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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 0
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 0
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 0
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 #define wxUSE_LOGWINDOW 1
181
182 // Recommended setting: 1 (always)
183 #define wxUSE_LOGGUI 1
184
185 // Recommended setting: 1 (always)
186 #define wxUSE_LOG_DIALOG 1
187
188 // Support for multithreaded applications: if 1, compile in thread classes
189 // (thread.h) and make the library a bit more thread safe. Although thread
190 // support is quite stable by now, you may still consider recompiling the
191 // library without it if you have no use for it - this will result in a
192 // somewhat smaller and faster operation.
193 //
194 // This is ignored under Win16, threads are only supported under Win32.
195 //
196 // Default is 1
197 //
198 // Recommended setting: 0 unless you do plan to develop MT applications
199 #define wxUSE_THREADS 1
200
201 // If enabled (1), compiles wxWindows streams classes
202 #define wxUSE_STREAMS 1
203
204 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
205 #define wxUSE_STD_IOSTREAM 0
206
207 // Use serialization (requires utils/serialize)
208 #define wxUSE_SERIAL 0
209
210 // ----------------------------------------------------------------------------
211 // non GUI features selection
212 // ----------------------------------------------------------------------------
213
214 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
215 // integer which is implemented in terms of native 64 bit integers if any or
216 // uses emulation otherwise.
217 //
218 // This class is required by wxDateTime and so you should enable it if you want
219 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
220 // integers in which case (almost) all of its functions are inline and it
221 // almost does not take any space, so there should be no reason to switch it
222 // off.
223 //
224 // Recommended setting: 1
225 #define wxUSE_LONGLONG 1
226
227 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
228 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
229 //
230 // Default is 1
231 //
232 // Recommended setting: 1 (wxFile is highly recommended as it is required by
233 // i18n code, wxFileConfig and others)
234 #define wxUSE_FILE 1
235 #define wxUSE_FFILE 1
236
237 // use wxTextFile class: requires wxFile, required by wxFileConfig
238 #define wxUSE_TEXTFILE 1
239
240 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
241 #define wxUSE_INTL 1
242
243 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
244 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
245 // old wxTime and wxDate classes which are still provided for backwards
246 // compatibility (and implemented in terms of wxDateTime).
247 //
248 // Note that this class is relatively new and is still officially in alpha
249 // stage because some features are not yet (fully) implemented. It is already
250 // quite useful though and should only be disabled if you are aiming at
251 // absolutely minimal version of the library.
252 //
253 // Requires: wxUSE_LONGLONG
254 //
255 // Recommended setting: 1
256 #define wxUSE_DATETIME 1
257
258 // Set wxUSE_TIMER to 1 to compile wxTimer class
259 //
260 // Default is 1
261 //
262 // Recommended setting: 1
263 #define wxUSE_TIMER 1
264
265 // Use wxStopWatch clas.
266 //
267 // Default is 1
268 //
269 // Recommended setting: 1 (needed by wxSocket)
270 #define wxUSE_STOPWATCH 1
271
272 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
273 // which allow the application to store its settings in the persistent
274 // storage. Setting this to 1 will also enable on-demand creation of the
275 // global config object in wxApp.
276 //
277 // See also wxUSE_CONFIG_NATIVE below.
278 //
279 // Recommended setting: 1
280 #define wxUSE_CONFIG 1
281
282 // If wxUSE_CONFIG is 1, you may choose to use either the native config
283 // classes under Windows (using .INI files under Win16 and the registry under
284 // Win32) or the portable text file format used by the config classes under
285 // Unix.
286 //
287 // Default is 1 to use native classes. Note that you may still use
288 // wxFileConfig even if you set this to 1 - just the config object created by
289 // default for the applications needs will be a wxRegConfig or wxIniConfig and
290 // not wxFileConfig.
291 //
292 // Recommended setting: 1
293 #define wxUSE_CONFIG_NATIVE 1
294
295 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
296 // to connect/disconnect from the network and be notified whenever the dial-up
297 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
298 //
299 // Default is 1.
300 //
301 // Recommended setting: 1
302 #define wxUSE_DIALUP_MANAGER 1
303
304 // Compile in wxLibrary class for run-time DLL loading and function calling.
305 // Required by wxUSE_DIALUP_MANAGER.
306 //
307 // This setting is for Win32 only
308 //
309 // Default is 1.
310 //
311 // Recommended setting: 1
312 #define wxUSE_DYNLIB_CLASS 1
313
314 // Set to 1 to use socket classes
315 #define wxUSE_SOCKETS 1
316
317 // Set to 1 to enable virtual file systems (required by wxHTML)
318 #define wxUSE_FILESYSTEM 1
319
320 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
321 #define wxUSE_FS_ZIP 1
322
323 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
324 #define wxUSE_FS_INET 1
325
326 // Set to 1 to compile wxZipInput/OutputStream classes.
327 #define wxUSE_ZIPSTREAM 1
328
329 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
330 // wxUSE_LIBPNG.
331 #define wxUSE_ZLIB 1
332
333 #define wxUSE_REGEX 1
334
335 // If enabled, the code written by Apple will be used to write, in a portable
336 // way, float on the disk. See extended.c for the license which is different
337 // from wxWindows one.
338 //
339 // Default is 1.
340 //
341 // Recommended setting: 1 unless you don't like the license terms (unlikely)
342 #define wxUSE_APPLE_IEEE 1
343
344 // Joystick support class
345 #define wxUSE_JOYSTICK 1
346
347 // wxFontMapper class
348 #define wxUSE_FONTMAP 1
349
350 // wxMimeTypesManager class
351 #define wxUSE_MIMETYPE 1
352
353 // ----------------------------------------------------------------------------
354 // Individual GUI controls
355 // ----------------------------------------------------------------------------
356
357 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
358 // (without it, wxControl class is not compiled)
359 //
360 // Default is 1
361 //
362 // Recommended setting: 1 (don't change except for very special programs)
363 #define wxUSE_CONTROLS 1
364
365 // wxPopupWindow class is not used currently by wxMSW
366 //
367 // Default is 0
368 //
369 // Recommended setting: 0
370 #define wxUSE_POPUPWIN 0
371
372 // Each of the settings below corresponds to one wxWindows control. They are
373 // all switched on by default but may be disabled if you are sure that your
374 // program (including any standard dialogs it can show!) doesn't need them and
375 // if you desperately want to save some space. If you use any of these you must
376 // set wxUSE_CONTROLS as well.
377 //
378 // Default is 1
379 //
380 // Recommended setting: 1
381 #define wxUSE_BUTTON 1 // wxButton
382 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
383 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
384 #define wxUSE_CHECKBOX 1 // wxCheckBox
385 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
386 #define wxUSE_CHOICE 1 // wxChoice
387 #define wxUSE_COMBOBOX 1 // wxComboBox
388 #define wxUSE_GAUGE 1 // wxGauge
389 #define wxUSE_LISTBOX 1 // wxListBox
390 #define wxUSE_LISTCTRL 1 // wxListCtrl
391 #define wxUSE_RADIOBOX 1 // wxRadioBox
392 #define wxUSE_RADIOBTN 1 // wxRadioButton
393 #define wxUSE_SCROLLBAR 1 // wxScrollBar
394 #define wxUSE_SLIDER 1 // wxSlider
395 #define wxUSE_SPINBTN 1 // wxSpinButton
396 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
397 #define wxUSE_STATBOX 1 // wxStaticBox
398 #define wxUSE_STATLINE 1 // wxStaticLine
399 #define wxUSE_STATTEXT 1 // wxStaticText
400 #define wxUSE_STATBMP 1 // wxStaticBitmap
401 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
402 #define wxUSE_TOGGLEBTN 1 // requires wxButton
403 #define wxUSE_TREECTRL 1 // wxTreeCtrl
404
405 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
406 // below either wxStatusBar95 or a generic wxStatusBar will be used.
407 //
408 // Default is 1
409 //
410 // Recommended setting: 1
411 #define wxUSE_STATUSBAR 1
412
413 // Two status bar implementations are available under Win32: the generic one
414 // or the wrapper around native control. For native look and feel the native
415 // version should be used.
416 //
417 // Default is 1.
418 //
419 // Recommended setting: 1 (there is no advantage in using the generic one)
420 #define wxUSE_NATIVE_STATUSBAR 1
421
422 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
423 // classes at all. Otherwise, use the native toolbar class unless
424 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
425 // supports some features which might not be supported by the native wxToolBar
426 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
427 //
428 // Default is 1 for all settings.
429 //
430 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
431 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
432 #define wxUSE_TOOLBAR 1
433 #define wxUSE_TOOLBAR_NATIVE 1
434 #define wxUSE_TOOLBAR_SIMPLE 1
435
436 // this setting is obsolete, value is ignored
437 #define wxUSE_BUTTONBAR 1
438
439 // wxNotebook is a control with several "tabs" located on one of its sides. It
440 // may be used ot logically organise the data presented to the user instead of
441 // putting everything in one huge dialog. It replaces wxTabControl and related
442 // classes of wxWin 1.6x.
443 //
444 // Default is 1.
445 //
446 // Recommended setting: 1
447 #define wxUSE_NOTEBOOK 1
448
449 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
450 // the new class. It shouldn't be used in new code.
451 //
452 // Default is 0.
453 //
454 // Recommended setting: 0 (use wxNotebook)
455 #define wxUSE_TAB_DIALOG 0
456
457 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
458 // the new, much imporved and enhanced version. The new version is backwards
459 // compatible with the old one and should be used whenever possible, i.e. if
460 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
461 //
462 // Default is 1 for both options.
463 //
464 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
465 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
466 // essential.
467 //
468 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
469 #define wxUSE_GRID 1
470 #define wxUSE_NEW_GRID 1
471
472 // ----------------------------------------------------------------------------
473 // Miscellaneous GUI stuff
474 // ----------------------------------------------------------------------------
475
476 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
477 #define wxUSE_ACCEL 1
478
479 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
480 // under Windows).
481 //
482 // Default is 1.
483 //
484 // Recommended setting: 1 (can be safely set to 0, not used by the library)
485 #define wxUSE_CARET 1
486
487 // Miscellaneous geometry code: needed for Canvas library
488 #define wxUSE_GEOMETRY 1
489
490 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
491 // wxListCtrl.
492 //
493 // Default is 1.
494 //
495 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
496 // enumerated above, then this class is mostly useless too)
497 #define wxUSE_IMAGLIST 1
498
499 // Use wxMenu, wxMenuBar, wxMenuItem.
500 //
501 // Default is 1.
502 //
503 // Recommended setting: 1 (can't be disabled under MSW)
504 #define wxUSE_MENUS 1
505
506 // Use wxSashWindow class.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1
511 #define wxUSE_SASH 1
512
513 // Use wxSplitterWindow class.
514 //
515 // Default is 1.
516 //
517 // Recommended setting: 1
518 #define wxUSE_SPLITTER 1
519
520 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
521 //
522 // Default is 1.
523 //
524 // Recommended setting: 1
525 #define wxUSE_TOOLTIPS 1
526
527 // wxValidator class and related methods
528 #define wxUSE_VALIDATORS 1
529
530 // ----------------------------------------------------------------------------
531 // common dialogs
532 // ----------------------------------------------------------------------------
533
534 // Define 1 to use generic dialogs in Windows, even though they duplicate
535 // native common dialog (e.g. wxColourDialog). This is mainly useful for
536 // testing.
537 //
538 // Default is 0
539 //
540 // Recommended setting: 0
541 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
542
543 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
544 // file selector, printer dialog). Switching this off also switches off the
545 // printing architecture and interactive wxPrinterDC.
546 //
547 // Default is 1
548 //
549 // Recommended setting: 1 (unless it really doesn't work)
550 #define wxUSE_COMMON_DIALOGS 1
551
552 // Use file open/save dialogs.
553 //
554 // Default is 1
555 //
556 // Recommended setting: 1 (used in many places in the library itself)
557 #define wxUSE_FILEDLG 1
558
559 #define wxUSE_FINDREPLDLG 1
560
561 // Use font picker dialog
562 //
563 // Default is 1
564 //
565 // Recommended setting: 1 (used in the library itself)
566 #define wxUSE_FONTDLG 1
567
568 // Use wxMessageDialog and wxMessageBox.
569 //
570 // Default is 1
571 //
572 // Recommended setting: 1 (used in the library itself)
573 #define wxUSE_MSGDLG 1
574
575 // Use single/multiple choice dialogs.
576 //
577 // Default is 1
578 //
579 // Recommended setting: 1 (used in the library itself)
580 #define wxUSE_CHOICEDLG 1
581
582 // Use colour picker dialog
583 //
584 // Default is 1
585 //
586 // Recommended setting: 1
587 #define wxUSE_COLOURDLG 1
588
589 // text entry dialog and wxGetTextFromUser function
590 #define wxUSE_TEXTDLG 1
591
592 #define wxUSE_NUMBERDLG 1
593
594 // progress dialog class for lengthy operations
595 #define wxUSE_PROGRESSDLG 1
596
597 // wxBusyInfo displays window with message when app is busy. Works in same way
598 // as wxBusyCursor
599 #define wxUSE_BUSYINFO 1
600
601 // wxDirDlg class for getting a directory name from user
602 #define wxUSE_DIRDLG 1
603
604 // support for startup tips (wxShowTip &c)
605 #define wxUSE_STARTUP_TIPS 1
606
607 #define wxUSE_WIZARDDLG 1
608
609 // ----------------------------------------------------------------------------
610 // Metafiles support
611 // ----------------------------------------------------------------------------
612
613 // Windows supports the graphics format known as metafile which is, though not
614 // portable, is widely used under Windows and so is supported by wxWin (under
615 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
616 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
617 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
618 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
619 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
620 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
621 // in any metafile related classes at all.
622 //
623 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
624 //
625 // Recommended setting: default or 0 for everything for portable programs.
626 #define wxUSE_METAFILE 1
627 #define wxUSE_ENH_METAFILE 1
628 #define wxUSE_WIN_METAFILES_ALWAYS 0
629
630 // ----------------------------------------------------------------------------
631 // Big GUI components
632 // ----------------------------------------------------------------------------
633
634 // Set to 0 to disable document/view architecture
635 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
636
637 // Set to 0 to disable MDI document/view architecture
638 #define wxUSE_MDI_ARCHITECTURE 1
639
640 // Set to 0 to disable print/preview architecture code
641 #define wxUSE_PRINTING_ARCHITECTURE 1
642
643 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
644 // much more.
645 //
646 // Default is 1.
647 //
648 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
649 // smaller library.
650 #define wxUSE_HTML 1
651
652 // OpenGL canvas
653 #define wxUSE_GLCANVAS 0
654
655 // wxTreeLayout class
656 #define wxUSE_TREELAYOUT 1
657
658 // ----------------------------------------------------------------------------
659 // Data transfer
660 // ----------------------------------------------------------------------------
661
662 // Use wxClipboard class for clipboard copy/paste.
663 //
664 // Default is 1.
665 //
666 // Recommended setting: 1
667 #define wxUSE_CLIPBOARD 1
668
669 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
670 // drop
671 //
672 // Default is 1.
673 //
674 // Recommended setting: 1
675 #define wxUSE_DATAOBJ 1
676
677 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
678 // different from "built in" drag and drop in wxTreeCtrl which is always
679 // available). Requires wxUSE_DATAOBJ.
680 //
681 // Default is 1.
682 //
683 // Recommended setting: 1
684 #define wxUSE_DRAG_AND_DROP 1
685
686 // ----------------------------------------------------------------------------
687 // miscellaneous settings
688 // ----------------------------------------------------------------------------
689
690 // wxSingleInstanceChecker class allows to verify at startup if another program
691 // instance is running (it is only available under Win32)
692 //
693 // Default is 1
694 //
695 // Recommended setting: 1 (the class is tiny, disabling it won't save much
696 // space)
697 #define wxUSE_SNGLINST_CHECKER 1
698
699 #define wxUSE_DRAGIMAGE 1
700
701 #define wxUSE_IPC 1
702 // 0 for no interprocess comms
703 #define wxUSE_HELP 1
704 // 0 for no help facility
705 #define wxUSE_MS_HTML_HELP 0
706 // 0 for no MS HTML Help
707 #define wxUSE_WXHTML_HELP 1
708 #define wxUSE_RESOURCES 1
709 // 0 for no wxGetResource/wxWriteResource
710 #define wxUSE_CONSTRAINTS 1
711 // 0 for no window layout constraint system
712
713 #define wxUSE_SPLINES 1
714 // 0 for no splines
715
716 #define wxUSE_XPM_IN_MSW 1
717 // 0 for no XPM support in wxBitmap.
718 // Default is 1, as XPM is now fully
719 // supported this makes easier the issue
720 // of portable icons and bitmaps.
721
722 #define wxUSE_IMAGE_LOADING_IN_MSW 1
723 // Use dynamic DIB loading/saving code in utils/dib under MSW.
724 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
725 // Use dynamic icon/cursor loading/saving code
726 // under MSW.
727 #define wxUSE_WX_RESOURCES 1
728 // Use .wxr resource mechanism (requires PrologIO library)
729
730 #define wxUSE_MOUSEWHEEL 1
731 // Include mouse wheel support
732
733 // ----------------------------------------------------------------------------
734 // postscript support settings
735 // ----------------------------------------------------------------------------
736
737 // Set to 1 for PostScript device context.
738 #define wxUSE_POSTSCRIPT 0
739
740 // Set to 1 to use font metric files in GetTextExtent
741 #define wxUSE_AFM_FOR_POSTSCRIPT 0
742
743 // Set to 0 to disable PostScript print/preview architecture code under Windows
744 // (just use Windows printing).
745 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
746
747 // ----------------------------------------------------------------------------
748 // database classes
749 // ----------------------------------------------------------------------------
750
751 // Define 1 to use ODBC classes
752 #define wxUSE_ODBC 0
753
754 // For backward compatibility reasons, this parameter now only controls the
755 // default scrolling method used by cursors. This default behavior can be
756 // overriden by setting the second param of wxDB::wxDbGetConnection() or
757 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
758 // that use the connection) should support forward only scrolling of cursors,
759 // or both forward and backward support for backward scrolling cursors is
760 // dependent on the data source as well as the ODBC driver being used.
761 #define wxODBC_FWD_ONLY_CURSORS 1
762
763 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
764 // member variables. With a setting of 1, full backward compatability with the
765 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
766 // as future development will be done only on the non-deprecated
767 // functions/classes/member variables/etc.
768 #define wxODBC_BACKWARD_COMPATABILITY 0
769
770 // ----------------------------------------------------------------------------
771 // other compiler (mis)features
772 // ----------------------------------------------------------------------------
773
774 // Set this to 0 if your compiler can't cope with omission of prototype
775 // parameters.
776 //
777 // Default is 1.
778 //
779 // Recommended setting: 1 (should never need to set this to 0)
780 #define REMOVE_UNUSED_ARG 1
781
782 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
783 // them. Set to 1 for <iostream.h>, 0 for <iostream>
784 //
785 // Default is 1.
786 //
787 // Recommended setting: whatever your compiler likes more
788 #define wxUSE_IOSTREAMH 1
789
790 // ----------------------------------------------------------------------------
791 // image format support
792 // ----------------------------------------------------------------------------
793
794 // wxImage supports many different image formats which can be configured at
795 // compile-time. BMP is always supported, others are optional and can be safely
796 // disabled if you don't plan to use images in such format sometimes saving
797 // substantial amount of code in the final library.
798 //
799 // Some formats require an extra library which is included in wxWin sources
800 // which is mentioned if it is the case.
801
802 // Set to 1 for wxImage support (recommended).
803 #define wxUSE_IMAGE 1
804
805 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
806 #define wxUSE_LIBPNG 1
807
808 // Set to 1 for JPEG format support (requires libjpeg)
809 #define wxUSE_LIBJPEG 1
810
811 // Set to 1 for TIFF format support (requires libtiff)
812 #define wxUSE_LIBTIFF 1
813
814 // Set to 1 for GIF format support
815 #define wxUSE_GIF 1
816
817 // Set to 1 for PNM format support
818 #define wxUSE_PNM 1
819
820 // Set to 1 for PCX format support
821 #define wxUSE_PCX 1
822
823 // Set to 1 for XPM format support
824 #define wxUSE_XPM 1
825
826 #define wxUSE_PALETTE 1
827
828 // ----------------------------------------------------------------------------
829 // Windows-only settings
830 // ----------------------------------------------------------------------------
831
832 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
833 // will override some other settings (see below)
834 //
835 // Default is 0.
836 //
837 // Recommended setting: 0 unless you really have to use MFC
838 #define wxUSE_MFC 0
839
840 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
841 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
842 // can't compile/doesn't have the OLE headers.
843 //
844 // Default is 1.
845 //
846 // Recommended setting: 1
847 #define wxUSE_OLE 1
848
849 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
850 // 3.x. This setting is ignored under Win9x and NT 4.0+.
851 //
852 // Default is 0 for (most) Win32 (systems), 1 for Win16
853 //
854 // Recommended setting: same as default
855 #if defined(__WIN95__)
856 #define wxUSE_CTL3D 0
857 #else
858 #define wxUSE_CTL3D 1
859 #endif
860
861 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
862 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
863 // miniframes support instead.
864 //
865 // Default is 0 for (most) Win32 (systems), 1 for Win16
866 //
867 // Recommended setting: same as default
868 #if defined(__WIN95__)
869 #define wxUSE_ITSY_BITSY 0
870 #else
871 #define wxUSE_ITSY_BITSY 1
872 #endif
873
874 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
875 // which allows to put more than ~32Kb of text in it even under Win9x (NT
876 // doesn't have such limitation).
877 //
878 // Default is 1 for compilers which support it
879 //
880 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
881 // or can't compile <richedit.h>
882 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
883 #define wxUSE_RICHEDIT 1
884
885 // TODO: This should be ifdef'ed for any compilers that don't support
886 // RichEdit 2.0 but do have RichEdit 1.0...
887 #define wxUSE_RICHEDIT2 1
888
889 #else
890 #define wxUSE_RICHEDIT 0
891 #define wxUSE_RICHEDIT2 0
892 #endif
893
894 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
895 // is required by wxUSE_CHECKLISTBOX.
896 //
897 // Default is 1.
898 //
899 // Recommended setting: 1, set to 0 for a small library size reduction
900 #define wxUSE_OWNER_DRAWN 1
901
902 // ----------------------------------------------------------------------------
903 // obsolete settings
904 // ----------------------------------------------------------------------------
905
906 // NB: all settings in this section are obsolete and should not be used/changed
907 // at all, they will disappear
908
909 // Set to 1 to use PenWindows
910 #define wxUSE_PENWINDOWS 0
911
912 // Define 1 to use bitmap messages.
913 #define wxUSE_BITMAP_MESSAGE 1
914
915 // If 1, enables provision of run-time type information.
916 // NOW MANDATORY: don't change.
917 #define wxUSE_DYNAMIC_CLASSES 1
918
919 // ----------------------------------------------------------------------------
920 // disable the settings which don't work for some compilers
921 // ----------------------------------------------------------------------------
922
923 #ifndef wxUSE_NORLANDER_HEADERS
924 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
925 # define wxUSE_NORLANDER_HEADERS 1
926 #else
927 # define wxUSE_NORLANDER_HEADERS 0
928 #endif
929 #endif
930
931 #if defined(__GNUWIN32__)
932 // These don't work as expected for mingw32 and cygwin32
933 #undef wxUSE_MEMORY_TRACING
934 #define wxUSE_MEMORY_TRACING 0
935
936 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
937 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
938
939 #undef wxUSE_DEBUG_NEW_ALWAYS
940 #define wxUSE_DEBUG_NEW_ALWAYS 0
941
942 // Cygwin betas don't have wcslen
943 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
944 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
945 # undef wxUSE_WCHAR_T
946 # define wxUSE_WCHAR_T 0
947 # endif
948 #endif
949
950 #endif // __GNUWIN32__
951
952 // MFC duplicates these operators
953 #if wxUSE_MFC
954 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
955 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
956
957 #undef wxUSE_DEBUG_NEW_ALWAYS
958 #define wxUSE_DEBUG_NEW_ALWAYS 0
959 #endif // wxUSE_MFC
960
961 // ODBC classes aren't Unicode-compatible yet
962 #if wxUSE_UNICODE
963 #undef wxUSE_ODBC
964 #define wxUSE_ODBC 0
965 #endif
966
967 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
968 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
969 // to implement UUIDs
970 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
971 #undef wxUSE_DRAG_AND_DROP
972 #define wxUSE_DRAG_AND_DROP 0
973 #endif
974
975 // Only WIN32 supports wxStatusBar95
976 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
977 #undef wxUSE_NATIVE_STATUSBAR
978 #define wxUSE_NATIVE_STATUSBAR 0
979 #endif
980
981 #if !wxUSE_OWNER_DRAWN
982 #undef wxUSE_CHECKLISTBOX
983 #define wxUSE_CHECKLISTBOX 0
984 #endif
985
986 // Salford C++ doesn't like some of the memory operator definitions
987 #ifdef __SALFORDC__
988 #undef wxUSE_MEMORY_TRACING
989 #define wxUSE_MEMORY_TRACING 0
990
991 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
992 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
993
994 #undef wxUSE_DEBUG_NEW_ALWAYS
995 #define wxUSE_DEBUG_NEW_ALWAYS 0
996
997 #undef wxUSE_THREADS
998 #define wxUSE_THREADS 0
999
1000 #undef wxUSE_OWNER_DRAWN
1001 #define wxUSE_OWNER_DRAWN 0
1002 #endif // __SALFORDC__
1003
1004 #ifdef __TWIN32__
1005
1006 #undef wxUSE_THREADS
1007 #define wxUSE_THREADS 0
1008
1009 #undef wxUSE_ODBC
1010 #define wxUSE_ODBC 0
1011
1012 #endif // __TWIN32__
1013
1014 // BC++/Win16 can't cope with the amount of data in resource.cpp
1015 #if defined(__WIN16__) && defined(__BORLANDC__)
1016 #undef wxUSE_WX_RESOURCES
1017 #define wxUSE_WX_RESOURCES 0
1018
1019 #undef wxUSE_ODBC
1020 #define wxUSE_ODBC 0
1021
1022 #undef wxUSE_NEW_GRID
1023 #define wxUSE_NEW_GRID 0
1024 #endif
1025
1026 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1027 // BC++ 4.0 can't compile JPEG library
1028 #undef wxUSE_LIBJPEG
1029 #define wxUSE_LIBJPEG 0
1030 #endif
1031
1032 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1033 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1034 #undef wxUSE_DEBUG_NEW_ALWAYS
1035 #define wxUSE_DEBUG_NEW_ALWAYS 0
1036 #endif
1037
1038 #if defined(__WXMSW__) && defined(__WATCOMC__)
1039 /*
1040 #undef wxUSE_GLCANVAS
1041 #define wxUSE_GLCANVAS 0
1042 */
1043
1044 #undef wxUSE_WCHAR_T
1045 #define wxUSE_WCHAR_T 0
1046 #endif
1047
1048 #if defined(__WXMSW__) && !defined(__WIN32__)
1049
1050 #undef wxUSE_SOCKETS
1051 #define wxUSE_SOCKETS 0
1052
1053 #undef wxUSE_THREADS
1054 #define wxUSE_THREADS 0
1055
1056 #undef wxUSE_TOOLTIPS
1057 #define wxUSE_TOOLTIPS 0
1058
1059 #undef wxUSE_SPINCTRL
1060 #define wxUSE_SPINCTRL 0
1061
1062 #undef wxUSE_SPINBTN
1063 #define wxUSE_SPINBTN 0
1064
1065 #undef wxUSE_LIBPNG
1066 #define wxUSE_LIBPNG 0
1067
1068 #undef wxUSE_LIBJPEG
1069 #define wxUSE_LIBJPEG 0
1070
1071 #undef wxUSE_LIBTIFF
1072 #define wxUSE_LIBTIFF 0
1073
1074 #undef wxUSE_GIF
1075 #define wxUSE_GIF 0
1076
1077 #undef wxUSE_PNM
1078 #define wxUSE_PNM 0
1079
1080 #undef wxUSE_PCX
1081 #define wxUSE_PCX 0
1082
1083 #undef wxUSE_GLCANVAS
1084 #define wxUSE_GLCANVAS 0
1085
1086 #undef wxUSE_MS_HTML_HELP
1087 #define wxUSE_MS_HTML_HELP 0
1088
1089 #undef wxUSE_WCHAR_T
1090 #define wxUSE_WCHAR_T 0
1091
1092 #endif // Win16
1093
1094 // ----------------------------------------------------------------------------
1095 // undef the things which don't make sense for wxBase build
1096 // ----------------------------------------------------------------------------
1097
1098 #if !wxUSE_GUI
1099
1100 #undef wxUSE_HTML
1101 #define wxUSE_HTML 0
1102
1103 #endif // !wxUSE_GUI
1104
1105 // ----------------------------------------------------------------------------
1106 // check the settings consistency: do it here to abort compilation immediately
1107 // and not almost in the very end when the relevant file fails to compile and
1108 // you need to modify setup.h and rebuild everything
1109 // ----------------------------------------------------------------------------
1110
1111 #if wxUSE_TIMEDATE && !wxUSE_LONGLONG
1112 #error wxDateTime requires wxLongLong
1113 #endif
1114
1115 #if wxUSE_TEXTFILE && !wxUSE_FILE
1116 #error You cannot compile wxTextFile without wxFile
1117 #endif
1118
1119 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1120 #error You cannot compile virtual file systems without wxUSE_STREAMS
1121 #endif
1122
1123 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1124 #error You cannot compile wxHTML without virtual file systems
1125 #endif
1126
1127 // add more tests here...
1128
1129 #endif
1130 // _WX_SETUP_H_