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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /*
16 * General features
17 *
18 */
19
20 #define USE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
22 #define _WX_GOODCOMPILER__
23 // gcc can have problems, but Windows compilers
24 // are generally OK.
25 #define WXWIN_COMPATIBILITY 1
26 // Compatibility with 1.66 API.
27 // Level 0: no backward compatibility, all new features
28 // Level 1: wxDC, OnSize (etc.) compatibility, but
29 // some new features such as event tables
30
31 #define USE_POSTSCRIPT 1
32 // 0 for no PostScript device context
33 #define USE_AFM_FOR_POSTSCRIPT 0
34 // 1 to use font metric files in GetTextExtent
35 #define USE_METAFILE 1
36 // 0 for no Metafile and metafile device context
37 #define USE_IPC 1
38 // 0 for no interprocess comms
39 #define USE_HELP 1
40 // 0 for no help facility
41 #define USE_RESOURCES 1
42 // 0 for no wxGetResource/wxWriteResource
43 #define USE_CLIPBOARD 1
44 // 0 for no clipboard functions
45 #define USE_SPLINES 1
46 // 0 for no splines
47 #define USE_XFIG_SPLINE_CODE 1
48 // 1 for XFIG spline code, 0 for AIAI spline code.
49 // AIAI spline code is slower, but freer of copyright issues.
50 // 0 for no splines
51
52 #define USE_TOOLBAR 1
53 // Use toolbars
54 #define USE_DRAG_AND_DROP 1
55 // 0 for no drag and drop
56
57 #define USE_WX_RESOURCES 1
58 // Use .wxr resource mechanism (requires PrologIO library)
59
60 #define USE_DOC_VIEW_ARCHITECTURE 1
61 // Set to 0 to disable document/view architecture
62 #define USE_PRINTING_ARCHITECTURE 1
63 // Set to 0 to disable print/preview architecture code
64 #define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
65 // Set to 0 to disable PostScript print/preview architecture code
66 // under Windows (just use Windows printing).
67 #define USE_DYNAMIC_CLASSES 1
68 // If 1, enables provision of run-time type information.
69 // NOW MANDATORY: don't change.
70 #define USE_MEMORY_TRACING 1
71 // If 1, enables debugging versions of wxObject::new and
72 // wxObject::delete *IF* WXDEBUG is also defined.
73 // WARNING: this code may not work with all architectures, especially
74 // if alignment is an issue.
75 #define USE_DEBUG_CONTEXT 1
76 // If 1, enables wxDebugContext, for
77 // writing error messages to file, etc.
78 // If WXDEBUG is not defined, will still use
79 // normal memory operators.
80 // It's recommended to set this to 1,
81 // since you may well need to output
82 // an error log in a production
83 // version (or non-debugging beta)
84 #define USE_GLOBAL_MEMORY_OPERATORS 0
85 // In debug mode, cause new and delete to be redefined globally.
86 // If this causes problems (e.g. link errors), set this to 0.
87
88 #define REMOVE_UNUSED_ARG 1
89 // Set this to 0 if your compiler can't cope
90 // with omission of prototype parameters.
91
92 #define USE_C_MAIN 0
93 // Set to 1 to use main.c instead of main.cpp (UNIX only)
94
95 #define USE_ODBC 1
96 // Define 1 to use ODBC classes
97
98 #define USE_IOSTREAMH 1
99 // VC++ 4.2 and above allows <iostream> and <iostream.h>
100 // but you can't mix them. Set to 1 for <iostream.h>,
101 // 0 for <iostream>
102
103 #define USE_WXCONFIG 1
104 // if enabled, compiles built-in OS independent wxConfig
105 // class and it's file (any platform) and registry (Win)
106 // based implementations
107 /*
108 * Finer detail
109 *
110 */
111
112 #define USE_APPLE_IEEE 1
113 // if enabled, the float codec written by Apple
114 // will be used to write, in a portable way,
115 // float on the disk
116
117 #endif
118 // _WX_SETUP_H_