1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwindows.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
17 #if defined(__GNUG__) && !defined(__APPLE__)
18 #pragma interface "toplevelbase.h"
21 // ----------------------------------------------------------------------------
23 // ----------------------------------------------------------------------------
25 #include "wx/window.h"
26 #include "wx/iconbndl.h"
28 // the default names for various classs
29 WXDLLEXPORT_DATA(extern const wxChar
*) wxFrameNameStr
;
31 class WXDLLEXPORT wxTopLevelWindowBase
;
33 // ----------------------------------------------------------------------------
35 // ----------------------------------------------------------------------------
37 // Dialogs are created in a special way
38 #define wxTOPLEVEL_EX_DIALOG 0x00000008
40 // Styles for ShowFullScreen
41 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
42 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
45 wxFULLSCREEN_NOMENUBAR
= 0x0001,
46 wxFULLSCREEN_NOTOOLBAR
= 0x0002,
47 wxFULLSCREEN_NOSTATUSBAR
= 0x0004,
48 wxFULLSCREEN_NOBORDER
= 0x0008,
49 wxFULLSCREEN_NOCAPTION
= 0x0010,
51 wxFULLSCREEN_ALL
= wxFULLSCREEN_NOMENUBAR
| wxFULLSCREEN_NOTOOLBAR
|
52 wxFULLSCREEN_NOSTATUSBAR
| wxFULLSCREEN_NOBORDER
|
53 wxFULLSCREEN_NOCAPTION
56 // ----------------------------------------------------------------------------
57 // wxTopLevelWindow: a top level (as opposed to child) window
58 // ----------------------------------------------------------------------------
60 class WXDLLEXPORT wxTopLevelWindowBase
: public wxWindow
64 wxTopLevelWindowBase();
65 virtual ~wxTopLevelWindowBase();
67 // top level wnd state
68 // --------------------
70 // maximize = TRUE => maximize, otherwise - restore
71 virtual void Maximize(bool maximize
= TRUE
) = 0;
73 // undo Maximize() or Iconize()
74 virtual void Restore() = 0;
76 // iconize = TRUE => iconize, otherwise - restore
77 virtual void Iconize(bool iconize
= TRUE
) = 0;
79 // return TRUE if the frame is maximized
80 virtual bool IsMaximized() const = 0;
82 // return TRUE if the frame is iconized
83 virtual bool IsIconized() const = 0;
86 const wxIcon
& GetIcon() const { return m_icons
.GetIcon( -1 ); }
88 // get the frame icons
89 const wxIconBundle
& GetIcons() const { return m_icons
; }
92 virtual void SetIcon(const wxIcon
& icon
) { m_icons
= wxIconBundle( icon
); }
94 // set the frame icons
95 virtual void SetIcons(const wxIconBundle
& icons
) { m_icons
= icons
; }
97 // maximize the window to cover entire screen
98 virtual bool ShowFullScreen(bool show
, long style
= wxFULLSCREEN_ALL
) = 0;
100 // return TRUE if the frame is in fullscreen mode
101 virtual bool IsFullScreen() const = 0;
104 for now we already have them in wxWindow, but this is wrong: these
105 methods really only make sense for wxTopLevelWindow!
107 virtual void SetTitle(const wxString& title) = 0;
108 virtual wxString GetTitle() const = 0;
111 // Set the shape of the window to the given region.
112 // Returns TRUE if the platform supports this feature (and the
113 // operation is successful.)
114 virtual bool SetShape(const wxRegion
& region
) { return FALSE
; }
116 // old functions, use the new ones instead!
117 #if WXWIN_COMPATIBILITY_2
118 bool Iconized() const { return IsIconized(); }
119 #endif // WXWIN_COMPATIBILITY_2
121 // implementation only from now on
122 // -------------------------------
124 // override some base class virtuals
125 virtual bool Destroy();
126 virtual bool IsTopLevel() const { return TRUE
; }
127 virtual wxSize
GetMaxSize() const;
130 void OnCloseWindow(wxCloseEvent
& event
);
131 void OnSize(wxSizeEvent
& event
);
133 // this should go away, but for now it's called from docview.cpp,
134 // so should be there for all platforms
135 void OnActivate(wxActivateEvent
&WXUNUSED(event
)) { }
137 // do the window-specific processing after processing the update event
138 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
141 // the frame client to screen translation should take account of the
142 // toolbar which may shift the origin of the client area
143 virtual void DoClientToScreen(int *x
, int *y
) const;
144 virtual void DoScreenToClient(int *x
, int *y
) const;
146 // test whether this window makes part of the frame
147 // (menubar, toolbar and statusbar are excluded from automatic layout)
148 virtual bool IsOneOfBars(const wxWindow
*WXUNUSED(win
)) const
151 // check if we should exit the program after deleting this top level
152 // window (this is used in common dtor and wxMSW code)
153 bool IsLastBeforeExit() const;
155 // send the iconize event, return TRUE if processed
156 bool SendIconizeEvent(bool iconized
= TRUE
);
159 wxIconBundle m_icons
;
161 DECLARE_EVENT_TABLE()
165 // include the real class declaration
166 #if defined(__WXMSW__)
167 #include "wx/msw/toplevel.h"
168 #define wxTopLevelWindowNative wxTopLevelWindowMSW
169 #elif defined(__WXGTK__)
170 #include "wx/gtk/toplevel.h"
171 #define wxTopLevelWindowNative wxTopLevelWindowGTK
172 #elif defined(__WXX11__)
173 #include "wx/x11/toplevel.h"
174 #define wxTopLevelWindowNative wxTopLevelWindowX11
175 #elif defined(__WXMGL__)
176 #include "wx/mgl/toplevel.h"
177 #define wxTopLevelWindowNative wxTopLevelWindowMGL
178 #elif defined(__WXMAC__)
179 #include "wx/mac/toplevel.h"
180 #define wxTopLevelWindowNative wxTopLevelWindowMac
181 #elif defined(__WXCOCOA__)
182 #include "wx/cocoa/toplevel.h"
183 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
184 #elif defined(__WXPM__)
185 #include "wx/os2/toplevel.h"
186 #define wxTopLevelWindowNative wxTopLevelWindowOS2
187 #elif defined(__WXMOTIF__)
188 #include "wx/motif/toplevel.h"
189 #define wxTopLevelWindowNative wxTopLevelWindowMotif
192 #ifdef __WXUNIVERSAL__
193 #include "wx/univ/toplevel.h"
194 #else // !__WXUNIVERSAL__
195 #ifdef wxTopLevelWindowNative
196 class WXDLLEXPORT wxTopLevelWindow
: public wxTopLevelWindowNative
200 wxTopLevelWindow() { Init(); }
201 wxTopLevelWindow(wxWindow
*parent
,
203 const wxString
& title
,
204 const wxPoint
& pos
= wxDefaultPosition
,
205 const wxSize
& size
= wxDefaultSize
,
206 long style
= wxDEFAULT_FRAME_STYLE
,
207 const wxString
& name
= wxFrameNameStr
)
210 Create(parent
, winid
, title
, pos
, size
, style
, name
);
213 DECLARE_DYNAMIC_CLASS(wxTopLevelWindow
)
215 #endif // wxTopLevelWindowNative
216 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
219 #endif // _WX_TOPLEVEL_BASE_H_