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Various changes to make pop up menus work
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcclient.cpp
3 // Purpose: wxClientDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dcclient.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #include "wx/string.h"
32 #include "wx/log.h"
33 #include "wx/window.h"
34
35 #include "wx/msw/private.h"
36
37 #include "wx/dcclient.h"
38
39 // ----------------------------------------------------------------------------
40 // array/list types
41 // ----------------------------------------------------------------------------
42
43 struct WXDLLEXPORT wxPaintDCInfo
44 {
45 wxPaintDCInfo(wxWindow *win, wxDC *dc)
46 {
47 hwnd = win->GetHWND();
48 hdc = dc->GetHDC();
49 count = 1;
50 }
51
52 WXHWND hwnd; // window for this DC
53 WXHDC hdc; // the DC handle
54 size_t count; // usage count
55 };
56
57 #include "wx/arrimpl.cpp"
58
59 WX_DEFINE_OBJARRAY(wxArrayDCInfo);
60
61 // ----------------------------------------------------------------------------
62 // macros
63 // ----------------------------------------------------------------------------
64
65 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
66 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
67 IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
68
69 // ----------------------------------------------------------------------------
70 // global variables
71 // ----------------------------------------------------------------------------
72
73 static PAINTSTRUCT g_paintStruct;
74
75 #ifdef __WXDEBUG__
76 // a global variable which we check to verify that wxPaintDC are only
77 // created in resopnse to WM_PAINT message - doing this from elsewhere is a
78 // common programming error among wxWindows programmers and might lead to
79 // very subtle and difficult to debug refresh/repaint bugs.
80 int g_isPainting = 0;
81 #endif // __WXDEBUG__
82
83 // ===========================================================================
84 // implementation
85 // ===========================================================================
86
87 // ----------------------------------------------------------------------------
88 // wxWindowDC
89 // ----------------------------------------------------------------------------
90
91 wxWindowDC::wxWindowDC()
92 {
93 m_canvas = NULL;
94 }
95
96 wxWindowDC::wxWindowDC(wxWindow *canvas)
97 {
98 wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
99
100 m_canvas = canvas;
101 m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
102
103 // m_bOwnsDC was already set to false in the base class ctor, so the DC
104 // will be released (and not deleted) in ~wxDC
105 InitDC();
106 }
107
108 void wxWindowDC::InitDC()
109 {
110 // the background mode is only used for text background and is set in
111 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
112 ::SetBkMode(GetHdc(), TRANSPARENT);
113
114 // default bg colour is pne of the window
115 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
116
117 // since we are a window dc we need to grab the palette from the window
118 #if wxUSE_PALETTE
119 InitializePalette();
120 #endif
121 }
122
123 void wxWindowDC::DoGetSize(int *width, int *height) const
124 {
125 wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
126
127 m_canvas->GetSize(width, height);
128 }
129
130 // ----------------------------------------------------------------------------
131 // wxClientDC
132 // ----------------------------------------------------------------------------
133
134 wxClientDC::wxClientDC()
135 {
136 m_canvas = NULL;
137 }
138
139 wxClientDC::wxClientDC(wxWindow *canvas)
140 {
141 wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
142
143 m_canvas = canvas;
144 m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
145
146 // m_bOwnsDC was already set to false in the base class ctor, so the DC
147 // will be released (and not deleted) in ~wxDC
148
149 InitDC();
150 }
151
152 void wxClientDC::InitDC()
153 {
154 wxWindowDC::InitDC();
155
156 // in wxUniv build we must manually do some DC adjustments usually
157 // performed by Windows for us
158 #ifdef __WXUNIVERSAL__
159 wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
160 if ( ptOrigin.x || ptOrigin.y )
161 {
162 // no need to shift DC origin if shift is null
163 SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
164 }
165
166 // clip the DC to avoid overwriting the non client area
167 SetClippingRegion(wxPoint(0, 0), m_canvas->GetClientSize());
168 #endif // __WXUNIVERSAL__
169 }
170
171 wxClientDC::~wxClientDC()
172 {
173 }
174
175 void wxClientDC::DoGetSize(int *width, int *height) const
176 {
177 wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
178
179 m_canvas->GetClientSize(width, height);
180 }
181
182 // ----------------------------------------------------------------------------
183 // wxPaintDC
184 // ----------------------------------------------------------------------------
185
186 // VZ: initial implementation (by JACS) only remembered the last wxPaintDC
187 // created and tried to reuse it - this was supposed to take care of a
188 // situation when a derived class OnPaint() calls base class OnPaint()
189 // because in this case ::BeginPaint() shouldn't be called second time.
190 //
191 // I'm not sure how useful this is, however we must remember the HWND
192 // associated with the last HDC as well - otherwise we may (and will!) try
193 // to reuse the HDC for another HWND which is a nice recipe for disaster.
194 //
195 // So we store a list of windows for which we already have the DC and not
196 // just one single hDC. This seems to work, but I'm really not sure about
197 // the usefullness of the whole idea - IMHO it's much better to not call
198 // base class OnPaint() at all, or, if we really want to allow it, add a
199 // "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
200 // !NULL instead of creating a new DC.
201
202 wxArrayDCInfo wxPaintDC::ms_cache;
203
204 wxPaintDC::wxPaintDC()
205 {
206 m_canvas = NULL;
207 }
208
209 wxPaintDC::wxPaintDC(wxWindow *canvas)
210 {
211 wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
212
213 #ifdef __WXDEBUG__
214 if ( g_isPainting <= 0 )
215 {
216 wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
217
218 return;
219 }
220 #endif // __WXDEBUG__
221
222 m_canvas = canvas;
223
224 // do we have a DC for this window in the cache?
225 wxPaintDCInfo *info = FindInCache();
226 if ( info )
227 {
228 m_hDC = info->hdc;
229 info->count++;
230 }
231 else // not in cache, create a new one
232 {
233 m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
234 if (m_hDC)
235 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
236 }
237
238 // (re)set the DC parameters.
239 // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
240 if (GetHDC())
241 InitDC();
242 }
243
244 wxPaintDC::~wxPaintDC()
245 {
246 if ( m_hDC )
247 {
248 SelectOldObjects(m_hDC);
249
250 size_t index;
251 wxPaintDCInfo *info = FindInCache(&index);
252
253 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
254
255 if ( !--info->count )
256 {
257 ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
258
259 ms_cache.RemoveAt(index);
260
261 // Reduce the number of bogus reports of non-freed memory
262 // at app exit
263 if (ms_cache.IsEmpty())
264 ms_cache.Clear();
265 }
266 //else: cached DC entry is still in use
267
268 // prevent the base class dtor from ReleaseDC()ing it again
269 m_hDC = 0;
270 }
271 }
272
273 wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
274 {
275 wxPaintDCInfo *info = NULL;
276 size_t nCache = ms_cache.GetCount();
277 for ( size_t n = 0; n < nCache; n++ )
278 {
279 info = &ms_cache[n];
280 if ( info->hwnd == m_canvas->GetHWND() )
281 {
282 if ( index )
283 *index = n;
284 break;
285 }
286 }
287
288 return info;
289 }
290
291 // find the entry for this DC in the cache (keyed by the window)
292 WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
293 {
294 wxPaintDCInfo *info = NULL;
295 size_t nCache = ms_cache.GetCount();
296 for ( size_t n = 0; n < nCache; n++ )
297 {
298 info = &ms_cache[n];
299 if ( info->hwnd == win->GetHWND() )
300 {
301 return info->hdc;
302 }
303 }
304 return 0;
305 }
306