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1 ////////////////////////////////////////////////////////////////////////////////
2 // Name: sndfrmt.cpp
3 // Purpose: wxMMedia
4 // Author: Guilhem Lavaux
5 // Created: 1998
6 // Updated: December 1998
7 // Copyright: (C) 1997, 1998, Guilhem Lavaux
8 // License: wxWindows license
9 ////////////////////////////////////////////////////////////////////////////////
10 #ifdef __GNUG__
11 #pragma implementation "sndfrmt.h"
12 #endif
13 #include "sndsnd.h"
14 #include "sndfrmt.h"
15 #include "sndpcm.h"
16
17 // ----------------------------------------------------------------------------
18 // wxSoundDataFormat
19 // ----------------------------------------------------------------------------
20
21 wxSoundDataFormat::wxSoundDataFormat()
22 {
23 m_srate = 22050;
24 m_bps = 8;
25 m_channels = 1;
26 m_codno = 1;
27 m_codec = NULL;
28 m_codchange = FALSE;
29 m_codcreate = TRUE;
30 }
31
32 wxSoundDataFormat::wxSoundDataFormat(const wxSoundDataFormat& format)
33 {
34 m_srate = format.m_srate;
35 m_bps = format.m_bps;
36 m_channels = format.m_channels;
37 m_codno = format.m_codno;
38 m_sign = format.m_sign;
39 m_byteorder = format.m_byteorder;
40 m_codchange = FALSE;
41 m_codcreate = TRUE;
42 m_codec = NULL;
43 }
44
45 wxSoundDataFormat::~wxSoundDataFormat()
46 {
47 wxDELETE(m_codec);
48 }
49
50 void wxSoundDataFormat::SetChannels(int channels)
51 {
52 m_channels = channels;
53 }
54
55 void wxSoundDataFormat::SetBps(int bps)
56 {
57 m_bps = bps;
58 CodecChange();
59 }
60
61 void wxSoundDataFormat::SetSign(int sign)
62 {
63 m_sign = sign;
64 CodecChange();
65 }
66
67 void wxSoundDataFormat::SetByteOrder(int byteorder)
68 {
69 m_byteorder = byteorder;
70 CodecChange();
71 }
72
73 void wxSoundDataFormat::SetCodecNo(int codno)
74 {
75 m_codno = codno;
76 m_codchange = TRUE;
77 CodecChange();
78 }
79
80 wxSoundCodec *wxSoundDataFormat::GetCodec()
81 {
82 if (!m_codcreate)
83 return NULL;
84
85 if (m_codchange)
86 wxDELETE(m_codec);
87
88 if (m_codec)
89 return m_codec;
90
91 m_codchange = FALSE;
92 m_codec = wxSoundCodec::Get(m_codno);
93 CodecChange();
94
95 return m_codec;
96 }
97
98 void wxSoundDataFormat::CodecChange()
99 {
100 wxSoundCodec *codec = GetCodec();
101
102 if (!codec)
103 return;
104
105 switch (m_codno) {
106 case WXSOUND_PCM: {
107 wxSoundPcmCodec *pcm_codec = (wxSoundPcmCodec *)codec;
108
109 pcm_codec->m_orig_format.SetSampleRate(m_srate);
110 pcm_codec->m_orig_format.SetBps(m_bps);
111 pcm_codec->m_orig_format.SetChannels(m_channels);
112 pcm_codec->m_orig_format.SetByteOrder(m_byteorder);
113 pcm_codec->m_orig_format.SetSign(m_sign);
114 break;
115 }
116 default:
117 codec->InitWith(*this);
118 break;
119 }
120 }
121
122 wxSoundDataFormat& wxSoundDataFormat::operator =(const wxSoundDataFormat& format)
123 {
124 wxDELETE(m_codec);
125
126 m_srate = format.m_srate;
127 m_bps = format.m_bps;
128 m_channels = format.m_channels;
129 m_codno = format.m_codno;
130 m_sign = format.m_sign;
131 m_byteorder = format.m_byteorder;
132
133 return *this;
134 }
135
136 bool wxSoundDataFormat::operator ==(const wxSoundDataFormat& format) const
137 {
138 if (m_codno != format.m_codno || m_srate != format.m_srate ||
139 m_bps != format.m_bps || m_channels != format.m_channels)
140 return FALSE;
141
142 if (m_codno == WXSOUND_PCM &&
143 (m_sign != format.m_sign || m_byteorder != format.m_byteorder))
144 return FALSE;
145
146 return TRUE;
147 }
148
149 // ----------------------------------------------------------------------------
150 // wxSoundCodec
151 // ----------------------------------------------------------------------------
152
153 #include "sndpcm.h"
154 #include "sndadpcm.h"
155 //#include "sndalaw.h"
156 #include "sndmulaw.h"
157
158 static wxClassInfo *l_sound_formats[] = {
159 NULL,
160 CLASSINFO(wxSoundPcmCodec),
161 CLASSINFO(wxSoundAdpcmCodec),
162 NULL,
163 NULL,
164 NULL,
165 NULL, // CLASSINFO(wxSoundAlawCodec),
166 CLASSINFO(wxSoundMulawCodec)
167 };
168
169 static int l_nb_formats = WXSIZEOF(l_sound_formats);
170
171 wxSoundCodec::wxSoundCodec()
172 {
173 m_in_sound = NULL;
174 m_out_sound = NULL;
175 m_init = TRUE;
176 m_chain_codec = NULL;
177 }
178
179 wxSoundCodec::~wxSoundCodec()
180 {
181 if (m_mode != WAITING)
182 ExitMode();
183 }
184
185 void wxSoundCodec::InitIO(const wxSoundDataFormat& format)
186 {
187 m_io_format = format;
188 }
189
190 void wxSoundCodec::InitMode(ModeType mode)
191 {
192 wxStreamBuffer *buf_snd;
193
194 m_mode = mode;
195 if (!m_chain_codec) {
196 if (m_mode == ENCODING) {
197 m_out_sound = new wxStreamBuffer(*this, wxStreamBuffer::write);
198 m_out_sound->SetBufferIO(1024);
199 } else {
200 m_in_sound = new wxStreamBuffer(*this, wxStreamBuffer::read);
201 m_in_sound->SetBufferIO(1024);
202 }
203 }
204 if (m_chain_codec) {
205 if (m_chain_before) {
206 m_chain_codec->SetInStream(m_in_sound);
207 buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
208 buf_snd->Fixed(FALSE);
209 m_chain_codec->SetOutStream(buf_snd);
210 m_chain_codec->Decode();
211 buf_snd->Seek(0, wxFromStart);
212 m_in_sound = buf_snd;
213 } else {
214 buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
215 buf_snd->Fixed(FALSE);
216
217 m_chain_codec->SetInStream(buf_snd);
218 m_chain_codec->SetOutStream(m_out_sound);
219 m_out_sound = buf_snd;
220
221 buf_snd->Seek(0, wxFromStart);
222 }
223 }
224 }
225
226 void wxSoundCodec::ExitMode()
227 {
228 if (m_chain_codec) {
229 if (m_chain_before) {
230 delete m_in_sound;
231 m_in_sound = m_chain_codec->GetInStream();
232 } else {
233 delete m_out_sound;
234 m_out_sound = m_chain_codec->GetOutStream();
235 }
236 }
237 m_mode = WAITING;
238 }
239
240 bool wxSoundCodec::ChainCodecBefore(wxSoundDataFormat& format)
241 {
242 m_chain_codec = format.GetCodec();
243
244 if (!m_chain_codec)
245 return FALSE;
246
247 m_chain_before = TRUE;
248 return TRUE;
249 }
250
251 bool wxSoundCodec::ChainCodecAfter(wxSoundDataFormat& format)
252 {
253 m_chain_codec = format.GetCodec();
254
255 if (!m_chain_codec)
256 return FALSE;
257
258 m_chain_before = FALSE;
259 return TRUE;
260 }
261
262 void wxSoundCodec::CopyToOutput()
263 {
264 m_out_sound->Write(m_in_sound);
265 }
266
267 size_t wxSoundCodec::Available()
268 {
269 return m_io_sndbuf->Available();
270 }
271
272 size_t wxSoundCodec::OnSysRead(void *buffer, size_t bsize)
273 {
274 wxUint32 s = bsize;
275 m_io_sndbuf->OnNeedOutputData((char *)buffer, s);
276 return bsize;
277 }
278
279 size_t wxSoundCodec::OnSysWrite(const void *buffer, size_t bsize)
280 {
281 wxUint32 s = bsize;
282 m_io_sndbuf->OnBufferInFinished((char *)buffer, s);
283 return bsize;
284 }
285
286 wxSoundCodec *wxSoundCodec::Get(int no)
287 {
288 if (no < 0 || no >= l_nb_formats)
289 return NULL;
290
291 if (!l_sound_formats[no])
292 return NULL;
293
294 return (wxSoundCodec *)l_sound_formats[no]->CreateObject();
295 }