make things simpler, no default variant
[wxWidgets.git] / include / wx / window.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
38
39 #if wxUSE_ACCEL
40 #include "wx/accel.h"
41 #endif // wxUSE_ACCEL
42
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
45 #endif
46
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51 #else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
54
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
58
59 class WXDLLEXPORT wxCaret;
60 class WXDLLEXPORT wxControl;
61 class WXDLLEXPORT wxCursor;
62 class WXDLLEXPORT wxDC;
63 class WXDLLEXPORT wxDropTarget;
64 class WXDLLEXPORT wxItemResource;
65 class WXDLLEXPORT wxLayoutConstraints;
66 class WXDLLEXPORT wxResourceTable;
67 class WXDLLEXPORT wxSizer;
68 class WXDLLEXPORT wxToolTip;
69 class WXDLLEXPORT wxWindowBase;
70 class WXDLLEXPORT wxWindow;
71
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible;
74 #endif
75
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
79
80 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
81
82 // ----------------------------------------------------------------------------
83 // global variables
84 // ----------------------------------------------------------------------------
85
86 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
87
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
91 //
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
98
99 // different window variants, on platforms like eg mac uses different rendering sizes
100
101 enum wxWindowVariant
102 {
103 wxWINDOW_VARIANT_NORMAL, // Normal size
104 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
105 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
106 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
107 };
108
109 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
110 {
111 public:
112 // creating the window
113 // -------------------
114
115 // default ctor, initializes everything which can be initialized before
116 // Create()
117 wxWindowBase() ;
118
119 // pseudo ctor (can't be virtual, called from ctor)
120 bool CreateBase(wxWindowBase *parent,
121 wxWindowID winid,
122 const wxPoint& pos = wxDefaultPosition,
123 const wxSize& size = wxDefaultSize,
124 long style = 0,
125 const wxValidator& validator = wxDefaultValidator,
126 const wxString& name = wxPanelNameStr);
127
128 virtual ~wxWindowBase();
129
130 // deleting the window
131 // -------------------
132
133 // ask the window to close itself, return true if the event handler
134 // honoured our request
135 bool Close( bool force = false );
136
137 // the following functions delete the C++ objects (the window itself
138 // or its children) as well as the GUI windows and normally should
139 // never be used directly
140
141 // delete window unconditionally (dangerous!), returns true if ok
142 virtual bool Destroy();
143 // delete all children of this window, returns true if ok
144 bool DestroyChildren();
145
146 // is the window being deleted?
147 bool IsBeingDeleted() const { return m_isBeingDeleted; }
148
149 // window attributes
150 // -----------------
151
152 // NB: in future versions of wxWindows Set/GetTitle() will only work
153 // with the top level windows (such as dialogs and frames) and
154 // Set/GetLabel() only with the other ones (i.e. all controls).
155
156 // the title (or label, see below) of the window: the text which the
157 // window shows
158 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
159 virtual wxString GetTitle() const { return wxEmptyString; }
160
161 // label is just the same as the title (but for, e.g., buttons it
162 // makes more sense to speak about labels)
163 virtual void SetLabel(const wxString& label) { SetTitle(label); }
164 virtual wxString GetLabel() const { return GetTitle(); }
165
166 // the window name is used for ressource setting in X, it is not the
167 // same as the window title/label
168 virtual void SetName( const wxString &name ) { m_windowName = name; }
169 virtual wxString GetName() const { return m_windowName; }
170
171 // sets the window variant, calls internally DoSetVariant if variant has changed
172 void SetWindowVariant( wxWindowVariant variant ) ;
173 wxWindowVariant GetWindowVariant() const { return m_windowVariant ; }
174
175
176 // window id uniquely identifies the window among its siblings unless
177 // it is -1 which means "don't care"
178 void SetId( wxWindowID winid ) { m_windowId = winid; }
179 wxWindowID GetId() const { return m_windowId; }
180
181 // generate a control id for the controls which were not given one by
182 // user
183 static int NewControlId() { return --ms_lastControlId; }
184 // get the id of the control following the one with the given
185 // (autogenerated) id
186 static int NextControlId(int winid) { return winid - 1; }
187 // get the id of the control preceding the one with the given
188 // (autogenerated) id
189 static int PrevControlId(int winid) { return winid + 1; }
190
191 // moving/resizing
192 // ---------------
193
194 // set the window size and/or position
195 void SetSize( int x, int y, int width, int height,
196 int sizeFlags = wxSIZE_AUTO )
197 { DoSetSize(x, y, width, height, sizeFlags); }
198
199 void SetSize( int width, int height )
200 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
201
202 void SetSize( const wxSize& size )
203 { SetSize( size.x, size.y); }
204
205 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
206 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
207
208 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
209 { DoSetSize(x, y, -1, -1, flags); }
210
211 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
212 { Move(pt.x, pt.y, flags); }
213
214 // Z-order
215 virtual void Raise() = 0;
216 virtual void Lower() = 0;
217
218 // client size is the size of area available for subwindows
219 void SetClientSize( int width, int height )
220 { DoSetClientSize(width, height); }
221
222 void SetClientSize( const wxSize& size )
223 { DoSetClientSize(size.x, size.y); }
224
225 void SetClientSize(const wxRect& rect)
226 { SetClientSize( rect.width, rect.height ); }
227
228 // get the window position and/or size (pointers may be NULL)
229 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
230 wxPoint GetPosition() const
231 {
232 int w, h;
233 DoGetPosition(&w, &h);
234
235 return wxPoint(w, h);
236 }
237
238 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
239
240 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
241 wxSize GetSize() const
242 {
243 int w, h;
244 DoGetSize(& w, & h);
245 return wxSize(w, h);
246 }
247
248 wxRect GetRect() const
249 {
250 int x, y, w, h;
251 GetPosition(& x, & y);
252 GetSize(& w, & h);
253
254 return wxRect(x, y, w, h);
255 }
256
257 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
258 wxSize GetClientSize() const
259 {
260 int w, h;
261 DoGetClientSize(& w, & h);
262
263 return wxSize(w, h);
264 }
265
266 // get the origin of the client area of the window relative to the
267 // window top left corner (the client area may be shifted because of
268 // the borders, scrollbars, other decorations...)
269 virtual wxPoint GetClientAreaOrigin() const;
270
271 // get the client rectangle in window (i.e. client) coordinates
272 wxRect GetClientRect() const
273 {
274 return wxRect(GetClientAreaOrigin(), GetClientSize());
275 }
276
277 // get the size best suited for the window (in fact, minimal
278 // acceptable size using which it will still look "nice")
279 wxSize GetBestSize() const { return DoGetBestSize(); }
280 void GetBestSize(int *w, int *h) const
281 {
282 wxSize s = DoGetBestSize();
283 if ( w )
284 *w = s.x;
285 if ( h )
286 *h = s.y;
287 }
288
289 // There are times (and windows) where 'Best' size and 'Min' size
290 // are vastly out of sync. This should be remedied somehow, but in
291 // the meantime, this method will return the larger of BestSize
292 // (the window's smallest legible size), and any user specified
293 // MinSize hint.
294 wxSize GetAdjustedBestSize() const
295 {
296 wxSize s( DoGetBestSize() );
297 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
298 }
299
300 // the generic centre function - centers the window on parent by`
301 // default or on screen if it doesn't have parent or
302 // wxCENTER_ON_SCREEN flag is given
303 void Centre( int direction = wxBOTH );
304 void Center( int direction = wxBOTH ) { Centre(direction); }
305
306 // centre on screen (only works for top level windows)
307 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
308 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
309
310 // centre with respect to the the parent window
311 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
312 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
313
314 // set window size to wrap around its children
315 virtual void Fit();
316
317 // set virtual size to satisfy children
318 virtual void FitInside();
319
320 // set min/max size of the window
321 virtual void SetSizeHints( int minW, int minH,
322 int maxW = -1, int maxH = -1,
323 int incW = -1, int incH = -1 );
324
325 virtual void SetVirtualSizeHints( int minW, int minH,
326 int maxW = -1, int maxH = -1 );
327
328 virtual int GetMinWidth() const { return m_minWidth; }
329 virtual int GetMinHeight() const { return m_minHeight; }
330 int GetMaxWidth() const { return m_maxWidth; }
331 int GetMaxHeight() const { return m_maxHeight; }
332
333 // Override this method to control the values given to Sizers etc.
334 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
335
336 // Methods for accessing the virtual size of a window. For most
337 // windows this is just the client area of the window, but for
338 // some like scrolled windows it is more or less independent of
339 // the screen window size. You may override the DoXXXVirtual
340 // methods below for classes where that is is the case.
341
342 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
343 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
344
345 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
346 void GetVirtualSize( int *x, int *y ) const
347 {
348 wxSize s( DoGetVirtualSize() );
349
350 if( x )
351 *x = s.GetWidth();
352 if( y )
353 *y = s.GetHeight();
354 }
355
356 // Override these methods for windows that have a virtual size
357 // independent of their client size. eg. the virtual area of a
358 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
359
360 virtual void DoSetVirtualSize( int x, int y );
361 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
362
363 // Return the largest of ClientSize and BestSize (as determined
364 // by a sizer, interior children, or other means)
365
366 virtual wxSize GetBestVirtualSize() const
367 {
368 wxSize client( GetClientSize() );
369 wxSize best( GetBestSize() );
370
371 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
372 }
373
374 // window state
375 // ------------
376
377 // returns true if window was shown/hidden, false if the nothing was
378 // done (window was already shown/hidden)
379 virtual bool Show( bool show = true );
380 bool Hide() { return Show(false); }
381
382 // returns true if window was enabled/disabled, false if nothing done
383 virtual bool Enable( bool enable = true );
384 bool Disable() { return Enable(false); }
385
386 bool IsShown() const { return m_isShown; }
387 bool IsEnabled() const { return m_isEnabled; }
388
389 // get/set window style (setting style won't update the window and so
390 // is only useful for internal usage)
391 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
392 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
393
394 // just some (somewhat shorter) synonims
395 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
396 long GetWindowStyle() const { return GetWindowStyleFlag(); }
397
398 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
399 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
400
401 // extra style: the less often used style bits which can't be set with
402 // SetWindowStyleFlag()
403 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
404 long GetExtraStyle() const { return m_exStyle; }
405
406 // make the window modal (all other windows unresponsive)
407 virtual void MakeModal(bool modal = true);
408
409 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
410 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
411
412 // Returns true if this class should have the background colour
413 // changed to match the parent window's theme. For example when a
414 // page is added to a notebook it and it's children may need to have
415 // the colours adjusted depending on the current theme settings, but
416 // not all windows/controls can do this without looking wrong.
417 virtual void ApplyParentThemeBackground(const wxColour& WXUNUSED(bg))
418 { /* do nothing */ }
419
420 // returns true if this window should inherit its parent colours on
421 // creation
422 virtual bool ShouldInheritColours() const { return false; }
423
424
425 // focus and keyboard handling
426 // ---------------------------
427
428 // set focus to this window
429 virtual void SetFocus() = 0;
430
431 // set focus to this window as the result of a keyboard action
432 virtual void SetFocusFromKbd() { SetFocus(); }
433
434 // return the window which currently has the focus or NULL
435 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
436
437 // can this window have focus?
438 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
439
440 // can this window be given focus by keyboard navigation? if not, the
441 // only way to give it focus (provided it accepts it at all) is to
442 // click it
443 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
444
445 // NB: these methods really don't belong here but with the current
446 // class hierarchy there is no other place for them :-(
447
448 // get the default child of this parent, i.e. the one which is
449 // activated by pressing <Enter>
450 virtual wxWindow *GetDefaultItem() const { return NULL; }
451
452 // set this child as default, return the old default
453 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
454 { return NULL; }
455
456 // set this child as temporary default
457 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
458
459 // parent/children relations
460 // -------------------------
461
462 // get the list of children
463 const wxWindowList& GetChildren() const { return m_children; }
464 wxWindowList& GetChildren() { return m_children; }
465
466 // needed just for extended runtime
467 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
468
469 // get the parent or the parent of the parent
470 wxWindow *GetParent() const { return m_parent; }
471 inline wxWindow *GetGrandParent() const;
472
473 // is this window a top level one?
474 virtual bool IsTopLevel() const;
475
476 // it doesn't really change parent, use ReParent() instead
477 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
478 // change the real parent of this window, return true if the parent
479 // was changed, false otherwise (error or newParent == oldParent)
480 virtual bool Reparent( wxWindowBase *newParent );
481
482 // implementation mostly
483 virtual void AddChild( wxWindowBase *child );
484 virtual void RemoveChild( wxWindowBase *child );
485
486 // looking for windows
487 // -------------------
488
489 // find window among the descendants of this one either by id or by
490 // name (return NULL if not found)
491 wxWindow *FindWindow( long winid );
492 wxWindow *FindWindow( const wxString& name );
493
494 // Find a window among any window (all return NULL if not found)
495 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
496 static wxWindow *FindWindowByName( const wxString& name,
497 const wxWindow *parent = NULL );
498 static wxWindow *FindWindowByLabel( const wxString& label,
499 const wxWindow *parent = NULL );
500
501 // event handler stuff
502 // -------------------
503
504 // get the current event handler
505 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
506
507 // replace the event handler (allows to completely subclass the
508 // window)
509 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
510
511 // push/pop event handler: allows to chain a custom event handler to
512 // alreasy existing ones
513 void PushEventHandler( wxEvtHandler *handler );
514 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
515
516 // find the given handler in the event handler chain and remove (but
517 // not delete) it from the event handler chain, return true if it was
518 // found and false otherwise (this also results in an assert failure so
519 // this function should only be called when the handler is supposed to
520 // be there)
521 bool RemoveEventHandler(wxEvtHandler *handler);
522
523 // validators
524 // ----------
525
526 #if wxUSE_VALIDATORS
527 // a window may have an associated validator which is used to control
528 // user input
529 virtual void SetValidator( const wxValidator &validator );
530 virtual wxValidator *GetValidator() { return m_windowValidator; }
531 #endif // wxUSE_VALIDATORS
532
533
534 // dialog oriented functions
535 // -------------------------
536
537 // validate the correctness of input, return true if ok
538 virtual bool Validate();
539
540 // transfer data between internal and GUI representations
541 virtual bool TransferDataToWindow();
542 virtual bool TransferDataFromWindow();
543
544 virtual void InitDialog();
545
546 #if wxUSE_ACCEL
547 // accelerators
548 // ------------
549 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
550 { m_acceleratorTable = accel; }
551 wxAcceleratorTable *GetAcceleratorTable()
552 { return &m_acceleratorTable; }
553
554 #endif // wxUSE_ACCEL
555
556 #if wxUSE_HOTKEY
557 // hot keys (system wide accelerators)
558 // -----------------------------------
559
560 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
561 virtual bool UnregisterHotKey(int hotkeyId);
562 #endif // wxUSE_HOTKEY
563
564
565 // dialog units translations
566 // -------------------------
567
568 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
569 wxPoint ConvertDialogToPixels( const wxPoint& pt );
570 wxSize ConvertPixelsToDialog( const wxSize& sz )
571 {
572 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
573
574 return wxSize(pt.x, pt.y);
575 }
576
577 wxSize ConvertDialogToPixels( const wxSize& sz )
578 {
579 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
580
581 return wxSize(pt.x, pt.y);
582 }
583
584 // mouse functions
585 // ---------------
586
587 // move the mouse to the specified position
588 virtual void WarpPointer(int x, int y) = 0;
589
590 // start or end mouse capture, these functions maintain the stack of
591 // windows having captured the mouse and after calling ReleaseMouse()
592 // the mouse is not released but returns to the window which had had
593 // captured it previously (if any)
594 void CaptureMouse();
595 void ReleaseMouse();
596
597 // get the window which currently captures the mouse or NULL
598 static wxWindow *GetCapture();
599
600 // does this window have the capture?
601 virtual bool HasCapture() const
602 { return (wxWindow *)this == GetCapture(); }
603
604 // painting the window
605 // -------------------
606
607 // mark the specified rectangle (or the whole window) as "dirty" so it
608 // will be repainted
609 virtual void Refresh( bool eraseBackground = true,
610 const wxRect *rect = (const wxRect *) NULL ) = 0;
611
612 // a less awkward wrapper for Refresh
613 void RefreshRect(const wxRect& rect) { Refresh(true, &rect); }
614
615 // repaint all invalid areas of the window immediately
616 virtual void Update() { }
617
618 // clear the window background
619 virtual void ClearBackground();
620
621 // freeze the window: don't redraw it until it is thawed
622 virtual void Freeze() { }
623
624 // thaw the window: redraw it after it had been frozen
625 virtual void Thaw() { }
626
627 // adjust DC for drawing on this window
628 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
629
630 // the update region of the window contains the areas which must be
631 // repainted by the program
632 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
633 wxRegion& GetUpdateRegion() { return m_updateRegion; }
634
635 // get the update rectangleregion bounding box in client coords
636 wxRect GetUpdateClientRect() const;
637
638 // these functions verify whether the given point/rectangle belongs to
639 // (or at least intersects with) the update region
640 bool IsExposed( int x, int y ) const;
641 bool IsExposed( int x, int y, int w, int h ) const;
642
643 bool IsExposed( const wxPoint& pt ) const
644 { return IsExposed(pt.x, pt.y); }
645 bool IsExposed( const wxRect& rect ) const
646 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
647
648 // colours, fonts and cursors
649 // --------------------------
650
651 // set/retrieve the window colours (system defaults are used by
652 // default): Set functions return true if colour was changed
653 virtual bool SetBackgroundColour( const wxColour &colour );
654 virtual bool SetForegroundColour( const wxColour &colour );
655
656 wxColour GetBackgroundColour() const { return m_backgroundColour; }
657 wxColour GetForegroundColour() const { return m_foregroundColour; }
658
659 // set/retrieve the cursor for this window (SetCursor() returns true
660 // if the cursor was really changed)
661 virtual bool SetCursor( const wxCursor &cursor );
662 const wxCursor& GetCursor() const { return m_cursor; }
663 wxCursor& GetCursor() { return m_cursor; }
664
665 // set/retrieve the font for the window (SetFont() returns true if the
666 // font really changed)
667 virtual bool SetFont( const wxFont &font ) = 0;
668 const wxFont& GetFont() const { return m_font; }
669 wxFont& GetFont() { return m_font; }
670
671 #if wxUSE_CARET
672 // associate a caret with the window
673 void SetCaret(wxCaret *caret);
674 // get the current caret (may be NULL)
675 wxCaret *GetCaret() const { return m_caret; }
676 #endif // wxUSE_CARET
677
678 // get the (average) character size for the current font
679 virtual int GetCharHeight() const = 0;
680 virtual int GetCharWidth() const = 0;
681
682 // get the width/height/... of the text using current or specified
683 // font
684 virtual void GetTextExtent(const wxString& string,
685 int *x, int *y,
686 int *descent = (int *) NULL,
687 int *externalLeading = (int *) NULL,
688 const wxFont *theFont = (const wxFont *) NULL)
689 const = 0;
690
691 // client <-> screen coords
692 // ------------------------
693
694 // translate to/from screen/client coordinates (pointers may be NULL)
695 void ClientToScreen( int *x, int *y ) const
696 { DoClientToScreen(x, y); }
697 void ScreenToClient( int *x, int *y ) const
698 { DoScreenToClient(x, y); }
699
700 // wxPoint interface to do the same thing
701 wxPoint ClientToScreen(const wxPoint& pt) const
702 {
703 int x = pt.x, y = pt.y;
704 DoClientToScreen(&x, &y);
705
706 return wxPoint(x, y);
707 }
708
709 wxPoint ScreenToClient(const wxPoint& pt) const
710 {
711 int x = pt.x, y = pt.y;
712 DoScreenToClient(&x, &y);
713
714 return wxPoint(x, y);
715 }
716
717 // test where the given (in client coords) point lies
718 wxHitTest HitTest(wxCoord x, wxCoord y) const
719 { return DoHitTest(x, y); }
720
721 wxHitTest HitTest(const wxPoint& pt) const
722 { return DoHitTest(pt.x, pt.y); }
723
724 // misc
725 // ----
726
727 // get the window border style from the given flags: this is different from
728 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
729 // translate wxBORDER_DEFAULT to something reasonable
730 wxBorder GetBorder(long flags) const;
731
732 // get border for the flags of this window
733 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
734
735 // send wxUpdateUIEvents to this window, and children if recurse is true
736 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
737
738 // do the window-specific processing after processing the update event
739 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
740
741 #if wxUSE_MENUS
742 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
743 { return DoPopupMenu(menu, pos.x, pos.y); }
744 bool PopupMenu( wxMenu *menu, int x, int y )
745 { return DoPopupMenu(menu, x, y); }
746 #endif // wxUSE_MENUS
747
748 // scrollbars
749 // ----------
750
751 // does the window have the scrollbar for this orientation?
752 bool HasScrollbar(int orient) const
753 {
754 return (m_windowStyle &
755 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
756 }
757
758 // configure the window scrollbars
759 virtual void SetScrollbar( int orient,
760 int pos,
761 int thumbvisible,
762 int range,
763 bool refresh = true ) = 0;
764 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
765 virtual int GetScrollPos( int orient ) const = 0;
766 virtual int GetScrollThumb( int orient ) const = 0;
767 virtual int GetScrollRange( int orient ) const = 0;
768
769 // scroll window to the specified position
770 virtual void ScrollWindow( int dx, int dy,
771 const wxRect* rect = (wxRect *) NULL ) = 0;
772
773 // scrolls window by line/page: note that not all controls support this
774 //
775 // return true if the position changed, false otherwise
776 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
777 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
778
779 // convenient wrappers for ScrollLines/Pages
780 bool LineUp() { return ScrollLines(-1); }
781 bool LineDown() { return ScrollLines(1); }
782 bool PageUp() { return ScrollPages(-1); }
783 bool PageDown() { return ScrollPages(1); }
784
785 // context-sensitive help
786 // ----------------------
787
788 // these are the convenience functions wrapping wxHelpProvider methods
789
790 #if wxUSE_HELP
791 // associate this help text with this window
792 void SetHelpText(const wxString& text);
793 // associate this help text with all windows with the same id as this
794 // one
795 void SetHelpTextForId(const wxString& text);
796 // get the help string associated with this window (may be empty)
797 wxString GetHelpText() const;
798 #endif // wxUSE_HELP
799
800 // tooltips
801 // --------
802
803 #if wxUSE_TOOLTIPS
804 // the easiest way to set a tooltip for a window is to use this method
805 void SetToolTip( const wxString &tip );
806 // attach a tooltip to the window
807 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
808 // get the associated tooltip or NULL if none
809 wxToolTip* GetToolTip() const { return m_tooltip; }
810 wxString GetToolTipText() const ;
811 #endif // wxUSE_TOOLTIPS
812
813 // drag and drop
814 // -------------
815 #if wxUSE_DRAG_AND_DROP
816 // set/retrieve the drop target associated with this window (may be
817 // NULL; it's owned by the window and will be deleted by it)
818 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
819 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
820 #endif // wxUSE_DRAG_AND_DROP
821
822 // constraints and sizers
823 // ----------------------
824 #if wxUSE_CONSTRAINTS
825 // set the constraints for this window or retrieve them (may be NULL)
826 void SetConstraints( wxLayoutConstraints *constraints );
827 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
828
829 // implementation only
830 void UnsetConstraints(wxLayoutConstraints *c);
831 wxWindowList *GetConstraintsInvolvedIn() const
832 { return m_constraintsInvolvedIn; }
833 void AddConstraintReference(wxWindowBase *otherWin);
834 void RemoveConstraintReference(wxWindowBase *otherWin);
835 void DeleteRelatedConstraints();
836 void ResetConstraints();
837
838 // these methods may be overriden for special layout algorithms
839 virtual void SetConstraintSizes(bool recurse = true);
840 virtual bool LayoutPhase1(int *noChanges);
841 virtual bool LayoutPhase2(int *noChanges);
842 virtual bool DoPhase(int phase);
843
844 // these methods are virtual but normally won't be overridden
845 virtual void SetSizeConstraint(int x, int y, int w, int h);
846 virtual void MoveConstraint(int x, int y);
847 virtual void GetSizeConstraint(int *w, int *h) const ;
848 virtual void GetClientSizeConstraint(int *w, int *h) const ;
849 virtual void GetPositionConstraint(int *x, int *y) const ;
850
851 #endif // wxUSE_CONSTRAINTS
852
853 // when using constraints or sizers, it makes sense to update
854 // children positions automatically whenever the window is resized
855 // - this is done if autoLayout is on
856 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
857 bool GetAutoLayout() const { return m_autoLayout; }
858
859 // lay out the window and its children
860 virtual bool Layout();
861
862 // sizers
863 void SetSizer(wxSizer *sizer, bool deleteOld = true );
864 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
865
866 wxSizer *GetSizer() const { return m_windowSizer; }
867
868 // Track if this window is a member of a sizer
869 void SetContainingSizer(wxSizer* sizer)
870 {
871 // adding a window to a sizer twice is going to result in fatal and
872 // hard to debug problems later because when deleting the second
873 // associated wxSizerItem we're going to dereference a dangling
874 // pointer; so try to detect this as early as possible
875 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
876 _T("Adding a window to the same sizer twice?") );
877
878 m_containingSizer = sizer;
879 }
880 wxSizer *GetContainingSizer() const { return m_containingSizer; }
881
882 // accessibility
883 // ----------------------
884 #if wxUSE_ACCESSIBILITY
885 // Override to create a specific accessible object.
886 virtual wxAccessible* CreateAccessible();
887
888 // Sets the accessible object.
889 void SetAccessible(wxAccessible* accessible) ;
890
891 // Returns the accessible object.
892 wxAccessible* GetAccessible() { return m_accessible; };
893
894 // Returns the accessible object, creating if necessary.
895 wxAccessible* GetOrCreateAccessible() ;
896 #endif
897
898 // implementation
899 // --------------
900
901 // event handlers
902 void OnSysColourChanged( wxSysColourChangedEvent& event );
903 void OnInitDialog( wxInitDialogEvent &event );
904 void OnMiddleClick( wxMouseEvent& event );
905 #if wxUSE_HELP
906 void OnHelp(wxHelpEvent& event);
907 #endif // wxUSE_HELP
908
909 // virtual function for implementing internal idle
910 // behaviour
911 virtual void OnInternalIdle() {}
912
913 // call internal idle recursively
914 // void ProcessInternalIdle() ;
915
916 // get the handle of the window for the underlying window system: this
917 // is only used for wxWin itself or for user code which wants to call
918 // platform-specific APIs
919 virtual WXWidget GetHandle() const = 0;
920
921 #if wxUSE_PALETTE
922 // Store the palette used by DCs in wxWindow so that the dcs can share
923 // a palette. And we can respond to palette messages.
924 wxPalette GetPalette() const { return m_palette; }
925
926 // When palette is changed tell the DC to set the system palette to the
927 // new one.
928 void SetPalette(const wxPalette& pal);
929
930 // return true if we have a specific palette
931 bool HasCustomPalette() const { return m_hasCustomPalette; }
932
933 // return the first parent window with a custom palette or NULL
934 wxWindow *GetAncestorWithCustomPalette() const;
935 #endif // wxUSE_PALETTE
936
937 protected:
938 // event handling specific to wxWindow
939 virtual bool TryValidator(wxEvent& event);
940 virtual bool TryParent(wxEvent& event);
941
942
943 #if wxUSE_CONSTRAINTS
944 // satisfy the constraints for the windows but don't set the window sizes
945 void SatisfyConstraints();
946 #endif // wxUSE_CONSTRAINTS
947
948 // Send the wxWindowDestroyEvent
949 void SendDestroyEvent();
950
951 // the window id - a number which uniquely identifies a window among
952 // its siblings unless it is -1
953 wxWindowID m_windowId;
954
955 // the parent window of this window (or NULL) and the list of the children
956 // of this window
957 wxWindow *m_parent;
958 wxWindowList m_children;
959
960 // the minimal allowed size for the window (no minimal size if variable(s)
961 // contain(s) -1)
962 int m_minWidth,
963 m_minHeight,
964 m_maxWidth,
965 m_maxHeight;
966
967 // event handler for this window: usually is just 'this' but may be
968 // changed with SetEventHandler()
969 wxEvtHandler *m_eventHandler;
970
971 #if wxUSE_VALIDATORS
972 // associated validator or NULL if none
973 wxValidator *m_windowValidator;
974 #endif // wxUSE_VALIDATORS
975
976 #if wxUSE_DRAG_AND_DROP
977 wxDropTarget *m_dropTarget;
978 #endif // wxUSE_DRAG_AND_DROP
979
980 // visual window attributes
981 wxCursor m_cursor;
982 wxFont m_font;
983 wxColour m_backgroundColour, m_foregroundColour;
984
985 #if wxUSE_CARET
986 wxCaret *m_caret;
987 #endif // wxUSE_CARET
988
989 // the region which should be repainted in response to paint event
990 wxRegion m_updateRegion;
991
992 #if wxUSE_ACCEL
993 // the accelerator table for the window which translates key strokes into
994 // command events
995 wxAcceleratorTable m_acceleratorTable;
996 #endif // wxUSE_ACCEL
997
998 // the tooltip for this window (may be NULL)
999 #if wxUSE_TOOLTIPS
1000 wxToolTip *m_tooltip;
1001 #endif // wxUSE_TOOLTIPS
1002
1003 // constraints and sizers
1004 #if wxUSE_CONSTRAINTS
1005 // the constraints for this window or NULL
1006 wxLayoutConstraints *m_constraints;
1007
1008 // constraints this window is involved in
1009 wxWindowList *m_constraintsInvolvedIn;
1010 #endif // wxUSE_CONSTRAINTS
1011
1012 // this window's sizer
1013 wxSizer *m_windowSizer;
1014
1015 // The sizer this window is a member of, if any
1016 wxSizer *m_containingSizer;
1017
1018 // Layout() window automatically when its size changes?
1019 bool m_autoLayout:1;
1020
1021 // window state
1022 bool m_isShown:1;
1023 bool m_isEnabled:1;
1024 bool m_isBeingDeleted:1;
1025
1026 // was the window colours/font explicitly changed by user?
1027 bool m_hasBgCol:1;
1028 bool m_hasFgCol:1;
1029 bool m_hasFont:1;
1030
1031 // window attributes
1032 long m_windowStyle,
1033 m_exStyle;
1034 wxString m_windowName;
1035 bool m_themeEnabled;
1036
1037 #if wxUSE_PALETTE
1038 wxPalette m_palette;
1039 bool m_hasCustomPalette;
1040 #endif // wxUSE_PALETTE
1041
1042 #if wxUSE_ACCESSIBILITY
1043 wxAccessible* m_accessible;
1044 #endif
1045 // Virtual size (scrolling)
1046 wxSize m_virtualSize;
1047
1048 int m_minVirtualWidth; // VirtualSizeHints
1049 int m_minVirtualHeight;
1050 int m_maxVirtualWidth;
1051 int m_maxVirtualHeight;
1052
1053 wxWindowVariant m_windowVariant ;
1054
1055 // override this to change the default (i.e. used when no style is
1056 // specified) border for the window class
1057 virtual wxBorder GetDefaultBorder() const;
1058
1059 // Get the default size for the new window if no explicit size given. TLWs
1060 // have their own default size so this is just for non top-level windows.
1061 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1062 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
1063
1064 // set the best size for the control if the default size was given:
1065 // replaces the fields of size == -1 with the best values for them and
1066 // calls SetSize() if needed
1067 //
1068 // This function is rather unfortunately named.. it's really just a
1069 // smarter SetSize / convenience function for expanding wxDefaultSize.
1070 // Note that it does not influence the value returned by GetBestSize
1071 // at all.
1072 void SetBestSize(const wxSize& size)
1073 {
1074 // the size only needs to be changed if the current size is incomplete,
1075 // i.e. one of the components was specified as default -- so if both
1076 // were given, simply don't do anything
1077 if ( size.x == -1 || size.y == -1 )
1078 {
1079 wxSize sizeBest = DoGetBestSize();
1080 if ( size.x != -1 )
1081 sizeBest.x = size.x;
1082 if ( size.y != -1 )
1083 sizeBest.y = size.y;
1084
1085 SetSize(sizeBest);
1086 }
1087 }
1088
1089 // more pure virtual functions
1090 // ---------------------------
1091
1092 // NB: we must have DoSomething() function when Something() is an overloaded
1093 // method: indeed, we can't just have "virtual Something()" in case when
1094 // the function is overloaded because then we'd have to make virtual all
1095 // the variants (otherwise only the virtual function may be called on a
1096 // pointer to derived class according to C++ rules) which is, in
1097 // general, absolutely not needed. So instead we implement all
1098 // overloaded Something()s in terms of DoSomething() which will be the
1099 // only one to be virtual.
1100
1101 // coordinates translation
1102 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1103 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1104
1105 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1106
1107 // capture/release the mouse, used by Capture/ReleaseMouse()
1108 virtual void DoCaptureMouse() = 0;
1109 virtual void DoReleaseMouse() = 0;
1110
1111 // retrieve the position/size of the window
1112 virtual void DoGetPosition( int *x, int *y ) const = 0;
1113 virtual void DoGetSize( int *width, int *height ) const = 0;
1114 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1115
1116 // get the size which best suits the window: for a control, it would be
1117 // the minimal size which doesn't truncate the control, for a panel - the
1118 // same size as it would have after a call to Fit()
1119 virtual wxSize DoGetBestSize() const;
1120
1121 // this is the virtual function to be overriden in any derived class which
1122 // wants to change how SetSize() or Move() works - it is called by all
1123 // versions of these functions in the base class
1124 virtual void DoSetSize(int x, int y,
1125 int width, int height,
1126 int sizeFlags = wxSIZE_AUTO) = 0;
1127
1128 // same as DoSetSize() for the client size
1129 virtual void DoSetClientSize(int width, int height) = 0;
1130
1131 // move the window to the specified location and resize it: this is called
1132 // from both DoSetSize() and DoSetClientSize() and would usually just
1133 // reposition this window except for composite controls which will want to
1134 // arrange themselves inside the given rectangle
1135 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1136
1137 #if wxUSE_TOOLTIPS
1138 virtual void DoSetToolTip( wxToolTip *tip );
1139 #endif // wxUSE_TOOLTIPS
1140
1141 #if wxUSE_MENUS
1142 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1143 #endif // wxUSE_MENUS
1144
1145 // Makes an adjustment to the window position to make it relative to the
1146 // parents client area, e.g. if the parent is a frame with a toolbar, its
1147 // (0, 0) is just below the toolbar
1148 virtual void AdjustForParentClientOrigin(int& x, int& y,
1149 int sizeFlags = 0) const;
1150
1151 // implements the window variants
1152 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1153
1154 private:
1155
1156 // contains the last id generated by NewControlId
1157 static int ms_lastControlId;
1158
1159 // the stack of windows which have captured the mouse
1160 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1161
1162 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1163 DECLARE_NO_COPY_CLASS(wxWindowBase)
1164 DECLARE_EVENT_TABLE()
1165 };
1166
1167 // ----------------------------------------------------------------------------
1168 // now include the declaration of wxWindow class
1169 // ----------------------------------------------------------------------------
1170
1171 // include the declaration of the platform-specific class
1172 #if defined(__WXMSW__)
1173 #ifdef __WXUNIVERSAL__
1174 #define wxWindowNative wxWindowMSW
1175 #else // !wxUniv
1176 #define wxWindowMSW wxWindow
1177 #endif // wxUniv/!wxUniv
1178 #include "wx/msw/window.h"
1179 #elif defined(__WXMOTIF__)
1180 #include "wx/motif/window.h"
1181 #elif defined(__WXGTK__)
1182 #ifdef __WXUNIVERSAL__
1183 #define wxWindowNative wxWindowGTK
1184 #else // !wxUniv
1185 #define wxWindowGTK wxWindow
1186 #endif // wxUniv
1187 #include "wx/gtk/window.h"
1188 #elif defined(__WXX11__)
1189 #ifdef __WXUNIVERSAL__
1190 #define wxWindowNative wxWindowX11
1191 #else // !wxUniv
1192 #define wxWindowX11 wxWindow
1193 #endif // wxUniv
1194 #include "wx/x11/window.h"
1195 #elif defined(__WXMGL__)
1196 #ifdef __WXUNIVERSAL__
1197 #define wxWindowNative wxWindowMGL
1198 #else // !wxUniv
1199 #define wxWindowMGL wxWindow
1200 #endif // wxUniv
1201 #include "wx/mgl/window.h"
1202 #elif defined(__WXMAC__)
1203 #ifdef __WXUNIVERSAL__
1204 #define wxWindowNative wxWindowMac
1205 #else // !wxUniv
1206 #define wxWindowMac wxWindow
1207 #endif // wxUniv
1208 #include "wx/mac/window.h"
1209 #elif defined(__WXCOCOA__)
1210 #ifdef __WXUNIVERSAL__
1211 #define wxWindowNative wxWindowCocoa
1212 #else // !wxUniv
1213 #define wxWindowCocoa wxWindow
1214 #endif // wxUniv
1215 #include "wx/cocoa/window.h"
1216 #elif defined(__WXPM__)
1217 #ifdef __WXUNIVERSAL__
1218 #define wxWindowNative wxWindowOS2
1219 #else // !wxUniv
1220 #define wxWindowOS2 wxWindow
1221 #endif // wxUniv/!wxUniv
1222 #include "wx/os2/window.h"
1223 #endif
1224
1225 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1226 // for the native ports we already have defined it above
1227 #if defined(__WXUNIVERSAL__)
1228 #ifndef wxWindowNative
1229 #error "wxWindowNative must be defined above!"
1230 #endif
1231
1232 #include "wx/univ/window.h"
1233 #endif // wxUniv
1234
1235 // ----------------------------------------------------------------------------
1236 // inline functions which couldn't be declared in the class body because of
1237 // forward dependencies
1238 // ----------------------------------------------------------------------------
1239
1240 inline wxWindow *wxWindowBase::GetGrandParent() const
1241 {
1242 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1243 }
1244
1245 // ----------------------------------------------------------------------------
1246 // global functions
1247 // ----------------------------------------------------------------------------
1248
1249 // Find the wxWindow at the current mouse position, also returning the mouse
1250 // position.
1251 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1252
1253 // Get the current mouse position.
1254 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1255
1256 // get the currently active window of this application or NULL
1257 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1258
1259 // get the (first) top level parent window
1260 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1261
1262 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1263 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1264
1265 #if wxUSE_ACCESSIBILITY
1266 // ----------------------------------------------------------------------------
1267 // accessible object for windows
1268 // ----------------------------------------------------------------------------
1269
1270 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1271 {
1272 public:
1273 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1274 virtual ~wxWindowAccessible() {};
1275
1276 // Overridables
1277
1278 // Can return either a child object, or an integer
1279 // representing the child element, starting from 1.
1280 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1281
1282 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1283 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1284
1285 // Navigates from fromId to toId/toObject.
1286 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1287 int* toId, wxAccessible** toObject);
1288
1289 // Gets the name of the specified object.
1290 virtual wxAccStatus GetName(int childId, wxString* name);
1291
1292 // Gets the number of children.
1293 virtual wxAccStatus GetChildCount(int* childCount);
1294
1295 // Gets the specified child (starting from 1).
1296 // If *child is NULL and return value is wxACC_OK,
1297 // this means that the child is a simple element and
1298 // not an accessible object.
1299 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1300
1301 // Gets the parent, or NULL.
1302 virtual wxAccStatus GetParent(wxAccessible** parent);
1303
1304 // Performs the default action. childId is 0 (the action for this object)
1305 // or > 0 (the action for a child).
1306 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1307 // window (e.g. an edit control).
1308 virtual wxAccStatus DoDefaultAction(int childId);
1309
1310 // Gets the default action for this object (0) or > 0 (the action for a child).
1311 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1312 // string if there is no action.
1313 // The retrieved string describes the action that is performed on an object,
1314 // not what the object does as a result. For example, a toolbar button that prints
1315 // a document has a default action of "Press" rather than "Prints the current document."
1316 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1317
1318 // Returns the description for this object or a child.
1319 virtual wxAccStatus GetDescription(int childId, wxString* description);
1320
1321 // Returns help text for this object or a child, similar to tooltip text.
1322 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1323
1324 // Returns the keyboard shortcut for this object or child.
1325 // Return e.g. ALT+K
1326 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1327
1328 // Returns a role constant.
1329 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1330
1331 // Returns a state constant.
1332 virtual wxAccStatus GetState(int childId, long* state);
1333
1334 // Returns a localized string representing the value for the object
1335 // or child.
1336 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1337
1338 // Selects the object or child.
1339 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1340
1341 // Gets the window with the keyboard focus.
1342 // If childId is 0 and child is NULL, no object in
1343 // this subhierarchy has the focus.
1344 // If this object has the focus, child should be 'this'.
1345 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1346
1347 // Gets a variant representing the selected children
1348 // of this object.
1349 // Acceptable values:
1350 // - a null variant (IsNull() returns true)
1351 // - a list variant (GetType() == wxT("list")
1352 // - an integer representing the selected child element,
1353 // or 0 if this object is selected (GetType() == wxT("long")
1354 // - a "void*" pointer to a wxAccessible child object
1355 virtual wxAccStatus GetSelections(wxVariant* selections);
1356 };
1357
1358 #endif // wxUSE_ACCESSIBILITY
1359
1360
1361 #endif
1362 // _WX_WINDOW_H_BASE_
1363