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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: thread.h
3 // Purpose: Thread API
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: 04/13/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef __THREADH__
13 #define __THREADH__
14
15 #ifdef __GNUG__
16 #pragma interface "thread.h"
17 #endif
18
19 #include "wx/object.h"
20 #include "wx/setup.h"
21
22 typedef enum {
23 MUTEX_NO_ERROR=0,
24 MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
25 MUTEX_BUSY // Mutex has been already locked by ONE thread
26 } wxMutexError;
27
28 typedef enum {
29 THREAD_NO_ERROR=0, // No error
30 THREAD_NO_RESOURCE, // No resource left to create a new thread
31 THREAD_RUNNING, // The thread is already running
32 THREAD_NOT_RUNNING // The thread isn't running
33 } wxThreadError;
34
35 // defines the interval of priority.
36 #define WXTHREAD_MIN_PRIORITY 0
37 #define WXTHREAD_DEFAULT_PRIORITY 50
38 #define WXTHREAD_MAX_PRIORITY 100
39
40 // ---------------------------------------------------------------------------
41 // Mutex handler
42 class wxMutexInternal;
43 class WXDLLEXPORT wxMutex {
44 public:
45 // constructor & destructor
46 wxMutex();
47 ~wxMutex();
48
49 // Lock the mutex.
50 wxMutexError Lock();
51 // Try to lock the mutex: if it can't, returns immediately with an error.
52 wxMutexError TryLock();
53 // Unlock the mutex.
54 wxMutexError Unlock();
55
56 // Returns true if the mutex is locked.
57 bool IsLocked() const { return (m_locked > 0); }
58 protected:
59 friend class wxCondition;
60
61 int m_locked;
62 wxMutexInternal *p_internal;
63 };
64
65 // ---------------------------------------------------------------------------
66 // Condition handler.
67 class wxConditionInternal;
68 class WXDLLEXPORT wxCondition {
69 public:
70 // constructor & destructor
71 wxCondition();
72 ~wxCondition();
73
74 // Waits indefinitely.
75 void Wait(wxMutex& mutex);
76 // Waits until a signal is raised or the timeout is elapsed.
77 bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec);
78 // Raises a signal: only one "Waiter" is released.
79 void Signal();
80 // Broadcasts to all "Waiters".
81 void Broadcast();
82 private:
83 wxConditionInternal *p_internal;
84 };
85
86 // ---------------------------------------------------------------------------
87 // Thread management class
88 class wxThreadInternal;
89 class WXDLLEXPORT wxThread {
90 public:
91 // constructor & destructor.
92 wxThread();
93 virtual ~wxThread();
94
95 // Create a new thread, this method should check there is only one thread
96 // running by object.
97 wxThreadError Create();
98
99 // Destroys the thread immediately if the defer flag isn't true.
100 wxThreadError Destroy();
101
102 // Switches on the defer flag.
103 void DeferDestroy(bool on);
104
105 // Waits for the termination of the thread.
106 void *Join();
107
108 // Sets the priority to "prio". (Warning: The priority can only be set before
109 // the thread is created)
110 void SetPriority(int prio);
111 // Get the current priority.
112 int GetPriority() const;
113
114 // Get the thread ID
115 unsigned long GetID() const;
116
117 // Returns true if the thread is alive.
118 bool IsAlive() const;
119 // Returns true if the thread is the main thread (aka the GUI thread).
120 static bool IsMain();
121
122 // Called when thread exits.
123 virtual void OnExit();
124 protected:
125 // In case, the DIFFER flag is true, enables another thread to kill this one.
126 void TestDestroy();
127 // Exits from the current thread.
128 void Exit(void *status = NULL);
129 private:
130 // Entry point for the thread.
131 virtual void *Entry() = 0;
132
133 private:
134 friend class wxThreadInternal;
135
136 wxThreadInternal *p_internal;
137 };
138
139 // ---------------------------------------------------------------------------
140 // Global variables
141
142 // GUI mutex.
143 WXDLLEXPORT_DATA(extern wxMutex) wxMainMutex;
144
145 #endif