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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: dynarray.cpp
3 // Purpose: implementation of wxBaseArray class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 12.09.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // headers
14 // ============================================================================
15
16 #ifdef __GNUG__
17 #pragma implementation "dynarray.h"
18 #endif
19
20 #include <wx/wxprec.h>
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/dynarray.h"
27
28 #include <stdlib.h>
29
30 #ifndef max
31 #define max(a, b) (((a) > (b)) ? (a) : (b))
32 #endif
33
34 // ============================================================================
35 // constants
36 // ============================================================================
37
38 // size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
39 #define ARRAY_MAXSIZE_INCREMENT 4096
40
41 // ============================================================================
42 // implementation
43 // ============================================================================
44
45 // ----------------------------------------------------------------------------
46 // wxBaseArray - dynamice array of 'long's
47 // ----------------------------------------------------------------------------
48
49 // ctor
50 wxBaseArray::wxBaseArray()
51 {
52 m_uiSize =
53 m_uiCount = 0;
54 m_pItems = NULL;
55 }
56
57 // copy ctor
58 wxBaseArray::wxBaseArray(const wxBaseArray& src)
59 {
60 m_uiSize = src.m_uiSize;
61 m_uiCount = src.m_uiCount;
62
63 if ( m_uiSize != 0 )
64 m_pItems = new long[m_uiSize];
65 else
66 m_pItems = NULL;
67
68 if ( m_uiCount != 0 )
69 memcpy(m_pItems, src.m_pItems, m_uiCount*sizeof(long));
70 }
71
72 // copy operator
73 wxBaseArray& wxBaseArray::operator=(const wxBaseArray& src)
74 {
75 DELETEA(m_pItems);
76
77 m_uiSize = src.m_uiSize;
78 m_uiCount = src.m_uiCount;
79
80 if ( m_uiSize != 0 )
81 m_pItems = new long[m_uiSize];
82 else
83 m_pItems = NULL;
84
85 if ( m_uiCount != 0 )
86 memcpy(m_pItems, src.m_pItems, m_uiCount*sizeof(long));
87
88 return *this;
89 }
90
91 // grow the array
92 void wxBaseArray::Grow()
93 {
94 // only do it if no more place
95 if( m_uiCount == m_uiSize ) {
96 if( m_uiSize == 0 ) {
97 // was empty, alloc some memory
98 m_uiSize = WX_ARRAY_DEFAULT_INITIAL_SIZE;
99 m_pItems = new long[m_uiSize];
100 }
101 else
102 {
103 // add 50% but not too much
104 uint uiIncrement = m_uiSize >> 1;
105 if ( uiIncrement > ARRAY_MAXSIZE_INCREMENT )
106 uiIncrement = ARRAY_MAXSIZE_INCREMENT;
107 m_uiSize += uiIncrement;
108 long *pNew = new long[m_uiSize];
109
110 // copy data to new location
111 memcpy(pNew, m_pItems, m_uiCount*sizeof(long));
112 delete [] m_pItems;
113 m_pItems = pNew;
114 }
115 }
116 }
117
118 // dtor
119 wxBaseArray::~wxBaseArray()
120 {
121 DELETEA(m_pItems);
122 }
123
124 // clears the list
125 void wxBaseArray::Clear()
126 {
127 m_uiSize =
128 m_uiCount = 0;
129
130 DELETEA(m_pItems);
131 m_pItems = NULL;
132 }
133
134 // pre-allocates memory (frees the previous data!)
135 void wxBaseArray::Alloc(uint uiSize)
136 {
137 wxASSERT( uiSize > 0 );
138
139 // only if old buffer was not big enough
140 if ( uiSize > m_uiSize ) {
141 DELETEA(m_pItems);
142 m_pItems = new long[uiSize];
143 m_uiSize = uiSize;
144 }
145
146 m_uiCount = 0;
147 }
148
149 // searches the array for an item (forward or backwards)
150 int wxBaseArray::Index(long lItem, Bool bFromEnd) const
151 {
152 if ( bFromEnd ) {
153 if ( m_uiCount > 0 ) {
154 uint ui = m_uiCount;
155 do {
156 if ( m_pItems[--ui] == lItem )
157 return ui;
158 }
159 while ( ui != 0 );
160 }
161 }
162 else {
163 for( uint ui = 0; ui < m_uiCount; ui++ ) {
164 if( m_pItems[ui] == lItem )
165 return ui;
166 }
167 }
168
169 return NOT_FOUND;
170 }
171
172 // add item at the end
173 void wxBaseArray::Add(long lItem)
174 {
175 Grow();
176 m_pItems[m_uiCount++] = lItem;
177 }
178
179 // add item at the given position
180 void wxBaseArray::Insert(long lItem, uint uiIndex)
181 {
182 wxCHECK( uiIndex <= m_uiCount );
183
184 Grow();
185
186 memmove(&m_pItems[uiIndex + 1], &m_pItems[uiIndex],
187 (m_uiCount - uiIndex)*sizeof(long));
188 m_pItems[uiIndex] = lItem;
189 m_uiCount++;
190 }
191
192 // removes item from array (by index)
193 void wxBaseArray::Remove(uint uiIndex)
194 {
195 wxCHECK( uiIndex <= m_uiCount );
196
197 memmove(&m_pItems[uiIndex], &m_pItems[uiIndex + 1],
198 (m_uiCount - uiIndex - 1)*sizeof(long));
199 m_uiCount--;
200 }
201
202 // removes item from array (by value)
203 void wxBaseArray::Remove(long lItem)
204 {
205 int iIndex = Index(lItem);
206
207 wxCHECK( iIndex != NOT_FOUND );
208
209 Remove((uint)iIndex);
210 }
211
212 // sort array elements using passed comparaison function
213 void wxBaseArray::Sort(CMPFUNC fCmp)
214 {
215 qsort(m_pItems, m_uiCount, sizeof(long), fCmp);
216 }