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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cocoa/spinbutt.mm
3 // Purpose: wxSpinButton
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2003/07/14
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 David Elliott
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/wxprec.h"
13 #if wxUSE_SPINBTN
14
15 #ifndef WX_PRECOMP
16 #include "wx/app.h"
17 #endif //WX_PRECOMP
18 #include "wx/spinbutt.h"
19
20 #import <AppKit/NSStepper.h>
21
22 IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxNotifyEvent)
23
24 IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl)
25 BEGIN_EVENT_TABLE(wxSpinButton, wxSpinButtonBase)
26 END_EVENT_TABLE()
27 // WX_IMPLEMENT_COCOA_OWNER(wxSpinButton,NSStepper,NSControl,NSView)
28
29 bool wxSpinButton::Create(wxWindow *parent, wxWindowID winid,
30 const wxPoint& pos, const wxSize& size, long style,
31 const wxString& name)
32 {
33 if(!CreateControl(parent,winid,pos,size,style,wxDefaultValidator,name))
34 return false;
35 SetNSControl([[NSStepper alloc] initWithFrame: MakeDefaultNSRect(size)]);
36 [m_cocoaNSView release];
37 if(m_parent)
38 m_parent->CocoaAddChild(this);
39 SetInitialFrameRect(pos,size);
40
41 return true;
42 }
43
44 wxSpinButton::~wxSpinButton()
45 {
46 }
47
48 #endif // wxUSE_SPINBTN