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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 `wx.IdleEvent.SetMode` is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by `wx.UpdateUIEvent.SetMode` is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
196
197 class wxWindow : public wxEvtHandler
198 {
199 public:
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
203
204 DocCtorStr(
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
208 long style = 0,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
211
212 DocCtorStrName(
213 wxWindow(),
214 "Precreate a Window for 2-phase creation.", "",
215 PreWindow);
216
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
219
220
221 DocDeclStr(
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
225 long style = 0,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
228
229
230 // deleting the window
231 // -------------------
232
233
234 DocDeclStr(
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
240 "
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
243 EVT_CLOSE logic.
244
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
248
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
256
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
258 instead.");
259
260
261
262 %pythonAppend Destroy "args[0].thisown = 0"
263 DocDeclStr(
264 virtual bool , Destroy(),
265 "Destroys the window safely. Frames and dialogs are not destroyed
266 immediately when this function is called -- they are added to a list
267 of windows to be deleted on idle time, when all the window's events
268 have been processed. This prevents problems with events being sent to
269 non-existent windows.
270
271 Returns True if the window has either been successfully deleted, or it
272 has been added to the list of windows pending real deletion.", "");
273
274
275 DocDeclStr(
276 bool , DestroyChildren(),
277 "Destroys all children of a window. Called automatically by the
278 destructor.", "");
279
280
281 DocDeclStr(
282 bool , IsBeingDeleted() const,
283 "Is the window in the process of being deleted?", "");
284
285
286
287 // window attributes
288 // -----------------
289
290 //DocDeclStr(
291 // virtual void , SetTitle( const wxString& title),
292 // "Sets the window's title. Applicable only to frames and dialogs.", "");
293
294 //DocDeclStr(
295 // virtual wxString , GetTitle() const,
296 // "Gets the window's title. Applicable only to frames and dialogs.", "");
297
298 DocDeclStr(
299 virtual void , SetLabel(const wxString& label),
300 "Set the text which the window shows in its label if applicable.", "");
301
302 DocDeclStr(
303 virtual wxString , GetLabel() const,
304 "Generic way of getting a label from any window, for identification
305 purposes. The interpretation of this function differs from class to
306 class. For frames and dialogs, the value returned is the title. For
307 buttons or static text controls, it is the button text. This function
308 can be useful for meta-programs such as testing tools or special-needs
309 access programs)which need to identify windows by name.", "");
310
311
312 DocDeclStr(
313 virtual void , SetName( const wxString &name ),
314 "Sets the window's name. The window name is used for ressource setting
315 in X, it is not the same as the window title/label", "");
316
317 DocDeclStr(
318 virtual wxString , GetName() const,
319 "Returns the windows name. This name is not guaranteed to be unique;
320 it is up to the programmer to supply an appropriate name in the window
321 constructor or via wx.Window.SetName.", "");
322
323
324 DocDeclStr(
325 void , SetWindowVariant( wxWindowVariant variant ),
326 "Sets the variant of the window/font size to use for this window, if
327 the platform supports variants, for example, wxMac.",
328 "
329 Variant values are:
330
331 ======================== =======================================
332 wx.WINDOW_VARIANT_NORMAL Normal size
333 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
334 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
335 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
336 ======================== =======================================
337 ");
338
339 DocDeclStr(
340 wxWindowVariant , GetWindowVariant() const,
341 "", "");
342
343
344 DocDeclStr(
345 void , SetId( wxWindowID winid ),
346 "Sets the identifier of the window. Each window has an integer
347 identifier. If the application has not provided one, an identifier
348 will be generated. Normally, the identifier should be provided on
349 creation and should not be modified subsequently.", "");
350
351 DocDeclStr(
352 wxWindowID , GetId() const,
353 "Returns the identifier of the window. Each window has an integer
354 identifier. If the application has not provided one (or the default Id
355 -1 is used) then an unique identifier with a negative value will be
356 generated.", "");
357
358
359 DocDeclStr(
360 static int , NewControlId(),
361 "Generate a control id for the controls which were not given one.", "");
362
363
364 DocDeclStr(
365 static int , NextControlId(int winid),
366 "Get the id of the control following the one with the given
367 autogenerated) id", "");
368
369
370 DocDeclStr(
371 static int , PrevControlId(int winid),
372 "Get the id of the control preceding the one with the given
373 autogenerated) id", "");
374
375
376
377
378 // moving/resizing
379 // ---------------
380
381
382 DocDeclStr(
383 void , SetSize( const wxSize& size ),
384 "Sets the size of the window in pixels.", "");
385
386
387 DocDeclStrName(
388 void , SetSize( int x, int y, int width, int height,
389 int sizeFlags = wxSIZE_AUTO ),
390 "Sets the position and size of the window in pixels. The sizeFlags
391 parameter indicates the interpretation of the other params if they are
392 equal to -1.
393
394 ======================== ======================================
395 wx.SIZE_AUTO A -1 indicates that a class-specific
396 default should be used.
397 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
398 -1 values are supplied.
399 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
400 interpreted as real dimensions, not
401 default values.
402 ======================== ======================================
403 ", "",
404 SetDimensions);
405
406
407 DocDeclStrName(
408 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
409 "Sets the position and size of the window in pixels using a wx.Rect.", "",
410 SetRect);
411
412
413 DocDeclStrName(
414 void , SetSize( int width, int height ),
415 "Sets the size of the window in pixels.", "",
416 SetSizeWH);
417
418
419 DocDeclStr(
420 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
421 "Moves the window to the given position.", "");
422
423 %pythoncode { SetPosition = Move }
424
425
426 DocDeclStrName(
427 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
428 "Moves the window to the given position.", "",
429 MoveXY);
430
431 DocDeclStr(
432 void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
433 "A 'Smart' SetSize that will fill in default size components with the
434 window's *best size* values. Also set's the minsize for use with sizers.", "");
435
436
437
438 DocDeclStr(
439 virtual void , Raise(),
440 "Raises the window to the top of the window hierarchy. In current
441 version of wxWidgets this works both for manage and child windows.", "");
442
443 DocDeclStr(
444 virtual void , Lower(),
445 "Lowers the window to the bottom of the window hierarchy. In current
446 version of wxWidgets this works both for manage and child windows.", "");
447
448
449
450 // client size is the size of the area available for subwindows
451 DocStr(SetClientSize,
452 "This sets the size of the window client area in pixels. Using this
453 function to size a window tends to be more device-independent than
454 wx.Window.SetSize, since the application need not worry about what
455 dimensions the border or title bar have when trying to fit the window
456 around panel items, for example.", "");
457 void SetClientSize( const wxSize& size );
458 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
459 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
460
461
462 DocStr(GetPosition, // sets the docstring for both
463 "Get the window's position.", "");
464 wxPoint GetPosition();
465
466 DocDeclAName(
467 void, GetPosition(int *OUTPUT, int *OUTPUT),
468 "GetPositionTuple() -> (x,y)",
469 GetPositionTuple);
470
471
472 DocStr(GetSize, "Get the window size.", "");
473 wxSize GetSize() const;
474 DocDeclAName(
475 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
476 "GetSizeTuple() -> (width, height)",
477 GetSizeTuple);
478
479
480
481 DocDeclStr(
482 wxRect , GetRect() const,
483 "Returns the size and position of the window as a wx.Rect object.", "");
484
485
486 DocStr(GetClientSize,
487 "This gets the size of the window's 'client area' in pixels. The client
488 area is the area which may be drawn on by the programmer, excluding
489 title bar, border, scrollbars, etc.", "");
490 wxSize GetClientSize() const;
491 DocDeclAName(
492 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
493 "GetClientSizeTuple() -> (width, height)",
494 GetClientSizeTuple);
495
496
497
498 DocDeclStr(
499 virtual wxPoint , GetClientAreaOrigin() const,
500 "Get the origin of the client area of the window relative to the
501 window's top left corner (the client area may be shifted because of
502 the borders, scrollbars, other decorations...)", "");
503
504
505 DocDeclStr(
506 wxRect , GetClientRect() const,
507 "Get the client area position and size as a `wx.Rect` object.", "");
508
509
510
511 DocStr(GetBestSize,
512 "This function returns the best acceptable minimal size for the
513 window, if applicable. For example, for a static text control, it will
514 be the minimal size such that the control label is not truncated. For
515 windows containing subwindows (suzh aswx.Panel), the size returned by
516 this function will be the same as the size the window would have had
517 after calling Fit.", "");
518 wxSize GetBestSize() const;
519 DocDeclAName(
520 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
521 "GetBestSizeTuple() -> (width, height)",
522 GetBestSizeTuple);
523
524
525 DocDeclStr(
526 void , InvalidateBestSize(),
527 "Reset the cached best size value so it will be recalculated the next
528 time it is needed.", "");
529
530 DocDeclStr(
531 void , CacheBestSize(const wxSize& size) const,
532 "Cache the best size so it doesn't need to be calculated again, (at least until
533 some properties of the window change.)", "");
534
535
536 DocDeclStr(
537 wxSize , GetBestFittingSize() const,
538 "This function will merge the window's best size into the window's
539 minimum size, giving priority to the min size components, and returns
540 the results.
541 ", "");
542
543
544 DocDeclStr(
545 wxSize , GetAdjustedBestSize() const,
546 "This method is similar to GetBestSize, except in one
547 thing. GetBestSize should return the minimum untruncated size of the
548 window, while this method will return the largest of BestSize and any
549 user specified minimum size. ie. it is the minimum size the window
550 should currently be drawn at, not the minimal size it can possibly
551 tolerate.", "");
552
553
554
555
556 DocDeclStr(
557 void , Center( int direction = wxBOTH ),
558 "Centers the window. The parameter specifies the direction for
559 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
560 also include wx.CENTER_ON_SCREEN flag if you want to center the window
561 on the entire screen and not on its parent window. If it is a
562 top-level window and has no parent then it will always be centered
563 relative to the screen.", "");
564 %pythoncode { Centre = Center }
565
566
567 DocDeclStr(
568 void , CenterOnParent(int dir = wxBOTH),
569 "Center with respect to the the parent window", "");
570 %pythoncode { CentreOnParent = CenterOnParent }
571
572
573
574 DocDeclStr(
575 virtual void , Fit(),
576 "Sizes the window so that it fits around its subwindows. This function
577 won't do anything if there are no subwindows and will only really work
578 correctly if sizers are used for the subwindows layout. Also, if the
579 window has exactly one subwindow it is better (faster and the result
580 is more precise as Fit adds some margin to account for fuzziness of
581 its calculations) to call window.SetClientSize(child.GetSize())
582 instead of calling Fit.", "");
583
584
585 DocDeclStr(
586 virtual void , FitInside(),
587 "Similar to Fit, but sizes the interior (virtual) size of a
588 window. Mainly useful with scrolled windows to reset scrollbars after
589 sizing changes that do not trigger a size event, and/or scrolled
590 windows without an interior sizer. This function similarly won't do
591 anything if there are no subwindows.", "");
592
593
594
595 DocStr(SetSizeHints,
596 "Allows specification of minimum and maximum window sizes, and window
597 size increments. If a pair of values is not set (or set to -1), the
598 default values will be used. If this function is called, the user
599 will not be able to size the window outside the given bounds (if it is
600 a top-level window.) Sizers will also inspect the minimum window size
601 and will use that value if set when calculating layout.
602
603 The resizing increments are only significant under Motif or Xt.", "
604
605 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
606 ");
607 virtual void SetSizeHints( int minW, int minH,
608 int maxW = -1, int maxH = -1,
609 int incW = -1, int incH = -1 );
610 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
611 const wxSize& maxSize=wxDefaultSize,
612 const wxSize& incSize=wxDefaultSize));
613
614
615 DocStr(SetVirtualSizeHints,
616 "Allows specification of minimum and maximum virtual window sizes. If a
617 pair of values is not set (or set to -1), the default values will be
618 used. If this function is called, the user will not be able to size
619 the virtual area of the window outside the given bounds.", "");
620 virtual void SetVirtualSizeHints( int minW, int minH,
621 int maxW = -1, int maxH = -1 );
622 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
623 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
624
625
626
627 DocDeclStr(
628 virtual wxSize , GetMaxSize() const,
629 "", "");
630
631 DocDeclStr(
632 virtual wxSize , GetMinSize() const,
633 "", "");
634
635 DocDeclStr(
636 void , SetMinSize(const wxSize& minSize),
637 "A more convenient method than `SetSizeHints` for setting just the
638 min size.", "");
639
640 DocDeclStr(
641 void , SetMaxSize(const wxSize& maxSize),
642 "A more convenient method than `SetSizeHints` for setting just the
643 max size.", "");
644
645
646
647 DocDeclStr(
648 virtual int , GetMinWidth() const,
649 "", "");
650
651 DocDeclStr(
652 virtual int , GetMinHeight() const,
653 "", "");
654
655 DocDeclStr(
656 int , GetMaxWidth() const,
657 "", "");
658
659 DocDeclStr(
660 int , GetMaxHeight() const,
661 "", "");
662
663
664
665 DocStr(SetVirtualSize,
666 "Set the the virtual size of a window in pixels. For most windows this
667 is just the client area of the window, but for some like scrolled
668 windows it is more or less independent of the screen window size.", "");
669 void SetVirtualSize(const wxSize& size );
670 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
671
672
673 DocStr(GetVirtualSize,
674 "Get the the virtual size of the window in pixels. For most windows
675 this is just the client area of the window, but for some like scrolled
676 windows it is more or less independent of the screen window size.", "");
677 wxSize GetVirtualSize() const;
678 DocDeclAName(
679 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
680 "GetVirtualSizeTuple() -> (width, height)",
681 GetVirtualSizeTuple);
682
683
684 // TODO: using directors?
685 // // Override these methods for windows that have a virtual size
686 // // independent of their client size. eg. the virtual area of a
687 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
688 // virtual void DoSetVirtualSize( int x, int y );
689 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
690
691
692 DocDeclStr(
693 virtual wxSize , GetBestVirtualSize() const,
694 "Return the largest of ClientSize and BestSize (as determined by a
695 sizer, interior children, or other means)", "");
696
697
698
699 // window state
700 // ------------
701
702 DocDeclStr(
703 virtual bool , Show( bool show = true ),
704 "Shows or hides the window. You may need to call Raise for a top level
705 window if you want to bring it to top, although this is not needed if
706 Show is called immediately after the frame creation. Returns True if
707 the window has been shown or hidden or False if nothing was done
708 because it already was in the requested state.", "");
709
710 DocDeclStr(
711 bool , Hide(),
712 "Equivalent to calling Show(False).", "");
713
714
715 DocDeclStr(
716 virtual bool , Enable( bool enable = true ),
717 "Enable or disable the window for user input. Note that when a parent
718 window is disabled, all of its children are disabled as well and they
719 are reenabled again when the parent is. Returns true if the window
720 has been enabled or disabled, false if nothing was done, i.e. if the
721 window had already been in the specified state.", "");
722
723 DocDeclStr(
724 bool , Disable(),
725 "Disables the window, same as Enable(false).", "");
726
727
728 DocDeclStr(
729 bool , IsShown() const,
730 "Returns true if the window is shown, false if it has been hidden.", "");
731
732 DocDeclStr(
733 bool , IsEnabled() const,
734 "Returns true if the window is enabled for input, false otherwise.", "");
735
736
737
738
739 DocDeclStr(
740 virtual void , SetWindowStyleFlag( long style ),
741 "Sets the style of the window. Please note that some styles cannot be
742 changed after the window creation and that Refresh() might need to be
743 called after changing the others for the change to take place
744 immediately.", "");
745
746 DocDeclStr(
747 virtual long , GetWindowStyleFlag() const,
748 "Gets the window style that was passed to the constructor or Create
749 method.", "");
750
751 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
752
753
754 DocDeclStr(
755 bool , HasFlag(int flag) const,
756 "Test if the given style is set for this window.", "");
757
758
759 DocDeclStr(
760 virtual bool , IsRetained() const,
761 "Returns true if the window is retained, false otherwise. Retained
762 windows are only available on X platforms.", "");
763
764
765
766 DocDeclStr(
767 virtual void , SetExtraStyle(long exStyle),
768 "Sets the extra style bits for the window. Extra styles are the less
769 often used style bits which can't be set with the constructor or with
770 SetWindowStyleFlag()", "");
771
772 DocDeclStr(
773 long , GetExtraStyle() const,
774 "Returns the extra style bits for the window.", "");
775
776
777
778 DocDeclStr(
779 virtual void , MakeModal(bool modal = true),
780 "Disables all other windows in the application so that the user can
781 only interact with this window. Passing False will reverse this
782 effect.", "");
783
784
785
786 DocDeclStr(
787 virtual void , SetThemeEnabled(bool enableTheme),
788 "This function tells a window if it should use the system's \"theme\"
789 code to draw the windows' background instead if its own background
790 drawing code. This will only have an effect on platforms that support
791 the notion of themes in user defined windows. One such platform is
792 GTK+ where windows can have (very colourful) backgrounds defined by a
793 user's selected theme.
794
795 Dialogs, notebook pages and the status bar have this flag set to true
796 by default so that the default look and feel is simulated best.", "");
797
798 DocDeclStr(
799 virtual bool , GetThemeEnabled() const,
800 "Return the themeEnabled flag.", "");
801
802
803 // TODO with directors
804 // // controls by default inherit the colours of their parents, if a
805 // // particular control class doesn't want to do it, it can override
806 // // ShouldInheritColours() to return False
807 // virtual bool ShouldInheritColours() const;
808
809
810
811
812
813 // focus and keyboard handling
814 // ---------------------------
815
816
817 DocDeclStr(
818 virtual void , SetFocus(),
819 "Set's the focus to this window, allowing it to receive keyboard input.", "");
820
821 DocDeclStr(
822 virtual void , SetFocusFromKbd(),
823 "Set focus to this window as the result of a keyboard action. Normally
824 only called internally.", "");
825
826
827
828 DocDeclStr(
829 static wxWindow *, FindFocus(),
830 "Returns the window or control that currently has the keyboard focus,
831 or None.", "");
832
833
834 DocDeclStr(
835 virtual bool , AcceptsFocus() const,
836 "Can this window have focus?", "");
837
838
839 DocDeclStr(
840 virtual bool , AcceptsFocusFromKeyboard() const,
841 "Can this window be given focus by keyboard navigation? if not, the
842 only way to give it focus (provided it accepts it at all) is to click
843 it.", "");
844
845
846
847
848 DocDeclStr(
849 virtual wxWindow *, GetDefaultItem() const,
850 "Get the default child of this parent, i.e. the one which is activated
851 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
852
853 DocDeclStr(
854 virtual wxWindow *, SetDefaultItem(wxWindow * child),
855 "Set this child as default, return the old default.", "");
856
857 DocDeclStr(
858 virtual void , SetTmpDefaultItem(wxWindow * win),
859 "Set this child as temporary default", "");
860
861
862 DocDeclAStr(
863 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
864 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
865 "Does keyboard navigation from this window to another, by sending a
866 `wx.NavigationKeyEvent`.", "
867
868 :param flags: A combination of the ``IsForward`` or ``IsBackward``
869 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
870 class, which determine if the navigation should be in forward
871 or reverse order, and if it should be able to cross parent
872 window boundaries, such as between notebook pages or MDI child
873 frames. Typically the status of the Shift key (for forward or
874 backward) or the Control key (for WinChange) would be used to
875 determine how to set the flags.
876
877 One situation in which you may wish to call this method is from a text
878 control custom keypress handler to do the default navigation behaviour
879 for the tab key, since the standard default behaviour for a multiline
880 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
881 not navigate to the next control.");
882
883
884
885 DocDeclStr(
886 void , MoveAfterInTabOrder(wxWindow *win),
887 "Moves this window in the tab navigation order after the specified
888 sibling window. This means that when the user presses the TAB key on
889 that other window, the focus switches to this window.
890
891 The default tab order is the same as creation order. This function
892 and `MoveBeforeInTabOrder` allow to change it after creating all the
893 windows.
894 ", "");
895
896
897 DocDeclStr(
898 void , MoveBeforeInTabOrder(wxWindow *win),
899 "Same as `MoveAfterInTabOrder` except that it inserts this window just
900 before win instead of putting it right after it.", "");
901
902
903
904
905
906
907
908
909 // parent/children relations
910 // -------------------------
911
912
913 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
914 %extend {
915 DocStr(GetChildren,
916 "Returns a list of the window's children. NOTE: Currently this is a
917 copy of the child window list maintained by the window, so the return
918 value of this function is only valid as long as the window's children
919 do not change.", "");
920 PyObject* GetChildren() {
921 wxWindowList& list = self->GetChildren();
922 return wxPy_ConvertList(&list);
923 }
924 }
925
926 DocDeclStr(
927 wxWindow *, GetParent() const,
928 "Returns the parent window of this window, or None if there isn't one.", "");
929
930 DocDeclStr(
931 wxWindow *, GetGrandParent() const,
932 "Returns the parent of the parent of this window, or None if there
933 isn't one.", "");
934
935
936
937 DocDeclStr(
938 virtual bool , IsTopLevel() const,
939 "Returns true if the given window is a top-level one. Currently all
940 frames and dialogs are always considered to be top-level windows (even
941 if they have a parent window).", "");
942
943
944 // change the real parent of this window, return True if the parent
945 // was changed, False otherwise (error or newParent == oldParent)
946 DocDeclStr(
947 virtual bool , Reparent( wxWindow *newParent ),
948 "Reparents the window, i.e the window will be removed from its current
949 parent window (e.g. a non-standard toolbar in a wxFrame) and then
950 re-inserted into another. Available on Windows and GTK. Returns True
951 if the parent was changed, False otherwise (error or newParent ==
952 oldParent)", "");
953
954
955 DocDeclStr(
956 virtual void , AddChild( wxWindow *child ),
957 "Adds a child window. This is called automatically by window creation
958 functions so should not be required by the application programmer.", "");
959
960 DocDeclStr(
961 virtual void , RemoveChild( wxWindow *child ),
962 "Removes a child window. This is called automatically by window
963 deletion functions so should not be required by the application
964 programmer.", "");
965
966
967
968
969 // looking for windows
970 // -------------------
971
972 DocDeclStrName(
973 wxWindow *, FindWindow( long winid ),
974 "Find a chld of this window by window ID", "",
975 FindWindowById);
976
977 DocDeclStrName(
978 wxWindow *, FindWindow( const wxString& name ),
979 "Find a child of this window by name", "",
980 FindWindowByName);
981
982
983
984 // event handler stuff
985 // -------------------
986
987 DocDeclStr(
988 wxEvtHandler *, GetEventHandler() const,
989 "Returns the event handler for this window. By default, the window is
990 its own event handler.", "");
991
992
993 DocDeclStr(
994 void , SetEventHandler( wxEvtHandler *handler ),
995 "Sets the event handler for this window. An event handler is an object
996 that is capable of processing the events sent to a window. By default,
997 the window is its own event handler, but an application may wish to
998 substitute another, for example to allow central implementation of
999 event-handling for a variety of different window classes.
1000
1001 It is usually better to use `wx.Window.PushEventHandler` since this sets
1002 up a chain of event handlers, where an event not handled by one event
1003 handler is handed to the next one in the chain.", "");
1004
1005
1006 DocDeclStr(
1007 void , PushEventHandler( wxEvtHandler *handler ),
1008 "Pushes this event handler onto the event handler stack for the window.
1009 An event handler is an object that is capable of processing the events
1010 sent to a window. By default, the window is its own event handler, but
1011 an application may wish to substitute another, for example to allow
1012 central implementation of event-handling for a variety of different
1013 window classes.
1014
1015 wx.Window.PushEventHandler allows an application to set up a chain of
1016 event handlers, where an event not handled by one event handler is
1017 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
1018 remove the event handler.", "");
1019
1020
1021 DocDeclStr(
1022 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1023 "Removes and returns the top-most event handler on the event handler
1024 stack. If deleteHandler is True then the wx.EvtHandler object will be
1025 destroyed after it is popped.", "");
1026
1027
1028 DocDeclStr(
1029 bool , RemoveEventHandler(wxEvtHandler *handler),
1030 "Find the given handler in the event handler chain and remove (but not
1031 delete) it from the event handler chain, return True if it was found
1032 and False otherwise (this also results in an assert failure so this
1033 function should only be called when the handler is supposed to be
1034 there.)", "");
1035
1036
1037
1038
1039 // validators
1040 // ----------
1041
1042 // a window may have an associated validator which is used to control
1043 // user input
1044 DocDeclStr(
1045 virtual void , SetValidator( const wxValidator &validator ),
1046 "Deletes the current validator (if any) and sets the window validator,
1047 having called wx.Validator.Clone to create a new validator of this
1048 type.", "");
1049
1050 DocDeclStr(
1051 virtual wxValidator *, GetValidator(),
1052 "Returns a pointer to the current validator for the window, or None if
1053 there is none.", "");
1054
1055
1056 DocDeclStr(
1057 virtual bool , Validate(),
1058 "Validates the current values of the child controls using their
1059 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1060 style flag set, the method will also call Validate() of all child
1061 windows. Returns false if any of the validations failed.", "");
1062
1063
1064 DocDeclStr(
1065 virtual bool , TransferDataToWindow(),
1066 "Transfers values to child controls from data areas specified by their
1067 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1068 style flag set, the method will also call TransferDataToWindow() of
1069 all child windows.", "");
1070
1071 DocDeclStr(
1072 virtual bool , TransferDataFromWindow(),
1073 "Transfers values from child controls to data areas specified by their
1074 validators. Returns false if a transfer failed. If the window has
1075 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1076 also call TransferDataFromWindow() of all child windows.", "");
1077
1078
1079 DocDeclStr(
1080 virtual void , InitDialog(),
1081 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1082 to the dialog via validators.", "");
1083
1084
1085
1086
1087 // accelerators
1088 // ------------
1089
1090 DocDeclStr(
1091 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1092 "Sets the accelerator table for this window.", "");
1093
1094 DocDeclStr(
1095 wxAcceleratorTable *, GetAcceleratorTable(),
1096 "Gets the accelerator table for this window.", "");
1097
1098
1099
1100
1101
1102 // hot keys (system wide accelerators)
1103 // -----------------------------------
1104 %extend {
1105 DocStr(RegisterHotKey,
1106 "Registers a system wide hotkey. Every time the user presses the hotkey
1107 registered here, this window will receive a hotkey event. It will
1108 receive the event even if the application is in the background and
1109 does not have the input focus because the user is working with some
1110 other application. To bind an event handler function to this hotkey
1111 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1112 hotkey was registered successfully.", "");
1113 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1114 %#if wxUSE_HOTKEY
1115 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1116 %#else
1117 return false;
1118 %#endif
1119 }
1120
1121
1122 DocStr(UnregisterHotKey,
1123 "Unregisters a system wide hotkey.", "");
1124 bool UnregisterHotKey(int hotkeyId) {
1125 #if wxUSE_HOTKEY
1126 return self->UnregisterHotKey(hotkeyId);
1127 #else
1128 return false;
1129 #endif
1130 }
1131 }
1132
1133
1134
1135 // "dialog units" translations
1136 // ---------------------------
1137
1138 DocStr(ConvertDialogToPixels,
1139 "Converts a point or size from dialog units to pixels. Dialog units
1140 are used for maintaining a dialog's proportions even if the font
1141 changes. For the x dimension, the dialog units are multiplied by the
1142 average character width and then divided by 4. For the y dimension,
1143 the dialog units are multiplied by the average character height and
1144 then divided by 8.", "");
1145 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1146 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1147 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1148 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1149
1150
1151 DocStr(ConvertPixelPointToDialog,
1152 "Converts a point or size from pixels to dialog units. Dialog units
1153 are used for maintaining a dialog's proportions even if the font
1154 changes. For the x dimension, the dialog units are multiplied by the
1155 average character width and then divided by 4. For the y dimension,
1156 the dialog units are multiplied by the average character height and
1157 then divided by 8.", "");
1158 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1159 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1160
1161
1162
1163 // mouse functions
1164 // ---------------
1165
1166 DocDeclStr(
1167 virtual void , WarpPointer(int x, int y),
1168 "Moves the pointer to the given position on the window.
1169
1170 NOTE: This function is not supported under Mac because Apple Human
1171 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1172
1173
1174 DocDeclStr(
1175 void , CaptureMouse(),
1176 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1177 release the capture.
1178
1179 Note that wxWindows maintains the stack of windows having captured the
1180 mouse and when the mouse is released the capture returns to the window
1181 which had had captured it previously and it is only really released if
1182 there were no previous window. In particular, this means that you must
1183 release the mouse as many times as you capture it.", "");
1184
1185 DocDeclStr(
1186 void , ReleaseMouse(),
1187 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1188
1189
1190 DocDeclStr(
1191 static wxWindow *, GetCapture(),
1192 "Returns the window which currently captures the mouse or None", "");
1193
1194
1195 DocDeclStr(
1196 virtual bool , HasCapture() const,
1197 "Returns true if this window has the current mouse capture.", "");
1198
1199
1200
1201
1202
1203 // painting the window
1204 // -------------------
1205
1206 DocDeclStr(
1207 virtual void , Refresh( bool eraseBackground = true,
1208 const wxRect *rect = NULL ),
1209 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1210 will be repainted. Causes an EVT_PAINT event to be generated and sent
1211 to the window.", "");
1212
1213
1214 DocDeclStr(
1215 void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
1216 "Redraws the contents of the given rectangle: the area inside it will
1217 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1218
1219
1220 DocDeclStr(
1221 virtual void , Update(),
1222 "Calling this method immediately repaints the invalidated area of the
1223 window instead of waiting for the EVT_PAINT event to happen, (normally
1224 this would usually only happen when the flow of control returns to the
1225 event loop.) Notice that this function doesn't refresh the window and
1226 does nothing if the window has been already repainted. Use Refresh
1227 first if you want to immediately redraw the window (or some portion of
1228 it) unconditionally.", "");
1229
1230
1231 DocDeclStr(
1232 virtual void , ClearBackground(),
1233 "Clears the window by filling it with the current background
1234 colour. Does not cause an erase background event to be generated.", "");
1235
1236
1237
1238 DocDeclStr(
1239 virtual void , Freeze(),
1240 "Freezes the window or, in other words, prevents any updates from
1241 taking place on screen, the window is not redrawn at all. Thaw must be
1242 called to reenable window redrawing. Calls to Freeze/Thaw may be
1243 nested, with the actual Thaw being delayed until all the nesting has
1244 been undone.
1245
1246 This method is useful for visual appearance optimization (for example,
1247 it is a good idea to use it before inserting large amount of text into
1248 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1249 for all controls so it is mostly just a hint to wxWindows and not a
1250 mandatory directive.", "");
1251
1252
1253 DocDeclStr(
1254 virtual void , Thaw(),
1255 "Reenables window updating after a previous call to Freeze. Calls to
1256 Freeze/Thaw may be nested, so Thaw must be called the same number of
1257 times that Freeze was before the window will be updated.", "");
1258
1259
1260 DocDeclStr(
1261 virtual void , PrepareDC( wxDC & dc ),
1262 "Call this function to prepare the device context for drawing a
1263 scrolled image. It sets the device origin according to the current
1264 scroll position.", "");
1265
1266
1267 DocDeclStr(
1268 wxRegion& , GetUpdateRegion(),
1269 "Returns the region specifying which parts of the window have been
1270 damaged. Should only be called within an EVT_PAINT handler.", "");
1271
1272
1273 DocDeclStr(
1274 wxRect , GetUpdateClientRect() const,
1275 "Get the update rectangle region bounding box in client coords.", "");
1276
1277
1278 DocStr(IsExposed,
1279 "Returns true if the given point or rectangle area has been exposed
1280 since the last repaint. Call this in an paint event handler to
1281 optimize redrawing by only redrawing those areas, which have been
1282 exposed.", "");
1283 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1284 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1285 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1286
1287
1288
1289 // colours, fonts and cursors
1290 // --------------------------
1291
1292
1293 DocDeclStr(
1294 virtual wxVisualAttributes , GetDefaultAttributes() const,
1295 "Get the default attributes for an instance of this class. This is
1296 useful if you want to use the same font or colour in your own control
1297 as in a standard control -- which is a much better idea than hard
1298 coding specific colours or fonts which might look completely out of
1299 place on the user's system, especially if it uses themes.", "");
1300
1301
1302 DocDeclStr(
1303 static wxVisualAttributes ,
1304 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1305 "Get the default attributes for this class. This is useful if you want
1306 to use the same font or colour in your own control as in a standard
1307 control -- which is a much better idea than hard coding specific
1308 colours or fonts which might look completely out of place on the
1309 user's system, especially if it uses themes.
1310
1311 The variant parameter is only relevant under Mac currently and is
1312 ignore under other platforms. Under Mac, it will change the size of
1313 the returned font. See `wx.Window.SetWindowVariant` for more about
1314 this.", "");
1315
1316
1317 DocDeclStr(
1318 virtual bool , SetBackgroundColour( const wxColour &colour ),
1319 "Sets the background colour of the window. Returns True if the colour
1320 was changed. The background colour is usually painted by the default
1321 EVT_ERASE_BACKGROUND event handler function under Windows and
1322 automatically under GTK. Using `wx.NullColour` will reset the window
1323 to the default background colour.
1324
1325 Note that setting the background colour may not cause an immediate
1326 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1327 calling this function.
1328
1329 Using this function will disable attempts to use themes for this
1330 window, if the system supports them. Use with care since usually the
1331 themes represent the appearance chosen by the user to be used for all
1332 applications on the system.", "");
1333
1334 DocDeclStr(
1335 void , SetOwnBackgroundColour(const wxColour& colour),
1336 "", "");
1337
1338
1339
1340 DocDeclStr(
1341 virtual bool , SetForegroundColour( const wxColour &colour ),
1342 "Sets the foreground colour of the window. Returns True is the colour
1343 was changed. The interpretation of foreground colour is dependent on
1344 the window class; it may be the text colour or other colour, or it may
1345 not be used at all.", "");
1346
1347 DocDeclStr(
1348 void , SetOwnForegroundColour(const wxColour& colour),
1349 "", "");
1350
1351
1352
1353 DocDeclStr(
1354 wxColour , GetBackgroundColour() const,
1355 "Returns the background colour of the window.", "");
1356
1357 DocDeclStr(
1358 wxColour , GetForegroundColour() const,
1359 "Returns the foreground colour of the window. The interpretation of
1360 foreground colour is dependent on the window class; it may be the text
1361 colour or other colour, or it may not be used at all.", "");
1362
1363 DocDeclStr(
1364 bool , InheritsBackgroundColour() const,
1365 "", "");
1366
1367 DocDeclStr(
1368 bool , UseBgCol() const,
1369 "", "");
1370
1371
1372 // TODO:
1373 // // if the window shouldn't inherit its colour from the parent, override
1374 // // this function to return true
1375 // //
1376 // // this is currently only used by wxMSW and wxUniv but should be useful for
1377 // // the other ports too
1378 // virtual bool ProvidesBackground() const;
1379
1380
1381 // Set/get the background style.
1382 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1383 DocDeclStr(
1384 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1385 "Returns the background style of the window. The background style
1386 indicates how the background of the window is drawn.
1387
1388 ====================== ========================================
1389 wx.BG_STYLE_SYSTEM The background colour or pattern should
1390 be determined by the system
1391 wx.BG_STYLE_COLOUR The background should be a solid colour
1392 wx.BG_STYLE_CUSTOM The background will be implemented by the
1393 application.
1394 ====================== ========================================
1395
1396 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1397 a custom background, such as a tiled bitmap. Currently the style has
1398 no effect on other platforms.
1399
1400 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1401
1402 DocDeclStr(
1403 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1404 "Returns the background style of the window.
1405
1406 :see: `SetBackgroundStyle`", "");
1407
1408
1409 DocDeclStr(
1410 bool , HasTransparentBackground(),
1411 "Returns True if this window's background is transparent (as, for
1412 example, for `wx.StaticText`) and should show the parent window's
1413 background.
1414
1415 This method is mostly used internally by the library itself and you
1416 normally shouldn't have to call it. You may, however, have to override
1417 it in your custom control classes to ensure that background is painted
1418 correctly.", "");
1419
1420
1421 DocDeclStr(
1422 virtual bool , SetCursor( const wxCursor &cursor ),
1423 "Sets the window's cursor. Notice that the window cursor also sets it
1424 for the children of the window implicitly.
1425
1426 The cursor may be wx.NullCursor in which case the window cursor will
1427 be reset back to default.", "");
1428
1429 DocDeclStr(
1430 wxCursor , GetCursor(),
1431 "Return the cursor associated with this window.", "");
1432
1433
1434
1435 DocDeclStr(
1436 virtual bool , SetFont( const wxFont &font ),
1437 "Sets the font for this window.", "");
1438
1439 DocDeclStr(
1440 void , SetOwnFont(const wxFont& font),
1441 "", "");
1442
1443
1444
1445 DocDeclStr(
1446 wxFont , GetFont(),
1447 "Returns the default font used for this window.", "");
1448
1449
1450
1451 %disownarg( wxCaret *caret );
1452 DocDeclStr(
1453 void , SetCaret(wxCaret *caret),
1454 "Sets the caret associated with the window.", "");
1455 %cleardisown( wxCaret *caret );
1456
1457 DocDeclStr(
1458 wxCaret *, GetCaret() const,
1459 "Returns the caret associated with the window.", "");
1460
1461
1462
1463 DocDeclStr(
1464 virtual int , GetCharHeight() const,
1465 "Get the (average) character size for the current font.", "");
1466
1467 DocDeclStr(
1468 virtual int , GetCharWidth() const,
1469 "Get the (average) character size for the current font.", "");
1470
1471
1472
1473 DocDeclAStr(
1474 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1475 "GetTextExtent(String string) -> (width, height)",
1476 "Get the width and height of the text using the current font.", "");
1477 DocDeclAStrName(
1478 void, GetTextExtent(const wxString& string,
1479 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1480 const wxFont* font = NULL),
1481 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1482 "Get the width, height, decent and leading of the text using the
1483 current or specified font.", "",
1484 GetFullTextExtent);
1485
1486
1487
1488 // client <-> screen coords
1489 // ------------------------
1490
1491 %apply int * INOUT { int* x, int* y };
1492
1493 // translate to/from screen/client coordinates
1494 DocDeclAStrName(
1495 void , ClientToScreen( int *x, int *y ) const,
1496 "ClientToScreenXY(int x, int y) -> (x,y)",
1497 "Converts to screen coordinates from coordinates relative to this window.", "",
1498 ClientToScreenXY);
1499
1500 DocDeclAStrName(
1501 void , ScreenToClient( int *x, int *y ) const,
1502 "ScreenToClientXY(int x, int y) -> (x,y)",
1503 "Converts from screen to client window coordinates.", "",
1504 ScreenToClientXY);
1505
1506
1507 DocDeclStr(
1508 wxPoint , ClientToScreen(const wxPoint& pt) const,
1509 "Converts to screen coordinates from coordinates relative to this window.", "");
1510
1511 DocDeclStr(
1512 wxPoint , ScreenToClient(const wxPoint& pt) const,
1513 "Converts from screen to client window coordinates.", "");
1514
1515
1516
1517 DocDeclStrName(
1518 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1519 "Test where the given (in client coords) point lies", "",
1520 HitTestXY);
1521
1522 DocDeclStr(
1523 wxHitTest , HitTest(const wxPoint& pt) const,
1524 "Test where the given (in client coords) point lies", "");
1525
1526
1527
1528
1529 // misc
1530 // ----
1531
1532 %nokwargs GetBorder;
1533 DocDeclStr(
1534 wxBorder , GetBorder(long flags) const,
1535 "Get the window border style from the given flags: this is different
1536 from simply doing flags & wxBORDER_MASK because it uses
1537 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1538 reasonable.
1539 ", "");
1540
1541 DocDeclStr(
1542 wxBorder , GetBorder() const,
1543 "Get border for the flags of this window", "");
1544
1545
1546
1547
1548 DocDeclStr(
1549 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1550 "This function sends EVT_UPDATE_UI events to the window. The particular
1551 implementation depends on the window; for example a wx.ToolBar will
1552 send an update UI event for each toolbar button, and a wx.Frame will
1553 send an update UI event for each menubar menu item. You can call this
1554 function from your application to ensure that your UI is up-to-date at
1555 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1556 concerned). This may be necessary if you have called
1557 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
1558 limit the overhead that wxWindows incurs by sending update UI events
1559 in idle time.",
1560 "
1561 The flags should be a bitlist of one or more of the following values:
1562
1563 ===================== ==============================
1564 wx.UPDATE_UI_NONE No particular value
1565 wx.UPDATE_UI_RECURSE Call the function for descendants
1566 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1567 ===================== ==============================
1568
1569 If you are calling this function from an OnIdle function, make sure
1570 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1571 to only update the UI elements that need to be updated in idle
1572 time. Some windows update their elements only when necessary, for
1573 example when a menu is about to be shown. The following is an example
1574 of how to call UpdateWindowUI from an idle function::
1575
1576 def OnIdle(self, evt):
1577 if wx.UpdateUIEvent.CanUpdate(self):
1578 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1579 ");
1580
1581
1582 // TODO: using directors?
1583 // // do the window-specific processing after processing the update event
1584 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1585
1586
1587 DocStr(PopupMenu,
1588 "Pops up the given menu at the specified coordinates, relative to this window,
1589 and returns control when the user has dismissed the menu. If a menu item is
1590 selected, the corresponding menu event is generated and will be processed as
1591 usual. If the default position is given then the current position of the
1592 mouse cursor will be used.", "");
1593 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1594 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1595
1596
1597
1598
1599 %extend {
1600 DocStr(GetHandle,
1601 "Returns the platform-specific handle (as a long integer) of the
1602 physical window. Currently on wxMac it returns the handle of the
1603 toplevel parent of the window.", "");
1604 long GetHandle() {
1605 return wxPyGetWinHandle(self);
1606 }
1607 }
1608
1609 DocStr(
1610 AssociateHandle,
1611 "Associate the window with a new native handle", "");
1612 %extend {
1613 void AssociateHandle(long handle) {
1614 self->AssociateHandle((WXWidget)handle);
1615 }
1616 }
1617
1618
1619 DocDeclStr(
1620 virtual void , DissociateHandle(),
1621 "Dissociate the current native handle from the window", "");
1622
1623
1624
1625 #ifdef __WXMSW__
1626 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1627 void OnPaint(wxPaintEvent& event);
1628 #endif
1629
1630
1631
1632 // scrollbars
1633 // ----------
1634
1635
1636 DocDeclStr(
1637 bool , HasScrollbar(int orient) const,
1638 "Does the window have the scrollbar for this orientation?", "");
1639
1640
1641 // configure the window scrollbars
1642 DocDeclStr(
1643 virtual void , SetScrollbar( int orientation,
1644 int position,
1645 int thumbSize,
1646 int range,
1647 bool refresh = true ),
1648 "Sets the scrollbar properties of a built-in scrollbar.",
1649 "
1650 :param orientation: Determines the scrollbar whose page size is to
1651 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1652
1653 :param position: The position of the scrollbar in scroll units.
1654
1655 :param thumbSize: The size of the thumb, or visible portion of the
1656 scrollbar, in scroll units.
1657
1658 :param range: The maximum position of the scrollbar.
1659
1660 :param refresh: True to redraw the scrollbar, false otherwise.
1661 ");
1662
1663 DocDeclStr(
1664 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1665 "Sets the position of one of the built-in scrollbars.", "");
1666
1667 DocDeclStr(
1668 virtual int , GetScrollPos( int orientation ) const,
1669 "Returns the built-in scrollbar position.", "");
1670
1671 DocDeclStr(
1672 virtual int , GetScrollThumb( int orientation ) const,
1673 "Returns the built-in scrollbar thumb size.", "");
1674
1675 DocDeclStr(
1676 virtual int , GetScrollRange( int orientation ) const,
1677 "Returns the built-in scrollbar range.", "");
1678
1679
1680
1681
1682 DocDeclStr(
1683 virtual void , ScrollWindow( int dx, int dy,
1684 const wxRect* rect = NULL ),
1685 "Physically scrolls the pixels in the window and move child windows
1686 accordingly. Use this function to optimise your scrolling
1687 implementations, to minimise the area that must be redrawn. Note that
1688 it is rarely required to call this function from a user program.","
1689
1690 :param dx: Amount to scroll horizontally.
1691
1692 :param dy: Amount to scroll vertically.
1693
1694 :param rect: Rectangle to invalidate. If this is None, the whole
1695 window is invalidated. If you pass a rectangle corresponding
1696 to the area of the window exposed by the scroll, your
1697 painting handler can optimize painting by checking for the
1698 invalidated region.");
1699
1700
1701 DocDeclStr(
1702 virtual bool , ScrollLines(int lines),
1703 "If the platform and window class supports it, scrolls the window by
1704 the given number of lines down, if lines is positive, or up if lines
1705 is negative. Returns True if the window was scrolled, False if it was
1706 already on top/bottom and nothing was done.", "");
1707
1708 DocDeclStr(
1709 virtual bool , ScrollPages(int pages),
1710 "If the platform and window class supports it, scrolls the window by
1711 the given number of pages down, if pages is positive, or up if pages
1712 is negative. Returns True if the window was scrolled, False if it was
1713 already on top/bottom and nothing was done.", "");
1714
1715
1716 DocDeclStr(
1717 bool , LineUp(),
1718 "This is just a wrapper for ScrollLines(-1).", "");
1719
1720 DocDeclStr(
1721 bool , LineDown(),
1722 "This is just a wrapper for ScrollLines(1).", "");
1723
1724 DocDeclStr(
1725 bool , PageUp(),
1726 "This is just a wrapper for ScrollPages(-1).", "");
1727
1728 DocDeclStr(
1729 bool , PageDown(),
1730 "This is just a wrapper for ScrollPages(1).", "");
1731
1732
1733
1734
1735 // context-sensitive help
1736 // ----------------------
1737
1738 DocDeclStr(
1739 void , SetHelpText(const wxString& text),
1740 "Sets the help text to be used as context-sensitive help for this
1741 window. Note that the text is actually stored by the current
1742 wxHelpProvider implementation, and not in the window object itself.", "");
1743
1744
1745 DocDeclStr(
1746 void , SetHelpTextForId(const wxString& text),
1747 "Associate this help text with all windows with the same id as this
1748 one.", "");
1749
1750
1751 DocDeclStr(
1752 wxString , GetHelpText() const,
1753 "Gets the help text to be used as context-sensitive help for this
1754 window. Note that the text is actually stored by the current
1755 wxHelpProvider implementation, and not in the window object itself.", "");
1756
1757
1758
1759 #ifndef __WXX11__
1760 // tooltips
1761 // --------
1762
1763 DocStr(SetToolTip,
1764 "Attach a tooltip to the window.", "");
1765 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1766
1767 %disownarg( wxToolTip *tip );
1768 void SetToolTip( wxToolTip *tip );
1769 %cleardisown( wxToolTip *tip );
1770
1771 DocDeclStr(
1772 wxToolTip* , GetToolTip() const,
1773 "get the associated tooltip or None if none", "");
1774
1775 // LINK ERROR --> wxString GetToolTipText() const;
1776 #endif
1777
1778
1779
1780 #ifndef __WXX11__
1781 // drag and drop
1782 // -------------
1783
1784 %disownarg( wxPyDropTarget *dropTarget );
1785 DocDeclStr(
1786 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1787 "Associates a drop target with this window. If the window already has
1788 a drop target, it is deleted.", "");
1789 %cleardisown( wxPyDropTarget *dropTarget );
1790
1791
1792 DocDeclStr(
1793 virtual wxPyDropTarget *, GetDropTarget() const,
1794 "Returns the associated drop target, which may be None.", "");
1795
1796
1797 DocStr(DragAcceptFiles,
1798 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1799 Only functional on Windows.", "");
1800 #ifdef __WXMSW__
1801 void DragAcceptFiles(bool accept);
1802 #else
1803 %extend {
1804 void DragAcceptFiles(bool accept) {}
1805 }
1806 #endif
1807 #endif
1808
1809
1810 // constraints and sizers
1811 // ----------------------
1812
1813 // set the constraints for this window or retrieve them (may be NULL)
1814 DocDeclStr(
1815 void , SetConstraints( wxLayoutConstraints *constraints ),
1816 "Sets the window to have the given layout constraints. If an existing
1817 layout constraints object is already owned by the window, it will be
1818 deleted. Pass None to disassociate and delete the window's current
1819 constraints.
1820
1821 You must call SetAutoLayout to tell a window to use the constraints
1822 automatically in its default EVT_SIZE handler; otherwise, you must
1823 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1824 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1825 effect.", "");
1826
1827 DocDeclStr(
1828 wxLayoutConstraints *, GetConstraints() const,
1829 "Returns a pointer to the window's layout constraints, or None if there
1830 are none.", "");
1831
1832
1833 DocDeclStr(
1834 void , SetAutoLayout( bool autoLayout ),
1835 "Determines whether the Layout function will be called automatically
1836 when the window is resized. lease note that this only happens for the
1837 windows usually used to contain children, namely `wx.Panel` and
1838 `wx.TopLevelWindow` (and the classes deriving from them).
1839
1840 This method is called implicitly by `SetSizer` but if you use
1841 `SetConstraints` you should call it manually or otherwise the window
1842 layout won't be correctly updated when its size changes.", "");
1843
1844 DocDeclStr(
1845 bool , GetAutoLayout() const,
1846 "Returns the current autoLayout setting", "");
1847
1848
1849 DocDeclStr(
1850 virtual bool , Layout(),
1851 "Invokes the constraint-based layout algorithm or the sizer-based
1852 algorithm for this window. See SetAutoLayout: when auto layout is on,
1853 this function gets called automatically by the default EVT_SIZE
1854 handler when the window is resized.", "");
1855
1856
1857 %disownarg( wxSizer *sizer );
1858 DocDeclStr(
1859 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1860 "Sets the window to have the given layout sizer. The window will then
1861 own the object, and will take care of its deletion. If an existing
1862 layout sizer object is already owned by the window, it will be deleted
1863 if the deleteOld parameter is true. Note that this function will also
1864 call SetAutoLayout implicitly with a True parameter if the sizer is
1865 non-None, and False otherwise.", "");
1866
1867 DocDeclStr(
1868 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1869 "The same as SetSizer, except it also sets the size hints for the
1870 window based on the sizer's minimum size.", "");
1871 %cleardisown( wxSizer *sizer );
1872
1873
1874 DocDeclStr(
1875 wxSizer *, GetSizer() const,
1876 "Return the sizer associated with the window by a previous call to
1877 SetSizer or None if there isn't one.", "");
1878
1879
1880 // Track if this window is a member of a sizer
1881 DocDeclStr(
1882 void , SetContainingSizer(wxSizer* sizer),
1883 "This normally does not need to be called by application code. It is
1884 called internally when a window is added to a sizer, and is used so
1885 the window can remove itself from the sizer when it is destroyed.", "");
1886
1887 DocDeclStr(
1888 wxSizer *, GetContainingSizer() const,
1889 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1890
1891
1892
1893
1894 // accessibility
1895 // ----------------------
1896 #if wxUSE_ACCESSIBILITY
1897 // Override to create a specific accessible object.
1898 virtual wxAccessible* CreateAccessible();
1899
1900 // Sets the accessible object.
1901 void SetAccessible(wxAccessible* accessible) ;
1902
1903 // Returns the accessible object.
1904 wxAccessible* GetAccessible() { return m_accessible; };
1905
1906 // Returns the accessible object, creating if necessary.
1907 wxAccessible* GetOrCreateAccessible() ;
1908 #endif
1909
1910
1911
1912
1913 DocDeclStr(
1914 virtual void , InheritAttributes(),
1915 "This function is (or should be, in case of custom controls) called
1916 during window creation to intelligently set up the window visual
1917 attributes, that is the font and the foreground and background
1918 colours.
1919
1920 By 'intelligently' the following is meant: by default, all windows use
1921 their own default attributes. However if some of the parent's
1922 attributes are explicitly changed (that is, using SetFont and not
1923 SetOwnFont) and if the corresponding attribute hadn't been
1924 explicitly set for this window itself, then this window takes the same
1925 value as used by the parent. In addition, if the window overrides
1926 ShouldInheritColours to return false, the colours will not be changed
1927 no matter what and only the font might.
1928
1929 This rather complicated logic is necessary in order to accommodate the
1930 different usage scenarios. The most common one is when all default
1931 attributes are used and in this case, nothing should be inherited as
1932 in modern GUIs different controls use different fonts (and colours)
1933 than their siblings so they can't inherit the same value from the
1934 parent. However it was also deemed desirable to allow to simply change
1935 the attributes of all children at once by just changing the font or
1936 colour of their common parent, hence in this case we do inherit the
1937 parents attributes.
1938 ", "");
1939
1940
1941 // TODO: Virtualize this with directors
1942 DocDeclStr(
1943 virtual bool , ShouldInheritColours() const,
1944 "Return true from here to allow the colours of this window to be
1945 changed by InheritAttributes, returning false forbids inheriting them
1946 from the parent window.
1947
1948 The base class version returns false, but this method is overridden in
1949 wxControl where it returns true.", "");
1950
1951
1952
1953 %pythoncode {
1954 def PostCreate(self, pre):
1955 """
1956 Phase 3 of the 2-phase create <wink!>
1957 Call this method after precreating the window with the 2-phase create method.
1958 """
1959 self.this = pre.this
1960 self.thisown = pre.thisown
1961 pre.thisown = 0
1962 if hasattr(self, '_setOORInfo'):
1963 self._setOORInfo(self)
1964 if hasattr(self, '_setCallbackInfo'):
1965 self._setCallbackInfo(self, self.__class__)
1966 }
1967
1968 %pythoncode {
1969 def SendSizeEvent(self):
1970 self.GetEventhandler().ProcessEvent(wx.SizeEvent((-1,-1)))
1971 }
1972 };
1973
1974
1975
1976
1977
1978
1979
1980
1981 %pythoncode {
1982 def DLG_PNT(win, point_or_x, y=None):
1983 """
1984 Convenience function for converting a Point or (x,y) in
1985 dialog units to pixel units.
1986 """
1987 if y is None:
1988 return win.ConvertDialogPointToPixels(point_or_x)
1989 else:
1990 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1991
1992 def DLG_SZE(win, size_width, height=None):
1993 """
1994 Convenience function for converting a Size or (w,h) in
1995 dialog units to pixel units.
1996 """
1997 if height is None:
1998 return win.ConvertDialogSizeToPixels(size_width)
1999 else:
2000 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
2001 }
2002
2003
2004
2005
2006 // Unfortunatly the names of these new static methods clash with the
2007 // names wxPython has been using forever for the overloaded
2008 // wxWindow::FindWindow, so instead of swigging them as statics create
2009 // standalone functions for them.
2010
2011
2012 DocStr(wxFindWindowById,
2013 "Find the first window in the application with the given id. If parent
2014 is None, the search will start from all top-level frames and dialog
2015 boxes; if non-None, the search will be limited to the given window
2016 hierarchy. The search is recursive in both cases.", "");
2017
2018 DocStr(wxFindWindowByName,
2019 "Find a window by its name (as given in a window constructor or Create
2020 function call). If parent is None, the search will start from all
2021 top-level frames and dialog boxes; if non-None, the search will be
2022 limited to the given window hierarchy. The search is recursive in both
2023 cases.
2024
2025 If no window with such name is found, wx.FindWindowByLabel is called.", "");
2026
2027 DocStr(wxFindWindowByLabel,
2028 "Find a window by its label. Depending on the type of window, the label
2029 may be a window title or panel item label. If parent is None, the
2030 search will start from all top-level frames and dialog boxes; if
2031 non-None, the search will be limited to the given window
2032 hierarchy. The search is recursive in both cases.", "");
2033
2034
2035 MustHaveApp(wxFindWindowById);
2036 MustHaveApp(wxFindWindowByName);
2037 MustHaveApp(wxFindWindowByLabel);
2038
2039 %inline %{
2040 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2041 return wxWindow::FindWindowById(id, parent);
2042 }
2043
2044 wxWindow* wxFindWindowByName( const wxString& name,
2045 const wxWindow *parent = NULL ) {
2046 return wxWindow::FindWindowByName(name, parent);
2047 }
2048
2049 wxWindow* wxFindWindowByLabel( const wxString& label,
2050 const wxWindow *parent = NULL ) {
2051 return wxWindow::FindWindowByLabel(label, parent);
2052 }
2053 %}
2054
2055
2056
2057 %{
2058 #ifdef __WXMSW__
2059 #include <wx/msw/private.h> // to get wxGetWindowId
2060 #endif
2061 %}
2062
2063 %inline %{
2064 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2065 #ifdef __WXMSW__
2066 WXHWND hWnd = (WXHWND)_hWnd;
2067 long id = wxGetWindowId(hWnd);
2068 wxWindow* win = new wxWindow;
2069 if (parent)
2070 parent->AddChild(win);
2071 win->SetEventHandler(win);
2072 win->SetHWND(hWnd);
2073 win->SetId(id);
2074 win->SubclassWin(hWnd);
2075 win->AdoptAttributesFromHWND();
2076 win->SetupColours();
2077 return win;
2078 #else
2079 wxPyRaiseNotImplemented();
2080 return NULL;
2081 #endif
2082 }
2083 %}
2084
2085 //---------------------------------------------------------------------------
2086
2087 DocStr(GetTopLevelWindows,
2088 "Returns a list of the the application's top-level windows, (frames,
2089 dialogs, etc.) NOTE: Currently this is a copy of the list maintained
2090 by wxWidgets, and so it is only valid as long as no top-level windows
2091 are closed or new top-level windows are created.
2092 ", "");
2093 %inline %{
2094 PyObject* GetTopLevelWindows() {
2095 return wxPy_ConvertList(&wxTopLevelWindows);
2096 }
2097 %}
2098
2099 //---------------------------------------------------------------------------
2100 //---------------------------------------------------------------------------
2101