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[wxWidgets.git] / include / wx / msw / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1997-2002 wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_REGION_H_
13 #define _WX_REGION_H_
14
15 #include "wx/gdiobj.h"
16 #include "wx/gdicmn.h"
17
18 class WXDLLEXPORT wxRect;
19 class WXDLLEXPORT wxPoint;
20
21 // So far, for internal use only
22 enum wxRegionOp
23 {
24 wxRGN_AND, // Creates the intersection of the two combined regions.
25 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
26 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
27 wxRGN_OR, // Creates the union of two combined regions.
28 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
29 };
30
31 class WXDLLEXPORT wxRegion : public wxGDIObject
32 {
33 public:
34 wxRegion();
35 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
36 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
37 wxRegion(const wxRect& rect);
38 wxRegion(WXHRGN hRegion); // Hangs on to this region
39 wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
40 wxRegion( const wxBitmap& bmp)
41 {
42 Union(bmp);
43 }
44 wxRegion( const wxBitmap& bmp,
45 const wxColour& transColour, int tolerance = 0)
46 {
47 Union(bmp, transColour, tolerance);
48 }
49
50 virtual ~wxRegion();
51
52 // Modify region
53 // -------------
54
55 // Clear current region
56 void Clear();
57
58 // Move the region
59 bool Offset(wxCoord x, wxCoord y);
60
61 // Union rectangle or region with this.
62 bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
63 bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
64 bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
65
66 // Intersect rectangle or region with this.
67 bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
68 bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
69 bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
70
71 // Subtract rectangle or region from this:
72 // Combines the parts of 'this' that are not part of the second region.
73 bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
74 bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
75 bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
76
77 // XOR: the union of two combined regions except for any overlapping areas.
78 bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
79 bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
80 bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
81
82 // Information on region
83 // ---------------------
84
85 // Outer bounds of region
86 void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
87 wxRect GetBox() const ;
88
89 // Is region empty?
90 bool Empty() const;
91 inline bool IsEmpty() const { return Empty(); }
92
93 // Tests
94 // Does the region contain the point (x,y)?
95 wxRegionContain Contains(wxCoord x, wxCoord y) const;
96 // Does the region contain the point pt?
97 wxRegionContain Contains(const wxPoint& pt) const;
98 // Does the region contain the rectangle (x, y, w, h)?
99 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
100 // Does the region contain the rectangle rect?
101 wxRegionContain Contains(const wxRect& rect) const;
102
103 // Convert the region to a B&W bitmap with the white pixels being inside
104 // the region.
105 wxBitmap ConvertToBitmap() const;
106
107 // Use the non-transparent pixels of a wxBitmap for the region to combine
108 // with this region. First version takes transparency from bitmap's mask,
109 // second lets the user specify the colour to be treated as transparent
110 // along with an optional tolerance value.
111 // NOTE: implemented in common/rgncmn.cpp
112 bool Union(const wxBitmap& bmp);
113 bool Union(const wxBitmap& bmp,
114 const wxColour& transColour, int tolerance = 0);
115
116 // Internal
117 bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
118 bool Combine(const wxRegion& region, wxRegionOp op);
119 bool Combine(const wxRect& rect, wxRegionOp op);
120
121 // Get internal region handle
122 WXHRGN GetHRGN() const;
123
124 protected:
125 virtual wxObjectRefData *CreateRefData() const;
126 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
127
128 friend class WXDLLEXPORT wxRegionIterator;
129
130 DECLARE_DYNAMIC_CLASS(wxRegion)
131 };
132
133 class WXDLLEXPORT wxRegionIterator : public wxObject
134 {
135 public:
136 wxRegionIterator() { Init(); }
137 wxRegionIterator(const wxRegion& region);
138 wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; }
139
140 wxRegionIterator& operator=(const wxRegionIterator& ri);
141
142 virtual ~wxRegionIterator();
143
144 void Reset() { m_current = 0; }
145 void Reset(const wxRegion& region);
146
147 bool HaveRects() const { return (m_current < m_numRects); }
148
149 #ifndef __SALFORDC__
150 operator bool () const { return HaveRects(); }
151 #endif
152
153 wxRegionIterator& operator++();
154 wxRegionIterator operator++(int);
155
156 wxCoord GetX() const;
157 wxCoord GetY() const;
158 wxCoord GetW() const;
159 wxCoord GetWidth() const { return GetW(); }
160 wxCoord GetH() const;
161 wxCoord GetHeight() const { return GetH(); }
162
163 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
164
165 private:
166 // common part of all ctors
167 void Init();
168
169 long m_current;
170 long m_numRects;
171 wxRegion m_region;
172 wxRect* m_rects;
173
174 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
175 };
176
177 #endif
178 // _WX_REGION_H_