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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers (generic)
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 # include "wx/wxprec.h"
29 #else
30 # include "wx/event.h"
31 # include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36
37 // ------------------------------------------------------------------------
38 // GSocket type alias
39 // ------------------------------------------------------------------------
40
41 typedef enum {
42 wxSOCKET_INPUT = GSOCK_INPUT,
43 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
44 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
45 wxSOCKET_LOST = GSOCK_LOST
46 } wxSocketNotify;
47
48 enum {
49 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
50 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
51 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
52 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
53 };
54
55 typedef GSocketEventFlags wxSocketEventFlags;
56
57 typedef enum {
58 wxSOCKET_NOERROR = GSOCK_NOERROR,
59 wxSOCKET_INPOP = GSOCK_INVOP,
60 wxSOCKET_IOERR = GSOCK_IOERR,
61 wxSOCKET_INVADDR = GSOCK_INVADDR,
62 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
63 wxSOCKET_NOHOST = GSOCK_NOHOST,
64 wxSOCKET_INVPORT = GSOCK_INVPORT,
65 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
66 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
67 wxSOCKET_MEMERR = GSOCK_MEMERR,
68 wxSOCKET_BUSY
69 } wxSocketError;
70
71 enum {
72 wxSOCKET_NONE = 0,
73 wxSOCKET_NOWAIT = 1,
74 wxSOCKET_WAITALL = 2,
75 wxSOCKET_BLOCK = 4
76 };
77
78 typedef int wxSockFlags;
79
80 // ------------------------------------------------------------------------
81 // wxSocket base
82 // ------------------------------------------------------------------------
83
84 class WXDLLEXPORT wxTimer;
85 class WXDLLEXPORT wxSocketEvent;
86 class WXDLLEXPORT wxSocketBase : public wxEvtHandler
87 {
88 DECLARE_CLASS(wxSocketBase)
89 public:
90
91 enum {
92 NONE = wxSOCKET_NONE,
93 NOWAIT = wxSOCKET_NOWAIT,
94 WAITALL = wxSOCKET_WAITALL,
95 SPEED = wxSOCKET_BLOCK
96 };
97
98 typedef ::wxSockFlags wxSockFlags;
99
100 // Type of request
101
102 enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
103 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
104
105 protected:
106 GSocket *m_socket; // GSocket
107 int m_id; // Socket id (for event handler)
108
109 // Attributes
110 wxSockFlags m_flags; // wxSocket flags
111 wxSockType m_type; // wxSocket type
112 wxSocketEventFlags m_neededreq; // Event mask
113 bool m_notify_state; // Notify events to users?
114 bool m_connected; // Connected ?
115 bool m_establishing; // Establishing connection ?
116 bool m_reading; // Busy reading?
117 bool m_writing; // Busy writing?
118 bool m_error; // Did last IO call fail ?
119 wxUint32 m_lcount; // Last IO transaction size
120 unsigned long m_timeout; // IO timeout value
121 wxList m_states; // Stack of states
122
123 char *m_unread; // Pushback buffer
124 wxUint32 m_unrd_size; // Pushback buffer size
125 wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
126
127 // Async IO variables
128 enum
129 {
130 NO_DEFER = 0,
131 DEFER_READ = 1,
132 DEFER_WRITE = 2
133 } m_defering; // Defering state
134 char *m_defer_buffer; // Defering target buffer
135 wxUint32 m_defer_nbytes; // Defering buffer size
136 wxTimer *m_defer_timer; // Timer for defering mode
137
138 /*
139 char *m_read_buffer; // Target buffer (read)
140 char *m_write_buffer; // Target buffer (write)
141 wxUint32 m_read_nbytes; // Buffer size (read)
142 wxUint32 m_write_nbytes; // Buffer size (write)
143 wxTimer *m_read_timer; // Timer (read)
144 wxTimer *m_write_timer; // Timer (write)
145 */
146
147 wxSockCbk m_cbk; // C callback
148 char *m_cdata; // C callback data
149
150 public:
151 wxSocketBase();
152 virtual ~wxSocketBase();
153 virtual bool Close();
154
155 // Base IO
156 wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
157 wxSocketBase& Read(char* buffer, wxUint32 nbytes);
158 wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
159 wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
160 wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
161 wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
162 wxSocketBase& Discard();
163
164 // Status
165 inline bool Ok() const { return (m_socket != NULL); };
166 inline bool Error() const { return m_error; };
167 inline bool IsConnected() const { return m_connected; };
168 inline bool IsDisconnected() const { return !IsConnected(); };
169 inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
170 inline bool IsData() { return WaitForRead(0, 0); };
171 inline wxUint32 LastCount() const { return m_lcount; }
172 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
173 inline wxSockType GetType() const { return m_type; }
174
175 // Some info on the socket...
176 virtual bool GetPeer(wxSockAddress& addr_man) const;
177 virtual bool GetLocal(wxSockAddress& addr_man) const;
178
179 // Set attributes and flags
180 void SetTimeout(long seconds);
181 void SetFlags(wxSockFlags flags);
182 inline wxSockFlags GetFlags() const { return m_flags; };
183
184 // Wait functions
185 // seconds = -1 means default timeout (change with SetTimeout)
186 // seconds, milliseconds = 0 means no wait
187 // seconds, milliseconds > 0 means specified wait
188 bool Wait(long seconds = -1, long milliseconds = 0);
189 bool WaitForRead(long seconds = -1, long milliseconds = 0);
190 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
191 bool WaitForLost(long seconds = -1, long milliseconds = 0);
192
193 // Save the current state of Socket
194 void SaveState();
195 void RestoreState();
196
197 // Setup event handler
198 void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
199
200 // Tell wxSocket which events to notify
201 void SetNotify(wxSocketEventFlags flags);
202 void Notify(bool notify);
203 static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
204 inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
205
206 // External callback
207 wxSockCbk Callback(wxSockCbk cbk_);
208 char *CallbackData(char *data);
209
210 // Public internal callback
211 virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
212
213 // Do NOT use this function; it should be protected!
214 void OnRequest(wxSocketNotify req_evt);
215
216 protected:
217 friend class wxSocketServer;
218 friend class wxSocketClient;
219 friend class wxSocketHandler;
220
221 #ifdef __SALFORDC__
222 public:
223 #endif
224
225 wxSocketBase(wxSockFlags flags, wxSockType type);
226
227 #ifdef __SALFORDC__
228 protected:
229 #endif
230
231 // Low level IO
232 wxUint32 _Read(char* buffer, wxUint32 nbytes);
233 wxUint32 _Write(const char *buffer, wxUint32 nbytes);
234 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
235
236 wxUint32 DeferRead(char *buffer, wxUint32 nbytes);
237 wxUint32 DeferWrite(const char *buffer, wxUint32 nbytes);
238 void DoDefer();
239
240 // Pushbacks
241 void Pushback(const char *buffer, wxUint32 size);
242 wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
243 };
244
245 ////////////////////////////////////////////////////////////////////////
246
247 class WXDLLEXPORT wxSocketServer : public wxSocketBase
248 {
249 DECLARE_CLASS(wxSocketServer)
250 public:
251 // 'service' can be a name or a port-number
252
253 wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE);
254
255 wxSocketBase* Accept(bool wait = TRUE);
256 bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
257
258 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
259 };
260
261 ////////////////////////////////////////////////////////////////////////
262
263 class WXDLLEXPORT wxSocketClient : public wxSocketBase
264 {
265 DECLARE_CLASS(wxSocketClient)
266 public:
267
268 wxSocketClient(wxSockFlags flags = wxSocketBase::NONE);
269 virtual ~wxSocketClient();
270
271 virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
272
273 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
274 };
275
276 class WXDLLEXPORT wxSocketEvent : public wxEvent {
277 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
278 public:
279 wxSocketEvent(int id = 0);
280
281 wxSocketNotify SocketEvent() const { return m_skevt; }
282 wxSocketBase *Socket() const { return m_socket; }
283
284 void CopyObject(wxObject& obj_d) const;
285
286 public:
287 wxSocketNotify m_skevt;
288 wxSocketBase *m_socket;
289 };
290
291 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
292
293 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
294 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
295 (wxObject *) NULL },
296
297 #endif
298 // wxUSE_SOCKETS
299
300 #endif
301 // _WX_NETWORK_SOCKET_H