]>
git.saurik.com Git - wxWidgets.git/blob - wxPython/wx/lib/throbber.py
2 A throbber displays an animated image that can be
3 started, stopped, reversed, etc. Useful for showing
4 an ongoing process (like most web browsers use) or
5 simply for adding eye-candy to an application.
7 Throbbers utilize a wxTimer so that normal processing
8 can continue unencumbered.
12 # throbber.py - Cliff Wells <clifford.wells@comcast.net>
14 # Thanks to Harald Massa <harald.massa@suedvers.de> for
15 # suggestions and sample code.
19 # 12/12/2003 - Jeff Grimmett (grimmtooth@softhome.net)
21 # o 2.5 compatability update.
28 # ------------------------------------------------------------------------------
30 THROBBER_EVENT
= wx
.NewEventType()
31 EVT_UPDATE_THROBBER
= wx
.PyEventBinder(THROBBER_EVENT
, 0)
33 class UpdateThrobberEvent(wx
.PyEvent
):
35 wx
.PyEvent
.__init
__(self
)
36 self
.SetEventType(THROBBER_EVENT
)
38 # ------------------------------------------------------------------------------
40 class Throbber(wx
.Panel
):
42 The first argument is either the name of a file that will be split into frames
43 (a composite image) or a list of strings of image names that will be treated
44 as individual frames. If a single (composite) image is given, then additional
45 information must be provided: the number of frames in the image and the width
46 of each frame. The first frame is treated as the "at rest" frame (it is not
47 shown during animation, but only when Throbber.Rest() is called.
48 A second, single image may be optionally specified to overlay on top of the
49 animation. A label may also be specified to show on top of the animation.
51 def __init__(self
, parent
, id,
52 bitmap
, # single (composite) bitmap or list of bitmaps
53 pos
= wx
.DefaultPosition
,
54 size
= wx
.DefaultSize
,
55 frameDelay
= 0.1,# time between frames
56 frames
= 0, # number of frames (only necessary for composite image)
57 frameWidth
= 0, # width of each frame (only necessary for composite image)
58 label
= None, # optional text to be displayed
59 overlay
= None, # optional image to overlay on animation
60 reverse
= 0, # reverse direction at end of animation
61 style
= 0, # window style
63 wx
.Panel
.__init
__(self
, parent
, id, pos
, size
, style
, name
)
66 self
.running
= (1 != 1)
67 _seqTypes
= (type([]), type(()))
69 # set size, guessing if necessary
72 if type(bitmap
) in _seqTypes
:
73 width
= bitmap
[0].GetWidth()
78 if type(bitmap
) in _seqTypes
:
79 height
= bitmap
[0].GetHeight()
81 height
= bitmap
.GetHeight()
82 self
.width
, self
.height
= width
, height
85 assert width
!= -1 and height
!= -1, "Unable to guess size"
88 extentX
, extentY
= self
.GetTextExtent(label
)
89 self
.labelX
= (width
- extentX
)/2
90 self
.labelY
= (height
- extentY
)/2
91 self
.frameDelay
= frameDelay
94 self
.autoReverse
= reverse
95 self
.overlay
= overlay
96 if overlay
is not None:
97 self
.overlay
= overlay
98 self
.overlayX
= (width
- self
.overlay
.GetWidth()) / 2
99 self
.overlayY
= (height
- self
.overlay
.GetHeight()) / 2
100 self
.showOverlay
= overlay
is not None
101 self
.showLabel
= label
is not None
103 # do we have a sequence of images?
104 if type(bitmap
) in _seqTypes
:
105 self
.submaps
= bitmap
106 self
.frames
= len(self
.submaps
)
107 # or a composite image that needs to be split?
111 for chunk
in range(frames
):
112 rect
= (chunk
* frameWidth
, 0, width
, height
)
113 self
.submaps
.append(bitmap
.GetSubBitmap(rect
))
115 # self.sequence can be changed, but it's not recommended doing it
116 # while the throbber is running. self.sequence[0] should always
117 # refer to whatever frame is to be shown when 'resting' and be sure
118 # that no item in self.sequence >= self.frames or < 0!!!
119 self
.sequence
= range(self
.frames
)
121 self
.SetClientSize((width
, height
))
124 self
.timer
= wx
.Timer(self
, timerID
)
126 self
.Bind(EVT_UPDATE_THROBBER
, self
.Rotate
)
127 self
.Bind(wx
.EVT_PAINT
, self
.OnPaint
)
128 self
.Bind(wx
.EVT_TIMER
, self
.OnTimer
, self
.timer
)
129 self
.Bind(wx
.EVT_WINDOW_DESTROY
, self
.OnDestroyWindow
)
132 def OnTimer(self
, event
):
133 wx
.PostEvent(self
, UpdateThrobberEvent())
136 def OnDestroyWindow(self
, event
):
142 dc
.DrawBitmap(self
.submaps
[self
.sequence
[self
.current
]], (0, 0), True)
143 if self
.overlay
and self
.showOverlay
:
144 dc
.DrawBitmap(self
.overlay
, (self
.overlayX
, self
.overlayY
), True)
145 if self
.label
and self
.showLabel
:
146 dc
.DrawText(self
.label
, (self
.labelX
, self
.labelY
))
147 dc
.SetTextForeground(wx
.WHITE
)
148 dc
.DrawText(self
.label
, (self
.labelX
-1, self
.labelY
-1))
151 def OnPaint(self
, event
):
152 self
.Draw(wx
.PaintDC(self
))
156 def Rotate(self
, event
):
157 self
.current
+= self
.direction
158 if self
.current
>= len(self
.sequence
):
161 self
.current
= len(self
.sequence
) - 1
169 self
.current
= len(self
.sequence
) - 1
170 self
.Draw(wx
.ClientDC(self
))
173 # --------- public methods ---------
174 def SetFont(self
, font
):
175 """Set the font for the label"""
176 wx
.Panel
.SetFont(self
, font
)
177 self
.SetLabel(self
.label
)
178 self
.Draw(wx
.ClientDC(self
))
182 """Stop the animation and return to frame 0"""
185 self
.Draw(wx
.ClientDC(self
))
189 """Change the direction of the animation"""
190 self
.direction
= -self
.direction
194 """Returns True if the animation is running"""
199 """Start the animation"""
201 self
.running
= not self
.running
202 self
.timer
.Start(int(self
.frameDelay
* 1000))
206 """Stop the animation"""
209 self
.running
= not self
.running
212 def SetFrameDelay(self
, frameDelay
= 0.05):
213 """Delay between each frame"""
214 self
.frameDelay
= frameDelay
220 def ToggleOverlay(self
, state
= None):
221 """Toggle the overlay image"""
223 self
.showOverlay
= not self
.showOverlay
225 self
.showOverlay
= state
226 self
.Draw(wx
.ClientDC(self
))
229 def ToggleLabel(self
, state
= None):
230 """Toggle the label"""
232 self
.showLabel
= not self
.showLabel
234 self
.showLabel
= state
235 self
.Draw(wx
.ClientDC(self
))
238 def SetLabel(self
, label
):
239 """Change the text of the label"""
242 extentX
, extentY
= self
.GetTextExtent(label
)
243 self
.labelX
= (self
.width
- extentX
)/2
244 self
.labelY
= (self
.height
- extentY
)/2
245 self
.Draw(wx
.ClientDC(self
))
249 # ------------------------------------------------------------------------------