.h".
12 #include "wx/wxprec.h"
18 #include "wx/dfb/wrapdfb.h"
20 //-----------------------------------------------------------------------------
22 //-----------------------------------------------------------------------------
24 bool wxDfbCheckReturn(DFBResult code
)
31 // these are programming errors, assert:
32 #define DFB_ASSERT(code) \
34 wxFAIL_MSG( _T("DirectFB error: ") _T(#code) ); \
38 DFB_ASSERT(DFB_UNSUPPORTED
);
39 DFB_ASSERT(DFB_UNIMPLEMENTED
);
40 DFB_ASSERT(DFB_INVARG
);
41 DFB_ASSERT(DFB_NOIMPL
);
42 DFB_ASSERT(DFB_MISSINGFONT
);
43 DFB_ASSERT(DFB_THIZNULL
);
44 DFB_ASSERT(DFB_INVAREA
);
45 DFB_ASSERT(DFB_DESTROYED
);
46 DFB_ASSERT(DFB_NOSUCHMETHOD
);
47 DFB_ASSERT(DFB_NOSUCHINSTANCE
);
48 DFB_ASSERT(DFB_VERSIONMISMATCH
);
52 // these are not errors, but valid return codes:
58 // FIXME: should handle the errors individually
59 wxLogError(_("DirectFB error %d occured."), (int)code
);
64 //-----------------------------------------------------------------------------
66 //-----------------------------------------------------------------------------
69 void wxDfbPtrBase::DoAddRef(wxDfbWrapperBase
*ptr
)
74 void wxDfbPtrBase::DoRelease(wxDfbWrapperBase
*ptr
)
79 //-----------------------------------------------------------------------------
81 //-----------------------------------------------------------------------------
83 wxIDirectFBPtr
wxIDirectFB::ms_ptr
;
86 void wxIDirectFB::CreateDirectFB()
89 if ( wxDfbCheckReturn(DirectFBCreate(&dfb
)) )
90 ms_ptr
= new wxIDirectFB(dfb
);
94 void wxIDirectFB::CleanUp()
99 wxIDirectFBSurfacePtr
wxIDirectFB::GetPrimarySurface()
101 DFBSurfaceDescription desc
;
102 desc
.flags
= DSDESC_CAPS
;
103 desc
.caps
= DSCAPS_PRIMARY
;
104 return CreateSurface(&desc
);
107 //-----------------------------------------------------------------------------
108 // wxIDirectFBSurface
109 //-----------------------------------------------------------------------------
111 int wxIDirectFBSurface::GetDepth()
113 DFBSurfacePixelFormat format
= DSPF_UNKNOWN
;
115 if ( !GetPixelFormat(&format
) )
118 return DFB_BITS_PER_PIXEL(format
);
121 wxIDirectFBSurfacePtr
122 wxIDirectFBSurface::CreateCompatible(const wxSize
& sz
, int flags
)
125 if ( size
== wxDefaultSize
)
127 if ( !GetSize(&size
.x
, &size
.y
) )
131 wxCHECK_MSG( size
.x
> 0 && size
.y
> 0, NULL
, _T("invalid size") );
133 DFBSurfaceDescription desc
;
134 desc
.flags
= (DFBSurfaceDescriptionFlags
)(
135 DSDESC_CAPS
| DSDESC_WIDTH
| DSDESC_HEIGHT
| DSDESC_PIXELFORMAT
);
136 GetCapabilities(&desc
.caps
);
137 GetPixelFormat(&desc
.pixelformat
);
139 desc
.height
= size
.y
;
141 // filter out caps that don't make sense for a new compatible surface:
142 int caps
= desc
.caps
;
143 caps
&= ~DSCAPS_PRIMARY
;
144 caps
&= ~DSCAPS_SUBSURFACE
;
145 if ( flags
& CreateCompatible_NoBackBuffer
)
147 caps
&= ~DSCAPS_DOUBLE
;
148 caps
&= ~DSCAPS_TRIPLE
;
150 desc
.caps
= (DFBSurfaceCapabilities
)caps
;
152 wxIDirectFBSurfacePtr
snew(wxIDirectFB::Get()->CreateSurface(&desc
));
156 if ( desc
.pixelformat
== DSPF_LUT8
)
158 wxIDirectFBPalettePtr
pal(GetPalette());
161 if ( !snew
->SetPalette(pal
) )
169 wxIDirectFBSurfacePtr
wxIDirectFBSurface::Clone()
171 wxIDirectFBSurfacePtr
snew(CreateCompatible());
175 if ( !snew
->SetBlittingFlags(DSBLIT_NOFX
) )
178 if ( !snew
->Blit(GetRaw(), NULL
, 0, 0) )
184 bool wxIDirectFBSurface::Flip(const DFBRegion
*region
, int flags
)
186 return Check(m_ptr
->Flip(m_ptr
, region
, (DFBSurfaceFlipFlags
)flags
));
189 bool wxIDirectFBSurface::FlipToFront(const DFBRegion
*region
)
191 // Blit to the front buffer instead of exchanging front and back ones.
192 // Always doing this ensures that back and front buffer have same content
193 // and so painting to the back buffer will never lose any previous
195 return Flip(region
, DSFLIP_BLIT
);
198 //-----------------------------------------------------------------------------
199 // wxIDirectFBDisplayLayer
200 //-----------------------------------------------------------------------------
202 wxVideoMode
wxIDirectFBDisplayLayer::GetVideoMode()
204 DFBDisplayLayerConfig cfg
;
205 if ( !GetConfiguration(&cfg
) )
206 return wxVideoMode(); // invalid
208 if ( !((cfg
.flags
& DLCONF_WIDTH
) &&
209 (cfg
.flags
& DLCONF_HEIGHT
) &&
210 (cfg
.flags
& DLCONF_PIXELFORMAT
)) )
211 return wxVideoMode(); // invalid
217 DFB_BITS_PER_PIXEL(cfg
.pixelformat
)