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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
48 // 1.64 and later define point sizes to be compatible with Windows.
52 // Recommended setting: 0
53 #define wxFONT_SIZE_COMPATIBILITY 0
55 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
56 // If migrating between versions, your dialogs may seem to shrink.
60 // Recommended setting: 0 (the new calculations are more correct!)
61 #define wxDIALOG_UNIT_COMPATIBILITY 0
63 // ----------------------------------------------------------------------------
65 // ----------------------------------------------------------------------------
67 // Generic comment about debugging settings: they are very useful if you don't
68 // use any other memory leak detection tools such as Purify/BoundsChecker, but
69 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
70 // as wxWindows memory debugging subsystem built in since version 5.0 and you
71 // may prefer to use it instead of built in memory debugging code because it is
72 // faster and more fool proof.
74 // Using VC++ CRT memory debugging is enabled by default in debug mode
75 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
76 // and if __NO_VC_CRTDBG__ is not defined.
78 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
79 // __WXDEBUG__ is not defined, will still use the normal memory operators.
83 // Recommended setting: 0
85 #define wxUSE_DEBUG_CONTEXT 1
87 #define wxUSE_DEBUG_CONTEXT 0
90 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
91 // __WXDEBUG__ is also defined.
93 // WARNING: this code may not work with all architectures, especially if
94 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
99 #define wxUSE_MEMORY_TRACING 0
101 // In debug mode, cause new and delete to be redefined globally.
102 // If this causes problems (e.g. link errors which is a common problem
103 // especially if you use another library which also redefines the global new
104 // and delete), set this to 0.
105 // This switch is currently ignored for mingw / cygwin
109 // Recommended setting: 0
110 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
112 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
113 // this causes problems (e.g. link errors), set this to 0. You may need to set
114 // this to 0 if using templates (at least for VC++). This switch is currently
115 // ignored for mingw / cygwin / CodeWarrior
119 // Recommended setting: 0
120 #define wxUSE_DEBUG_NEW_ALWAYS 0
122 // wxHandleFatalExceptions() may be used to catch the program faults at run
123 // time and, instead of terminating the program with a usual GPF message box,
124 // call the user-defined wxApp::OnFatalException() function. If you set
125 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 // This setting is for Win32 only and can only be enabled if your compiler
128 // supports Win32 structured exception handling (currently only VC++ does)
132 // Recommended setting: 1 if your compiler supports it.
134 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #define wxUSE_ON_FATAL_EXCEPTION 0
139 // ----------------------------------------------------------------------------
141 // ----------------------------------------------------------------------------
143 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
144 // defined as wchar_t, wxString will use Unicode internally. If you set this
145 // to 1, you must use wxT() macro for all literal strings in the program.
147 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
148 // doesn't support it and the programs compiled in Unicode mode will not run
153 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
154 #define wxUSE_UNICODE 0
156 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
157 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
158 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
159 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
160 // will have to modify the makefiles to include unicows.lib import library as the first
161 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
164 // If your compiler doesn't have unicows.lib, you can get a version of it at
165 // http://libunicows.sourceforge.net
169 // Recommended setting: 0
170 #define wxUSE_UNICODE_MSLU 0
172 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
173 // compiling the program in Unicode mode. More precisely, it will be possible
174 // to construct wxString from a wide (Unicode) string and convert any wxString
179 // Recommended setting: 1 for win32 else 0
180 #if defined(__WIN32__)
181 #define wxUSE_WCHAR_T 1
183 #define wxUSE_WCHAR_T 0
186 // ----------------------------------------------------------------------------
188 // ----------------------------------------------------------------------------
190 // Compile library in exception-safe mode? If set to 1, the library will try to
191 // behave correctly in presence of exceptions (even though it still will not
192 // use the exceptions itself) and notify the user code about any unhandled
193 // exceptions. If set to 0, propagation of the exceptions through the library
194 // code will lead to undefined behaviour -- but the code itself will be
195 // slightly smaller and faster.
199 // Recommended setting: depends on whether you intend to use C++ exceptions
200 // in your own code (1 if you do, 0 if you don't)
201 #define wxUSE_EXCEPTIONS 1
203 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
204 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
205 // and for wxHashMap to be implemented with templates.
209 // Recommended setting: YMMV
212 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
216 // Recommended setting: 0
217 #define wxUSE_EXTENDED_RTTI 0
219 // Support for message/error logging. This includes wxLogXXX() functions and
220 // wxLog and derived classes. Don't set this to 0 unless you really know what
225 // Recommended setting: 1 (always)
228 // Recommended setting: 1
229 #define wxUSE_LOGWINDOW 1
231 // Recommended setting: 1
232 #define wxUSE_LOGGUI 1
234 // Recommended setting: 1
235 #define wxUSE_LOG_DIALOG 1
237 // Support for command line parsing using wxCmdLineParser class.
241 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
242 #define wxUSE_CMDLINE_PARSER 1
244 // Support for multithreaded applications: if 1, compile in thread classes
245 // (thread.h) and make the library a bit more thread safe. Although thread
246 // support is quite stable by now, you may still consider recompiling the
247 // library without it if you have no use for it - this will result in a
248 // somewhat smaller and faster operation.
250 // This is ignored under Win16, threads are only supported under Win32.
254 // Recommended setting: 0 unless you do plan to develop MT applications
255 #define wxUSE_THREADS 1
257 // If enabled (1), compiles wxWindows streams classes
258 #define wxUSE_STREAMS 1
260 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
262 #define wxUSE_STD_IOSTREAM 1
264 #define wxUSE_STD_IOSTREAM 0
267 // ----------------------------------------------------------------------------
268 // non GUI features selection
269 // ----------------------------------------------------------------------------
271 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
272 // integer which is implemented in terms of native 64 bit integers if any or
273 // uses emulation otherwise.
275 // This class is required by wxDateTime and so you should enable it if you want
276 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
277 // integers in which case (almost) all of its functions are inline and it
278 // almost does not take any space, so there should be no reason to switch it
281 // Recommended setting: 1
282 #define wxUSE_LONGLONG 1
284 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
285 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
289 // Recommended setting: 1 (wxFile is highly recommended as it is required by
290 // i18n code, wxFileConfig and others)
292 #define wxUSE_FFILE 1
294 // Use wxFSVolume class providing access to the configured/active mount points
298 // Recommended setting: 1 (but may be safely disabled if you don't use it)
299 #define wxUSE_FSVOLUME 1
301 // use wxTextBuffer class: required by wxTextFile
302 #define wxUSE_TEXTBUFFER 1
304 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
306 #define wxUSE_TEXTFILE 1
308 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
311 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
312 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
313 // old wxTime and wxDate classes which are still provided for backwards
314 // compatibility (and implemented in terms of wxDateTime).
316 // Note that this class is relatively new and is still officially in alpha
317 // stage because some features are not yet (fully) implemented. It is already
318 // quite useful though and should only be disabled if you are aiming at
319 // absolutely minimal version of the library.
321 // Requires: wxUSE_LONGLONG
325 // Recommended setting: 1
326 #define wxUSE_DATETIME 1
328 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
329 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
334 // Recommended setting: 0 unless you have legacy code which uses these classes
335 #define wxUSE_TIMEDATE 0
337 // Set wxUSE_TIMER to 1 to compile wxTimer class
341 // Recommended setting: 1
342 #define wxUSE_TIMER 1
344 // Use wxStopWatch clas.
348 // Recommended setting: 1 (needed by wxSocket)
349 #define wxUSE_STOPWATCH 1
351 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
352 // which allow the application to store its settings in the persistent
353 // storage. Setting this to 1 will also enable on-demand creation of the
354 // global config object in wxApp.
356 // See also wxUSE_CONFIG_NATIVE below.
358 // Recommended setting: 1
359 #define wxUSE_CONFIG 1
361 // If wxUSE_CONFIG is 1, you may choose to use either the native config
362 // classes under Windows (using .INI files under Win16 and the registry under
363 // Win32) or the portable text file format used by the config classes under
366 // Default is 1 to use native classes. Note that you may still use
367 // wxFileConfig even if you set this to 1 - just the config object created by
368 // default for the applications needs will be a wxRegConfig or wxIniConfig and
371 // Recommended setting: 0 (universal should not use native)
372 #if defined(__WIN32__)
373 #define wxUSE_CONFIG_NATIVE 0
375 #define wxUSE_CONFIG_NATIVE 0
378 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
379 // to connect/disconnect from the network and be notified whenever the dial-up
380 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
384 // Recommended setting: 1
385 #if defined(__WIN32__)
386 #define wxUSE_DIALUP_MANAGER 1
388 #define wxUSE_DIALUP_MANAGER 0
391 // Compile in classes for run-time DLL loading and function calling.
392 // Required by wxUSE_DIALUP_MANAGER.
394 // This setting is for Win32 only
398 // Recommended setting: 1
399 #if defined(__WIN32__)
400 #define wxUSE_DYNLIB_CLASS 1
402 #define wxUSE_DYNLIB_CLASS 0
405 // experimental, don't use for now
406 #if defined(__WIN32__)
407 #define wxUSE_DYNAMIC_LOADER 1
409 #define wxUSE_DYNAMIC_LOADER 0
412 // Set to 1 to use socket classes
413 #define wxUSE_SOCKETS 1
415 // Set to 1 to enable virtual file systems (required by wxHTML)
416 #define wxUSE_FILESYSTEM 1
418 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
419 #define wxUSE_FS_ZIP 1
421 // Set to 1 to compile wxZipInput/OutputStream classes.
422 #define wxUSE_ZIPSTREAM 1
424 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
428 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
429 #define wxUSE_FS_INET 1
431 // If enabled, the code written by Apple will be used to write, in a portable
432 // way, float on the disk. See extended.c for the license which is different
433 // from wxWindows one.
437 // Recommended setting: 1 unless you don't like the license terms (unlikely)
438 #define wxUSE_APPLE_IEEE 1
440 // Joystick support class
441 #if defined(__WIN32__)
442 #define wxUSE_JOYSTICK 1
444 #define wxUSE_JOYSTICK 1
447 // wxFontMapper class
448 #define wxUSE_FONTMAP 1
450 // wxMimeTypesManager class
451 #define wxUSE_MIMETYPE 1
453 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
454 // or wxURL you need to set this to 1.
458 // Recommended setting: 1
459 #define wxUSE_PROTOCOL 1
461 // The settings for the individual URL schemes
462 #define wxUSE_PROTOCOL_FILE 1
463 #define wxUSE_PROTOCOL_FTP 1
464 #define wxUSE_PROTOCOL_HTTP 1
466 // Define this to use wxURL class.
469 // Support for regular expression matching via wxRegEx class: enable this to
470 // use POSIX regular expressions in your code. You need to compile regex
471 // library from src/regex to use it under Windows.
475 // Recommended setting: 1 if your compiler supports it, if it doesn't please
476 // contribute us a makefile for src/regex for it
477 #define wxUSE_REGEX 1
479 // wxSystemOptions class
480 #define wxUSE_SYSTEM_OPTIONS 1
485 // XML parsing classes. Note that their API will change in the future, so
486 // using wxXmlDocument and wxXmlNode in your app is not recommended.
490 // Recommended setting: 1 (needed by XRC)
493 // Set to 1 to compile MS Windows XP theme engine support
494 #define wxUSE_UXTHEME 0
496 // Set to 1 to auto-adapt to MS Windows XP themes where possible
497 // (notably, wxNotebook pages)
498 #define wxUSE_UXTHEME_AUTO 0
500 // ----------------------------------------------------------------------------
501 // Individual GUI controls
502 // ----------------------------------------------------------------------------
504 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
505 // (without it, wxControl class is not compiled)
509 // Recommended setting: 1 (don't change except for very special programs)
510 #define wxUSE_CONTROLS 1
512 // wxPopupWindow class is a top level transient window. It is currently used
513 // to implement wxTipWindow
517 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
518 #define wxUSE_POPUPWIN 1
520 // wxTipWindow allows to implement the custom tooltips, it is used by the
521 // context help classes. Requires wxUSE_POPUPWIN.
525 // Recommended setting: 1 (may be set to 0)
526 #define wxUSE_TIPWINDOW 1
528 // Each of the settings below corresponds to one wxWindows control. They are
529 // all switched on by default but may be disabled if you are sure that your
530 // program (including any standard dialogs it can show!) doesn't need them and
531 // if you desperately want to save some space. If you use any of these you must
532 // set wxUSE_CONTROLS as well.
536 // Recommended setting: 1
537 #define wxUSE_BUTTON 1 // wxButton
538 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
539 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
540 #define wxUSE_CHECKBOX 1 // wxCheckBox
541 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
542 #define wxUSE_CHOICE 1 // wxChoice
543 #define wxUSE_COMBOBOX 1 // wxComboBox
544 #define wxUSE_GAUGE 1 // wxGauge
545 #define wxUSE_LISTBOX 1 // wxListBox
546 #define wxUSE_LISTCTRL 1 // wxListCtrl
547 #define wxUSE_RADIOBOX 1 // wxRadioBox
548 #define wxUSE_RADIOBTN 1 // wxRadioButton
549 #define wxUSE_SCROLLBAR 1 // wxScrollBar
550 #define wxUSE_SLIDER 1 // wxSlider
551 #define wxUSE_SPINBTN 1 // wxSpinButton
552 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
553 #define wxUSE_STATBOX 1 // wxStaticBox
554 #define wxUSE_STATLINE 1 // wxStaticLine
555 #define wxUSE_STATTEXT 1 // wxStaticText
556 #define wxUSE_STATBMP 1 // wxStaticBitmap
557 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
558 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
559 #define wxUSE_TREECTRL 1 // wxTreeCtrl
561 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
562 // below either wxStatusBar95 or a generic wxStatusBar will be used.
566 // Recommended setting: 1
567 #define wxUSE_STATUSBAR 1
569 // Two status bar implementations are available under Win32: the generic one
570 // or the wrapper around native control. For native look and feel the native
571 // version should be used.
575 // Recommended setting: 0
576 #define wxUSE_NATIVE_STATUSBAR 0
578 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
579 // classes at all. Otherwise, use the native toolbar class unless
580 // wxUSE_TOOLBAR_NATIVE is 0.
582 // Default is 0 for all settings.
584 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
585 #define wxUSE_TOOLBAR 1
586 #define wxUSE_TOOLBAR_NATIVE 0
588 // this setting is obsolete, value is ignored
589 #define wxUSE_BUTTONBAR 0
591 // wxNotebook is a control with several "tabs" located on one of its sides. It
592 // may be used ot logically organise the data presented to the user instead of
593 // putting everything in one huge dialog. It replaces wxTabControl and related
594 // classes of wxWin 1.6x.
598 // Recommended setting: 1
599 #define wxUSE_NOTEBOOK 1
601 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
606 // Recommended setting: 1
607 #define wxUSE_LISTBOOK 1
609 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
610 // the new class. It shouldn't be used in new code.
614 // Recommended setting: 0 (use wxNotebook)
615 #define wxUSE_TAB_DIALOG 0
622 // wxProperty[Value/Form/List] classes, used by Dialog Editor
623 #define wxUSE_PROPSHEET 1
625 // ----------------------------------------------------------------------------
626 // Miscellaneous GUI stuff
627 // ----------------------------------------------------------------------------
629 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
630 #define wxUSE_ACCEL 1
632 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
637 // Recommended setting: 1 (can be safely set to 0, not used by the library)
638 #define wxUSE_CARET 1
640 // Use wxDisplay class: it allows enumerating all displays on a system and
641 // working with them.
643 // Default is 0 because it isn't yet implemented on all platforms
645 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
646 #define wxUSE_DISPLAY 0
648 // Miscellaneous geometry code: needed for Canvas library
649 #define wxUSE_GEOMETRY 0
651 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
656 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
657 // enumerated above, then this class is mostly useless too)
658 #define wxUSE_IMAGLIST 1
660 // Use wxMenu, wxMenuBar, wxMenuItem.
664 // Recommended setting: 1 (can't be disabled under MSW)
665 #define wxUSE_MENUS 1
667 // Use wxSashWindow class.
671 // Recommended setting: 1
674 // Use wxSplitterWindow class.
678 // Recommended setting: 1
679 #define wxUSE_SPLITTER 1
681 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
685 // Recommended setting: 1
687 #define wxUSE_TOOLTIPS 1
689 #define wxUSE_TOOLTIPS 0
692 // wxValidator class and related methods
693 #define wxUSE_VALIDATORS 1
695 // wxDC cacheing implementation
696 #define wxUSE_DC_CACHEING 1
698 // Set this to 1 to enable the use of DIB's for wxBitmap to support
699 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
700 #define wxUSE_DIB_FOR_BITMAP 0
702 // ----------------------------------------------------------------------------
704 // ----------------------------------------------------------------------------
706 // Define 1 to use generic dialogs in Windows, even though they duplicate
707 // native common dialog (e.g. wxColourDialog). This is mainly useful for
712 // Recommended setting: 0
713 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
715 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
716 // file selector, printer dialog). Switching this off also switches off the
717 // printing architecture and interactive wxPrinterDC.
721 // Recommended setting: 1 (unless it really doesn't work)
722 #define wxUSE_COMMON_DIALOGS 1
724 // wxBusyInfo displays window with message when app is busy. Works in same way
726 #define wxUSE_BUSYINFO 1
728 // Use single/multiple choice dialogs.
732 // Recommended setting: 1 (used in the library itself)
733 #define wxUSE_CHOICEDLG 1
735 // Use colour picker dialog
739 // Recommended setting: 1
740 #define wxUSE_COLOURDLG 1
742 // wxDirDlg class for getting a directory name from user
743 #define wxUSE_DIRDLG 1
745 // TODO: setting to choose the generic or native one
747 // Use file open/save dialogs.
751 // Recommended setting: 1 (used in many places in the library itself)
752 #if defined(__WIN32__)
753 #define wxUSE_FILEDLG 1
755 #define wxUSE_FILEDLG 1
758 // Use find/replace dialogs.
762 // Recommended setting: 1 (but may be safely set to 0)
763 #define wxUSE_FINDREPLDLG 1
765 // Use font picker dialog
769 // Recommended setting: 1 (used in the library itself)
770 #define wxUSE_FONTDLG 1
772 // Use wxMessageDialog and wxMessageBox.
776 // Recommended setting: 1 (used in the library itself)
777 #define wxUSE_MSGDLG 1
779 // progress dialog class for lengthy operations
780 #define wxUSE_PROGRESSDLG 1
782 // support for startup tips (wxShowTip &c)
783 #define wxUSE_STARTUP_TIPS 1
785 // text entry dialog and wxGetTextFromUser function
786 #define wxUSE_TEXTDLG 1
788 // number entry dialog
789 #define wxUSE_NUMBERDLG 1
791 // splash screen class
792 #define wxUSE_SPLASH 1
795 #define wxUSE_WIZARDDLG 1
797 // ----------------------------------------------------------------------------
799 // ----------------------------------------------------------------------------
801 // Windows supports the graphics format known as metafile which is, though not
802 // portable, is widely used under Windows and so is supported by wxWin (under
803 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
804 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
805 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
806 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
807 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
808 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
809 // in any metafile related classes at all.
811 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
813 // Recommended setting: default or 0 for everything for portable programs.
814 #if defined(__WIN32__)
815 #define wxUSE_METAFILE 1
816 #define wxUSE_ENH_METAFILE 1
817 #define wxUSE_WIN_METAFILES_ALWAYS 0
819 #define wxUSE_METAFILE 0
820 #define wxUSE_ENH_METAFILE 0
821 #define wxUSE_WIN_METAFILES_ALWAYS 0
824 // ----------------------------------------------------------------------------
825 // Big GUI components
826 // ----------------------------------------------------------------------------
828 // Set to 0 to disable document/view architecture
829 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
831 // Set to 0 to disable MDI document/view architecture
832 #define wxUSE_MDI_ARCHITECTURE 1
834 // Set to 0 to disable print/preview architecture code
836 #define wxUSE_PRINTING_ARCHITECTURE 1
838 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
843 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
847 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
848 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
849 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
850 // will need to manually add opengl32.lib and glu32.lib to the list of
851 // libraries linked with your program if you use OpenGL.
855 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
856 #if defined(__WIN32__)
857 #define wxUSE_GLCANVAS 1
859 #define wxUSE_GLCANVAS 0
862 // wxTreeLayout class
863 #define wxUSE_TREELAYOUT 1
865 // ----------------------------------------------------------------------------
867 // ----------------------------------------------------------------------------
869 // Use wxClipboard class for clipboard copy/paste.
873 // Recommended setting: 1
874 #define wxUSE_CLIPBOARD 1
876 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
881 // Recommended setting: 1 for WIN32
882 #define wxUSE_DATAOBJ 1
884 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
885 // different from "built in" drag and drop in wxTreeCtrl which is always
886 // available). Requires wxUSE_DATAOBJ.
890 // Recommended setting: 1
891 #if defined(__WIN32__)
892 #define wxUSE_DRAG_AND_DROP 1
894 #define wxUSE_DRAG_AND_DROP 0
897 // Use wxAccessible for enhanced and customisable accessibility.
898 // Depends on wxUSE_OLE.
902 // Recommended setting (at present): 0
903 #define wxUSE_ACCESSIBILITY 0
905 // ----------------------------------------------------------------------------
906 // miscellaneous settings
907 // ----------------------------------------------------------------------------
909 // wxSingleInstanceChecker class allows to verify at startup if another program
910 // instance is running (it is only available under Win32)
914 // Recommended setting: 1 (the class is tiny, disabling it won't save much
916 #if defined(__WIN32__)
917 #define wxUSE_SNGLINST_CHECKER 1
919 #define wxUSE_SNGLINST_CHECKER 0
923 #define wxUSE_DRAGIMAGE 1
925 // Interprocess communication
929 #if defined(__WIN32__)
936 #define wxUSE_MS_HTML_HELP 1
938 // Use wxHTML-based help controller
939 #define wxUSE_WXHTML_HELP 1
942 #define wxUSE_RESOURCES 1
944 // Window layout constraint system
945 #define wxUSE_CONSTRAINTS 1
948 #define wxUSE_SPLINES 1
950 // Include mouse wheel support
951 #define wxUSE_MOUSEWHEEL 1
953 // ----------------------------------------------------------------------------
954 // postscript support settings
955 // ----------------------------------------------------------------------------
957 // Set to 1 for PostScript device context.
958 #define wxUSE_POSTSCRIPT 1
960 // Set to 1 to use font metric files in GetTextExtent
961 #define wxUSE_AFM_FOR_POSTSCRIPT 1
963 // Set to 0 to disable PostScript print/preview architecture code under Windows
964 // (just use Windows printing).
965 #if defined(__WIN32__)
966 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
968 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
971 // ----------------------------------------------------------------------------
973 // ----------------------------------------------------------------------------
975 // Define 1 to use ODBC classes
978 // For backward compatibility reasons, this parameter now only controls the
979 // default scrolling method used by cursors. This default behavior can be
980 // overriden by setting the second param of wxDB::wxDbGetConnection() or
981 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
982 // that use the connection) should support forward only scrolling of cursors,
983 // or both forward and backward support for backward scrolling cursors is
984 // dependent on the data source as well as the ODBC driver being used.
985 #define wxODBC_FWD_ONLY_CURSORS 0
987 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
988 // member variables. With a setting of 1, full backward compatability with the
989 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
990 // as future development will be done only on the non-deprecated
991 // functions/classes/member variables/etc.
992 #define wxODBC_BACKWARD_COMPATABILITY 0
994 // ----------------------------------------------------------------------------
995 // other compiler (mis)features
996 // ----------------------------------------------------------------------------
998 // Set this to 0 if your compiler can't cope with omission of prototype
1003 // Recommended setting: 1 (should never need to set this to 0)
1004 #define REMOVE_UNUSED_ARG 1
1006 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1007 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1011 // Recommended setting: whatever your compiler likes more
1013 #define wxUSE_IOSTREAMH 1
1015 #define wxUSE_IOSTREAMH 0
1018 // ----------------------------------------------------------------------------
1019 // image format support
1020 // ----------------------------------------------------------------------------
1022 // wxImage supports many different image formats which can be configured at
1023 // compile-time. BMP is always supported, others are optional and can be safely
1024 // disabled if you don't plan to use images in such format sometimes saving
1025 // substantial amount of code in the final library.
1027 // Some formats require an extra library which is included in wxWin sources
1028 // which is mentioned if it is the case.
1030 // Set to 1 for wxImage support (recommended).
1031 #define wxUSE_IMAGE 1
1033 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1034 #define wxUSE_LIBPNG 1
1036 // Set to 1 for JPEG format support (requires libjpeg)
1037 #define wxUSE_LIBJPEG 1
1039 // Set to 1 for TIFF format support (requires libtiff)
1040 #define wxUSE_LIBTIFF 1
1042 // Set to 1 for GIF format support
1045 // Set to 1 for PNM format support
1048 // Set to 1 for PCX format support
1051 // Set to 1 for IFF format support (Amiga format)
1054 // Set to 1 for XPM format support
1057 // Set to 1 for MS Icons and Cursors format support
1058 #define wxUSE_ICO_CUR 0
1060 // Set to 1 to compile in wxPalette class
1061 #define wxUSE_PALETTE 1
1063 // ----------------------------------------------------------------------------
1064 // Windows-only settings
1065 // ----------------------------------------------------------------------------
1066 #if defined(__WINDOWS__)
1068 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
1069 // will override some other settings (see below)
1073 // Recommended setting: 0 unless you really have to use MFC
1076 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1077 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1078 // can't compile/doesn't have the OLE headers.
1082 // Recommended setting: 1 for WIN32
1085 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1086 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1088 // Default is 0 for (most) Win32 (systems), 1 for Win16
1090 // Recommended setting: 0
1091 #define wxUSE_CTL3D 0
1093 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1094 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1095 // miniframes support instead.
1097 // Default is 0 for (most) Win32 (systems), 1 for Win16
1099 // Recommended setting: 0
1100 #define wxUSE_ITSY_BITSY 0
1102 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1103 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1104 // doesn't have such limitation).
1106 // Default is 1 for compilers which support it
1108 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1109 // or can't compile <richedit.h>
1110 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1111 // TODO: This should be ifdef'ed for any compilers that don't support
1112 // RichEdit 2.0 but do have RichEdit 1.0...
1113 #define wxUSE_RICHEDIT 0 // currently not supported
1114 #define wxUSE_RICHEDIT2 0 // currently not supported
1117 #define wxUSE_RICHEDIT 0
1118 #define wxUSE_RICHEDIT2 0
1121 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1125 // Recommended setting: 1, set to 0 for a small library size reduction
1126 #define wxUSE_OWNER_DRAWN 0
1130 // ----------------------------------------------------------------------------
1132 // ----------------------------------------------------------------------------
1134 // If 1, enables provision of run-time type information.
1135 // NOW MANDATORY: don't change.
1136 #define wxUSE_DYNAMIC_CLASSES 1
1139 #if defined(__WIN32__)
1140 #define wxUSE_DDE_FOR_IPC 0
1142 #define wxUSE_DDE_FOR_IPC 0
1145 #endif // _WX_UNIV_SETUP_H_