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Small mods to wxCanvas.
[wxWidgets.git] / contrib / samples / canvas / simple / simple.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: simple.cpp
3 // Author: XX
4 // Created: XX/XX/XX
5 // Copyright:
6 /////////////////////////////////////////////////////////////////////////////
7
8 #ifdef __GNUG__
9 #pragma implementation "simple.cpp"
10 #endif
11
12 // For compilers that support precompilation
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 // Include private headers
20 #include "simple.h"
21
22 // Include icon header
23 #if defined(__WXGTK__) || defined(__WXMOTIF__)
24 #include "mondrian.xpm"
25 #endif
26
27 // Include image
28 #include "smile.xpm"
29
30 // WDR: class implementations
31
32 //------------------------------------------------------------------------------
33 // MyFrame
34 //------------------------------------------------------------------------------
35
36 // WDR: event table for MyFrame
37
38 BEGIN_EVENT_TABLE(MyFrame,wxFrame)
39 EVT_MENU(ID_QUIT, MyFrame::OnQuit)
40 EVT_CLOSE(MyFrame::OnCloseWindow)
41 END_EVENT_TABLE()
42
43 MyFrame::MyFrame( wxWindow *parent, wxWindowID id, const wxString &title,
44 const wxPoint &position, const wxSize& size, long style ) :
45 wxFrame( parent, id, title, position, size, style )
46 {
47 CreateMyMenuBar();
48
49 CreateStatusBar(1);
50 SetStatusText( "Welcome to wxCanvas sample!" );
51
52 SetIcon(wxICON(mondrian));
53
54 // Create wxCanvasAdmin and wxCanvas.
55 m_admin = new wxCanvasAdmin;
56 wxCanvas *canvas = new wxCanvas( m_admin, this, -1 );
57
58 canvas->SetScroll( 0, 0, 400, 600 );
59 canvas->SetMappingScroll( 0, 0, 400, 600, FALSE );
60
61 // The wxCanvasAdmin need to know about all Admin wxCanvas objects.
62 m_admin->Append( canvas );
63
64 // One wxCanvas is the active one (current rendering and current
65 // world coordinates).
66 m_admin->SetActive( canvas );
67
68 // One object group is the root in every canvas.
69 wxCanvasObjectGroup *root = new wxCanvasObjectGroup(0,0);
70 root->DeleteContents( TRUE );
71
72 // Bunch of rects and images.
73 wxBitmap bitmap( smile_xpm );
74 wxImage image( bitmap );
75
76 m_smile1 = new wxCanvasImage( image, 0,70,32,32 );
77 root->Append( m_smile1 );
78
79 int i;
80 for (i = 10; i < 300; i+=10)
81 {
82 wxCanvasRect *r = new wxCanvasRect( i,50,3,140 );
83 r->SetBrush( *wxRED_BRUSH );
84 root->Append( r );
85 }
86
87 m_smile2 = new wxCanvasImage( image, 0,110,32,32 );
88 root->Append( m_smile2 );
89
90 for (i = 15; i < 300; i+=10)
91 {
92 wxCanvasRect *r = new wxCanvasRect( i,50,3,140 );
93 r->SetBrush( *wxRED_BRUSH );
94 root->Append( r );
95 }
96
97 // This will call all object and children recursivly so
98 // all know what their wxCanvasAdmin is. Call at the end.
99 root->SetAdmin( m_admin );
100
101 // One object group is the root object.
102 canvas->SetRoot( root );
103 }
104
105 void MyFrame::CreateMyMenuBar()
106 {
107 wxMenu *file_menu = new wxMenu;
108 file_menu->Append( ID_QUIT, "Quit...", "Quit program" );
109
110 wxMenuBar *menu_bar = new wxMenuBar();
111 menu_bar->Append( file_menu, "File" );
112
113 SetMenuBar( menu_bar );
114 }
115
116 // WDR: handler implementations for MyFrame
117
118 void MyFrame::OnQuit( wxCommandEvent &event )
119 {
120 Close( TRUE );
121 }
122
123 void MyFrame::OnCloseWindow( wxCloseEvent &event )
124 {
125 // if ! saved changes -> return
126
127 Destroy();
128 }
129
130 //------------------------------------------------------------------------------
131 // MyApp
132 //------------------------------------------------------------------------------
133
134 IMPLEMENT_APP(MyApp)
135
136 MyApp::MyApp()
137 {
138 }
139
140 bool MyApp::OnInit()
141 {
142 MyFrame *frame = new MyFrame( NULL, -1, "SuperApp", wxPoint(20,20), wxSize(500,340) );
143 frame->Show( TRUE );
144
145 return TRUE;
146 }
147
148 int MyApp::OnExit()
149 {
150 return 0;
151 }
152