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[wxWidgets.git] / include / wx / toplevel.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/toplevel.h
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
6 // Modified by:
7 // Created: 06.08.01
8 // RCS-ID: $Id$
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwindows.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
13
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
16
17 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
18 #pragma interface "toplevelbase.h"
19 #endif
20
21 // ----------------------------------------------------------------------------
22 // headers
23 // ----------------------------------------------------------------------------
24
25 #include "wx/window.h"
26 #include "wx/iconbndl.h"
27
28 // the default names for various classs
29 WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
30
31 class WXDLLEXPORT wxTopLevelWindowBase;
32
33 // ----------------------------------------------------------------------------
34 // constants
35 // ----------------------------------------------------------------------------
36
37 // style common to both wxFrame and wxDialog
38 #define wxSTAY_ON_TOP 0x8000
39 #define wxICONIZE 0x4000
40 #define wxMINIMIZE wxICONIZE
41 #define wxMAXIMIZE 0x2000
42 #define wxCLOSE_BOX 0x1000
43
44 #define wxSYSTEM_MENU 0x0800
45 #define wxMINIMIZE_BOX 0x0400
46 #define wxMAXIMIZE_BOX 0x0200
47 #define wxTINY_CAPTION_HORIZ 0x0100
48 #define wxTINY_CAPTION_VERT 0x0080
49 #define wxRESIZE_BORDER 0x0040
50
51 // deprecated versions defined for compatibility reasons
52 #define wxRESIZE_BOX wxMAXIMIZE_BOX
53 #define wxTHICK_FRAME wxRESIZE_BORDER
54
55 // obsolete styles, unused any more
56 #define wxDIALOG_MODAL 0
57 #define wxDIALOG_MODELESS 0
58 #define wxNO_3D 0
59 #define wxUSER_COLOURS 0
60
61 // default style
62 //
63 // under Windows CE (at least when compiling with eVC 4) we should create
64 // top level windows without any styles at all for them to appear
65 // "correctly", i.e. as full screen windows with a "hide" button (same as
66 // "close" but round instead of squared and just hides the applications
67 // instead of closing it) in the title bar
68 #ifdef __WXWINCE__
69 #ifdef __SMARTPHONE__
70 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
71 #else
72 #define wxDEFAULT_FRAME_STYLE (0)
73 #endif
74 #else // !__WXWINCE__
75 #define wxDEFAULT_FRAME_STYLE \
76 (wxSYSTEM_MENU | \
77 wxRESIZE_BORDER | \
78 wxMINIMIZE_BOX | \
79 wxMAXIMIZE_BOX | \
80 wxCLOSE_BOX | \
81 wxCAPTION | \
82 wxCLIP_CHILDREN)
83 #endif
84
85
86 // Dialogs are created in a special way
87 #define wxTOPLEVEL_EX_DIALOG 0x00000008
88
89 // Styles for ShowFullScreen
90 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
91 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
92 enum
93 {
94 wxFULLSCREEN_NOMENUBAR = 0x0001,
95 wxFULLSCREEN_NOTOOLBAR = 0x0002,
96 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
97 wxFULLSCREEN_NOBORDER = 0x0008,
98 wxFULLSCREEN_NOCAPTION = 0x0010,
99
100 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
101 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
102 wxFULLSCREEN_NOCAPTION
103 };
104
105 // ----------------------------------------------------------------------------
106 // wxTopLevelWindow: a top level (as opposed to child) window
107 // ----------------------------------------------------------------------------
108
109 class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
110 {
111 public:
112 // construction
113 wxTopLevelWindowBase();
114 virtual ~wxTopLevelWindowBase();
115
116 // top level wnd state
117 // --------------------
118
119 // maximize = TRUE => maximize, otherwise - restore
120 virtual void Maximize(bool maximize = TRUE) = 0;
121
122 // undo Maximize() or Iconize()
123 virtual void Restore() = 0;
124
125 // iconize = TRUE => iconize, otherwise - restore
126 virtual void Iconize(bool iconize = TRUE) = 0;
127
128 // return TRUE if the frame is maximized
129 virtual bool IsMaximized() const = 0;
130
131 // return TRUE if the frame is iconized
132 virtual bool IsIconized() const = 0;
133
134 // get the frame icon
135 const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
136
137 // get the frame icons
138 const wxIconBundle& GetIcons() const { return m_icons; }
139
140 // set the frame icon
141 virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
142
143 // set the frame icons
144 virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
145
146 // maximize the window to cover entire screen
147 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
148
149 // return TRUE if the frame is in fullscreen mode
150 virtual bool IsFullScreen() const = 0;
151
152 /*
153 for now we already have them in wxWindow, but this is wrong: these
154 methods really only make sense for wxTopLevelWindow!
155
156 virtual void SetTitle(const wxString& title) = 0;
157 virtual wxString GetTitle() const = 0;
158 */
159
160 // Set the shape of the window to the given region.
161 // Returns TRUE if the platform supports this feature (and the
162 // operation is successful.)
163 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; }
164
165 // implementation only from now on
166 // -------------------------------
167
168 // override some base class virtuals
169 virtual bool Destroy();
170 virtual bool IsTopLevel() const { return TRUE; }
171 virtual wxSize GetMaxSize() const;
172
173 // event handlers
174 void OnCloseWindow(wxCloseEvent& event);
175 void OnSize(wxSizeEvent& event);
176
177 // this should go away, but for now it's called from docview.cpp,
178 // so should be there for all platforms
179 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
180
181 // do the window-specific processing after processing the update event
182 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
183
184 protected:
185 // the frame client to screen translation should take account of the
186 // toolbar which may shift the origin of the client area
187 virtual void DoClientToScreen(int *x, int *y) const;
188 virtual void DoScreenToClient(int *x, int *y) const;
189
190 // test whether this window makes part of the frame
191 // (menubar, toolbar and statusbar are excluded from automatic layout)
192 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
193 { return FALSE; }
194
195 // check if we should exit the program after deleting this top level
196 // window (this is used in common dtor and wxMSW code)
197 bool IsLastBeforeExit() const;
198
199 // send the iconize event, return TRUE if processed
200 bool SendIconizeEvent(bool iconized = TRUE);
201
202 // Get the default size for the new window if no explicit size given. If
203 // there are better default sizes then these can be changed, just as long
204 // as they are not too small for TLWs (and not larger than screen).
205 static wxSize GetDefaultSize();
206 static int WidthDefault(int w) { return w == -1 ? GetDefaultSize().x : w; }
207 static int HeightDefault(int h) { return h == -1 ? GetDefaultSize().y : h; }
208
209 // the frame icon
210 wxIconBundle m_icons;
211
212 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
213 DECLARE_EVENT_TABLE()
214 };
215
216
217 // include the real class declaration
218 #if defined(__WXMSW__)
219 #include "wx/msw/toplevel.h"
220 #define wxTopLevelWindowNative wxTopLevelWindowMSW
221 #elif defined(__WXGTK__)
222 #include "wx/gtk/toplevel.h"
223 #define wxTopLevelWindowNative wxTopLevelWindowGTK
224 #elif defined(__WXX11__)
225 #include "wx/x11/toplevel.h"
226 #define wxTopLevelWindowNative wxTopLevelWindowX11
227 #elif defined(__WXMGL__)
228 #include "wx/mgl/toplevel.h"
229 #define wxTopLevelWindowNative wxTopLevelWindowMGL
230 #elif defined(__WXMAC__)
231 #include "wx/mac/toplevel.h"
232 #define wxTopLevelWindowNative wxTopLevelWindowMac
233 #elif defined(__WXCOCOA__)
234 #include "wx/cocoa/toplevel.h"
235 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
236 #elif defined(__WXPM__)
237 #include "wx/os2/toplevel.h"
238 #define wxTopLevelWindowNative wxTopLevelWindowOS2
239 #elif defined(__WXMOTIF__)
240 #include "wx/motif/toplevel.h"
241 #define wxTopLevelWindowNative wxTopLevelWindowMotif
242 #endif
243
244 #ifdef __WXUNIVERSAL__
245 #include "wx/univ/toplevel.h"
246 #else // !__WXUNIVERSAL__
247 #ifdef wxTopLevelWindowNative
248 class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
249 {
250 public:
251 // construction
252 wxTopLevelWindow() { Init(); }
253 wxTopLevelWindow(wxWindow *parent,
254 wxWindowID winid,
255 const wxString& title,
256 const wxPoint& pos = wxDefaultPosition,
257 const wxSize& size = wxDefaultSize,
258 long style = wxDEFAULT_FRAME_STYLE,
259 const wxString& name = wxFrameNameStr)
260 {
261 Init();
262 Create(parent, winid, title, pos, size, style, name);
263 }
264
265 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
266 };
267 #endif // wxTopLevelWindowNative
268 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
269
270
271 #endif // _WX_TOPLEVEL_BASE_H_