changed ShowWithEffects() to use directional wxSHOW_EFFECT_XXX flags instead of addit...
[wxWidgets.git] / include / wx / window.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_ROLL_TO_LEFT,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT,
123 wxSHOW_EFFECT_ROLL_TO_TOP,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
127 wxSHOW_EFFECT_SLIDE_TO_TOP,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
129 wxSHOW_EFFECT_BLEND,
130 wxSHOW_EFFECT_EXPAND,
131 wxSHOW_EFFECT_MAX
132 };
133
134 // ----------------------------------------------------------------------------
135 // (pseudo)template list classes
136 // ----------------------------------------------------------------------------
137
138 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
139
140 // ----------------------------------------------------------------------------
141 // global variables
142 // ----------------------------------------------------------------------------
143
144 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
145 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
146
147 // ----------------------------------------------------------------------------
148 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
149 // interface of this class.
150 //
151 // Event handler: windows have themselves as their event handlers by default,
152 // but their event handlers could be set to another object entirely. This
153 // separation can reduce the amount of derivation required, and allow
154 // alteration of a window's functionality (e.g. by a resource editor that
155 // temporarily switches event handlers).
156 // ----------------------------------------------------------------------------
157
158 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
159 {
160 public:
161 // creating the window
162 // -------------------
163
164 // default ctor, initializes everything which can be initialized before
165 // Create()
166 wxWindowBase() ;
167
168 // pseudo ctor (can't be virtual, called from ctor)
169 bool CreateBase(wxWindowBase *parent,
170 wxWindowID winid,
171 const wxPoint& pos = wxDefaultPosition,
172 const wxSize& size = wxDefaultSize,
173 long style = 0,
174 const wxValidator& validator = wxDefaultValidator,
175 const wxString& name = wxPanelNameStr);
176
177 virtual ~wxWindowBase();
178
179 // deleting the window
180 // -------------------
181
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force = false );
185
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
189
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
194
195 // is the window being deleted?
196 bool IsBeingDeleted() const { return m_isBeingDeleted; }
197
198 // window attributes
199 // -----------------
200
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString& label) = 0;
205 virtual wxString GetLabel() const = 0;
206
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString &name ) { m_windowName = name; }
210 virtual wxString GetName() const { return m_windowName; }
211
212 // sets the window variant, calls internally DoSetVariant if variant
213 // has changed
214 void SetWindowVariant(wxWindowVariant variant);
215 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
216
217
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection GetLayoutDirection() const
221 { return wxLayout_Default; }
222 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
223 { }
224
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
228 wxCoord width,
229 wxCoord widthTotal) const;
230
231
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid ) { m_windowId = winid; }
235 wxWindowID GetId() const { return m_windowId; }
236
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID NewControlId(int count = 1)
242 {
243 return wxIdManager::ReserveId(count);
244 }
245
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id, int count = 1)
249 {
250 wxIdManager::UnreserveId(id, count);
251 }
252
253
254 // moving/resizing
255 // ---------------
256
257 // set the window size and/or position
258 void SetSize( int x, int y, int width, int height,
259 int sizeFlags = wxSIZE_AUTO )
260 { DoSetSize(x, y, width, height, sizeFlags); }
261
262 void SetSize( int width, int height )
263 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
264
265 void SetSize( const wxSize& size )
266 { SetSize( size.x, size.y); }
267
268 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
269 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
270
271 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
272 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
273
274 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
275 { Move(pt.x, pt.y, flags); }
276
277 void SetPosition(const wxPoint& pt) { Move(pt); }
278
279 // Z-order
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
282
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width, int height )
285 { DoSetClientSize(width, height); }
286
287 void SetClientSize( const wxSize& size )
288 { DoSetClientSize(size.x, size.y); }
289
290 void SetClientSize(const wxRect& rect)
291 { SetClientSize( rect.width, rect.height ); }
292
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
298 wxPoint GetPosition() const
299 {
300 int x, y;
301 DoGetPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
308 wxPoint GetScreenPosition() const
309 {
310 int x, y;
311 DoGetScreenPosition(&x, &y);
312
313 return wxPoint(x, y);
314 }
315
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
318 wxSize GetSize() const
319 {
320 int w, h;
321 DoGetSize(& w, & h);
322 return wxSize(w, h);
323 }
324
325 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
326 wxSize GetClientSize() const
327 {
328 int w, h;
329 DoGetClientSize(&w, &h);
330
331 return wxSize(w, h);
332 }
333
334 // get the position and size at once
335 wxRect GetRect() const
336 {
337 int x, y, w, h;
338 GetPosition(&x, &y);
339 GetSize(&w, &h);
340
341 return wxRect(x, y, w, h);
342 }
343
344 wxRect GetScreenRect() const
345 {
346 int x, y, w, h;
347 GetScreenPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint GetClientAreaOrigin() const;
357
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect GetClientRect() const
360 {
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
362 }
363
364 // client<->window size conversion
365 virtual wxSize ClientToWindowSize(const wxSize& size) const;
366 virtual wxSize WindowToClientSize(const wxSize& size) const;
367
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
370 // most situations)
371 wxSize GetBestSize() const
372 {
373 if (m_bestSizeCache.IsFullySpecified())
374 return m_bestSizeCache;
375 return DoGetBestSize();
376 }
377 void GetBestSize(int *w, int *h) const
378 {
379 wxSize s = GetBestSize();
380 if ( w )
381 *w = s.x;
382 if ( h )
383 *h = s.y;
384 }
385
386 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
387 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
388
389 // reset the cached best size value so it will be recalculated the
390 // next time it is needed.
391 void InvalidateBestSize();
392 void CacheBestSize(const wxSize& size) const
393 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
394
395
396 // This function will merge the window's best size into the window's
397 // minimum size, giving priority to the min size components, and
398 // returns the results.
399 wxSize GetEffectiveMinSize() const;
400 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
401 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
402
403 // A 'Smart' SetSize that will fill in default size values with 'best'
404 // size. Sets the minsize to what was passed in.
405 void SetInitialSize(const wxSize& size=wxDefaultSize);
406 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
407
408
409 // the generic centre function - centers the window on parent by`
410 // default or on screen if it doesn't have parent or
411 // wxCENTER_ON_SCREEN flag is given
412 void Centre(int dir = wxBOTH) { DoCentre(dir); }
413 void Center(int dir = wxBOTH) { DoCentre(dir); }
414
415 // centre with respect to the the parent window
416 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
417 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
418
419 // set window size to wrap around its children
420 virtual void Fit();
421
422 // set virtual size to satisfy children
423 virtual void FitInside();
424
425
426 // SetSizeHints is actually for setting the size hints
427 // for the wxTLW for a Window Manager - hence the name -
428 // and it is therefore overridden in wxTLW to do that.
429 // In wxWindow(Base), it has (unfortunately) been abused
430 // to mean the same as SetMinSize() and SetMaxSize().
431
432 virtual void SetSizeHints( int minW, int minH,
433 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
434 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
435 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
436
437 void SetSizeHints( const wxSize& minSize,
438 const wxSize& maxSize=wxDefaultSize,
439 const wxSize& incSize=wxDefaultSize)
440 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
441
442
443 #if WXWIN_COMPATIBILITY_2_8
444 // these are useless and do nothing since wxWidgets 2.9
445 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
446 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
447 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
448 const wxSize& maxSize=wxDefaultSize) );
449 #endif // WXWIN_COMPATIBILITY_2_8
450
451
452 // Call these to override what GetBestSize() returns. This
453 // method is only virtual because it is overriden in wxTLW
454 // as a different API for SetSizeHints().
455 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
456 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
457
458 // Like Set*Size, but for client, not window, size
459 virtual void SetMinClientSize(const wxSize& size)
460 { SetMinSize(ClientToWindowSize(size)); }
461 virtual void SetMaxClientSize(const wxSize& size)
462 { SetMaxSize(ClientToWindowSize(size)); }
463
464 // Override these methods to impose restrictions on min/max size.
465 // The easier way is to call SetMinSize() and SetMaxSize() which
466 // will have the same effect. Doing both is non-sense.
467 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
468 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
469
470 // Like Get*Size, but for client, not window, size
471 virtual wxSize GetMinClientSize() const
472 { return WindowToClientSize(GetMinSize()); }
473 virtual wxSize GetMaxClientSize() const
474 { return WindowToClientSize(GetMaxSize()); }
475
476 // Get the min and max values one by one
477 int GetMinWidth() const { return GetMinSize().x; }
478 int GetMinHeight() const { return GetMinSize().y; }
479 int GetMaxWidth() const { return GetMaxSize().x; }
480 int GetMaxHeight() const { return GetMaxSize().y; }
481
482
483 // Methods for accessing the virtual size of a window. For most
484 // windows this is just the client area of the window, but for
485 // some like scrolled windows it is more or less independent of
486 // the screen window size. You may override the DoXXXVirtual
487 // methods below for classes where that is is the case.
488
489 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
490 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
491
492 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
493 void GetVirtualSize( int *x, int *y ) const
494 {
495 wxSize s( DoGetVirtualSize() );
496
497 if( x )
498 *x = s.GetWidth();
499 if( y )
500 *y = s.GetHeight();
501 }
502
503 // Override these methods for windows that have a virtual size
504 // independent of their client size. eg. the virtual area of a
505 // wxScrolledWindow.
506
507 virtual void DoSetVirtualSize( int x, int y );
508 virtual wxSize DoGetVirtualSize() const;
509
510 // Return the largest of ClientSize and BestSize (as determined
511 // by a sizer, interior children, or other means)
512
513 virtual wxSize GetBestVirtualSize() const
514 {
515 wxSize client( GetClientSize() );
516 wxSize best( GetBestSize() );
517
518 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
519 }
520
521 // return the size of the left/right and top/bottom borders in x and y
522 // components of the result respectively
523 virtual wxSize GetWindowBorderSize() const;
524
525 // wxSizer and friends use this to give a chance to a component to recalc
526 // its min size once one of the final size components is known. Override
527 // this function when that is useful (such as for wxStaticText which can
528 // stretch over several lines). Parameter availableOtherDir
529 // tells the item how much more space there is available in the opposite
530 // direction (-1 if unknown).
531 virtual bool InformFirstDirection( int WXUNUSED(direction), int WXUNUSED(size), int WXUNUSED(availableOtherDir) )
532 { return false; }
533
534 // window state
535 // ------------
536
537 // returns true if window was shown/hidden, false if the nothing was
538 // done (window was already shown/hidden)
539 virtual bool Show( bool show = true );
540 bool Hide() { return Show(false); }
541
542 // show or hide the window with a special effect, not implemented on
543 // most platforms (where it is the same as Show()/Hide() respectively)
544 //
545 // timeout specifies how long the animation should take, in ms, the
546 // default value of 0 means to use the default (system-dependent) value
547 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
548 unsigned WXUNUSED(timeout) = 0)
549 {
550 return Show();
551 }
552
553 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
554 unsigned WXUNUSED(timeout) = 0)
555 {
556 return Hide();
557 }
558
559 // returns true if window was enabled/disabled, false if nothing done
560 virtual bool Enable( bool enable = true );
561 bool Disable() { return Enable(false); }
562
563 virtual bool IsShown() const { return m_isShown; }
564 // returns true if the window is really enabled and false otherwise,
565 // whether because it had been explicitly disabled itself or because
566 // its parent is currently disabled -- then this method returns false
567 // whatever is the intrinsic state of this window, use IsThisEnabled(0
568 // to retrieve it. In other words, this relation always holds:
569 //
570 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
571 //
572 bool IsEnabled() const;
573
574 // returns the internal window state independently of the parent(s)
575 // state, i.e. the state in which the window would be if all its
576 // parents were enabled (use IsEnabled() above to get the effective
577 // window state)
578 bool IsThisEnabled() const { return m_isEnabled; }
579
580 // returns true if the window is visible, i.e. IsShown() returns true
581 // if called on it and all its parents up to the first TLW
582 virtual bool IsShownOnScreen() const;
583
584 // get/set window style (setting style won't update the window and so
585 // is only useful for internal usage)
586 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
587 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
588
589 // just some (somewhat shorter) synonims
590 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
591 long GetWindowStyle() const { return GetWindowStyleFlag(); }
592
593 // check if the flag is set
594 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
595 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
596
597 // turn the flag on if it had been turned off before and vice versa,
598 // return true if the flag is currently turned on
599 bool ToggleWindowStyle(int flag);
600
601 // extra style: the less often used style bits which can't be set with
602 // SetWindowStyleFlag()
603 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
604 long GetExtraStyle() const { return m_exStyle; }
605
606 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
607
608 // make the window modal (all other windows unresponsive)
609 virtual void MakeModal(bool modal = true);
610
611
612 // (primitive) theming support
613 // ---------------------------
614
615 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
616 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
617
618
619 // focus and keyboard handling
620 // ---------------------------
621
622 // set focus to this window
623 virtual void SetFocus() = 0;
624
625 // set focus to this window as the result of a keyboard action
626 virtual void SetFocusFromKbd() { SetFocus(); }
627
628 // return the window which currently has the focus or NULL
629 static wxWindow *FindFocus();
630
631 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
632
633 // return true if the window has focus (handles composite windows
634 // correctly - returns true if GetMainWindowOfCompositeControl()
635 // has focus)
636 virtual bool HasFocus() const;
637
638 // can this window have focus in principle?
639 //
640 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
641 // [FromKeyboard]() is that the former functions are meant to be
642 // overridden in the derived classes to simply return false if the
643 // control can't have focus, while the latter are meant to be used by
644 // this class clients and take into account the current window state
645 virtual bool AcceptsFocus() const { return true; }
646
647 // can this window or one of its children accept focus?
648 //
649 // usually it's the same as AcceptsFocus() but is overridden for
650 // container windows
651 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
652
653 // can this window be given focus by keyboard navigation? if not, the
654 // only way to give it focus (provided it accepts it at all) is to
655 // click it
656 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
657
658
659 // this is mostly a helper for the various functions using it below
660 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
661
662 // can this window itself have focus?
663 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
664
665 // can this window have focus right now?
666 //
667 // if this method returns true, it means that calling SetFocus() will
668 // put focus either to this window or one of its children, if you need
669 // to know whether this window accepts focus itself, use IsFocusable()
670 bool CanAcceptFocus() const
671 { return AcceptsFocusRecursively() && CanBeFocused(); }
672
673 // can this window be assigned focus from keyboard right now?
674 bool CanAcceptFocusFromKeyboard() const
675 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
676
677 // call this when the return value of AcceptsFocus() changes
678 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
679
680 // navigates inside this window
681 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
682 { return DoNavigateIn(flags); }
683
684 // navigates in the specified direction from this window, this is
685 // equivalent to GetParent()->NavigateIn()
686 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
687 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
688
689 // this function will generate the appropriate call to Navigate() if the
690 // key event is one normally used for keyboard navigation and return true
691 // in this case
692 bool HandleAsNavigationKey(const wxKeyEvent& event);
693
694 // move this window just before/after the specified one in tab order
695 // (the other window must be our sibling!)
696 void MoveBeforeInTabOrder(wxWindow *win)
697 { DoMoveInTabOrder(win, OrderBefore); }
698 void MoveAfterInTabOrder(wxWindow *win)
699 { DoMoveInTabOrder(win, OrderAfter); }
700
701
702 // parent/children relations
703 // -------------------------
704
705 // get the list of children
706 const wxWindowList& GetChildren() const { return m_children; }
707 wxWindowList& GetChildren() { return m_children; }
708
709 // needed just for extended runtime
710 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
711
712 // get the window before/after this one in the parents children list,
713 // returns NULL if this is the first/last window
714 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
715 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
716
717 // get the parent or the parent of the parent
718 wxWindow *GetParent() const { return m_parent; }
719 inline wxWindow *GetGrandParent() const;
720
721 // is this window a top level one?
722 virtual bool IsTopLevel() const;
723
724 // it doesn't really change parent, use Reparent() instead
725 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
726 // change the real parent of this window, return true if the parent
727 // was changed, false otherwise (error or newParent == oldParent)
728 virtual bool Reparent( wxWindowBase *newParent );
729
730 // implementation mostly
731 virtual void AddChild( wxWindowBase *child );
732 virtual void RemoveChild( wxWindowBase *child );
733
734 // returns true if the child is in the client area of the window, i.e. is
735 // not scrollbar, toolbar etc.
736 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
737 { return true; }
738
739 // looking for windows
740 // -------------------
741
742 // find window among the descendants of this one either by id or by
743 // name (return NULL if not found)
744 wxWindow *FindWindow(long winid) const;
745 wxWindow *FindWindow(const wxString& name) const;
746
747 // Find a window among any window (all return NULL if not found)
748 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
749 static wxWindow *FindWindowByName( const wxString& name,
750 const wxWindow *parent = NULL );
751 static wxWindow *FindWindowByLabel( const wxString& label,
752 const wxWindow *parent = NULL );
753
754 // event handler stuff
755 // -------------------
756
757 // get the current event handler
758 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
759
760 // replace the event handler (allows to completely subclass the
761 // window)
762 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
763
764 // push/pop event handler: allows to chain a custom event handler to
765 // alreasy existing ones
766 void PushEventHandler( wxEvtHandler *handler );
767 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
768
769 // find the given handler in the event handler chain and remove (but
770 // not delete) it from the event handler chain, return true if it was
771 // found and false otherwise (this also results in an assert failure so
772 // this function should only be called when the handler is supposed to
773 // be there)
774 bool RemoveEventHandler(wxEvtHandler *handler);
775
776 // Process an event by calling GetEventHandler()->ProcessEvent() and
777 // handling any exceptions thrown by event handlers. It's mostly useful
778 // when processing wx events when called from C code (e.g. in GTK+
779 // callback) when the exception wouldn't correctly propagate to
780 // wxEventLoop.
781 bool HandleWindowEvent(wxEvent& event) const;
782
783 // validators
784 // ----------
785
786 #if wxUSE_VALIDATORS
787 // a window may have an associated validator which is used to control
788 // user input
789 virtual void SetValidator( const wxValidator &validator );
790 virtual wxValidator *GetValidator() { return m_windowValidator; }
791 #endif // wxUSE_VALIDATORS
792
793
794 // dialog oriented functions
795 // -------------------------
796
797 // validate the correctness of input, return true if ok
798 virtual bool Validate();
799
800 // transfer data between internal and GUI representations
801 virtual bool TransferDataToWindow();
802 virtual bool TransferDataFromWindow();
803
804 virtual void InitDialog();
805
806 #if wxUSE_ACCEL
807 // accelerators
808 // ------------
809 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
810 { m_acceleratorTable = accel; }
811 wxAcceleratorTable *GetAcceleratorTable()
812 { return &m_acceleratorTable; }
813
814 #endif // wxUSE_ACCEL
815
816 #if wxUSE_HOTKEY
817 // hot keys (system wide accelerators)
818 // -----------------------------------
819
820 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
821 virtual bool UnregisterHotKey(int hotkeyId);
822 #endif // wxUSE_HOTKEY
823
824
825 // dialog units translations
826 // -------------------------
827
828 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
829 wxPoint ConvertDialogToPixels( const wxPoint& pt );
830 wxSize ConvertPixelsToDialog( const wxSize& sz )
831 {
832 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
833
834 return wxSize(pt.x, pt.y);
835 }
836
837 wxSize ConvertDialogToPixels( const wxSize& sz )
838 {
839 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
840
841 return wxSize(pt.x, pt.y);
842 }
843
844 // mouse functions
845 // ---------------
846
847 // move the mouse to the specified position
848 virtual void WarpPointer(int x, int y) = 0;
849
850 // start or end mouse capture, these functions maintain the stack of
851 // windows having captured the mouse and after calling ReleaseMouse()
852 // the mouse is not released but returns to the window which had had
853 // captured it previously (if any)
854 void CaptureMouse();
855 void ReleaseMouse();
856
857 // get the window which currently captures the mouse or NULL
858 static wxWindow *GetCapture();
859
860 // does this window have the capture?
861 virtual bool HasCapture() const
862 { return (wxWindow *)this == GetCapture(); }
863
864 // painting the window
865 // -------------------
866
867 // mark the specified rectangle (or the whole window) as "dirty" so it
868 // will be repainted
869 virtual void Refresh( bool eraseBackground = true,
870 const wxRect *rect = (const wxRect *) NULL ) = 0;
871
872 // a less awkward wrapper for Refresh
873 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
874 {
875 Refresh(eraseBackground, &rect);
876 }
877
878 // repaint all invalid areas of the window immediately
879 virtual void Update() { }
880
881 // clear the window background
882 virtual void ClearBackground();
883
884 // freeze the window: don't redraw it until it is thawed
885 void Freeze();
886
887 // thaw the window: redraw it after it had been frozen
888 void Thaw();
889
890 // return true if window had been frozen and not unthawed yet
891 bool IsFrozen() const { return m_freezeCount != 0; }
892
893 // adjust DC for drawing on this window
894 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
895
896 // return true if the window contents is double buffered by the system
897 virtual bool IsDoubleBuffered() const { return false; }
898
899 // the update region of the window contains the areas which must be
900 // repainted by the program
901 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
902 wxRegion& GetUpdateRegion() { return m_updateRegion; }
903
904 // get the update rectangleregion bounding box in client coords
905 wxRect GetUpdateClientRect() const;
906
907 // these functions verify whether the given point/rectangle belongs to
908 // (or at least intersects with) the update region
909 virtual bool DoIsExposed( int x, int y ) const;
910 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
911
912 bool IsExposed( int x, int y ) const
913 { return DoIsExposed(x, y); }
914 bool IsExposed( int x, int y, int w, int h ) const
915 { return DoIsExposed(x, y, w, h); }
916 bool IsExposed( const wxPoint& pt ) const
917 { return DoIsExposed(pt.x, pt.y); }
918 bool IsExposed( const wxRect& rect ) const
919 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
920
921 // colours, fonts and cursors
922 // --------------------------
923
924 // get the default attributes for the controls of this class: we
925 // provide a virtual function which can be used to query the default
926 // attributes of an existing control and a static function which can
927 // be used even when no existing object of the given class is
928 // available, but which won't return any styles specific to this
929 // particular control, of course (e.g. "Ok" button might have
930 // different -- bold for example -- font)
931 virtual wxVisualAttributes GetDefaultAttributes() const
932 {
933 return GetClassDefaultAttributes(GetWindowVariant());
934 }
935
936 static wxVisualAttributes
937 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
938
939 // set/retrieve the window colours (system defaults are used by
940 // default): SetXXX() functions return true if colour was changed,
941 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
942 // value to prevent it from being inherited by our children
943 virtual bool SetBackgroundColour(const wxColour& colour);
944 void SetOwnBackgroundColour(const wxColour& colour)
945 {
946 if ( SetBackgroundColour(colour) )
947 m_inheritBgCol = false;
948 }
949 wxColour GetBackgroundColour() const;
950 bool InheritsBackgroundColour() const
951 {
952 return m_inheritBgCol;
953 }
954 bool UseBgCol() const
955 {
956 return m_hasBgCol;
957 }
958
959 virtual bool SetForegroundColour(const wxColour& colour);
960 void SetOwnForegroundColour(const wxColour& colour)
961 {
962 if ( SetForegroundColour(colour) )
963 m_inheritFgCol = false;
964 }
965 wxColour GetForegroundColour() const;
966
967 // Set/get the background style.
968 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
969 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
970 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
971
972 // returns true if the control has "transparent" areas such as a
973 // wxStaticText and wxCheckBox and the background should be adapted
974 // from a parent window
975 virtual bool HasTransparentBackground() { return false; }
976
977 // set/retrieve the font for the window (SetFont() returns true if the
978 // font really changed)
979 virtual bool SetFont(const wxFont& font) = 0;
980 void SetOwnFont(const wxFont& font)
981 {
982 if ( SetFont(font) )
983 m_inheritFont = false;
984 }
985 wxFont GetFont() const;
986
987 // set/retrieve the cursor for this window (SetCursor() returns true
988 // if the cursor was really changed)
989 virtual bool SetCursor( const wxCursor &cursor );
990 const wxCursor& GetCursor() const { return m_cursor; }
991
992 #if wxUSE_CARET
993 // associate a caret with the window
994 void SetCaret(wxCaret *caret);
995 // get the current caret (may be NULL)
996 wxCaret *GetCaret() const { return m_caret; }
997 #endif // wxUSE_CARET
998
999 // get the (average) character size for the current font
1000 virtual int GetCharHeight() const = 0;
1001 virtual int GetCharWidth() const = 0;
1002
1003 // get the width/height/... of the text using current or specified
1004 // font
1005 virtual void GetTextExtent(const wxString& string,
1006 int *x, int *y,
1007 int *descent = (int *) NULL,
1008 int *externalLeading = (int *) NULL,
1009 const wxFont *theFont = (const wxFont *) NULL)
1010 const = 0;
1011
1012 wxSize GetTextExtent(const wxString& string) const
1013 {
1014 wxCoord w, h;
1015 GetTextExtent(string, &w, &h);
1016 return wxSize(w, h);
1017 }
1018
1019 // client <-> screen coords
1020 // ------------------------
1021
1022 // translate to/from screen/client coordinates (pointers may be NULL)
1023 void ClientToScreen( int *x, int *y ) const
1024 { DoClientToScreen(x, y); }
1025 void ScreenToClient( int *x, int *y ) const
1026 { DoScreenToClient(x, y); }
1027
1028 // wxPoint interface to do the same thing
1029 wxPoint ClientToScreen(const wxPoint& pt) const
1030 {
1031 int x = pt.x, y = pt.y;
1032 DoClientToScreen(&x, &y);
1033
1034 return wxPoint(x, y);
1035 }
1036
1037 wxPoint ScreenToClient(const wxPoint& pt) const
1038 {
1039 int x = pt.x, y = pt.y;
1040 DoScreenToClient(&x, &y);
1041
1042 return wxPoint(x, y);
1043 }
1044
1045 // test where the given (in client coords) point lies
1046 wxHitTest HitTest(wxCoord x, wxCoord y) const
1047 { return DoHitTest(x, y); }
1048
1049 wxHitTest HitTest(const wxPoint& pt) const
1050 { return DoHitTest(pt.x, pt.y); }
1051
1052 // misc
1053 // ----
1054
1055 // get the window border style from the given flags: this is different from
1056 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1057 // translate wxBORDER_DEFAULT to something reasonable
1058 wxBorder GetBorder(long flags) const;
1059
1060 // get border for the flags of this window
1061 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1062
1063 // send wxUpdateUIEvents to this window, and children if recurse is true
1064 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1065
1066 // do the window-specific processing after processing the update event
1067 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1068
1069 #if wxUSE_MENUS
1070 // show popup menu at the given position, generate events for the items
1071 // selected in it
1072 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1073 { return PopupMenu(menu, pos.x, pos.y); }
1074 bool PopupMenu(wxMenu *menu, int x, int y);
1075
1076 // simply return the id of the selected item or wxID_NONE without
1077 // generating any events
1078 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1079 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1080 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1081 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1082 #endif // wxUSE_MENUS
1083
1084 // override this method to return true for controls having multiple pages
1085 virtual bool HasMultiplePages() const { return false; }
1086
1087
1088 // scrollbars
1089 // ----------
1090
1091 // does the window have the scrollbar for this orientation?
1092 bool HasScrollbar(int orient) const
1093 {
1094 return (m_windowStyle &
1095 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1096 }
1097
1098 // configure the window scrollbars
1099 virtual void SetScrollbar( int orient,
1100 int pos,
1101 int thumbvisible,
1102 int range,
1103 bool refresh = true ) = 0;
1104 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1105 virtual int GetScrollPos( int orient ) const = 0;
1106 virtual int GetScrollThumb( int orient ) const = 0;
1107 virtual int GetScrollRange( int orient ) const = 0;
1108
1109 // scroll window to the specified position
1110 virtual void ScrollWindow( int dx, int dy,
1111 const wxRect* rect = (wxRect *) NULL ) = 0;
1112
1113 // scrolls window by line/page: note that not all controls support this
1114 //
1115 // return true if the position changed, false otherwise
1116 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1117 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1118
1119 // convenient wrappers for ScrollLines/Pages
1120 bool LineUp() { return ScrollLines(-1); }
1121 bool LineDown() { return ScrollLines(1); }
1122 bool PageUp() { return ScrollPages(-1); }
1123 bool PageDown() { return ScrollPages(1); }
1124
1125 // call this to always show one or both scrollbars, even if the window
1126 // is big enough to not require them
1127 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1128 bool WXUNUSED(vert) = true)
1129 {
1130 }
1131
1132 // return true if AlwaysShowScrollbars() had been called before for the
1133 // corresponding orientation
1134 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1135 {
1136 return false;
1137 }
1138
1139 // context-sensitive help
1140 // ----------------------
1141
1142 // these are the convenience functions wrapping wxHelpProvider methods
1143
1144 #if wxUSE_HELP
1145 // associate this help text with this window
1146 void SetHelpText(const wxString& text);
1147
1148 #if WXWIN_COMPATIBILITY_2_8
1149 // Associate this help text with all windows with the same id as this one.
1150 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1151 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1152 #endif // WXWIN_COMPATIBILITY_2_8
1153
1154 // get the help string associated with the given position in this window
1155 //
1156 // notice that pt may be invalid if event origin is keyboard or unknown
1157 // and this method should return the global window help text then
1158 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1159 wxHelpEvent::Origin origin) const;
1160 // returns the position-independent help text
1161 wxString GetHelpText() const
1162 {
1163 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1164 }
1165
1166 #else // !wxUSE_HELP
1167 // silently ignore SetHelpText() calls
1168 void SetHelpText(const wxString& WXUNUSED(text)) { }
1169 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1170 #endif // wxUSE_HELP
1171
1172 // tooltips
1173 // --------
1174
1175 #if wxUSE_TOOLTIPS
1176 // the easiest way to set a tooltip for a window is to use this method
1177 void SetToolTip( const wxString &tip );
1178 // attach a tooltip to the window
1179 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1180 // get the associated tooltip or NULL if none
1181 wxToolTip* GetToolTip() const { return m_tooltip; }
1182 wxString GetToolTipText() const ;
1183 #else
1184 // make it much easier to compile apps in an environment
1185 // that doesn't support tooltips, such as PocketPC
1186 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1187 #endif // wxUSE_TOOLTIPS
1188
1189 // drag and drop
1190 // -------------
1191 #if wxUSE_DRAG_AND_DROP
1192 // set/retrieve the drop target associated with this window (may be
1193 // NULL; it's owned by the window and will be deleted by it)
1194 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1195 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1196 #endif // wxUSE_DRAG_AND_DROP
1197
1198 // constraints and sizers
1199 // ----------------------
1200 #if wxUSE_CONSTRAINTS
1201 // set the constraints for this window or retrieve them (may be NULL)
1202 void SetConstraints( wxLayoutConstraints *constraints );
1203 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1204
1205 // implementation only
1206 void UnsetConstraints(wxLayoutConstraints *c);
1207 wxWindowList *GetConstraintsInvolvedIn() const
1208 { return m_constraintsInvolvedIn; }
1209 void AddConstraintReference(wxWindowBase *otherWin);
1210 void RemoveConstraintReference(wxWindowBase *otherWin);
1211 void DeleteRelatedConstraints();
1212 void ResetConstraints();
1213
1214 // these methods may be overridden for special layout algorithms
1215 virtual void SetConstraintSizes(bool recurse = true);
1216 virtual bool LayoutPhase1(int *noChanges);
1217 virtual bool LayoutPhase2(int *noChanges);
1218 virtual bool DoPhase(int phase);
1219
1220 // these methods are virtual but normally won't be overridden
1221 virtual void SetSizeConstraint(int x, int y, int w, int h);
1222 virtual void MoveConstraint(int x, int y);
1223 virtual void GetSizeConstraint(int *w, int *h) const ;
1224 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1225 virtual void GetPositionConstraint(int *x, int *y) const ;
1226
1227 #endif // wxUSE_CONSTRAINTS
1228
1229 // when using constraints or sizers, it makes sense to update
1230 // children positions automatically whenever the window is resized
1231 // - this is done if autoLayout is on
1232 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1233 bool GetAutoLayout() const { return m_autoLayout; }
1234
1235 // lay out the window and its children
1236 virtual bool Layout();
1237
1238 // sizers
1239 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1240 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1241
1242 wxSizer *GetSizer() const { return m_windowSizer; }
1243
1244 // Track if this window is a member of a sizer
1245 void SetContainingSizer(wxSizer* sizer);
1246 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1247
1248 // accessibility
1249 // ----------------------
1250 #if wxUSE_ACCESSIBILITY
1251 // Override to create a specific accessible object.
1252 virtual wxAccessible* CreateAccessible();
1253
1254 // Sets the accessible object.
1255 void SetAccessible(wxAccessible* accessible) ;
1256
1257 // Returns the accessible object.
1258 wxAccessible* GetAccessible() { return m_accessible; }
1259
1260 // Returns the accessible object, creating if necessary.
1261 wxAccessible* GetOrCreateAccessible() ;
1262 #endif
1263
1264
1265 // Set window transparency if the platform supports it
1266 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1267 virtual bool CanSetTransparent() { return false; }
1268
1269
1270 // implementation
1271 // --------------
1272
1273 // event handlers
1274 void OnSysColourChanged( wxSysColourChangedEvent& event );
1275 void OnInitDialog( wxInitDialogEvent &event );
1276 void OnMiddleClick( wxMouseEvent& event );
1277 #if wxUSE_HELP
1278 void OnHelp(wxHelpEvent& event);
1279 #endif // wxUSE_HELP
1280
1281 // virtual function for implementing internal idle
1282 // behaviour
1283 virtual void OnInternalIdle() {}
1284
1285 // call internal idle recursively
1286 // void ProcessInternalIdle() ;
1287
1288 // get the handle of the window for the underlying window system: this
1289 // is only used for wxWin itself or for user code which wants to call
1290 // platform-specific APIs
1291 virtual WXWidget GetHandle() const = 0;
1292 // associate the window with a new native handle
1293 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1294 // dissociate the current native handle from the window
1295 virtual void DissociateHandle() { }
1296
1297 #if wxUSE_PALETTE
1298 // Store the palette used by DCs in wxWindow so that the dcs can share
1299 // a palette. And we can respond to palette messages.
1300 wxPalette GetPalette() const { return m_palette; }
1301
1302 // When palette is changed tell the DC to set the system palette to the
1303 // new one.
1304 void SetPalette(const wxPalette& pal);
1305
1306 // return true if we have a specific palette
1307 bool HasCustomPalette() const { return m_hasCustomPalette; }
1308
1309 // return the first parent window with a custom palette or NULL
1310 wxWindow *GetAncestorWithCustomPalette() const;
1311 #endif // wxUSE_PALETTE
1312
1313 // inherit the parents visual attributes if they had been explicitly set
1314 // by the user (i.e. we don't inherit default attributes) and if we don't
1315 // have our own explicitly set
1316 virtual void InheritAttributes();
1317
1318 // returns false from here if this window doesn't want to inherit the
1319 // parents colours even if InheritAttributes() would normally do it
1320 //
1321 // this just provides a simple way to customize InheritAttributes()
1322 // behaviour in the most common case
1323 virtual bool ShouldInheritColours() const { return false; }
1324
1325 // returns true if the window can be positioned outside of parent's client
1326 // area (normal windows can't, but e.g. menubar or statusbar can):
1327 virtual bool CanBeOutsideClientArea() const { return false; }
1328
1329 // returns true if the platform should explicitly apply a theme border. Currently
1330 // used only by Windows
1331 virtual bool CanApplyThemeBorder() const { return true; }
1332
1333 protected:
1334 // event handling specific to wxWindow
1335 virtual bool TryValidator(wxEvent& event);
1336 virtual bool TryParent(wxEvent& event);
1337
1338 enum WindowOrder
1339 {
1340 OrderBefore, // insert before the given window
1341 OrderAfter // insert after the given window
1342 };
1343
1344 // common part of GetPrev/NextSibling()
1345 wxWindow *DoGetSibling(WindowOrder order) const;
1346
1347 // common part of MoveBefore/AfterInTabOrder()
1348 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1349
1350 // implementation of Navigate() and NavigateIn()
1351 virtual bool DoNavigateIn(int flags);
1352
1353 #if wxUSE_CONSTRAINTS
1354 // satisfy the constraints for the windows but don't set the window sizes
1355 void SatisfyConstraints();
1356 #endif // wxUSE_CONSTRAINTS
1357
1358 // Send the wxWindowDestroyEvent
1359 void SendDestroyEvent();
1360
1361 // returns the main window of composite control; this is the window
1362 // that FindFocus returns if the focus is in one of composite control's
1363 // windows
1364 virtual wxWindow *GetMainWindowOfCompositeControl()
1365 { return (wxWindow*)this; }
1366
1367 // this method should be implemented to use operating system specific code
1368 // to really enable/disable the widget, it will only be called when we
1369 // really need to enable/disable window and so no additional checks on the
1370 // widgets state are necessary
1371 virtual void DoEnable(bool WXUNUSED(enable)) { }
1372
1373 // called when the on-screen widget state changes and provides an
1374 // an opportunity for the widget to update its visual state (colours,
1375 // fonts, anything else) as necessary
1376 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1377
1378
1379 // the window id - a number which uniquely identifies a window among
1380 // its siblings unless it is wxID_ANY
1381 wxWindowIDRef m_windowId;
1382
1383 // the parent window of this window (or NULL) and the list of the children
1384 // of this window
1385 wxWindow *m_parent;
1386 wxWindowList m_children;
1387
1388 // the minimal allowed size for the window (no minimal size if variable(s)
1389 // contain(s) wxDefaultCoord)
1390 int m_minWidth,
1391 m_minHeight,
1392 m_maxWidth,
1393 m_maxHeight;
1394
1395 // event handler for this window: usually is just 'this' but may be
1396 // changed with SetEventHandler()
1397 wxEvtHandler *m_eventHandler;
1398
1399 #if wxUSE_VALIDATORS
1400 // associated validator or NULL if none
1401 wxValidator *m_windowValidator;
1402 #endif // wxUSE_VALIDATORS
1403
1404 #if wxUSE_DRAG_AND_DROP
1405 wxDropTarget *m_dropTarget;
1406 #endif // wxUSE_DRAG_AND_DROP
1407
1408 // visual window attributes
1409 wxCursor m_cursor;
1410 wxFont m_font; // see m_hasFont
1411 wxColour m_backgroundColour, // m_hasBgCol
1412 m_foregroundColour; // m_hasFgCol
1413
1414 #if wxUSE_CARET
1415 wxCaret *m_caret;
1416 #endif // wxUSE_CARET
1417
1418 // the region which should be repainted in response to paint event
1419 wxRegion m_updateRegion;
1420
1421 #if wxUSE_ACCEL
1422 // the accelerator table for the window which translates key strokes into
1423 // command events
1424 wxAcceleratorTable m_acceleratorTable;
1425 #endif // wxUSE_ACCEL
1426
1427 // the tooltip for this window (may be NULL)
1428 #if wxUSE_TOOLTIPS
1429 wxToolTip *m_tooltip;
1430 #endif // wxUSE_TOOLTIPS
1431
1432 // constraints and sizers
1433 #if wxUSE_CONSTRAINTS
1434 // the constraints for this window or NULL
1435 wxLayoutConstraints *m_constraints;
1436
1437 // constraints this window is involved in
1438 wxWindowList *m_constraintsInvolvedIn;
1439 #endif // wxUSE_CONSTRAINTS
1440
1441 // this window's sizer
1442 wxSizer *m_windowSizer;
1443
1444 // The sizer this window is a member of, if any
1445 wxSizer *m_containingSizer;
1446
1447 // Layout() window automatically when its size changes?
1448 bool m_autoLayout:1;
1449
1450 // window state
1451 bool m_isShown:1;
1452 bool m_isEnabled:1;
1453 bool m_isBeingDeleted:1;
1454
1455 // was the window colours/font explicitly changed by user?
1456 bool m_hasBgCol:1;
1457 bool m_hasFgCol:1;
1458 bool m_hasFont:1;
1459
1460 // and should it be inherited by children?
1461 bool m_inheritBgCol:1;
1462 bool m_inheritFgCol:1;
1463 bool m_inheritFont:1;
1464
1465 // window attributes
1466 long m_windowStyle,
1467 m_exStyle;
1468 wxString m_windowName;
1469 bool m_themeEnabled;
1470 wxBackgroundStyle m_backgroundStyle;
1471 #if wxUSE_PALETTE
1472 wxPalette m_palette;
1473 bool m_hasCustomPalette;
1474 #endif // wxUSE_PALETTE
1475
1476 #if wxUSE_ACCESSIBILITY
1477 wxAccessible* m_accessible;
1478 #endif
1479
1480 // Virtual size (scrolling)
1481 wxSize m_virtualSize;
1482
1483 wxScrollHelper *m_scrollHelper;
1484
1485 wxWindowVariant m_windowVariant ;
1486
1487 // override this to change the default (i.e. used when no style is
1488 // specified) border for the window class
1489 virtual wxBorder GetDefaultBorder() const;
1490
1491 // this allows you to implement standard control borders without
1492 // repeating the code in different classes that are not derived from
1493 // wxControl
1494 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1495
1496 // Get the default size for the new window if no explicit size given. TLWs
1497 // have their own default size so this is just for non top-level windows.
1498 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1499 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1500
1501
1502 // Used to save the results of DoGetBestSize so it doesn't need to be
1503 // recalculated each time the value is needed.
1504 wxSize m_bestSizeCache;
1505
1506 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1507 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1508
1509
1510
1511 // more pure virtual functions
1512 // ---------------------------
1513
1514 // NB: we must have DoSomething() function when Something() is an overloaded
1515 // method: indeed, we can't just have "virtual Something()" in case when
1516 // the function is overloaded because then we'd have to make virtual all
1517 // the variants (otherwise only the virtual function may be called on a
1518 // pointer to derived class according to C++ rules) which is, in
1519 // general, absolutely not needed. So instead we implement all
1520 // overloaded Something()s in terms of DoSomething() which will be the
1521 // only one to be virtual.
1522
1523 // coordinates translation
1524 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1525 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1526
1527 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1528
1529 // capture/release the mouse, used by Capture/ReleaseMouse()
1530 virtual void DoCaptureMouse() = 0;
1531 virtual void DoReleaseMouse() = 0;
1532
1533 // retrieve the position/size of the window
1534 virtual void DoGetPosition(int *x, int *y) const = 0;
1535 virtual void DoGetScreenPosition(int *x, int *y) const;
1536 virtual void DoGetSize(int *width, int *height) const = 0;
1537 virtual void DoGetClientSize(int *width, int *height) const = 0;
1538
1539 // get the size which best suits the window: for a control, it would be
1540 // the minimal size which doesn't truncate the control, for a panel - the
1541 // same size as it would have after a call to Fit()
1542 virtual wxSize DoGetBestSize() const;
1543
1544 // this is the virtual function to be overriden in any derived class which
1545 // wants to change how SetSize() or Move() works - it is called by all
1546 // versions of these functions in the base class
1547 virtual void DoSetSize(int x, int y,
1548 int width, int height,
1549 int sizeFlags = wxSIZE_AUTO) = 0;
1550
1551 // same as DoSetSize() for the client size
1552 virtual void DoSetClientSize(int width, int height) = 0;
1553
1554 virtual void DoSetSizeHints( int minW, int minH,
1555 int maxW, int maxH,
1556 int incW, int incH );
1557
1558 // move the window to the specified location and resize it: this is called
1559 // from both DoSetSize() and DoSetClientSize() and would usually just
1560 // reposition this window except for composite controls which will want to
1561 // arrange themselves inside the given rectangle
1562 //
1563 // Important note: the coordinates passed to this method are in parent's
1564 // *window* coordinates and not parent's client coordinates (as the values
1565 // passed to DoSetSize and returned by DoGetPosition are)!
1566 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1567
1568 // centre the window in the specified direction on parent, note that
1569 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1570 // TLWs
1571 virtual void DoCentre(int dir);
1572
1573 #if wxUSE_TOOLTIPS
1574 virtual void DoSetToolTip( wxToolTip *tip );
1575 #endif // wxUSE_TOOLTIPS
1576
1577 #if wxUSE_MENUS
1578 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1579 #endif // wxUSE_MENUS
1580
1581 // Makes an adjustment to the window position to make it relative to the
1582 // parents client area, e.g. if the parent is a frame with a toolbar, its
1583 // (0, 0) is just below the toolbar
1584 virtual void AdjustForParentClientOrigin(int& x, int& y,
1585 int sizeFlags = 0) const;
1586
1587 // implements the window variants
1588 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1589
1590
1591 // really freeze/thaw the window (should have port-specific implementation)
1592 virtual void DoFreeze() { }
1593 virtual void DoThaw() { }
1594
1595
1596 // Must be called when mouse capture is lost to send
1597 // wxMouseCaptureLostEvent to windows on capture stack.
1598 static void NotifyCaptureLost();
1599
1600 private:
1601 // recursively call our own and our children OnEnabled() when the
1602 // enabled/disabled status changed because a parent window had been
1603 // enabled/disabled
1604 void NotifyWindowOnEnableChange(bool enabled);
1605
1606 #if wxUSE_MENUS
1607 // temporary event handler used by GetPopupMenuSelectionFromUser()
1608 void InternalOnPopupMenu(wxCommandEvent& event);
1609
1610 // implementation of the public GetPopupMenuSelectionFromUser() method
1611 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1612 #endif // wxUSE_MENUS
1613
1614 // the stack of windows which have captured the mouse
1615 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1616
1617 // the window that currently has mouse capture
1618 static wxWindow *ms_winCaptureCurrent;
1619
1620 // indicates if execution is inside CaptureMouse/ReleaseMouse
1621 static bool ms_winCaptureChanging;
1622
1623
1624 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1625 // (i.e. not being updated) if it is positive
1626 unsigned int m_freezeCount;
1627
1628
1629 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1630 DECLARE_NO_COPY_CLASS(wxWindowBase)
1631 DECLARE_EVENT_TABLE()
1632 };
1633
1634
1635
1636 // Inlines for some deprecated methods
1637 inline wxSize wxWindowBase::GetBestFittingSize() const
1638 {
1639 return GetEffectiveMinSize();
1640 }
1641
1642 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1643 {
1644 SetInitialSize(size);
1645 }
1646
1647 inline void wxWindowBase::SetBestSize(const wxSize& size)
1648 {
1649 SetInitialSize(size);
1650 }
1651
1652 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1653 {
1654 SetInitialSize(size);
1655 }
1656
1657
1658 // ----------------------------------------------------------------------------
1659 // now include the declaration of wxWindow class
1660 // ----------------------------------------------------------------------------
1661
1662 // include the declaration of the platform-specific class
1663 #if defined(__WXPALMOS__)
1664 #ifdef __WXUNIVERSAL__
1665 #define wxWindowNative wxWindowPalm
1666 #else // !wxUniv
1667 #define wxWindowPalm wxWindow
1668 #endif // wxUniv/!wxUniv
1669 #include "wx/palmos/window.h"
1670 #elif defined(__WXMSW__)
1671 #ifdef __WXUNIVERSAL__
1672 #define wxWindowNative wxWindowMSW
1673 #else // !wxUniv
1674 #define wxWindowMSW wxWindow
1675 #endif // wxUniv/!wxUniv
1676 #include "wx/msw/window.h"
1677 #elif defined(__WXMOTIF__)
1678 #include "wx/motif/window.h"
1679 #elif defined(__WXGTK20__)
1680 #ifdef __WXUNIVERSAL__
1681 #define wxWindowNative wxWindowGTK
1682 #else // !wxUniv
1683 #define wxWindowGTK wxWindow
1684 #endif // wxUniv
1685 #include "wx/gtk/window.h"
1686 #elif defined(__WXGTK__)
1687 #ifdef __WXUNIVERSAL__
1688 #define wxWindowNative wxWindowGTK
1689 #else // !wxUniv
1690 #define wxWindowGTK wxWindow
1691 #endif // wxUniv
1692 #include "wx/gtk1/window.h"
1693 #elif defined(__WXX11__)
1694 #ifdef __WXUNIVERSAL__
1695 #define wxWindowNative wxWindowX11
1696 #else // !wxUniv
1697 #define wxWindowX11 wxWindow
1698 #endif // wxUniv
1699 #include "wx/x11/window.h"
1700 #elif defined(__WXMGL__)
1701 #define wxWindowNative wxWindowMGL
1702 #include "wx/mgl/window.h"
1703 #elif defined(__WXDFB__)
1704 #define wxWindowNative wxWindowDFB
1705 #include "wx/dfb/window.h"
1706 #elif defined(__WXMAC__)
1707 #ifdef __WXUNIVERSAL__
1708 #define wxWindowNative wxWindowMac
1709 #else // !wxUniv
1710 #define wxWindowMac wxWindow
1711 #endif // wxUniv
1712 #include "wx/mac/window.h"
1713 #elif defined(__WXCOCOA__)
1714 #ifdef __WXUNIVERSAL__
1715 #define wxWindowNative wxWindowCocoa
1716 #else // !wxUniv
1717 #define wxWindowCocoa wxWindow
1718 #endif // wxUniv
1719 #include "wx/cocoa/window.h"
1720 #elif defined(__WXPM__)
1721 #ifdef __WXUNIVERSAL__
1722 #define wxWindowNative wxWindowOS2
1723 #else // !wxUniv
1724 #define wxWindowOS2 wxWindow
1725 #endif // wxUniv/!wxUniv
1726 #include "wx/os2/window.h"
1727 #endif
1728
1729 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1730 // for the native ports we already have defined it above
1731 #if defined(__WXUNIVERSAL__)
1732 #ifndef wxWindowNative
1733 #error "wxWindowNative must be defined above!"
1734 #endif
1735
1736 #include "wx/univ/window.h"
1737 #endif // wxUniv
1738
1739 // ----------------------------------------------------------------------------
1740 // inline functions which couldn't be declared in the class body because of
1741 // forward dependencies
1742 // ----------------------------------------------------------------------------
1743
1744 inline wxWindow *wxWindowBase::GetGrandParent() const
1745 {
1746 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1747 }
1748
1749 // ----------------------------------------------------------------------------
1750 // global functions
1751 // ----------------------------------------------------------------------------
1752
1753 // Find the wxWindow at the current mouse position, also returning the mouse
1754 // position.
1755 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1756
1757 // Get the current mouse position.
1758 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1759
1760 // get the currently active window of this application or NULL
1761 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1762
1763 // get the (first) top level parent window
1764 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1765
1766 #if WXWIN_COMPATIBILITY_2_6
1767 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1768 wxDEPRECATED( wxWindowID NewControlId() );
1769 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1770 #endif // WXWIN_COMPATIBILITY_2_6
1771
1772 #if wxUSE_ACCESSIBILITY
1773 // ----------------------------------------------------------------------------
1774 // accessible object for windows
1775 // ----------------------------------------------------------------------------
1776
1777 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1778 {
1779 public:
1780 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1781 virtual ~wxWindowAccessible() {}
1782
1783 // Overridables
1784
1785 // Can return either a child object, or an integer
1786 // representing the child element, starting from 1.
1787 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1788
1789 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1790 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1791
1792 // Navigates from fromId to toId/toObject.
1793 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1794 int* toId, wxAccessible** toObject);
1795
1796 // Gets the name of the specified object.
1797 virtual wxAccStatus GetName(int childId, wxString* name);
1798
1799 // Gets the number of children.
1800 virtual wxAccStatus GetChildCount(int* childCount);
1801
1802 // Gets the specified child (starting from 1).
1803 // If *child is NULL and return value is wxACC_OK,
1804 // this means that the child is a simple element and
1805 // not an accessible object.
1806 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1807
1808 // Gets the parent, or NULL.
1809 virtual wxAccStatus GetParent(wxAccessible** parent);
1810
1811 // Performs the default action. childId is 0 (the action for this object)
1812 // or > 0 (the action for a child).
1813 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1814 // window (e.g. an edit control).
1815 virtual wxAccStatus DoDefaultAction(int childId);
1816
1817 // Gets the default action for this object (0) or > 0 (the action for a child).
1818 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1819 // string if there is no action.
1820 // The retrieved string describes the action that is performed on an object,
1821 // not what the object does as a result. For example, a toolbar button that prints
1822 // a document has a default action of "Press" rather than "Prints the current document."
1823 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1824
1825 // Returns the description for this object or a child.
1826 virtual wxAccStatus GetDescription(int childId, wxString* description);
1827
1828 // Returns help text for this object or a child, similar to tooltip text.
1829 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1830
1831 // Returns the keyboard shortcut for this object or child.
1832 // Return e.g. ALT+K
1833 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1834
1835 // Returns a role constant.
1836 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1837
1838 // Returns a state constant.
1839 virtual wxAccStatus GetState(int childId, long* state);
1840
1841 // Returns a localized string representing the value for the object
1842 // or child.
1843 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1844
1845 // Selects the object or child.
1846 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1847
1848 // Gets the window with the keyboard focus.
1849 // If childId is 0 and child is NULL, no object in
1850 // this subhierarchy has the focus.
1851 // If this object has the focus, child should be 'this'.
1852 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1853
1854 #if wxUSE_VARIANT
1855 // Gets a variant representing the selected children
1856 // of this object.
1857 // Acceptable values:
1858 // - a null variant (IsNull() returns true)
1859 // - a list variant (GetType() == wxT("list")
1860 // - an integer representing the selected child element,
1861 // or 0 if this object is selected (GetType() == wxT("long")
1862 // - a "void*" pointer to a wxAccessible child object
1863 virtual wxAccStatus GetSelections(wxVariant* selections);
1864 #endif // wxUSE_VARIANT
1865 };
1866
1867 #endif // wxUSE_ACCESSIBILITY
1868
1869
1870 #endif // _WX_WINDOW_H_BASE_