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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: resource.cpp
3 // Purpose: Dialog resource sample
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #ifndef WX_PRECOMP
20 #include "wx/wx.h"
21 #endif
22
23 #include "wx/deprecated/setup.h"
24
25 #if !wxUSE_WX_RESOURCES
26 #error "You should set wxUSE_WX_RESOURCES to 1 to compile this sample"
27 #endif
28
29 #if wxUSE_UNICODE
30 // #error "This sample can't be compiled in Unicode mode."
31 #endif // wxUSE_UNICODE
32
33 #include "wx/deprecated/resource.h"
34
35 #include <ctype.h>
36 #include "resource.h"
37
38 // If we wanted to demonstrate total platform independence,
39 // then we'd use the dynamic file loading form for all platforms.
40 // But this shows how to embed the wxWidgets resources
41 // in the program code/executable for UNIX and Windows
42 // platforms.
43
44 // In order to get the ID of the controls defined in the
45 // dialog, we include the header automatically generated
46 // by DialogEd
47
48 #include "dialog1.h"
49
50 // If you have a Windows compiler that can cope with long strings,
51 // then you can always use the #include form for simplicity.
52
53 // NOTE: Borland's brc32.exe resource compiler doesn't recognize
54 // the TEXT resource, for some reason, so either run-time file loading
55 // or file inclusion should be used.
56
57 #if defined(__WXMSW__) && !wxUSE_UNICODE
58 // Under Windows, some compilers can't include
59 // a whole .wxr file. So we use a .rc user-defined resource
60 // instead. dialog1 will point to the whole .wxr 'file'.
61 static wxChar *dialog1 = NULL;
62 static wxChar *menu1 = NULL;
63 #else
64 // Other platforms should have sensible compilers that
65 // cope with long strings.
66 #include "dialog1.wxr"
67 #include "menu1.wxr"
68 #endif
69
70 // Declare two frames
71 MyFrame *frame = (MyFrame *) NULL;
72
73 IMPLEMENT_APP(MyApp)
74
75 // Testing of ressources
76 MyApp::MyApp()
77 {
78 }
79
80 // The `main program' equivalent, creating the windows and returning the
81 // main frame
82 bool MyApp::OnInit(void)
83 {
84 #if defined(__WXMSW__) && !wxUSE_UNICODE
85 // Load the .wxr 'file' from a .rc resource, under Windows.
86 // note that the resource really is a char*, not a wxChar*!
87 dialog1 = wxLoadUserResource(wxT("dialog1"), wxT("WXRDATA"));
88 menu1 = wxLoadUserResource(wxT("menu1"), wxT("WXRDATA"));
89 // All resources in the file (only one in this case) get parsed
90 // by this call.
91 wxResourceParseString(dialog1);
92 wxResourceParseString(menu1);
93 #else
94 // Simply parse the data pointed to by the variable dialog1.
95 // If there were several resources, there would be several
96 // variables, and this would need to be called several times.
97 wxResourceParseData(dialog1);
98 wxResourceParseData(menu1);
99 #endif
100
101 // Create the main frame window
102 frame = new MyFrame( (wxFrame *) NULL, wxID_ANY,
103 wxT("wxWidgets Resource Sample"),
104 wxDefaultPosition, wxSize(300, 250) );
105
106 #if wxUSE_STATUSBAR
107 // Give it a status line
108 frame->CreateStatusBar(2);
109 #endif // wxUSE_STATUSBAR
110
111 wxMenuBar *menu_bar = wxResourceCreateMenuBar(wxT("menu1"));
112
113 // Associate the menu bar with the frame
114 frame->SetMenuBar(menu_bar);
115
116 // Make a panel
117 frame->panel = new MyPanel( frame, wxID_ANY, wxPoint(0, 0), wxSize(400, 400),
118 0, wxT("MyMainFrame") );
119 frame->Show(true);
120
121 SetTopWindow(frame);
122
123 return true;
124 }
125
126 MyApp::~MyApp()
127 {
128 #if defined(__WXMSW__) && !wxUSE_UNICODE
129 delete dialog1;
130 delete menu1;
131 #endif
132 }
133
134 BEGIN_EVENT_TABLE(MyPanel, wxPanel)
135 EVT_LEFT_DOWN( MyPanel::OnClick)
136 END_EVENT_TABLE()
137
138 MyPanel::MyPanel
139 (
140 wxWindow *parent, wxWindowID id, const wxPoint& pos,
141 const wxSize& size,
142 int style, const wxString &name
143 ) : wxPanel( parent, id, pos, size, style, name )
144 {
145 }
146
147 void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) )
148 {
149 MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow());
150 wxCommandEvent event;
151 frame->OnTestDialog( event );
152 }
153
154
155 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
156 EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout)
157 EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit)
158 EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog)
159 END_EVENT_TABLE()
160
161 // Define my frame constructor
162 MyFrame::MyFrame
163 (
164 wxWindow *parent, const wxWindowID id,
165 const wxString& title, const wxPoint& pos, const wxSize& size
166 ) : wxFrame(parent, id, title, pos, size)
167 {
168 panel = (wxWindow *) NULL;
169 }
170
171 void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) )
172 {
173 wxMessageBox(wxT("wxWidgets resource sample.\n")
174 wxT("(c) Julian Smart"), wxT("About wxWidgets sample"),
175 wxICON_INFORMATION | wxOK);
176 }
177
178 void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
179 {
180 Close(true);
181 }
182
183 void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) )
184 {
185 MyDialog *dialog = new MyDialog;
186
187 if (wxLoadFromResource(dialog, this, wxT("dialog1")))
188 {
189 wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName(wxT("multitext3"), dialog);
190 if (text)
191 {
192 text->SetValue(wxT("wxWidgets resource demo"));
193 }
194
195 dialog->ShowModal();
196 }
197
198 dialog->Close(true);
199 }
200
201 BEGIN_EVENT_TABLE(MyDialog, wxDialog)
202 //EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk)
203 EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel)
204 END_EVENT_TABLE()
205
206
207 void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) )
208 {
209 // EndModal(RESOURCE_OK);
210 }
211
212 void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) )
213 {
214 EndModal(ID_BUTTON109);
215 }
216
217