added wxAppTraits::CreateRenderer() which may be used to customize the renderer
[wxWidgets.git] / include / wx / apptrait.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/apptrait.h
3 // Purpose: declaration of wxAppTraits and derived classes
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 19.06.2003
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_APPTRAIT_H_
13 #define _WX_APPTRAIT_H_
14
15 class WXDLLEXPORT wxObject;
16 class WXDLLEXPORT wxAppTraits;
17 #if wxUSE_FONTMAP
18 class WXDLLEXPORT wxFontMapper;
19 #endif // wxUSE_FONTMAP
20 class WXDLLEXPORT wxLog;
21 class WXDLLEXPORT wxMessageOutput;
22 class WXDLLEXPORT wxRendererNative;
23 class WXDLLEXPORT wxString;
24
25 // ----------------------------------------------------------------------------
26 // wxAppTraits: this class defines various configurable aspects of wxApp
27 // ----------------------------------------------------------------------------
28
29 class WXDLLIMPEXP_BASE wxAppTraitsBase
30 {
31 public:
32 // hooks for creating the global objects, may be overridden by the user
33 // ------------------------------------------------------------------------
34
35 #if wxUSE_LOG
36 // create the default log target
37 virtual wxLog *CreateLogTarget() = 0;
38 #endif // wxUSE_LOG
39
40 // create the global object used for printing out messages
41 virtual wxMessageOutput *CreateMessageOutput() = 0;
42
43 #if wxUSE_FONTMAP
44 // create the global font mapper object used for encodings/charset mapping
45 virtual wxFontMapper *CreateFontMapper() = 0;
46 #endif // wxUSE_FONTMAP
47
48 // get the renderer to use for drawing the generic controls (return value
49 // may be NULL in which case the default renderer for the current platform
50 // is used); this is used in GUI only and always returns NULL in console
51 //
52 // NB: returned pointer will be deleted by the caller
53 virtual wxRendererNative *CreateRenderer() = 0;
54
55
56 // functions abstracting differences between GUI and console modes
57 // ------------------------------------------------------------------------
58
59 #ifdef __WXDEBUG__
60 // show the assert dialog with the specified message in GUI or just print
61 // the string to stderr in console mode
62 //
63 // base class version has an implementation (in spite of being pure
64 // virtual) in base/appbase.cpp which can be called as last resort.
65 //
66 // return true to suppress subsequent asserts, false to continue as before
67 virtual bool ShowAssertDialog(const wxString& msg) = 0;
68 #endif // __WXDEBUG__
69
70 // return true if fprintf(stderr) goes somewhere, false otherwise
71 virtual bool HasStderr() = 0;
72
73 // managing "pending delete" list: in GUI mode we can't immediately delete
74 // some objects because there may be unprocessed events for them and so we
75 // only do it during the next idle loop iteration while this is, of course,
76 // unnecessary in wxBase, so we have a few functions to abstract these
77 // operations
78
79 // add the object to the pending delete list in GUI, delete it immediately
80 // in wxBase
81 virtual void ScheduleForDestroy(wxObject *object) = 0;
82
83 // remove this object from the pending delete list in GUI, do nothing in
84 // wxBase
85 virtual void RemoveFromPendingDelete(wxObject *object) = 0;
86
87
88 // other miscellaneous helpers
89 // ---------------------------
90
91 // wxGetOsVersion() behaves differently in GUI and non-GUI builds under
92 // Unix: in the former case it returns the information about the toolkit
93 // and in the latter -- about the OS, so we need to virtualize it
94 virtual int GetOSVersion(int *verMaj, int *verMin) = 0;
95 };
96
97 // ----------------------------------------------------------------------------
98 // include the platform-specific version of the class
99 // ----------------------------------------------------------------------------
100
101 // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
102 // Unix code (and otherwise __UNIX__ wouldn't be defined)
103 #if defined(__WXMSW__)
104 #include "wx/msw/apptbase.h"
105 #elif defined(__UNIX__)
106 #include "wx/unix/apptbase.h"
107 #elif defined(__WXMAC__)
108 #include "wx/mac/apptbase.h"
109 #else // no platform-specific methods to add to wxAppTraits
110 // wxAppTraits must be a class because it was forward declared as class
111 class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
112 {
113 };
114 #endif // platform
115
116 // ============================================================================
117 // standard traits for console and GUI applications
118 // ============================================================================
119
120 // ----------------------------------------------------------------------------
121 // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
122 // ----------------------------------------------------------------------------
123
124 class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
125 {
126 public:
127 #if wxUSE_LOG
128 virtual wxLog *CreateLogTarget();
129 #endif // wxUSE_LOG
130 virtual wxMessageOutput *CreateMessageOutput();
131 #if wxUSE_FONTMAP
132 virtual wxFontMapper *CreateFontMapper();
133 #endif // wxUSE_FONTMAP
134 virtual wxRendererNative *CreateRenderer();
135
136 #ifdef __WXDEBUG__
137 virtual bool ShowAssertDialog(const wxString& msg);
138 #endif // __WXDEBUG__
139 virtual bool HasStderr();
140
141 virtual void ScheduleForDestroy(wxObject *object);
142 virtual void RemoveFromPendingDelete(wxObject *object);
143 };
144
145 // ----------------------------------------------------------------------------
146 // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
147 // ----------------------------------------------------------------------------
148
149 #if wxUSE_GUI
150
151 class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
152 {
153 public:
154 #if wxUSE_LOG
155 virtual wxLog *CreateLogTarget();
156 #endif // wxUSE_LOG
157 virtual wxMessageOutput *CreateMessageOutput();
158 #if wxUSE_FONTMAP
159 virtual wxFontMapper *CreateFontMapper();
160 #endif // wxUSE_FONTMAP
161 virtual wxRendererNative *CreateRenderer();
162
163 #ifdef __WXDEBUG__
164 virtual bool ShowAssertDialog(const wxString& msg);
165 #endif // __WXDEBUG__
166 virtual bool HasStderr();
167
168 virtual void ScheduleForDestroy(wxObject *object);
169 virtual void RemoveFromPendingDelete(wxObject *object);
170 };
171
172 #endif // wxUSE_GUI
173
174 // ----------------------------------------------------------------------------
175 // include the platform-specific version of the classes above
176 // ----------------------------------------------------------------------------
177
178 #if defined(__WXMSW__)
179 #include "wx/msw/apptrait.h"
180 #elif defined(__UNIX__)
181 #include "wx/unix/apptrait.h"
182 #elif defined(__WXMAC__)
183 #include "wx/mac/apptrait.h"
184 #else // no platform-specific methods to add to wxAppTraits
185 #if wxUSE_GUI
186 typedef wxGUIAppTraitsBase wxGUIAppTraits;
187 #endif // wxUSE_GUI
188 typedef wxConsoleAppTraitsBase wxConsoleAppTraits;
189 #endif // platform
190
191 #endif // _WX_APPTRAIT_H_
192