]> git.saurik.com Git - wxWidgets.git/blob - src/msw/dialog.cpp
I forgot to commit this one.
[wxWidgets.git] / src / msw / dialog.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/dialog.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/utils.h"
31 #include "wx/frame.h"
32 #include "wx/app.h"
33 #include "wx/button.h"
34 #include "wx/settings.h"
35 #include "wx/intl.h"
36 #include "wx/log.h"
37 #include "wx/toolbar.h"
38 #endif
39
40 #include "wx/msw/private.h"
41 #include "wx/evtloop.h"
42 #include "wx/ptr_scpd.h"
43
44 #include "wx/msw/wrapcdlg.h"
45
46 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
47 #include "wx/msw/wince/resources.h"
48 #endif // __SMARTPHONE__ && __WXWINCE__
49
50 // ----------------------------------------------------------------------------
51 // wxWin macros
52 // ----------------------------------------------------------------------------
53
54 #if wxUSE_EXTENDED_RTTI
55 WX_DEFINE_FLAGS( wxDialogStyle )
56
57 wxBEGIN_FLAGS( wxDialogStyle )
58 // new style border flags, we put them first to
59 // use them for streaming out
60 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
61 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
62 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
63 wxFLAGS_MEMBER(wxBORDER_RAISED)
64 wxFLAGS_MEMBER(wxBORDER_STATIC)
65 wxFLAGS_MEMBER(wxBORDER_NONE)
66
67 // old style border flags
68 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
69 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
70 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
71 wxFLAGS_MEMBER(wxRAISED_BORDER)
72 wxFLAGS_MEMBER(wxSTATIC_BORDER)
73 wxFLAGS_MEMBER(wxNO_BORDER)
74
75 // standard window styles
76 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
77 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
78
79 // dialog styles
80 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
81 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
82 wxFLAGS_MEMBER(wxCAPTION)
83 #if WXWIN_COMPATIBILITY_2_6
84 wxFLAGS_MEMBER(wxTHICK_FRAME)
85 #endif // WXWIN_COMPATIBILITY_2_6
86 wxFLAGS_MEMBER(wxSYSTEM_MENU)
87 wxFLAGS_MEMBER(wxRESIZE_BORDER)
88 #if WXWIN_COMPATIBILITY_2_6
89 wxFLAGS_MEMBER(wxRESIZE_BOX)
90 #endif // WXWIN_COMPATIBILITY_2_6
91 wxFLAGS_MEMBER(wxCLOSE_BOX)
92 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
93 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
94 wxEND_FLAGS( wxDialogStyle )
95
96 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
97
98 wxBEGIN_PROPERTIES_TABLE(wxDialog)
99 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
100 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
101 wxEND_PROPERTIES_TABLE()
102
103 wxBEGIN_HANDLERS_TABLE(wxDialog)
104 wxEND_HANDLERS_TABLE()
105
106 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
107
108 #else
109 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
110 #endif
111
112 // ----------------------------------------------------------------------------
113 // wxDialogModalData
114 // ----------------------------------------------------------------------------
115
116 // this is simply a container for any data we need to implement modality which
117 // allows us to avoid changing wxDialog each time the implementation changes
118 class wxDialogModalData
119 {
120 public:
121 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
122
123 void RunLoop()
124 {
125 m_evtLoop.Run();
126 }
127
128 void ExitLoop()
129 {
130 m_evtLoop.Exit();
131 }
132
133 private:
134 wxModalEventLoop m_evtLoop;
135 };
136
137 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData)
138
139 // ============================================================================
140 // implementation
141 // ============================================================================
142
143 // ----------------------------------------------------------------------------
144 // wxDialog construction
145 // ----------------------------------------------------------------------------
146
147 void wxDialog::Init()
148 {
149 m_oldFocus = (wxWindow *)NULL;
150 m_isShown = false;
151 m_modalData = NULL;
152 m_endModalCalled = false;
153 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
154 m_dialogToolBar = NULL;
155 #endif
156 }
157
158 bool wxDialog::Create(wxWindow *parent,
159 wxWindowID id,
160 const wxString& title,
161 const wxPoint& pos,
162 const wxSize& size,
163 long style,
164 const wxString& name)
165 {
166 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
167
168 // save focus before doing anything which can potentially change it
169 m_oldFocus = FindFocus();
170
171 // All dialogs should really have this style
172 style |= wxTAB_TRAVERSAL;
173
174 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
175 return false;
176
177 if ( !m_hasFont )
178 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
179
180 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
181 SetLeftMenu(wxID_OK, _("OK"));
182 #endif
183 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
184 CreateToolBar();
185 #endif
186
187 return true;
188 }
189
190 #if WXWIN_COMPATIBILITY_2_6
191
192 // deprecated ctor
193 wxDialog::wxDialog(wxWindow *parent,
194 const wxString& title,
195 bool WXUNUSED(modal),
196 int x,
197 int y,
198 int w,
199 int h,
200 long style,
201 const wxString& name)
202 {
203 Init();
204
205 Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
206 }
207
208 void wxDialog::SetModal(bool WXUNUSED(flag))
209 {
210 // nothing to do, obsolete method
211 }
212
213 #endif // WXWIN_COMPATIBILITY_2_6
214
215 wxDialog::~wxDialog()
216 {
217 m_isBeingDeleted = true;
218
219 // this will also reenable all the other windows for a modal dialog
220 Show(false);
221 }
222
223 // ----------------------------------------------------------------------------
224 // showing the dialogs
225 // ----------------------------------------------------------------------------
226
227 #if WXWIN_COMPATIBILITY_2_6
228
229 bool wxDialog::IsModalShowing() const
230 {
231 return IsModal();
232 }
233
234 #endif // WXWIN_COMPATIBILITY_2_6
235
236 wxWindow *wxDialog::FindSuitableParent() const
237 {
238 // first try to use the currently active window
239 HWND hwndFg = ::GetForegroundWindow();
240 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
241 : NULL;
242 if ( !parent )
243 {
244 // next try the main app window
245 parent = wxTheApp->GetTopWindow();
246 }
247
248 // finally, check if the parent we found is really suitable
249 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
250 {
251 // don't use this one
252 parent = NULL;
253 }
254
255 return parent;
256 }
257
258 bool wxDialog::Show(bool show)
259 {
260 if ( show == IsShown() )
261 return false;
262
263 if ( !show && m_modalData )
264 {
265 // we need to do this before calling wxDialogBase version because if we
266 // had disabled other app windows, they must be reenabled right now as
267 // if they stay disabled Windows will activate another window (one
268 // which is enabled, anyhow) when we're hidden in the base class Show()
269 // and we will lose activation
270 m_modalData->ExitLoop();
271 }
272
273 if ( show )
274 {
275 // this usually will result in TransferDataToWindow() being called
276 // which will change the controls values so do it before showing as
277 // otherwise we could have some flicker
278 InitDialog();
279 }
280
281 wxDialogBase::Show(show);
282
283 if ( show )
284 {
285 // dialogs don't get WM_SIZE message after creation unlike most (all?)
286 // other windows and so could start their life non laid out correctly
287 // if we didn't call Layout() from here
288 //
289 // NB: normally we should call it just the first time but doing it
290 // every time is simpler than keeping a flag
291 Layout();
292 }
293
294 return true;
295 }
296
297 void wxDialog::Raise()
298 {
299 ::SetForegroundWindow(GetHwnd());
300 }
301
302 // show dialog modally
303 int wxDialog::ShowModal()
304 {
305 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
306
307 m_endModalCalled = false;
308
309 Show();
310
311 // EndModal may have been called from InitDialog handler (called from
312 // inside Show()), which would cause an infinite loop if we didn't take it
313 // into account
314 if ( !m_endModalCalled )
315 {
316 // modal dialog needs a parent window, so try to find one
317 wxWindow *parent = GetParent();
318 if ( !parent )
319 {
320 parent = FindSuitableParent();
321 }
322
323 // remember where the focus was
324 wxWindow *oldFocus = m_oldFocus;
325 if ( !oldFocus )
326 {
327 // VZ: do we really want to do this?
328 oldFocus = parent;
329 }
330
331 // We have to remember the HWND because we need to check
332 // the HWND still exists (oldFocus can be garbage when the dialog
333 // exits, if it has been destroyed)
334 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
335
336
337 // enter and run the modal loop
338 {
339 wxDialogModalDataTiedPtr modalData(&m_modalData,
340 new wxDialogModalData(this));
341 modalData->RunLoop();
342 }
343
344
345 // and restore focus
346 // Note that this code MUST NOT access the dialog object's data
347 // in case the object has been deleted (which will be the case
348 // for a modal dialog that has been destroyed before calling EndModal).
349 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
350 {
351 // This is likely to prove that the object still exists
352 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
353 oldFocus->SetFocus();
354 }
355 }
356
357 return GetReturnCode();
358 }
359
360 void wxDialog::EndModal(int retCode)
361 {
362 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
363
364 m_endModalCalled = true;
365 SetReturnCode(retCode);
366
367 Hide();
368 }
369
370 // ----------------------------------------------------------------------------
371 // wxWin event handlers
372 // ----------------------------------------------------------------------------
373
374 #ifdef __POCKETPC__
375 // Responds to the OK button in a PocketPC titlebar. This
376 // can be overridden, or you can change the id used for
377 // sending the event, by calling SetAffirmativeId.
378 bool wxDialog::DoOK()
379 {
380 const int idOk = GetAffirmativeId();
381 if ( EmulateButtonClickIfPresent(idOk) )
382 return true;
383
384 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
385 event.SetEventObject(this);
386
387 return GetEventHandler()->ProcessEvent(event);
388 }
389 #endif // __POCKETPC__
390
391 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
392 // create main toolbar by calling OnCreateToolBar()
393 wxToolBar* wxDialog::CreateToolBar(long style, wxWindowID winid, const wxString& name)
394 {
395 m_dialogToolBar = OnCreateToolBar(style, winid, name);
396
397 return m_dialogToolBar;
398 }
399
400 // return a new toolbar
401 wxToolBar *wxDialog::OnCreateToolBar(long style,
402 wxWindowID winid,
403 const wxString& name)
404 {
405 return new wxToolMenuBar(this, winid,
406 wxDefaultPosition, wxDefaultSize,
407 style, name);
408 }
409 #endif
410
411 // ---------------------------------------------------------------------------
412 // dialog Windows messages processing
413 // ---------------------------------------------------------------------------
414
415 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
416 {
417 WXLRESULT rc = 0;
418 bool processed = false;
419
420 switch ( message )
421 {
422 #ifdef __WXWINCE__
423 // react to pressing the OK button in the title
424 case WM_COMMAND:
425 {
426 switch ( LOWORD(wParam) )
427 {
428 #ifdef __POCKETPC__
429 case IDOK:
430 processed = DoOK();
431 if (!processed)
432 processed = !Close();
433 #endif
434 #ifdef __SMARTPHONE__
435 case IDM_LEFT:
436 case IDM_RIGHT:
437 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
438 break;
439 #endif // __SMARTPHONE__
440 }
441 break;
442 }
443 #endif
444 case WM_CLOSE:
445 // if we can't close, tell the system that we processed the
446 // message - otherwise it would close us
447 processed = !Close();
448 break;
449
450 case WM_SIZE:
451 // the Windows dialogs unfortunately are not meant to be resizeable
452 // at all and their standard class doesn't include CS_[VH]REDRAW
453 // styles which means that the window is not refreshed properly
454 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
455 // help with it - so we have to refresh it manually which certainly
456 // creates flicker but at least doesn't show garbage on the screen
457 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
458 processed = true;
459 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
460 {
461 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
462 }
463 break;
464
465 #ifndef __WXMICROWIN__
466 case WM_SETCURSOR:
467 // we want to override the busy cursor for modal dialogs:
468 // typically, wxBeginBusyCursor() is called and then a modal dialog
469 // is shown, but the modal dialog shouldn't have hourglass cursor
470 if ( IsModal() && wxIsBusy() )
471 {
472 // set our cursor for all windows (but see below)
473 wxCursor cursor = m_cursor;
474 if ( !cursor.Ok() )
475 cursor = wxCURSOR_ARROW;
476
477 ::SetCursor(GetHcursorOf(cursor));
478
479 // in any case, stop here and don't let wxWindow process this
480 // message (it would set the busy cursor)
481 processed = true;
482
483 // but return false to tell the child window (if the event
484 // comes from one of them and not from ourselves) that it can
485 // set its own cursor if it has one: thus, standard controls
486 // (e.g. text ctrl) still have correct cursors in a dialog
487 // invoked while wxIsBusy()
488 rc = false;
489 }
490 break;
491 #endif // __WXMICROWIN__
492 }
493
494 if ( !processed )
495 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
496
497 return rc;
498 }