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Fixed some duff #ifdefs
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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
38
39 #if wxUSE_ACCEL
40 #include "wx/accel.h"
41 #endif // wxUSE_ACCEL
42
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
45 #endif
46
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51 #else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
54
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
58
59 class WXDLLEXPORT wxCaret;
60 class WXDLLEXPORT wxControl;
61 class WXDLLEXPORT wxCursor;
62 class WXDLLEXPORT wxDC;
63 class WXDLLEXPORT wxDropTarget;
64 class WXDLLEXPORT wxItemResource;
65 class WXDLLEXPORT wxLayoutConstraints;
66 class WXDLLEXPORT wxResourceTable;
67 class WXDLLEXPORT wxSizer;
68 class WXDLLEXPORT wxToolTip;
69 class WXDLLEXPORT wxWindowBase;
70 class WXDLLEXPORT wxWindow;
71
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible;
74 #endif
75
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
79
80 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
81
82 // ----------------------------------------------------------------------------
83 // global variables
84 // ----------------------------------------------------------------------------
85
86 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
87
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
91 //
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
98
99 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
100 {
101 public:
102 // creating the window
103 // -------------------
104
105 // default ctor
106 wxWindowBase() { InitBase(); }
107
108 // pseudo ctor (can't be virtual, called from ctor)
109 bool CreateBase(wxWindowBase *parent,
110 wxWindowID winid,
111 const wxPoint& pos = wxDefaultPosition,
112 const wxSize& size = wxDefaultSize,
113 long style = 0,
114 const wxValidator& validator = wxDefaultValidator,
115 const wxString& name = wxPanelNameStr);
116
117 virtual ~wxWindowBase();
118
119 // deleting the window
120 // -------------------
121
122 // ask the window to close itself, return TRUE if the event handler
123 // honoured our request
124 bool Close( bool force = FALSE );
125
126 // the following functions delete the C++ objects (the window itself
127 // or its children) as well as the GUI windows and normally should
128 // never be used directly
129
130 // delete window unconditionally (dangerous!), returns TRUE if ok
131 virtual bool Destroy();
132 // delete all children of this window, returns TRUE if ok
133 bool DestroyChildren();
134
135 // is the window being deleted?
136 bool IsBeingDeleted() const { return m_isBeingDeleted; }
137
138 // window attributes
139 // -----------------
140
141 // NB: in future versions of wxWindows Set/GetTitle() will only work
142 // with the top level windows (such as dialogs and frames) and
143 // Set/GetLabel() only with the other ones (i.e. all controls).
144
145 // the title (or label, see below) of the window: the text which the
146 // window shows
147 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
148 virtual wxString GetTitle() const { return wxEmptyString; }
149
150 // label is just the same as the title (but for, e.g., buttons it
151 // makes more sense to speak about labels)
152 virtual void SetLabel(const wxString& label) { SetTitle(label); }
153 virtual wxString GetLabel() const { return GetTitle(); }
154
155 // the window name is used for ressource setting in X, it is not the
156 // same as the window title/label
157 virtual void SetName( const wxString &name ) { m_windowName = name; }
158 virtual wxString GetName() const { return m_windowName; }
159
160 // window id uniquely identifies the window among its siblings unless
161 // it is -1 which means "don't care"
162 void SetId( wxWindowID winid ) { m_windowId = winid; }
163 wxWindowID GetId() const { return m_windowId; }
164
165 // generate a control id for the controls which were not given one by
166 // user
167 static int NewControlId() { return --ms_lastControlId; }
168 // get the id of the control following the one with the given
169 // (autogenerated) id
170 static int NextControlId(int winid) { return winid - 1; }
171 // get the id of the control preceding the one with the given
172 // (autogenerated) id
173 static int PrevControlId(int winid) { return winid + 1; }
174
175 // moving/resizing
176 // ---------------
177
178 // set the window size and/or position
179 void SetSize( int x, int y, int width, int height,
180 int sizeFlags = wxSIZE_AUTO )
181 { DoSetSize(x, y, width, height, sizeFlags); }
182
183 void SetSize( int width, int height )
184 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
185
186 void SetSize( const wxSize& size )
187 { SetSize( size.x, size.y); }
188
189 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
190 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
191
192 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
193 { DoSetSize(x, y, -1, -1, flags); }
194
195 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
196 { Move(pt.x, pt.y, flags); }
197
198 // Z-order
199 virtual void Raise() = 0;
200 virtual void Lower() = 0;
201
202 // client size is the size of area available for subwindows
203 void SetClientSize( int width, int height )
204 { DoSetClientSize(width, height); }
205
206 void SetClientSize( const wxSize& size )
207 { DoSetClientSize(size.x, size.y); }
208
209 void SetClientSize(const wxRect& rect)
210 { SetClientSize( rect.width, rect.height ); }
211
212 // get the window position and/or size (pointers may be NULL)
213 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
214 wxPoint GetPosition() const
215 {
216 int w, h;
217 DoGetPosition(&w, &h);
218
219 return wxPoint(w, h);
220 }
221
222 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
223 wxSize GetSize() const
224 {
225 int w, h;
226 DoGetSize(& w, & h);
227 return wxSize(w, h);
228 }
229
230 wxRect GetRect() const
231 {
232 int x, y, w, h;
233 GetPosition(& x, & y);
234 GetSize(& w, & h);
235
236 return wxRect(x, y, w, h);
237 }
238
239 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
240 wxSize GetClientSize() const
241 {
242 int w, h;
243 DoGetClientSize(& w, & h);
244
245 return wxSize(w, h);
246 }
247
248 // get the origin of the client area of the window relative to the
249 // window top left corner (the client area may be shifted because of
250 // the borders, scrollbars, other decorations...)
251 virtual wxPoint GetClientAreaOrigin() const;
252
253 // get the client rectangle in window (i.e. client) coordinates
254 wxRect GetClientRect() const
255 {
256 return wxRect(GetClientAreaOrigin(), GetClientSize());
257 }
258
259 // get the size best suited for the window (in fact, minimal
260 // acceptable size using which it will still look "nice")
261 wxSize GetBestSize() const { return DoGetBestSize(); }
262 void GetBestSize(int *w, int *h) const
263 {
264 wxSize s = DoGetBestSize();
265 if ( w )
266 *w = s.x;
267 if ( h )
268 *h = s.y;
269 }
270
271 // There are times (and windows) where 'Best' size and 'Min' size
272 // are vastly out of sync. This should be remedied somehow, but in
273 // the meantime, this method will return the larger of BestSize
274 // (the window's smallest legible size), and any user specified
275 // MinSize hint.
276 wxSize GetAdjustedBestSize() const
277 {
278 wxSize s( DoGetBestSize() );
279 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
280 }
281
282 // the generic centre function - centers the window on parent by`
283 // default or on screen if it doesn't have parent or
284 // wxCENTER_ON_SCREEN flag is given
285 void Centre( int direction = wxBOTH );
286 void Center( int direction = wxBOTH ) { Centre(direction); }
287
288 // centre on screen (only works for top level windows)
289 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
290 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
291
292 // centre with respect to the the parent window
293 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
294 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
295
296 // set window size to wrap around its children
297 virtual void Fit();
298
299 // set virtual size to satisfy children
300 virtual void FitInside();
301
302 // set min/max size of the window
303 virtual void SetSizeHints( int minW, int minH,
304 int maxW = -1, int maxH = -1,
305 int incW = -1, int incH = -1 );
306
307 virtual void SetVirtualSizeHints( int minW, int minH,
308 int maxW = -1, int maxH = -1 );
309
310 virtual int GetMinWidth() const { return m_minWidth; }
311 virtual int GetMinHeight() const { return m_minHeight; }
312 int GetMaxWidth() const { return m_maxWidth; }
313 int GetMaxHeight() const { return m_maxHeight; }
314
315 // Override this method to control the values given to Sizers etc.
316 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
317
318 // Methods for accessing the virtual size of a window. For most
319 // windows this is just the client area of the window, but for
320 // some like scrolled windows it is more or less independent of
321 // the screen window size. You may override the DoXXXVirtual
322 // methods below for classes where that is is the case.
323
324 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
325 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
326
327 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
328 void GetVirtualSize( int *x, int *y ) const
329 {
330 wxSize s( DoGetVirtualSize() );
331
332 if( x )
333 *x = s.GetWidth();
334 if( y )
335 *y = s.GetHeight();
336 }
337
338 // Override these methods for windows that have a virtual size
339 // independent of their client size. eg. the virtual area of a
340 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
341
342 virtual void DoSetVirtualSize( int x, int y );
343 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
344
345 // Return the largest of ClientSize and BestSize (as determined
346 // by a sizer, interior children, or other means)
347
348 virtual wxSize GetBestVirtualSize() const
349 {
350 wxSize client( GetClientSize() );
351 wxSize best( GetBestSize() );
352
353 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
354 }
355
356 // window state
357 // ------------
358
359 // returns TRUE if window was shown/hidden, FALSE if the nothing was
360 // done (window was already shown/hidden)
361 virtual bool Show( bool show = TRUE );
362 bool Hide() { return Show(FALSE); }
363
364 // returns TRUE if window was enabled/disabled, FALSE if nothing done
365 virtual bool Enable( bool enable = TRUE );
366 bool Disable() { return Enable(FALSE); }
367
368 bool IsShown() const { return m_isShown; }
369 bool IsEnabled() const { return m_isEnabled; }
370
371 // get/set window style (setting style won't update the window and so
372 // is only useful for internal usage)
373 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
374 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
375
376 // just some (somewhat shorter) synonims
377 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
378 long GetWindowStyle() const { return GetWindowStyleFlag(); }
379
380 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
381 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
382
383 // extra style: the less often used style bits which can't be set with
384 // SetWindowStyleFlag()
385 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
386 long GetExtraStyle() const { return m_exStyle; }
387
388 // make the window modal (all other windows unresponsive)
389 virtual void MakeModal(bool modal = TRUE);
390
391 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
392 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
393
394 // focus and keyboard handling
395 // ---------------------------
396
397 // set focus to this window
398 virtual void SetFocus() = 0;
399
400 // set focus to this window as the result of a keyboard action
401 virtual void SetFocusFromKbd() { SetFocus(); }
402
403 // return the window which currently has the focus or NULL
404 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
405
406 // can this window have focus?
407 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
408
409 // can this window be given focus by keyboard navigation? if not, the
410 // only way to give it focus (provided it accepts it at all) is to
411 // click it
412 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
413
414 // NB: these methods really don't belong here but with the current
415 // class hierarchy there is no other place for them :-(
416
417 // get the default child of this parent, i.e. the one which is
418 // activated by pressing <Enter>
419 virtual wxWindow *GetDefaultItem() const { return NULL; }
420
421 // set this child as default, return the old default
422 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
423 { return NULL; }
424
425 // set this child as temporary default
426 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
427
428 // parent/children relations
429 // -------------------------
430
431 // get the list of children
432 const wxWindowList& GetChildren() const { return m_children; }
433 wxWindowList& GetChildren() { return m_children; }
434
435 // get the parent or the parent of the parent
436 wxWindow *GetParent() const { return m_parent; }
437 inline wxWindow *GetGrandParent() const;
438
439 // is this window a top level one?
440 virtual bool IsTopLevel() const;
441
442 // it doesn't really change parent, use ReParent() instead
443 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
444 // change the real parent of this window, return TRUE if the parent
445 // was changed, FALSE otherwise (error or newParent == oldParent)
446 virtual bool Reparent( wxWindowBase *newParent );
447
448 // implementation mostly
449 virtual void AddChild( wxWindowBase *child );
450 virtual void RemoveChild( wxWindowBase *child );
451
452 // looking for windows
453 // -------------------
454
455 // find window among the descendants of this one either by id or by
456 // name (return NULL if not found)
457 wxWindow *FindWindow( long winid );
458 wxWindow *FindWindow( const wxString& name );
459
460 // Find a window among any window (all return NULL if not found)
461 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
462 static wxWindow *FindWindowByName( const wxString& name,
463 const wxWindow *parent = NULL );
464 static wxWindow *FindWindowByLabel( const wxString& label,
465 const wxWindow *parent = NULL );
466
467 // event handler stuff
468 // -------------------
469
470 // get the current event handler
471 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
472
473 // replace the event handler (allows to completely subclass the
474 // window)
475 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
476
477 // push/pop event handler: allows to chain a custom event handler to
478 // alreasy existing ones
479 void PushEventHandler( wxEvtHandler *handler );
480 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
481
482 // find the given handler in the event handler chain and remove (but
483 // not delete) it from the event handler chain, return TRUE if it was
484 // found and FALSE otherwise (this also results in an assert failure so
485 // this function should only be called when the handler is supposed to
486 // be there)
487 bool RemoveEventHandler(wxEvtHandler *handler);
488
489 // validators
490 // ----------
491
492 #if wxUSE_VALIDATORS
493 // a window may have an associated validator which is used to control
494 // user input
495 virtual void SetValidator( const wxValidator &validator );
496 virtual wxValidator *GetValidator() { return m_windowValidator; }
497 #endif // wxUSE_VALIDATORS
498
499
500 // dialog oriented functions
501 // -------------------------
502
503 // validate the correctness of input, return TRUE if ok
504 virtual bool Validate();
505
506 // transfer data between internal and GUI representations
507 virtual bool TransferDataToWindow();
508 virtual bool TransferDataFromWindow();
509
510 virtual void InitDialog();
511
512 #if wxUSE_ACCEL
513 // accelerators
514 // ------------
515 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
516 { m_acceleratorTable = accel; }
517 wxAcceleratorTable *GetAcceleratorTable()
518 { return &m_acceleratorTable; }
519
520 #endif // wxUSE_ACCEL
521
522 #if wxUSE_HOTKEY
523 // hot keys (system wide accelerators)
524 // -----------------------------------
525
526 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
527 virtual bool UnregisterHotKey(int hotkeyId);
528 #endif // wxUSE_HOTKEY
529
530
531 // dialog units translations
532 // -------------------------
533
534 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
535 wxPoint ConvertDialogToPixels( const wxPoint& pt );
536 wxSize ConvertPixelsToDialog( const wxSize& sz )
537 {
538 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
539
540 return wxSize(pt.x, pt.y);
541 }
542
543 wxSize ConvertDialogToPixels( const wxSize& sz )
544 {
545 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
546
547 return wxSize(pt.x, pt.y);
548 }
549
550 // mouse functions
551 // ---------------
552
553 // move the mouse to the specified position
554 virtual void WarpPointer(int x, int y) = 0;
555
556 // start or end mouse capture, these functions maintain the stack of
557 // windows having captured the mouse and after calling ReleaseMouse()
558 // the mouse is not released but returns to the window which had had
559 // captured it previously (if any)
560 void CaptureMouse();
561 void ReleaseMouse();
562
563 // get the window which currently captures the mouse or NULL
564 static wxWindow *GetCapture();
565
566 // does this window have the capture?
567 virtual bool HasCapture() const
568 { return (wxWindow *)this == GetCapture(); }
569
570 // painting the window
571 // -------------------
572
573 // mark the specified rectangle (or the whole window) as "dirty" so it
574 // will be repainted
575 virtual void Refresh( bool eraseBackground = TRUE,
576 const wxRect *rect = (const wxRect *) NULL ) = 0;
577
578 // a less awkward wrapper for Refresh
579 void RefreshRect(const wxRect& rect) { Refresh(TRUE, &rect); }
580
581 // repaint all invalid areas of the window immediately
582 virtual void Update() { }
583
584 // clear the window entirely
585 virtual void Clear() = 0;
586
587 // freeze the window: don't redraw it until it is thawed
588 virtual void Freeze() { }
589
590 // thaw the window: redraw it after it had been frozen
591 virtual void Thaw() { }
592
593 // adjust DC for drawing on this window
594 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
595
596 // the update region of the window contains the areas which must be
597 // repainted by the program
598 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
599 wxRegion& GetUpdateRegion() { return m_updateRegion; }
600
601 // get the update rectangleregion bounding box in client coords
602 wxRect GetUpdateClientRect() const;
603
604 // these functions verify whether the given point/rectangle belongs to
605 // (or at least intersects with) the update region
606 bool IsExposed( int x, int y ) const;
607 bool IsExposed( int x, int y, int w, int h ) const;
608
609 bool IsExposed( const wxPoint& pt ) const
610 { return IsExposed(pt.x, pt.y); }
611 bool IsExposed( const wxRect& rect ) const
612 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
613
614 // colours, fonts and cursors
615 // --------------------------
616
617 // set/retrieve the window colours (system defaults are used by
618 // default): Set functions return TRUE if colour was changed
619 virtual bool SetBackgroundColour( const wxColour &colour );
620 virtual bool SetForegroundColour( const wxColour &colour );
621
622 wxColour GetBackgroundColour() const { return m_backgroundColour; }
623 wxColour GetForegroundColour() const { return m_foregroundColour; }
624
625 // set/retrieve the cursor for this window (SetCursor() returns TRUE
626 // if the cursor was really changed)
627 virtual bool SetCursor( const wxCursor &cursor );
628 const wxCursor& GetCursor() const { return m_cursor; }
629 wxCursor& GetCursor() { return m_cursor; }
630
631 // set/retrieve the font for the window (SetFont() returns TRUE if the
632 // font really changed)
633 virtual bool SetFont( const wxFont &font ) = 0;
634 const wxFont& GetFont() const { return m_font; }
635 wxFont& GetFont() { return m_font; }
636
637 #if wxUSE_CARET
638 // associate a caret with the window
639 void SetCaret(wxCaret *caret);
640 // get the current caret (may be NULL)
641 wxCaret *GetCaret() const { return m_caret; }
642 #endif // wxUSE_CARET
643
644 // get the (average) character size for the current font
645 virtual int GetCharHeight() const = 0;
646 virtual int GetCharWidth() const = 0;
647
648 // get the width/height/... of the text using current or specified
649 // font
650 virtual void GetTextExtent(const wxString& string,
651 int *x, int *y,
652 int *descent = (int *) NULL,
653 int *externalLeading = (int *) NULL,
654 const wxFont *theFont = (const wxFont *) NULL)
655 const = 0;
656
657 // client <-> screen coords
658 // ------------------------
659
660 // translate to/from screen/client coordinates (pointers may be NULL)
661 void ClientToScreen( int *x, int *y ) const
662 { DoClientToScreen(x, y); }
663 void ScreenToClient( int *x, int *y ) const
664 { DoScreenToClient(x, y); }
665
666 // wxPoint interface to do the same thing
667 wxPoint ClientToScreen(const wxPoint& pt) const
668 {
669 int x = pt.x, y = pt.y;
670 DoClientToScreen(&x, &y);
671
672 return wxPoint(x, y);
673 }
674
675 wxPoint ScreenToClient(const wxPoint& pt) const
676 {
677 int x = pt.x, y = pt.y;
678 DoScreenToClient(&x, &y);
679
680 return wxPoint(x, y);
681 }
682
683 // test where the given (in client coords) point lies
684 wxHitTest HitTest(wxCoord x, wxCoord y) const
685 { return DoHitTest(x, y); }
686
687 wxHitTest HitTest(const wxPoint& pt) const
688 { return DoHitTest(pt.x, pt.y); }
689
690 // misc
691 // ----
692
693 // get the window border style from the given flags: this is different from
694 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
695 // translate wxBORDER_DEFAULT to something reasonable
696 wxBorder GetBorder(long flags) const;
697
698 // get border for the flags of this window
699 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
700
701 // send wxUpdateUIEvents to this window, and children if recurse is TRUE
702 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
703
704 // do the window-specific processing after processing the update event
705 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
706
707 #if wxUSE_MENUS
708 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
709 { return DoPopupMenu(menu, pos.x, pos.y); }
710 bool PopupMenu( wxMenu *menu, int x, int y )
711 { return DoPopupMenu(menu, x, y); }
712 #endif // wxUSE_MENUS
713
714 // scrollbars
715 // ----------
716
717 // does the window have the scrollbar for this orientation?
718 bool HasScrollbar(int orient) const
719 {
720 return (m_windowStyle &
721 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
722 }
723
724 // configure the window scrollbars
725 virtual void SetScrollbar( int orient,
726 int pos,
727 int thumbvisible,
728 int range,
729 bool refresh = TRUE ) = 0;
730 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
731 virtual int GetScrollPos( int orient ) const = 0;
732 virtual int GetScrollThumb( int orient ) const = 0;
733 virtual int GetScrollRange( int orient ) const = 0;
734
735 // scroll window to the specified position
736 virtual void ScrollWindow( int dx, int dy,
737 const wxRect* rect = (wxRect *) NULL ) = 0;
738
739 // scrolls window by line/page: note that not all controls support this
740 //
741 // return TRUE if the position changed, FALSE otherwise
742 virtual bool ScrollLines(int WXUNUSED(lines)) { return FALSE; }
743 virtual bool ScrollPages(int WXUNUSED(pages)) { return FALSE; }
744
745 // convenient wrappers for ScrollLines/Pages
746 bool LineUp() { return ScrollLines(-1); }
747 bool LineDown() { return ScrollLines(1); }
748 bool PageUp() { return ScrollPages(-1); }
749 bool PageDown() { return ScrollPages(1); }
750
751 // context-sensitive help
752 // ----------------------
753
754 // these are the convenience functions wrapping wxHelpProvider methods
755
756 #if wxUSE_HELP
757 // associate this help text with this window
758 void SetHelpText(const wxString& text);
759 // associate this help text with all windows with the same id as this
760 // one
761 void SetHelpTextForId(const wxString& text);
762 // get the help string associated with this window (may be empty)
763 wxString GetHelpText() const;
764 #endif // wxUSE_HELP
765
766 // tooltips
767 // --------
768
769 #if wxUSE_TOOLTIPS
770 // the easiest way to set a tooltip for a window is to use this method
771 void SetToolTip( const wxString &tip );
772 // attach a tooltip to the window
773 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
774 // get the associated tooltip or NULL if none
775 wxToolTip* GetToolTip() const { return m_tooltip; }
776 #endif // wxUSE_TOOLTIPS
777
778 // drag and drop
779 // -------------
780 #if wxUSE_DRAG_AND_DROP
781 // set/retrieve the drop target associated with this window (may be
782 // NULL; it's owned by the window and will be deleted by it)
783 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
784 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
785 #endif // wxUSE_DRAG_AND_DROP
786
787 // constraints and sizers
788 // ----------------------
789 #if wxUSE_CONSTRAINTS
790 // set the constraints for this window or retrieve them (may be NULL)
791 void SetConstraints( wxLayoutConstraints *constraints );
792 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
793
794 // implementation only
795 void UnsetConstraints(wxLayoutConstraints *c);
796 wxWindowList *GetConstraintsInvolvedIn() const
797 { return m_constraintsInvolvedIn; }
798 void AddConstraintReference(wxWindowBase *otherWin);
799 void RemoveConstraintReference(wxWindowBase *otherWin);
800 void DeleteRelatedConstraints();
801 void ResetConstraints();
802
803 // these methods may be overriden for special layout algorithms
804 virtual void SetConstraintSizes(bool recurse = TRUE);
805 virtual bool LayoutPhase1(int *noChanges);
806 virtual bool LayoutPhase2(int *noChanges);
807 virtual bool DoPhase(int phase);
808
809 // these methods are virtual but normally won't be overridden
810 virtual void SetSizeConstraint(int x, int y, int w, int h);
811 virtual void MoveConstraint(int x, int y);
812 virtual void GetSizeConstraint(int *w, int *h) const ;
813 virtual void GetClientSizeConstraint(int *w, int *h) const ;
814 virtual void GetPositionConstraint(int *x, int *y) const ;
815
816 #endif // wxUSE_CONSTRAINTS
817
818 // when using constraints or sizers, it makes sense to update
819 // children positions automatically whenever the window is resized
820 // - this is done if autoLayout is on
821 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
822 bool GetAutoLayout() const { return m_autoLayout; }
823
824 // lay out the window and its children
825 virtual bool Layout();
826
827 // sizers
828 void SetSizer(wxSizer *sizer, bool deleteOld = TRUE );
829 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = TRUE );
830
831 wxSizer *GetSizer() const { return m_windowSizer; }
832
833 // Track if this window is a member of a sizer
834 void SetContainingSizer(wxSizer* sizer) { m_containingSizer = sizer; }
835 wxSizer *GetContainingSizer() const { return m_containingSizer; }
836
837 // accessibility
838 // ----------------------
839 #if wxUSE_ACCESSIBILITY
840 // Override to create a specific accessible object.
841 virtual wxAccessible* CreateAccessible();
842
843 // Sets the accessible object.
844 void SetAccessible(wxAccessible* accessible) ;
845
846 // Returns the accessible object.
847 wxAccessible* GetAccessible() { return m_accessible; };
848
849 // Returns the accessible object, creating if necessary.
850 wxAccessible* GetOrCreateAccessible() ;
851 #endif
852
853 // backward compatibility
854 // ----------------------
855 #if WXWIN_COMPATIBILITY
856 bool Enabled() const { return IsEnabled(); }
857
858 void SetButtonFont(const wxFont& font) { SetFont(font); }
859 void SetLabelFont(const wxFont& font) { SetFont(font); }
860 wxFont& GetLabelFont() { return GetFont(); };
861 wxFont& GetButtonFont() { return GetFont(); };
862 #endif // WXWIN_COMPATIBILITY
863
864 // implementation
865 // --------------
866
867 // event handlers
868 void OnSysColourChanged( wxSysColourChangedEvent& event );
869 void OnInitDialog( wxInitDialogEvent &event );
870 void OnMiddleClick( wxMouseEvent& event );
871 #if wxUSE_HELP
872 void OnHelp(wxHelpEvent& event);
873 #endif // wxUSE_HELP
874
875 // virtual function for implementing internal idle
876 // behaviour
877 virtual void OnInternalIdle() {}
878
879 // call internal idle recursively
880 void ProcessInternalIdle() ;
881
882 // get the handle of the window for the underlying window system: this
883 // is only used for wxWin itself or for user code which wants to call
884 // platform-specific APIs
885 virtual WXWidget GetHandle() const = 0;
886
887 #if wxUSE_PALETTE
888 // Store the palette used by DCs in wxWindow so that the dcs can share
889 // a palette. And we can respond to palette messages.
890 wxPalette GetPalette() const { return m_palette; }
891
892 // When palette is changed tell the DC to set the system palette to the
893 // new one.
894 void SetPalette(const wxPalette& pal);
895
896 // return true if we have a specific palette
897 bool HasCustomPalette() const { return m_hasCustomPalette; }
898
899 // return the first parent window with a custom palette or NULL
900 wxWindow *GetAncestorWithCustomPalette() const;
901 #endif // wxUSE_PALETTE
902
903 protected:
904 // event handling specific to wxWindow
905 #if wxUSE_VALIDATORS
906 virtual bool TryValidator(wxEvent& event);
907 #endif // wxUSE_VALIDATORS
908 virtual bool TryParent(wxEvent& event);
909
910
911 #if wxUSE_CONSTRAINTS
912 // satisfy the constraints for the windows but don't set the window sizes
913 void SatisfyConstraints();
914 #endif // wxUSE_CONSTRAINTS
915
916 // Send the wxWindowDestroyEvent
917 void SendDestroyEvent();
918
919 // the window id - a number which uniquely identifies a window among
920 // its siblings unless it is -1
921 wxWindowID m_windowId;
922
923 // the parent window of this window (or NULL) and the list of the children
924 // of this window
925 wxWindow *m_parent;
926 wxWindowList m_children;
927
928 // the minimal allowed size for the window (no minimal size if variable(s)
929 // contain(s) -1)
930 int m_minWidth,
931 m_minHeight,
932 m_maxWidth,
933 m_maxHeight;
934
935 // event handler for this window: usually is just 'this' but may be
936 // changed with SetEventHandler()
937 wxEvtHandler *m_eventHandler;
938
939 #if wxUSE_VALIDATORS
940 // associated validator or NULL if none
941 wxValidator *m_windowValidator;
942 #endif // wxUSE_VALIDATORS
943
944 #if wxUSE_DRAG_AND_DROP
945 wxDropTarget *m_dropTarget;
946 #endif // wxUSE_DRAG_AND_DROP
947
948 // visual window attributes
949 wxCursor m_cursor;
950 wxFont m_font;
951 wxColour m_backgroundColour, m_foregroundColour;
952
953 #if wxUSE_CARET
954 wxCaret *m_caret;
955 #endif // wxUSE_CARET
956
957 // the region which should be repainted in response to paint event
958 wxRegion m_updateRegion;
959
960 #if wxUSE_ACCEL
961 // the accelerator table for the window which translates key strokes into
962 // command events
963 wxAcceleratorTable m_acceleratorTable;
964 #endif // wxUSE_ACCEL
965
966 // the tooltip for this window (may be NULL)
967 #if wxUSE_TOOLTIPS
968 wxToolTip *m_tooltip;
969 #endif // wxUSE_TOOLTIPS
970
971 // constraints and sizers
972 #if wxUSE_CONSTRAINTS
973 // the constraints for this window or NULL
974 wxLayoutConstraints *m_constraints;
975
976 // constraints this window is involved in
977 wxWindowList *m_constraintsInvolvedIn;
978 #endif // wxUSE_CONSTRAINTS
979
980 // this window's sizer
981 wxSizer *m_windowSizer;
982
983 // The sizer this window is a member of, if any
984 wxSizer *m_containingSizer;
985
986 // Layout() window automatically when its size changes?
987 bool m_autoLayout:1;
988
989 // window state
990 bool m_isShown:1;
991 bool m_isEnabled:1;
992 bool m_isBeingDeleted:1;
993
994 // was the window colours/font explicitly changed by user?
995 bool m_hasBgCol:1;
996 bool m_hasFgCol:1;
997 bool m_hasFont:1;
998
999 // window attributes
1000 long m_windowStyle,
1001 m_exStyle;
1002 wxString m_windowName;
1003 bool m_themeEnabled;
1004
1005 #if wxUSE_PALETTE
1006 wxPalette m_palette;
1007 bool m_hasCustomPalette;
1008 #endif // wxUSE_PALETTE
1009
1010 #if wxUSE_ACCESSIBILITY
1011 wxAccessible* m_accessible;
1012 #endif
1013 // Virtual size (scrolling)
1014 wxSize m_virtualSize;
1015
1016 int m_minVirtualWidth; // VirtualSizeHints
1017 int m_minVirtualHeight;
1018 int m_maxVirtualWidth;
1019 int m_maxVirtualHeight;
1020
1021 // common part of all ctors: it is not virtual because it is called from
1022 // ctor
1023 void InitBase();
1024
1025 // override this to change the default (i.e. used when no style is
1026 // specified) border for the window class
1027 virtual wxBorder GetDefaultBorder() const;
1028
1029 // get the default size for the new window if no explicit size given
1030 // FIXME why 20 and not 30, 10 or ...?
1031 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1032 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
1033
1034 // set the best size for the control if the default size was given:
1035 // replaces the fields of size == -1 with the best values for them and
1036 // calls SetSize() if needed
1037 //
1038 // This function is rather unfortunately named.. it's really just a
1039 // smarter SetSize / convenience function for expanding wxDefaultSize.
1040 // Note that it does not influence the value returned by GetBestSize
1041 // at all.
1042 void SetBestSize(const wxSize& size)
1043 {
1044 // the size only needs to be changed if the current size is incomplete,
1045 // i.e. one of the components was specified as default -- so if both
1046 // were given, simply don't do anything
1047 if ( size.x == -1 || size.y == -1 )
1048 {
1049 wxSize sizeBest = DoGetBestSize();
1050 if ( size.x != -1 )
1051 sizeBest.x = size.x;
1052 if ( size.y != -1 )
1053 sizeBest.y = size.y;
1054
1055 SetSize(sizeBest);
1056 }
1057 }
1058
1059 // more pure virtual functions
1060 // ---------------------------
1061
1062 // NB: we must have DoSomething() function when Something() is an overloaded
1063 // method: indeed, we can't just have "virtual Something()" in case when
1064 // the function is overloaded because then we'd have to make virtual all
1065 // the variants (otherwise only the virtual function may be called on a
1066 // pointer to derived class according to C++ rules) which is, in
1067 // general, absolutely not needed. So instead we implement all
1068 // overloaded Something()s in terms of DoSomething() which will be the
1069 // only one to be virtual.
1070
1071 // coordinates translation
1072 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1073 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1074
1075 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1076
1077 // capture/release the mouse, used by Capture/ReleaseMouse()
1078 virtual void DoCaptureMouse() = 0;
1079 virtual void DoReleaseMouse() = 0;
1080
1081 // retrieve the position/size of the window
1082 virtual void DoGetPosition( int *x, int *y ) const = 0;
1083 virtual void DoGetSize( int *width, int *height ) const = 0;
1084 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1085
1086 // get the size which best suits the window: for a control, it would be
1087 // the minimal size which doesn't truncate the control, for a panel - the
1088 // same size as it would have after a call to Fit()
1089 virtual wxSize DoGetBestSize() const;
1090
1091 // this is the virtual function to be overriden in any derived class which
1092 // wants to change how SetSize() or Move() works - it is called by all
1093 // versions of these functions in the base class
1094 virtual void DoSetSize(int x, int y,
1095 int width, int height,
1096 int sizeFlags = wxSIZE_AUTO) = 0;
1097
1098 // same as DoSetSize() for the client size
1099 virtual void DoSetClientSize(int width, int height) = 0;
1100
1101 // move the window to the specified location and resize it: this is called
1102 // from both DoSetSize() and DoSetClientSize() and would usually just
1103 // reposition this window except for composite controls which will want to
1104 // arrange themselves inside the given rectangle
1105 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1106
1107 #if wxUSE_TOOLTIPS
1108 virtual void DoSetToolTip( wxToolTip *tip );
1109 #endif // wxUSE_TOOLTIPS
1110
1111 #if wxUSE_MENUS
1112 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1113 #endif // wxUSE_MENUS
1114
1115 // Makes an adjustment to the window position (for example, a frame that has
1116 // a toolbar that it manages itself).
1117 virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const;
1118
1119
1120 private:
1121
1122 // contains the last id generated by NewControlId
1123 static int ms_lastControlId;
1124
1125 // the stack of windows which have captured the mouse
1126 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1127
1128 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1129 DECLARE_NO_COPY_CLASS(wxWindowBase)
1130 DECLARE_EVENT_TABLE()
1131 };
1132
1133 // ----------------------------------------------------------------------------
1134 // now include the declaration of wxWindow class
1135 // ----------------------------------------------------------------------------
1136
1137 // include the declaration of the platform-specific class
1138 #if defined(__WXMSW__)
1139 #ifdef __WXUNIVERSAL__
1140 #define wxWindowNative wxWindowMSW
1141 #else // !wxUniv
1142 #define wxWindowMSW wxWindow
1143 #define sm_classwxWindowMSW sm_classwxWindow
1144 #endif // wxUniv/!wxUniv
1145 #include "wx/msw/window.h"
1146 #elif defined(__WXMOTIF__)
1147 #include "wx/motif/window.h"
1148 #elif defined(__WXGTK__)
1149 #ifdef __WXUNIVERSAL__
1150 #define wxWindowNative wxWindowGTK
1151 #else // !wxUniv
1152 #define wxWindowGTK wxWindow
1153 #define sm_classwxWindowGTK sm_classwxWindow
1154 #endif // wxUniv
1155 #include "wx/gtk/window.h"
1156 #elif defined(__WXX11__)
1157 #ifdef __WXUNIVERSAL__
1158 #define wxWindowNative wxWindowX11
1159 #else // !wxUniv
1160 #define wxWindowX11 wxWindow
1161 #define sm_classwxWindowX11 sm_classwxWindow
1162 #endif // wxUniv
1163 #include "wx/x11/window.h"
1164 #elif defined(__WXMGL__)
1165 #ifdef __WXUNIVERSAL__
1166 #define wxWindowNative wxWindowMGL
1167 #else // !wxUniv
1168 #define wxWindowMGL wxWindow
1169 #define sm_classwxWindowMGL sm_classwxWindow
1170 #endif // wxUniv
1171 #include "wx/mgl/window.h"
1172 #elif defined(__WXMAC__)
1173 #ifdef __WXUNIVERSAL__
1174 #define wxWindowNative wxWindowMac
1175 #else // !wxUniv
1176 #define wxWindowMac wxWindow
1177 #define sm_classwxWindowMac sm_classwxWindow
1178 #endif // wxUniv
1179 #include "wx/mac/window.h"
1180 #elif defined(__WXCOCOA__)
1181 #ifdef __WXUNIVERSAL__
1182 #define wxWindowNative wxWindowCocoa
1183 #else // !wxUniv
1184 #define wxWindowCocoa wxWindow
1185 #define sm_classwxWindowCocoa sm_classwxWindow
1186 #endif // wxUniv
1187 #include "wx/cocoa/window.h"
1188 #elif defined(__WXPM__)
1189 #ifdef __WXUNIVERSAL__
1190 #define wxWindowNative wxWindowOS2
1191 #else // !wxUniv
1192 #define wxWindowOS2 wxWindow
1193 #define sm_classwxWindowOS2 sm_classwxWindow
1194 #endif // wxUniv/!wxUniv
1195 #include "wx/os2/window.h"
1196 #endif
1197
1198 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1199 // for the native ports we already have defined it above
1200 #if defined(__WXUNIVERSAL__)
1201 #ifndef wxWindowNative
1202 #error "wxWindowNative must be defined above!"
1203 #endif
1204
1205 #include "wx/univ/window.h"
1206 #endif // wxUniv
1207
1208 // ----------------------------------------------------------------------------
1209 // inline functions which couldn't be declared in the class body because of
1210 // forward dependencies
1211 // ----------------------------------------------------------------------------
1212
1213 inline wxWindow *wxWindowBase::GetGrandParent() const
1214 {
1215 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1216 }
1217
1218 // ----------------------------------------------------------------------------
1219 // global functions
1220 // ----------------------------------------------------------------------------
1221
1222 // Find the wxWindow at the current mouse position, also returning the mouse
1223 // position.
1224 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1225
1226 // Get the current mouse position.
1227 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1228
1229 // get the currently active window of this application or NULL
1230 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1231
1232 // get the (first) top level parent window
1233 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1234
1235 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1236 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1237
1238 #if wxUSE_ACCESSIBILITY
1239 // ----------------------------------------------------------------------------
1240 // accessible object for windows
1241 // ----------------------------------------------------------------------------
1242
1243 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1244 {
1245 public:
1246 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1247 virtual ~wxWindowAccessible() {};
1248
1249 // Overridables
1250
1251 // Can return either a child object, or an integer
1252 // representing the child element, starting from 1.
1253 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1254
1255 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1256 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1257
1258 // Navigates from fromId to toId/toObject.
1259 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1260 int* toId, wxAccessible** toObject);
1261
1262 // Gets the name of the specified object.
1263 virtual wxAccStatus GetName(int childId, wxString* name);
1264
1265 // Gets the number of children.
1266 virtual wxAccStatus GetChildCount(int* childCount);
1267
1268 // Gets the specified child (starting from 1).
1269 // If *child is NULL and return value is wxACC_OK,
1270 // this means that the child is a simple element and
1271 // not an accessible object.
1272 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1273
1274 // Gets the parent, or NULL.
1275 virtual wxAccStatus GetParent(wxAccessible** parent);
1276
1277 // Performs the default action. childId is 0 (the action for this object)
1278 // or > 0 (the action for a child).
1279 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1280 // window (e.g. an edit control).
1281 virtual wxAccStatus DoDefaultAction(int childId);
1282
1283 // Gets the default action for this object (0) or > 0 (the action for a child).
1284 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1285 // string if there is no action.
1286 // The retrieved string describes the action that is performed on an object,
1287 // not what the object does as a result. For example, a toolbar button that prints
1288 // a document has a default action of "Press" rather than "Prints the current document."
1289 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1290
1291 // Returns the description for this object or a child.
1292 virtual wxAccStatus GetDescription(int childId, wxString* description);
1293
1294 // Returns help text for this object or a child, similar to tooltip text.
1295 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1296
1297 // Returns the keyboard shortcut for this object or child.
1298 // Return e.g. ALT+K
1299 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1300
1301 // Returns a role constant.
1302 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1303
1304 // Returns a state constant.
1305 virtual wxAccStatus GetState(int childId, long* state);
1306
1307 // Returns a localized string representing the value for the object
1308 // or child.
1309 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1310
1311 // Selects the object or child.
1312 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1313
1314 // Gets the window with the keyboard focus.
1315 // If childId is 0 and child is NULL, no object in
1316 // this subhierarchy has the focus.
1317 // If this object has the focus, child should be 'this'.
1318 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1319
1320 // Gets a variant representing the selected children
1321 // of this object.
1322 // Acceptable values:
1323 // - a null variant (IsNull() returns TRUE)
1324 // - a list variant (GetType() == wxT("list")
1325 // - an integer representing the selected child element,
1326 // or 0 if this object is selected (GetType() == wxT("long")
1327 // - a "void*" pointer to a wxAccessible child object
1328 virtual wxAccStatus GetSelections(wxVariant* selections);
1329 };
1330
1331 #endif // wxUSE_ACCESSIBILITY
1332
1333
1334 #endif
1335 // _WX_WINDOW_H_BASE_
1336