add PostSizeEvent() and use it in wxMSW status bar code (#9795)
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #include "wx/menu.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
56 #endif
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
72 #endif
73
74 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
75 // The gtk includes don't pull any other headers in, at least not on my system - MR
76 #ifdef __WXGTK__
77 #ifdef __WXGTK20__
78 #include <gtk/gtkversion.h>
79 #else
80 #include <gtk/gtkfeatures.h>
81 #endif
82 #endif
83
84 #include "wx/platinfo.h"
85
86 // Windows List
87 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
88
89 // globals
90 #if wxUSE_MENUS
91 wxMenu *wxCurrentPopupMenu = NULL;
92 #endif // wxUSE_MENUS
93
94 // ----------------------------------------------------------------------------
95 // static data
96 // ----------------------------------------------------------------------------
97
98
99 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
100
101 // ----------------------------------------------------------------------------
102 // event table
103 // ----------------------------------------------------------------------------
104
105 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
106 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
107 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
108 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
109
110 #if wxUSE_HELP
111 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
112 #endif // wxUSE_HELP
113
114 END_EVENT_TABLE()
115
116 // ============================================================================
117 // implementation of the common functionality of the wxWindow class
118 // ============================================================================
119
120 // ----------------------------------------------------------------------------
121 // initialization
122 // ----------------------------------------------------------------------------
123
124 // the default initialization
125 wxWindowBase::wxWindowBase()
126 {
127 // no window yet, no parent nor children
128 m_parent = (wxWindow *)NULL;
129 m_windowId = wxID_ANY;
130
131 // no constraints on the minimal window size
132 m_minWidth =
133 m_maxWidth = wxDefaultCoord;
134 m_minHeight =
135 m_maxHeight = wxDefaultCoord;
136
137 // invalidiated cache value
138 m_bestSizeCache = wxDefaultSize;
139
140 // window are created enabled and visible by default
141 m_isShown =
142 m_isEnabled = true;
143
144 // the default event handler is just this window
145 m_eventHandler = this;
146
147 #if wxUSE_VALIDATORS
148 // no validator
149 m_windowValidator = (wxValidator *) NULL;
150 #endif // wxUSE_VALIDATORS
151
152 // the colours/fonts are default for now, so leave m_font,
153 // m_backgroundColour and m_foregroundColour uninitialized and set those
154 m_hasBgCol =
155 m_hasFgCol =
156 m_hasFont = false;
157 m_inheritBgCol =
158 m_inheritFgCol =
159 m_inheritFont = false;
160
161 // no style bits
162 m_exStyle =
163 m_windowStyle = 0;
164
165 m_backgroundStyle = wxBG_STYLE_SYSTEM;
166
167 #if wxUSE_CONSTRAINTS
168 // no constraints whatsoever
169 m_constraints = (wxLayoutConstraints *) NULL;
170 m_constraintsInvolvedIn = (wxWindowList *) NULL;
171 #endif // wxUSE_CONSTRAINTS
172
173 m_windowSizer = (wxSizer *) NULL;
174 m_containingSizer = (wxSizer *) NULL;
175 m_autoLayout = false;
176
177 #if wxUSE_DRAG_AND_DROP
178 m_dropTarget = (wxDropTarget *)NULL;
179 #endif // wxUSE_DRAG_AND_DROP
180
181 #if wxUSE_TOOLTIPS
182 m_tooltip = (wxToolTip *)NULL;
183 #endif // wxUSE_TOOLTIPS
184
185 #if wxUSE_CARET
186 m_caret = (wxCaret *)NULL;
187 #endif // wxUSE_CARET
188
189 #if wxUSE_PALETTE
190 m_hasCustomPalette = false;
191 #endif // wxUSE_PALETTE
192
193 #if wxUSE_ACCESSIBILITY
194 m_accessible = NULL;
195 #endif
196
197 m_virtualSize = wxDefaultSize;
198
199 m_scrollHelper = (wxScrollHelper *) NULL;
200
201 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
204 {
205 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
206 }
207 #endif
208
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled = false;
211
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted = false;
214
215 m_freezeCount = 0;
216 }
217
218 // common part of window creation process
219 bool wxWindowBase::CreateBase(wxWindowBase *parent,
220 wxWindowID id,
221 const wxPoint& WXUNUSED(pos),
222 const wxSize& WXUNUSED(size),
223 long style,
224 const wxValidator& wxVALIDATOR_PARAM(validator),
225 const wxString& name)
226 {
227 #if wxUSE_STATBOX
228 // wxGTK doesn't allow to create controls with static box as the parent so
229 // this will result in a crash when the program is ported to wxGTK so warn
230 // the user about it
231
232 // if you get this assert, the correct solution is to create the controls
233 // as siblings of the static box
234 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
235 _T("wxStaticBox can't be used as a window parent!") );
236 #endif // wxUSE_STATBOX
237
238 // ids are limited to 16 bits under MSW so if you care about portability,
239 // it's not a good idea to use ids out of this range (and negative ids are
240 // reserved for wxWidgets own usage)
241 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
242 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
243 _T("invalid id value") );
244
245 // generate a new id if the user doesn't care about it
246 if ( id == wxID_ANY )
247 {
248 m_windowId = NewControlId();
249 }
250 else // valid id specified
251 {
252 m_windowId = id;
253 }
254
255 // don't use SetWindowStyleFlag() here, this function should only be called
256 // to change the flag after creation as it tries to reflect the changes in
257 // flags by updating the window dynamically and we don't need this here
258 m_windowStyle = style;
259
260 SetName(name);
261 SetParent(parent);
262
263 #if wxUSE_VALIDATORS
264 SetValidator(validator);
265 #endif // wxUSE_VALIDATORS
266
267 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
268 // have it too - like this it's possible to set it only in the top level
269 // dialog/frame and all children will inherit it by defult
270 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
271 {
272 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
273 }
274
275 return true;
276 }
277
278 bool wxWindowBase::ToggleWindowStyle(int flag)
279 {
280 wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
281
282 bool rc;
283 long style = GetWindowStyleFlag();
284 if ( style & flag )
285 {
286 style &= ~flag;
287 rc = false;
288 }
289 else // currently off
290 {
291 style |= flag;
292 rc = true;
293 }
294
295 SetWindowStyleFlag(style);
296
297 return rc;
298 }
299
300 // ----------------------------------------------------------------------------
301 // destruction
302 // ----------------------------------------------------------------------------
303
304 // common clean up
305 wxWindowBase::~wxWindowBase()
306 {
307 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
308
309 // FIXME if these 2 cases result from programming errors in the user code
310 // we should probably assert here instead of silently fixing them
311
312 // Just in case the window has been Closed, but we're then deleting
313 // immediately: don't leave dangling pointers.
314 wxPendingDelete.DeleteObject(this);
315
316 // Just in case we've loaded a top-level window via LoadNativeDialog but
317 // we weren't a dialog class
318 wxTopLevelWindows.DeleteObject((wxWindow*)this);
319
320 #if wxUSE_MENUS
321 // The associated popup menu can still be alive, disassociate from it in
322 // this case
323 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
324 wxCurrentPopupMenu->SetInvokingWindow(NULL);
325 #endif // wxUSE_MENUS
326
327 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
328
329 // notify the parent about this window destruction
330 if ( m_parent )
331 m_parent->RemoveChild(this);
332
333 #if wxUSE_CARET
334 delete m_caret;
335 #endif // wxUSE_CARET
336
337 #if wxUSE_VALIDATORS
338 delete m_windowValidator;
339 #endif // wxUSE_VALIDATORS
340
341 #if wxUSE_CONSTRAINTS
342 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
343 // at deleted windows as they delete themselves.
344 DeleteRelatedConstraints();
345
346 if ( m_constraints )
347 {
348 // This removes any dangling pointers to this window in other windows'
349 // constraintsInvolvedIn lists.
350 UnsetConstraints(m_constraints);
351 delete m_constraints;
352 m_constraints = NULL;
353 }
354 #endif // wxUSE_CONSTRAINTS
355
356 if ( m_containingSizer )
357 m_containingSizer->Detach( (wxWindow*)this );
358
359 delete m_windowSizer;
360
361 #if wxUSE_DRAG_AND_DROP
362 delete m_dropTarget;
363 #endif // wxUSE_DRAG_AND_DROP
364
365 #if wxUSE_TOOLTIPS
366 delete m_tooltip;
367 #endif // wxUSE_TOOLTIPS
368
369 #if wxUSE_ACCESSIBILITY
370 delete m_accessible;
371 #endif
372
373 #if wxUSE_HELP
374 // NB: this has to be called unconditionally, because we don't know
375 // whether this window has associated help text or not
376 wxHelpProvider *helpProvider = wxHelpProvider::Get();
377 if ( helpProvider )
378 helpProvider->RemoveHelp(this);
379 #endif
380 }
381
382 void wxWindowBase::SendDestroyEvent()
383 {
384 wxWindowDestroyEvent event;
385 event.SetEventObject(this);
386 event.SetId(GetId());
387 GetEventHandler()->ProcessEvent(event);
388 }
389
390 bool wxWindowBase::Destroy()
391 {
392 delete this;
393
394 return true;
395 }
396
397 bool wxWindowBase::Close(bool force)
398 {
399 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
400 event.SetEventObject(this);
401 event.SetCanVeto(!force);
402
403 // return false if window wasn't closed because the application vetoed the
404 // close event
405 return HandleWindowEvent(event) && !event.GetVeto();
406 }
407
408 bool wxWindowBase::DestroyChildren()
409 {
410 wxWindowList::compatibility_iterator node;
411 for ( ;; )
412 {
413 // we iterate until the list becomes empty
414 node = GetChildren().GetFirst();
415 if ( !node )
416 break;
417
418 wxWindow *child = node->GetData();
419
420 // note that we really want to call delete and not ->Destroy() here
421 // because we want to delete the child immediately, before we are
422 // deleted, and delayed deletion would result in problems as our (top
423 // level) child could outlive its parent
424 delete child;
425
426 wxASSERT_MSG( !GetChildren().Find(child),
427 wxT("child didn't remove itself using RemoveChild()") );
428 }
429
430 return true;
431 }
432
433 // ----------------------------------------------------------------------------
434 // size/position related methods
435 // ----------------------------------------------------------------------------
436
437 // centre the window with respect to its parent in either (or both) directions
438 void wxWindowBase::DoCentre(int dir)
439 {
440 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
441 _T("this method only implements centering child windows") );
442
443 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
444 }
445
446 // fits the window around the children
447 void wxWindowBase::Fit()
448 {
449 if ( !GetChildren().empty() )
450 {
451 SetSize(GetBestSize());
452 }
453 //else: do nothing if we have no children
454 }
455
456 // fits virtual size (ie. scrolled area etc.) around children
457 void wxWindowBase::FitInside()
458 {
459 if ( GetChildren().GetCount() > 0 )
460 {
461 SetVirtualSize( GetBestVirtualSize() );
462 }
463 }
464
465 // On Mac, scrollbars are explicitly children.
466 #ifdef __WXMAC__
467 static bool wxHasRealChildren(const wxWindowBase* win)
468 {
469 int realChildCount = 0;
470
471 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
472 node;
473 node = node->GetNext() )
474 {
475 wxWindow *win = node->GetData();
476 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
477 realChildCount ++;
478 }
479 return (realChildCount > 0);
480 }
481 #endif
482
483 void wxWindowBase::InvalidateBestSize()
484 {
485 m_bestSizeCache = wxDefaultSize;
486
487 // parent's best size calculation may depend on its children's
488 // as long as child window we are in is not top level window itself
489 // (because the TLW size is never resized automatically)
490 // so let's invalidate it as well to be safe:
491 if (m_parent && !IsTopLevel())
492 m_parent->InvalidateBestSize();
493 }
494
495 // return the size best suited for the current window
496 wxSize wxWindowBase::DoGetBestSize() const
497 {
498 wxSize best;
499
500 if ( m_windowSizer )
501 {
502 best = m_windowSizer->GetMinSize();
503 }
504 #if wxUSE_CONSTRAINTS
505 else if ( m_constraints )
506 {
507 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
508
509 // our minimal acceptable size is such that all our windows fit inside
510 int maxX = 0,
511 maxY = 0;
512
513 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
514 node;
515 node = node->GetNext() )
516 {
517 wxLayoutConstraints *c = node->GetData()->GetConstraints();
518 if ( !c )
519 {
520 // it's not normal that we have an unconstrained child, but
521 // what can we do about it?
522 continue;
523 }
524
525 int x = c->right.GetValue(),
526 y = c->bottom.GetValue();
527
528 if ( x > maxX )
529 maxX = x;
530
531 if ( y > maxY )
532 maxY = y;
533
534 // TODO: we must calculate the overlaps somehow, otherwise we
535 // will never return a size bigger than the current one :-(
536 }
537
538 best = wxSize(maxX, maxY);
539 }
540 #endif // wxUSE_CONSTRAINTS
541 else if ( !GetChildren().empty()
542 #ifdef __WXMAC__
543 && wxHasRealChildren(this)
544 #endif
545 )
546 {
547 // our minimal acceptable size is such that all our visible child
548 // windows fit inside
549 int maxX = 0,
550 maxY = 0;
551
552 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
553 node;
554 node = node->GetNext() )
555 {
556 wxWindow *win = node->GetData();
557 if ( win->IsTopLevel()
558 || !win->IsShown()
559 #if wxUSE_STATUSBAR
560 || wxDynamicCast(win, wxStatusBar)
561 #endif // wxUSE_STATUSBAR
562 )
563 {
564 // dialogs and frames lie in different top level windows -
565 // don't deal with them here; as for the status bars, they
566 // don't lie in the client area at all
567 continue;
568 }
569
570 int wx, wy, ww, wh;
571 win->GetPosition(&wx, &wy);
572
573 // if the window hadn't been positioned yet, assume that it is in
574 // the origin
575 if ( wx == wxDefaultCoord )
576 wx = 0;
577 if ( wy == wxDefaultCoord )
578 wy = 0;
579
580 win->GetSize(&ww, &wh);
581 if ( wx + ww > maxX )
582 maxX = wx + ww;
583 if ( wy + wh > maxY )
584 maxY = wy + wh;
585 }
586
587 best = wxSize(maxX, maxY);
588 }
589 else // ! has children
590 {
591 // for a generic window there is no natural best size so, if the
592 // minimal size is not set, use the current size but take care to
593 // remember it as minimal size for the next time because our best size
594 // should be constant: otherwise we could get into a situation when the
595 // window is initially at some size, then expanded to a larger size and
596 // then, when the containing window is shrunk back (because our initial
597 // best size had been used for computing the parent min size), we can't
598 // be shrunk back any more because our best size is now bigger
599 wxSize size = GetMinSize();
600 if ( !size.IsFullySpecified() )
601 {
602 size.SetDefaults(GetSize());
603 wxConstCast(this, wxWindowBase)->SetMinSize(size);
604 }
605
606 // return as-is, unadjusted by the client size difference.
607 return size;
608 }
609
610 // Add any difference between size and client size
611 wxSize diff = GetSize() - GetClientSize();
612 best.x += wxMax(0, diff.x);
613 best.y += wxMax(0, diff.y);
614
615 return best;
616 }
617
618 // helper of GetWindowBorderSize(): as many ports don't implement support for
619 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
620 // fallbacks in this case
621 static int wxGetMetricOrDefault(wxSystemMetric what)
622 {
623 int rc = wxSystemSettings::GetMetric(what);
624 if ( rc == -1 )
625 {
626 switch ( what )
627 {
628 case wxSYS_BORDER_X:
629 case wxSYS_BORDER_Y:
630 // 2D border is by default 1 pixel wide
631 rc = 1;
632 break;
633
634 case wxSYS_EDGE_X:
635 case wxSYS_EDGE_Y:
636 // 3D borders are by default 2 pixels
637 rc = 2;
638 break;
639
640 default:
641 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
642 rc = 0;
643 }
644 }
645
646 return rc;
647 }
648
649 wxSize wxWindowBase::GetWindowBorderSize() const
650 {
651 wxSize size;
652
653 switch ( GetBorder() )
654 {
655 case wxBORDER_NONE:
656 // nothing to do, size is already (0, 0)
657 break;
658
659 case wxBORDER_SIMPLE:
660 case wxBORDER_STATIC:
661 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
662 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
663 break;
664
665 case wxBORDER_SUNKEN:
666 case wxBORDER_RAISED:
667 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
668 wxGetMetricOrDefault(wxSYS_BORDER_X));
669 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
670 wxGetMetricOrDefault(wxSYS_BORDER_Y));
671 break;
672
673 case wxBORDER_DOUBLE:
674 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
675 wxGetMetricOrDefault(wxSYS_BORDER_X);
676 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
677 wxGetMetricOrDefault(wxSYS_BORDER_Y);
678 break;
679
680 default:
681 wxFAIL_MSG(_T("Unknown border style."));
682 break;
683 }
684
685 // we have borders on both sides
686 return size*2;
687 }
688
689 wxSize wxWindowBase::GetEffectiveMinSize() const
690 {
691 // merge the best size with the min size, giving priority to the min size
692 wxSize min = GetMinSize();
693 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
694 {
695 wxSize best = GetBestSize();
696 if (min.x == wxDefaultCoord) min.x = best.x;
697 if (min.y == wxDefaultCoord) min.y = best.y;
698 }
699 return min;
700 }
701
702
703 void wxWindowBase::SetInitialSize(const wxSize& size)
704 {
705 // Set the min size to the size passed in. This will usually either be
706 // wxDefaultSize or the size passed to this window's ctor/Create function.
707 SetMinSize(size);
708
709 // Merge the size with the best size if needed
710 wxSize best = GetEffectiveMinSize();
711
712 // If the current size doesn't match then change it
713 if (GetSize() != best)
714 SetSize(best);
715 }
716
717
718 // by default the origin is not shifted
719 wxPoint wxWindowBase::GetClientAreaOrigin() const
720 {
721 return wxPoint(0,0);
722 }
723
724 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
725 {
726 const wxSize diff(GetSize() - GetClientSize());
727
728 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
729 size.y == -1 ? -1 : size.y + diff.y);
730 }
731
732 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
733 {
734 const wxSize diff(GetSize() - GetClientSize());
735
736 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
737 size.y == -1 ? -1 : size.y - diff.y);
738 }
739
740 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
741 {
742 if ( m_windowVariant != variant )
743 {
744 m_windowVariant = variant;
745
746 DoSetWindowVariant(variant);
747 }
748 }
749
750 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
751 {
752 // adjust the font height to correspond to our new variant (notice that
753 // we're only called if something really changed)
754 wxFont font = GetFont();
755 int size = font.GetPointSize();
756 switch ( variant )
757 {
758 case wxWINDOW_VARIANT_NORMAL:
759 break;
760
761 case wxWINDOW_VARIANT_SMALL:
762 size *= 3;
763 size /= 4;
764 break;
765
766 case wxWINDOW_VARIANT_MINI:
767 size *= 2;
768 size /= 3;
769 break;
770
771 case wxWINDOW_VARIANT_LARGE:
772 size *= 5;
773 size /= 4;
774 break;
775
776 default:
777 wxFAIL_MSG(_T("unexpected window variant"));
778 break;
779 }
780
781 font.SetPointSize(size);
782 SetFont(font);
783 }
784
785 void wxWindowBase::DoSetSizeHints( int minW, int minH,
786 int maxW, int maxH,
787 int WXUNUSED(incW), int WXUNUSED(incH) )
788 {
789 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
790 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
791 _T("min width/height must be less than max width/height!") );
792
793 m_minWidth = minW;
794 m_maxWidth = maxW;
795 m_minHeight = minH;
796 m_maxHeight = maxH;
797 }
798
799
800 #if WXWIN_COMPATIBILITY_2_8
801 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
802 int WXUNUSED(maxW), int WXUNUSED(maxH))
803 {
804 }
805
806 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
807 const wxSize& WXUNUSED(maxsize))
808 {
809 }
810 #endif // WXWIN_COMPATIBILITY_2_8
811
812 void wxWindowBase::DoSetVirtualSize( int x, int y )
813 {
814 m_virtualSize = wxSize(x, y);
815 }
816
817 wxSize wxWindowBase::DoGetVirtualSize() const
818 {
819 // we should use the entire client area so if it is greater than our
820 // virtual size, expand it to fit (otherwise if the window is big enough we
821 // wouldn't be using parts of it)
822 wxSize size = GetClientSize();
823 if ( m_virtualSize.x > size.x )
824 size.x = m_virtualSize.x;
825
826 if ( m_virtualSize.y >= size.y )
827 size.y = m_virtualSize.y;
828
829 return size;
830 }
831
832 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
833 {
834 // screen position is the same as (0, 0) in client coords for non TLWs (and
835 // TLWs override this method)
836 if ( x )
837 *x = 0;
838 if ( y )
839 *y = 0;
840
841 ClientToScreen(x, y);
842 }
843
844 void wxWindowBase::SendSizeEvent(int flags)
845 {
846 wxSizeEvent event(GetSize(), GetId());
847 event.SetEventObject(this);
848 if ( flags & wxSEND_EVENT_POST )
849 wxPostEvent(this, event);
850 else
851 HandleWindowEvent(event);
852 }
853
854 void wxWindowBase::SendSizeEventToParent(int flags)
855 {
856 wxWindow * const parent = GetParent();
857 if ( parent && !parent->IsBeingDeleted() )
858 parent->SendSizeEvent(flags);
859 }
860
861 // ----------------------------------------------------------------------------
862 // show/hide/enable/disable the window
863 // ----------------------------------------------------------------------------
864
865 bool wxWindowBase::Show(bool show)
866 {
867 if ( show != m_isShown )
868 {
869 m_isShown = show;
870
871 return true;
872 }
873 else
874 {
875 return false;
876 }
877 }
878
879 bool wxWindowBase::IsEnabled() const
880 {
881 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
882 }
883
884 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
885 {
886 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
887 DoEnable(enabled);
888 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
889
890 OnEnabled(enabled);
891
892 // If we are top-level then the logic doesn't apply - otherwise
893 // showing a modal dialog would result in total greying out (and ungreying
894 // out later) of everything which would be really ugly
895 if ( IsTopLevel() )
896 return;
897
898 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
899 node;
900 node = node->GetNext() )
901 {
902 wxWindowBase * const child = node->GetData();
903 if ( !child->IsTopLevel() && child->IsThisEnabled() )
904 child->NotifyWindowOnEnableChange(enabled);
905 }
906 }
907
908 bool wxWindowBase::Enable(bool enable)
909 {
910 if ( enable == IsThisEnabled() )
911 return false;
912
913 m_isEnabled = enable;
914
915 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
916 DoEnable(enable);
917 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
918 wxWindowBase * const parent = GetParent();
919 if( !IsTopLevel() && parent && !parent->IsEnabled() )
920 {
921 return true;
922 }
923 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
924
925 NotifyWindowOnEnableChange(enable);
926
927 return true;
928 }
929
930 bool wxWindowBase::IsShownOnScreen() const
931 {
932 // A window is shown on screen if it itself is shown and so are all its
933 // parents. But if a window is toplevel one, then its always visible on
934 // screen if IsShown() returns true, even if it has a hidden parent.
935 return IsShown() &&
936 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
937 }
938
939 // ----------------------------------------------------------------------------
940 // RTTI
941 // ----------------------------------------------------------------------------
942
943 bool wxWindowBase::IsTopLevel() const
944 {
945 return false;
946 }
947
948 // ----------------------------------------------------------------------------
949 // Freeze/Thaw
950 // ----------------------------------------------------------------------------
951
952 void wxWindowBase::Freeze()
953 {
954 if ( !m_freezeCount++ )
955 {
956 // physically freeze this window:
957 DoFreeze();
958
959 // and recursively freeze all children:
960 for ( wxWindowList::iterator i = GetChildren().begin();
961 i != GetChildren().end(); ++i )
962 {
963 wxWindow *child = *i;
964 if ( child->IsTopLevel() )
965 continue;
966
967 child->Freeze();
968 }
969 }
970 }
971
972 void wxWindowBase::Thaw()
973 {
974 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
975
976 if ( !--m_freezeCount )
977 {
978 // recursively thaw all children:
979 for ( wxWindowList::iterator i = GetChildren().begin();
980 i != GetChildren().end(); ++i )
981 {
982 wxWindow *child = *i;
983 if ( child->IsTopLevel() )
984 continue;
985
986 child->Thaw();
987 }
988
989 // physically thaw this window:
990 DoThaw();
991 }
992 }
993
994 // ----------------------------------------------------------------------------
995 // reparenting the window
996 // ----------------------------------------------------------------------------
997
998 void wxWindowBase::AddChild(wxWindowBase *child)
999 {
1000 wxCHECK_RET( child, wxT("can't add a NULL child") );
1001
1002 // this should never happen and it will lead to a crash later if it does
1003 // because RemoveChild() will remove only one node from the children list
1004 // and the other(s) one(s) will be left with dangling pointers in them
1005 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
1006
1007 GetChildren().Append((wxWindow*)child);
1008 child->SetParent(this);
1009
1010 // adding a child while frozen will assert when thawn, so freeze it as if
1011 // it had been already present when we were frozen
1012 if ( IsFrozen() && !child->IsTopLevel() )
1013 child->Freeze();
1014 }
1015
1016 void wxWindowBase::RemoveChild(wxWindowBase *child)
1017 {
1018 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1019
1020 // removing a child while frozen may result in permanently frozen window
1021 // if used e.g. from Reparent(), so thaw it
1022 if ( IsFrozen() && !child->IsTopLevel() )
1023 child->Thaw();
1024
1025 GetChildren().DeleteObject((wxWindow *)child);
1026 child->SetParent(NULL);
1027 }
1028
1029 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1030 {
1031 wxWindow *oldParent = GetParent();
1032 if ( newParent == oldParent )
1033 {
1034 // nothing done
1035 return false;
1036 }
1037
1038 const bool oldEnabledState = IsEnabled();
1039
1040 // unlink this window from the existing parent.
1041 if ( oldParent )
1042 {
1043 oldParent->RemoveChild(this);
1044 }
1045 else
1046 {
1047 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1048 }
1049
1050 // add it to the new one
1051 if ( newParent )
1052 {
1053 newParent->AddChild(this);
1054 }
1055 else
1056 {
1057 wxTopLevelWindows.Append((wxWindow *)this);
1058 }
1059
1060 // We need to notify window (and its subwindows) if by changing the parent
1061 // we also change our enabled/disabled status.
1062 const bool newEnabledState = IsEnabled();
1063 if ( newEnabledState != oldEnabledState )
1064 {
1065 NotifyWindowOnEnableChange(newEnabledState);
1066 }
1067
1068 return true;
1069 }
1070
1071 // ----------------------------------------------------------------------------
1072 // event handler stuff
1073 // ----------------------------------------------------------------------------
1074
1075 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
1076 {
1077 wxEvtHandler *handlerOld = GetEventHandler();
1078
1079 handler->SetNextHandler(handlerOld);
1080
1081 if ( handlerOld )
1082 GetEventHandler()->SetPreviousHandler(handler);
1083
1084 SetEventHandler(handler);
1085 }
1086
1087 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1088 {
1089 wxEvtHandler *handlerA = GetEventHandler();
1090 if ( handlerA )
1091 {
1092 wxEvtHandler *handlerB = handlerA->GetNextHandler();
1093 handlerA->SetNextHandler((wxEvtHandler *)NULL);
1094
1095 if ( handlerB )
1096 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
1097 SetEventHandler(handlerB);
1098
1099 if ( deleteHandler )
1100 {
1101 delete handlerA;
1102 handlerA = (wxEvtHandler *)NULL;
1103 }
1104 }
1105
1106 return handlerA;
1107 }
1108
1109 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
1110 {
1111 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
1112
1113 wxEvtHandler *handlerPrev = NULL,
1114 *handlerCur = GetEventHandler();
1115 while ( handlerCur )
1116 {
1117 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1118
1119 if ( handlerCur == handler )
1120 {
1121 if ( handlerPrev )
1122 {
1123 handlerPrev->SetNextHandler(handlerNext);
1124 }
1125 else
1126 {
1127 SetEventHandler(handlerNext);
1128 }
1129
1130 if ( handlerNext )
1131 {
1132 handlerNext->SetPreviousHandler ( handlerPrev );
1133 }
1134
1135 handler->SetNextHandler(NULL);
1136 handler->SetPreviousHandler(NULL);
1137
1138 return true;
1139 }
1140
1141 handlerPrev = handlerCur;
1142 handlerCur = handlerNext;
1143 }
1144
1145 wxFAIL_MSG( _T("where has the event handler gone?") );
1146
1147 return false;
1148 }
1149
1150 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1151 {
1152 return GetEventHandler()->SafelyProcessEvent(event);
1153 }
1154
1155 // ----------------------------------------------------------------------------
1156 // colours, fonts &c
1157 // ----------------------------------------------------------------------------
1158
1159 void wxWindowBase::InheritAttributes()
1160 {
1161 const wxWindowBase * const parent = GetParent();
1162 if ( !parent )
1163 return;
1164
1165 // we only inherit attributes which had been explicitly set for the parent
1166 // which ensures that this only happens if the user really wants it and
1167 // not by default which wouldn't make any sense in modern GUIs where the
1168 // controls don't all use the same fonts (nor colours)
1169 if ( parent->m_inheritFont && !m_hasFont )
1170 SetFont(parent->GetFont());
1171
1172 // in addition, there is a possibility to explicitly forbid inheriting
1173 // colours at each class level by overriding ShouldInheritColours()
1174 if ( ShouldInheritColours() )
1175 {
1176 if ( parent->m_inheritFgCol && !m_hasFgCol )
1177 SetForegroundColour(parent->GetForegroundColour());
1178
1179 // inheriting (solid) background colour is wrong as it totally breaks
1180 // any kind of themed backgrounds
1181 //
1182 // instead, the controls should use the same background as their parent
1183 // (ideally by not drawing it at all)
1184 #if 0
1185 if ( parent->m_inheritBgCol && !m_hasBgCol )
1186 SetBackgroundColour(parent->GetBackgroundColour());
1187 #endif // 0
1188 }
1189 }
1190
1191 /* static */ wxVisualAttributes
1192 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1193 {
1194 // it is important to return valid values for all attributes from here,
1195 // GetXXX() below rely on this
1196 wxVisualAttributes attrs;
1197 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1198 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1199
1200 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1201 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1202 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1203 // colour on other platforms.
1204
1205 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1206 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1207 #else
1208 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1209 #endif
1210 return attrs;
1211 }
1212
1213 wxColour wxWindowBase::GetBackgroundColour() const
1214 {
1215 if ( !m_backgroundColour.IsOk() )
1216 {
1217 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1218
1219 // get our default background colour
1220 wxColour colBg = GetDefaultAttributes().colBg;
1221
1222 // we must return some valid colour to avoid redoing this every time
1223 // and also to avoid surprizing the applications written for older
1224 // wxWidgets versions where GetBackgroundColour() always returned
1225 // something -- so give them something even if it doesn't make sense
1226 // for this window (e.g. it has a themed background)
1227 if ( !colBg.Ok() )
1228 colBg = GetClassDefaultAttributes().colBg;
1229
1230 return colBg;
1231 }
1232 else
1233 return m_backgroundColour;
1234 }
1235
1236 wxColour wxWindowBase::GetForegroundColour() const
1237 {
1238 // logic is the same as above
1239 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1240 {
1241 wxColour colFg = GetDefaultAttributes().colFg;
1242
1243 if ( !colFg.IsOk() )
1244 colFg = GetClassDefaultAttributes().colFg;
1245
1246 return colFg;
1247 }
1248 else
1249 return m_foregroundColour;
1250 }
1251
1252 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1253 {
1254 if ( colour == m_backgroundColour )
1255 return false;
1256
1257 m_hasBgCol = colour.IsOk();
1258 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1259 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1260
1261 m_inheritBgCol = m_hasBgCol;
1262 m_backgroundColour = colour;
1263 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1264 return true;
1265 }
1266
1267 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1268 {
1269 if (colour == m_foregroundColour )
1270 return false;
1271
1272 m_hasFgCol = colour.IsOk();
1273 m_inheritFgCol = m_hasFgCol;
1274 m_foregroundColour = colour;
1275 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1276 return true;
1277 }
1278
1279 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1280 {
1281 // setting an invalid cursor is ok, it means that we don't have any special
1282 // cursor
1283 if ( m_cursor.IsSameAs(cursor) )
1284 {
1285 // no change
1286 return false;
1287 }
1288
1289 m_cursor = cursor;
1290
1291 return true;
1292 }
1293
1294 wxFont wxWindowBase::GetFont() const
1295 {
1296 // logic is the same as in GetBackgroundColour()
1297 if ( !m_font.IsOk() )
1298 {
1299 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1300
1301 wxFont font = GetDefaultAttributes().font;
1302 if ( !font.IsOk() )
1303 font = GetClassDefaultAttributes().font;
1304
1305 return font;
1306 }
1307 else
1308 return m_font;
1309 }
1310
1311 bool wxWindowBase::SetFont(const wxFont& font)
1312 {
1313 if ( font == m_font )
1314 {
1315 // no change
1316 return false;
1317 }
1318
1319 m_font = font;
1320 m_hasFont = font.IsOk();
1321 m_inheritFont = m_hasFont;
1322
1323 InvalidateBestSize();
1324
1325 return true;
1326 }
1327
1328 #if wxUSE_PALETTE
1329
1330 void wxWindowBase::SetPalette(const wxPalette& pal)
1331 {
1332 m_hasCustomPalette = true;
1333 m_palette = pal;
1334
1335 // VZ: can anyone explain me what do we do here?
1336 wxWindowDC d((wxWindow *) this);
1337 d.SetPalette(pal);
1338 }
1339
1340 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1341 {
1342 wxWindow *win = (wxWindow *)this;
1343 while ( win && !win->HasCustomPalette() )
1344 {
1345 win = win->GetParent();
1346 }
1347
1348 return win;
1349 }
1350
1351 #endif // wxUSE_PALETTE
1352
1353 #if wxUSE_CARET
1354 void wxWindowBase::SetCaret(wxCaret *caret)
1355 {
1356 if ( m_caret )
1357 {
1358 delete m_caret;
1359 }
1360
1361 m_caret = caret;
1362
1363 if ( m_caret )
1364 {
1365 wxASSERT_MSG( m_caret->GetWindow() == this,
1366 wxT("caret should be created associated to this window") );
1367 }
1368 }
1369 #endif // wxUSE_CARET
1370
1371 #if wxUSE_VALIDATORS
1372 // ----------------------------------------------------------------------------
1373 // validators
1374 // ----------------------------------------------------------------------------
1375
1376 void wxWindowBase::SetValidator(const wxValidator& validator)
1377 {
1378 if ( m_windowValidator )
1379 delete m_windowValidator;
1380
1381 m_windowValidator = (wxValidator *)validator.Clone();
1382
1383 if ( m_windowValidator )
1384 m_windowValidator->SetWindow(this);
1385 }
1386 #endif // wxUSE_VALIDATORS
1387
1388 // ----------------------------------------------------------------------------
1389 // update region stuff
1390 // ----------------------------------------------------------------------------
1391
1392 wxRect wxWindowBase::GetUpdateClientRect() const
1393 {
1394 wxRegion rgnUpdate = GetUpdateRegion();
1395 rgnUpdate.Intersect(GetClientRect());
1396 wxRect rectUpdate = rgnUpdate.GetBox();
1397 wxPoint ptOrigin = GetClientAreaOrigin();
1398 rectUpdate.x -= ptOrigin.x;
1399 rectUpdate.y -= ptOrigin.y;
1400
1401 return rectUpdate;
1402 }
1403
1404 bool wxWindowBase::DoIsExposed(int x, int y) const
1405 {
1406 return m_updateRegion.Contains(x, y) != wxOutRegion;
1407 }
1408
1409 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1410 {
1411 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1412 }
1413
1414 void wxWindowBase::ClearBackground()
1415 {
1416 // wxGTK uses its own version, no need to add never used code
1417 #ifndef __WXGTK__
1418 wxClientDC dc((wxWindow *)this);
1419 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1420 dc.SetBackground(brush);
1421 dc.Clear();
1422 #endif // __WXGTK__
1423 }
1424
1425 // ----------------------------------------------------------------------------
1426 // find child window by id or name
1427 // ----------------------------------------------------------------------------
1428
1429 wxWindow *wxWindowBase::FindWindow(long id) const
1430 {
1431 if ( id == m_windowId )
1432 return (wxWindow *)this;
1433
1434 wxWindowBase *res = (wxWindow *)NULL;
1435 wxWindowList::compatibility_iterator node;
1436 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1437 {
1438 wxWindowBase *child = node->GetData();
1439 res = child->FindWindow( id );
1440 }
1441
1442 return (wxWindow *)res;
1443 }
1444
1445 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1446 {
1447 if ( name == m_windowName )
1448 return (wxWindow *)this;
1449
1450 wxWindowBase *res = (wxWindow *)NULL;
1451 wxWindowList::compatibility_iterator node;
1452 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1453 {
1454 wxWindow *child = node->GetData();
1455 res = child->FindWindow(name);
1456 }
1457
1458 return (wxWindow *)res;
1459 }
1460
1461
1462 // find any window by id or name or label: If parent is non-NULL, look through
1463 // children for a label or title matching the specified string. If NULL, look
1464 // through all top-level windows.
1465 //
1466 // to avoid duplicating code we reuse the same helper function but with
1467 // different comparators
1468
1469 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1470 const wxString& label, long id);
1471
1472 static
1473 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1474 long WXUNUSED(id))
1475 {
1476 return win->GetLabel() == label;
1477 }
1478
1479 static
1480 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1481 long WXUNUSED(id))
1482 {
1483 return win->GetName() == label;
1484 }
1485
1486 static
1487 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1488 long id)
1489 {
1490 return win->GetId() == id;
1491 }
1492
1493 // recursive helper for the FindWindowByXXX() functions
1494 static
1495 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1496 const wxString& label,
1497 long id,
1498 wxFindWindowCmp cmp)
1499 {
1500 if ( parent )
1501 {
1502 // see if this is the one we're looking for
1503 if ( (*cmp)(parent, label, id) )
1504 return (wxWindow *)parent;
1505
1506 // It wasn't, so check all its children
1507 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1508 node;
1509 node = node->GetNext() )
1510 {
1511 // recursively check each child
1512 wxWindow *win = (wxWindow *)node->GetData();
1513 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1514 if (retwin)
1515 return retwin;
1516 }
1517 }
1518
1519 // Not found
1520 return NULL;
1521 }
1522
1523 // helper for FindWindowByXXX()
1524 static
1525 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1526 const wxString& label,
1527 long id,
1528 wxFindWindowCmp cmp)
1529 {
1530 if ( parent )
1531 {
1532 // just check parent and all its children
1533 return wxFindWindowRecursively(parent, label, id, cmp);
1534 }
1535
1536 // start at very top of wx's windows
1537 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1538 node;
1539 node = node->GetNext() )
1540 {
1541 // recursively check each window & its children
1542 wxWindow *win = node->GetData();
1543 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1544 if (retwin)
1545 return retwin;
1546 }
1547
1548 return NULL;
1549 }
1550
1551 /* static */
1552 wxWindow *
1553 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1554 {
1555 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1556 }
1557
1558 /* static */
1559 wxWindow *
1560 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1561 {
1562 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1563
1564 if ( !win )
1565 {
1566 // fall back to the label
1567 win = FindWindowByLabel(title, parent);
1568 }
1569
1570 return win;
1571 }
1572
1573 /* static */
1574 wxWindow *
1575 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1576 {
1577 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1578 }
1579
1580 // ----------------------------------------------------------------------------
1581 // dialog oriented functions
1582 // ----------------------------------------------------------------------------
1583
1584 void wxWindowBase::MakeModal(bool modal)
1585 {
1586 // Disable all other windows
1587 if ( IsTopLevel() )
1588 {
1589 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1590 while (node)
1591 {
1592 wxWindow *win = node->GetData();
1593 if (win != this)
1594 win->Enable(!modal);
1595
1596 node = node->GetNext();
1597 }
1598 }
1599 }
1600
1601 bool wxWindowBase::Validate()
1602 {
1603 #if wxUSE_VALIDATORS
1604 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1605
1606 wxWindowList::compatibility_iterator node;
1607 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1608 {
1609 wxWindowBase *child = node->GetData();
1610 wxValidator *validator = child->GetValidator();
1611 if ( validator && !validator->Validate((wxWindow *)this) )
1612 {
1613 return false;
1614 }
1615
1616 if ( recurse && !child->Validate() )
1617 {
1618 return false;
1619 }
1620 }
1621 #endif // wxUSE_VALIDATORS
1622
1623 return true;
1624 }
1625
1626 bool wxWindowBase::TransferDataToWindow()
1627 {
1628 #if wxUSE_VALIDATORS
1629 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1630
1631 wxWindowList::compatibility_iterator node;
1632 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1633 {
1634 wxWindowBase *child = node->GetData();
1635 wxValidator *validator = child->GetValidator();
1636 if ( validator && !validator->TransferToWindow() )
1637 {
1638 wxLogWarning(_("Could not transfer data to window"));
1639 #if wxUSE_LOG
1640 wxLog::FlushActive();
1641 #endif // wxUSE_LOG
1642
1643 return false;
1644 }
1645
1646 if ( recurse )
1647 {
1648 if ( !child->TransferDataToWindow() )
1649 {
1650 // warning already given
1651 return false;
1652 }
1653 }
1654 }
1655 #endif // wxUSE_VALIDATORS
1656
1657 return true;
1658 }
1659
1660 bool wxWindowBase::TransferDataFromWindow()
1661 {
1662 #if wxUSE_VALIDATORS
1663 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1664
1665 wxWindowList::compatibility_iterator node;
1666 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1667 {
1668 wxWindow *child = node->GetData();
1669 wxValidator *validator = child->GetValidator();
1670 if ( validator && !validator->TransferFromWindow() )
1671 {
1672 // nop warning here because the application is supposed to give
1673 // one itself - we don't know here what might have gone wrongly
1674
1675 return false;
1676 }
1677
1678 if ( recurse )
1679 {
1680 if ( !child->TransferDataFromWindow() )
1681 {
1682 // warning already given
1683 return false;
1684 }
1685 }
1686 }
1687 #endif // wxUSE_VALIDATORS
1688
1689 return true;
1690 }
1691
1692 void wxWindowBase::InitDialog()
1693 {
1694 wxInitDialogEvent event(GetId());
1695 event.SetEventObject( this );
1696 GetEventHandler()->ProcessEvent(event);
1697 }
1698
1699 // ----------------------------------------------------------------------------
1700 // context-sensitive help support
1701 // ----------------------------------------------------------------------------
1702
1703 #if wxUSE_HELP
1704
1705 // associate this help text with this window
1706 void wxWindowBase::SetHelpText(const wxString& text)
1707 {
1708 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1709 if ( helpProvider )
1710 {
1711 helpProvider->AddHelp(this, text);
1712 }
1713 }
1714
1715 #if WXWIN_COMPATIBILITY_2_8
1716 // associate this help text with all windows with the same id as this
1717 // one
1718 void wxWindowBase::SetHelpTextForId(const wxString& text)
1719 {
1720 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1721 if ( helpProvider )
1722 {
1723 helpProvider->AddHelp(GetId(), text);
1724 }
1725 }
1726 #endif // WXWIN_COMPATIBILITY_2_8
1727
1728 // get the help string associated with this window (may be empty)
1729 // default implementation forwards calls to the help provider
1730 wxString
1731 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1732 wxHelpEvent::Origin WXUNUSED(origin)) const
1733 {
1734 wxString text;
1735 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1736 if ( helpProvider )
1737 {
1738 text = helpProvider->GetHelp(this);
1739 }
1740
1741 return text;
1742 }
1743
1744 // show help for this window
1745 void wxWindowBase::OnHelp(wxHelpEvent& event)
1746 {
1747 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1748 if ( helpProvider )
1749 {
1750 wxPoint pos = event.GetPosition();
1751 const wxHelpEvent::Origin origin = event.GetOrigin();
1752 if ( origin == wxHelpEvent::Origin_Keyboard )
1753 {
1754 // if the help event was generated from keyboard it shouldn't
1755 // appear at the mouse position (which is still the only position
1756 // associated with help event) if the mouse is far away, although
1757 // we still do use the mouse position if it's over the window
1758 // because we suppose the user looks approximately at the mouse
1759 // already and so it would be more convenient than showing tooltip
1760 // at some arbitrary position which can be quite far from it
1761 const wxRect rectClient = GetClientRect();
1762 if ( !rectClient.Contains(ScreenToClient(pos)) )
1763 {
1764 // position help slightly under and to the right of this window
1765 pos = ClientToScreen(wxPoint(
1766 2*GetCharWidth(),
1767 rectClient.height + GetCharHeight()
1768 ));
1769 }
1770 }
1771
1772 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
1773 {
1774 // skip the event.Skip() below
1775 return;
1776 }
1777 }
1778
1779 event.Skip();
1780 }
1781
1782 #endif // wxUSE_HELP
1783
1784 // ----------------------------------------------------------------------------
1785 // tooltips
1786 // ----------------------------------------------------------------------------
1787
1788 #if wxUSE_TOOLTIPS
1789
1790 void wxWindowBase::SetToolTip( const wxString &tip )
1791 {
1792 // don't create the new tooltip if we already have one
1793 if ( m_tooltip )
1794 {
1795 m_tooltip->SetTip( tip );
1796 }
1797 else
1798 {
1799 SetToolTip( new wxToolTip( tip ) );
1800 }
1801
1802 // setting empty tooltip text does not remove the tooltip any more - use
1803 // SetToolTip((wxToolTip *)NULL) for this
1804 }
1805
1806 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1807 {
1808 if ( m_tooltip != tooltip )
1809 {
1810 if ( m_tooltip )
1811 delete m_tooltip;
1812
1813 m_tooltip = tooltip;
1814 }
1815 }
1816
1817 #endif // wxUSE_TOOLTIPS
1818
1819 // ----------------------------------------------------------------------------
1820 // constraints and sizers
1821 // ----------------------------------------------------------------------------
1822
1823 #if wxUSE_CONSTRAINTS
1824
1825 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1826 {
1827 if ( m_constraints )
1828 {
1829 UnsetConstraints(m_constraints);
1830 delete m_constraints;
1831 }
1832 m_constraints = constraints;
1833 if ( m_constraints )
1834 {
1835 // Make sure other windows know they're part of a 'meaningful relationship'
1836 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1837 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1838 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1839 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1840 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1841 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1842 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1843 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1844 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1845 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1846 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1847 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1848 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1849 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1850 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1851 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1852 }
1853 }
1854
1855 // This removes any dangling pointers to this window in other windows'
1856 // constraintsInvolvedIn lists.
1857 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1858 {
1859 if ( c )
1860 {
1861 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1862 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1863 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1864 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1865 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1866 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1867 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1868 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1869 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1870 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1871 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1872 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1873 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1874 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1875 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1876 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1877 }
1878 }
1879
1880 // Back-pointer to other windows we're involved with, so if we delete this
1881 // window, we must delete any constraints we're involved with.
1882 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1883 {
1884 if ( !m_constraintsInvolvedIn )
1885 m_constraintsInvolvedIn = new wxWindowList;
1886 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1887 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1888 }
1889
1890 // REMOVE back-pointer to other windows we're involved with.
1891 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1892 {
1893 if ( m_constraintsInvolvedIn )
1894 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1895 }
1896
1897 // Reset any constraints that mention this window
1898 void wxWindowBase::DeleteRelatedConstraints()
1899 {
1900 if ( m_constraintsInvolvedIn )
1901 {
1902 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1903 while (node)
1904 {
1905 wxWindow *win = node->GetData();
1906 wxLayoutConstraints *constr = win->GetConstraints();
1907
1908 // Reset any constraints involving this window
1909 if ( constr )
1910 {
1911 constr->left.ResetIfWin(this);
1912 constr->top.ResetIfWin(this);
1913 constr->right.ResetIfWin(this);
1914 constr->bottom.ResetIfWin(this);
1915 constr->width.ResetIfWin(this);
1916 constr->height.ResetIfWin(this);
1917 constr->centreX.ResetIfWin(this);
1918 constr->centreY.ResetIfWin(this);
1919 }
1920
1921 wxWindowList::compatibility_iterator next = node->GetNext();
1922 m_constraintsInvolvedIn->Erase(node);
1923 node = next;
1924 }
1925
1926 delete m_constraintsInvolvedIn;
1927 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1928 }
1929 }
1930
1931 #endif // wxUSE_CONSTRAINTS
1932
1933 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1934 {
1935 if ( sizer == m_windowSizer)
1936 return;
1937
1938 if ( m_windowSizer )
1939 {
1940 m_windowSizer->SetContainingWindow(NULL);
1941
1942 if ( deleteOld )
1943 delete m_windowSizer;
1944 }
1945
1946 m_windowSizer = sizer;
1947 if ( m_windowSizer )
1948 {
1949 m_windowSizer->SetContainingWindow((wxWindow *)this);
1950 }
1951
1952 SetAutoLayout(m_windowSizer != NULL);
1953 }
1954
1955 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1956 {
1957 SetSizer( sizer, deleteOld );
1958 sizer->SetSizeHints( (wxWindow*) this );
1959 }
1960
1961
1962 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1963 {
1964 // adding a window to a sizer twice is going to result in fatal and
1965 // hard to debug problems later because when deleting the second
1966 // associated wxSizerItem we're going to dereference a dangling
1967 // pointer; so try to detect this as early as possible
1968 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1969 _T("Adding a window to the same sizer twice?") );
1970
1971 m_containingSizer = sizer;
1972 }
1973
1974 #if wxUSE_CONSTRAINTS
1975
1976 void wxWindowBase::SatisfyConstraints()
1977 {
1978 wxLayoutConstraints *constr = GetConstraints();
1979 bool wasOk = constr && constr->AreSatisfied();
1980
1981 ResetConstraints(); // Mark all constraints as unevaluated
1982
1983 int noChanges = 1;
1984
1985 // if we're a top level panel (i.e. our parent is frame/dialog), our
1986 // own constraints will never be satisfied any more unless we do it
1987 // here
1988 if ( wasOk )
1989 {
1990 while ( noChanges > 0 )
1991 {
1992 LayoutPhase1(&noChanges);
1993 }
1994 }
1995
1996 LayoutPhase2(&noChanges);
1997 }
1998
1999 #endif // wxUSE_CONSTRAINTS
2000
2001 bool wxWindowBase::Layout()
2002 {
2003 // If there is a sizer, use it instead of the constraints
2004 if ( GetSizer() )
2005 {
2006 int w = 0, h = 0;
2007 GetVirtualSize(&w, &h);
2008 GetSizer()->SetDimension( 0, 0, w, h );
2009 }
2010 #if wxUSE_CONSTRAINTS
2011 else
2012 {
2013 SatisfyConstraints(); // Find the right constraints values
2014 SetConstraintSizes(); // Recursively set the real window sizes
2015 }
2016 #endif
2017
2018 return true;
2019 }
2020
2021 #if wxUSE_CONSTRAINTS
2022
2023 // first phase of the constraints evaluation: set our own constraints
2024 bool wxWindowBase::LayoutPhase1(int *noChanges)
2025 {
2026 wxLayoutConstraints *constr = GetConstraints();
2027
2028 return !constr || constr->SatisfyConstraints(this, noChanges);
2029 }
2030
2031 // second phase: set the constraints for our children
2032 bool wxWindowBase::LayoutPhase2(int *noChanges)
2033 {
2034 *noChanges = 0;
2035
2036 // Layout children
2037 DoPhase(1);
2038
2039 // Layout grand children
2040 DoPhase(2);
2041
2042 return true;
2043 }
2044
2045 // Do a phase of evaluating child constraints
2046 bool wxWindowBase::DoPhase(int phase)
2047 {
2048 // the list containing the children for which the constraints are already
2049 // set correctly
2050 wxWindowList succeeded;
2051
2052 // the max number of iterations we loop before concluding that we can't set
2053 // the constraints
2054 static const int maxIterations = 500;
2055
2056 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2057 {
2058 int noChanges = 0;
2059
2060 // loop over all children setting their constraints
2061 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2062 node;
2063 node = node->GetNext() )
2064 {
2065 wxWindow *child = node->GetData();
2066 if ( child->IsTopLevel() )
2067 {
2068 // top level children are not inside our client area
2069 continue;
2070 }
2071
2072 if ( !child->GetConstraints() || succeeded.Find(child) )
2073 {
2074 // this one is either already ok or nothing we can do about it
2075 continue;
2076 }
2077
2078 int tempNoChanges = 0;
2079 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2080 : child->LayoutPhase2(&tempNoChanges);
2081 noChanges += tempNoChanges;
2082
2083 if ( success )
2084 {
2085 succeeded.Append(child);
2086 }
2087 }
2088
2089 if ( !noChanges )
2090 {
2091 // constraints are set
2092 break;
2093 }
2094 }
2095
2096 return true;
2097 }
2098
2099 void wxWindowBase::ResetConstraints()
2100 {
2101 wxLayoutConstraints *constr = GetConstraints();
2102 if ( constr )
2103 {
2104 constr->left.SetDone(false);
2105 constr->top.SetDone(false);
2106 constr->right.SetDone(false);
2107 constr->bottom.SetDone(false);
2108 constr->width.SetDone(false);
2109 constr->height.SetDone(false);
2110 constr->centreX.SetDone(false);
2111 constr->centreY.SetDone(false);
2112 }
2113
2114 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2115 while (node)
2116 {
2117 wxWindow *win = node->GetData();
2118 if ( !win->IsTopLevel() )
2119 win->ResetConstraints();
2120 node = node->GetNext();
2121 }
2122 }
2123
2124 // Need to distinguish between setting the 'fake' size for windows and sizers,
2125 // and setting the real values.
2126 void wxWindowBase::SetConstraintSizes(bool recurse)
2127 {
2128 wxLayoutConstraints *constr = GetConstraints();
2129 if ( constr && constr->AreSatisfied() )
2130 {
2131 int x = constr->left.GetValue();
2132 int y = constr->top.GetValue();
2133 int w = constr->width.GetValue();
2134 int h = constr->height.GetValue();
2135
2136 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2137 (constr->height.GetRelationship() != wxAsIs) )
2138 {
2139 SetSize(x, y, w, h);
2140 }
2141 else
2142 {
2143 // If we don't want to resize this window, just move it...
2144 Move(x, y);
2145 }
2146 }
2147 else if ( constr )
2148 {
2149 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2150 GetClassInfo()->GetClassName(),
2151 GetName().c_str());
2152 }
2153
2154 if ( recurse )
2155 {
2156 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2157 while (node)
2158 {
2159 wxWindow *win = node->GetData();
2160 if ( !win->IsTopLevel() && win->GetConstraints() )
2161 win->SetConstraintSizes();
2162 node = node->GetNext();
2163 }
2164 }
2165 }
2166
2167 // Only set the size/position of the constraint (if any)
2168 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2169 {
2170 wxLayoutConstraints *constr = GetConstraints();
2171 if ( constr )
2172 {
2173 if ( x != wxDefaultCoord )
2174 {
2175 constr->left.SetValue(x);
2176 constr->left.SetDone(true);
2177 }
2178 if ( y != wxDefaultCoord )
2179 {
2180 constr->top.SetValue(y);
2181 constr->top.SetDone(true);
2182 }
2183 if ( w != wxDefaultCoord )
2184 {
2185 constr->width.SetValue(w);
2186 constr->width.SetDone(true);
2187 }
2188 if ( h != wxDefaultCoord )
2189 {
2190 constr->height.SetValue(h);
2191 constr->height.SetDone(true);
2192 }
2193 }
2194 }
2195
2196 void wxWindowBase::MoveConstraint(int x, int y)
2197 {
2198 wxLayoutConstraints *constr = GetConstraints();
2199 if ( constr )
2200 {
2201 if ( x != wxDefaultCoord )
2202 {
2203 constr->left.SetValue(x);
2204 constr->left.SetDone(true);
2205 }
2206 if ( y != wxDefaultCoord )
2207 {
2208 constr->top.SetValue(y);
2209 constr->top.SetDone(true);
2210 }
2211 }
2212 }
2213
2214 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2215 {
2216 wxLayoutConstraints *constr = GetConstraints();
2217 if ( constr )
2218 {
2219 *w = constr->width.GetValue();
2220 *h = constr->height.GetValue();
2221 }
2222 else
2223 GetSize(w, h);
2224 }
2225
2226 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2227 {
2228 wxLayoutConstraints *constr = GetConstraints();
2229 if ( constr )
2230 {
2231 *w = constr->width.GetValue();
2232 *h = constr->height.GetValue();
2233 }
2234 else
2235 GetClientSize(w, h);
2236 }
2237
2238 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2239 {
2240 wxLayoutConstraints *constr = GetConstraints();
2241 if ( constr )
2242 {
2243 *x = constr->left.GetValue();
2244 *y = constr->top.GetValue();
2245 }
2246 else
2247 GetPosition(x, y);
2248 }
2249
2250 #endif // wxUSE_CONSTRAINTS
2251
2252 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2253 {
2254 // don't do it for the dialogs/frames - they float independently of their
2255 // parent
2256 if ( !IsTopLevel() )
2257 {
2258 wxWindow *parent = GetParent();
2259 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2260 {
2261 wxPoint pt(parent->GetClientAreaOrigin());
2262 x += pt.x;
2263 y += pt.y;
2264 }
2265 }
2266 }
2267
2268 // ----------------------------------------------------------------------------
2269 // Update UI processing
2270 // ----------------------------------------------------------------------------
2271
2272 void wxWindowBase::UpdateWindowUI(long flags)
2273 {
2274 wxUpdateUIEvent event(GetId());
2275 event.SetEventObject(this);
2276
2277 if ( GetEventHandler()->ProcessEvent(event) )
2278 {
2279 DoUpdateWindowUI(event);
2280 }
2281
2282 if (flags & wxUPDATE_UI_RECURSE)
2283 {
2284 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2285 while (node)
2286 {
2287 wxWindow* child = (wxWindow*) node->GetData();
2288 child->UpdateWindowUI(flags);
2289 node = node->GetNext();
2290 }
2291 }
2292 }
2293
2294 // do the window-specific processing after processing the update event
2295 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2296 {
2297 if ( event.GetSetEnabled() )
2298 Enable(event.GetEnabled());
2299
2300 if ( event.GetSetShown() )
2301 Show(event.GetShown());
2302 }
2303
2304 // ----------------------------------------------------------------------------
2305 // dialog units translations
2306 // ----------------------------------------------------------------------------
2307
2308 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2309 {
2310 int charWidth = GetCharWidth();
2311 int charHeight = GetCharHeight();
2312 wxPoint pt2 = wxDefaultPosition;
2313 if (pt.x != wxDefaultCoord)
2314 pt2.x = (int) ((pt.x * 4) / charWidth);
2315 if (pt.y != wxDefaultCoord)
2316 pt2.y = (int) ((pt.y * 8) / charHeight);
2317
2318 return pt2;
2319 }
2320
2321 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2322 {
2323 int charWidth = GetCharWidth();
2324 int charHeight = GetCharHeight();
2325 wxPoint pt2 = wxDefaultPosition;
2326 if (pt.x != wxDefaultCoord)
2327 pt2.x = (int) ((pt.x * charWidth) / 4);
2328 if (pt.y != wxDefaultCoord)
2329 pt2.y = (int) ((pt.y * charHeight) / 8);
2330
2331 return pt2;
2332 }
2333
2334 // ----------------------------------------------------------------------------
2335 // event handlers
2336 // ----------------------------------------------------------------------------
2337
2338 // propagate the colour change event to the subwindows
2339 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2340 {
2341 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2342 while ( node )
2343 {
2344 // Only propagate to non-top-level windows
2345 wxWindow *win = node->GetData();
2346 if ( !win->IsTopLevel() )
2347 {
2348 wxSysColourChangedEvent event2;
2349 event.SetEventObject(win);
2350 win->GetEventHandler()->ProcessEvent(event2);
2351 }
2352
2353 node = node->GetNext();
2354 }
2355
2356 Refresh();
2357 }
2358
2359 // the default action is to populate dialog with data when it's created,
2360 // and nudge the UI into displaying itself correctly in case
2361 // we've turned the wxUpdateUIEvents frequency down low.
2362 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2363 {
2364 TransferDataToWindow();
2365
2366 // Update the UI at this point
2367 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2368 }
2369
2370 // ----------------------------------------------------------------------------
2371 // menu-related functions
2372 // ----------------------------------------------------------------------------
2373
2374 #if wxUSE_MENUS
2375
2376 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2377 {
2378 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2379
2380 wxCurrentPopupMenu = menu;
2381 const bool rc = DoPopupMenu(menu, x, y);
2382 wxCurrentPopupMenu = NULL;
2383
2384 return rc;
2385 }
2386
2387 // this is used to pass the id of the selected item from the menu event handler
2388 // to the main function itself
2389 //
2390 // it's ok to use a global here as there can be at most one popup menu shown at
2391 // any time
2392 static int gs_popupMenuSelection = wxID_NONE;
2393
2394 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2395 {
2396 // store the id in a global variable where we'll retrieve it from later
2397 gs_popupMenuSelection = event.GetId();
2398 }
2399
2400 int
2401 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2402 {
2403 gs_popupMenuSelection = wxID_NONE;
2404
2405 Connect(wxEVT_COMMAND_MENU_SELECTED,
2406 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2407 NULL,
2408 this);
2409
2410 PopupMenu(&menu, x, y);
2411
2412 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2413 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2414 NULL,
2415 this);
2416
2417 return gs_popupMenuSelection;
2418 }
2419
2420 #endif // wxUSE_MENUS
2421
2422 // methods for drawing the sizers in a visible way
2423 #ifdef __WXDEBUG__
2424
2425 static void DrawSizers(wxWindowBase *win);
2426
2427 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2428 {
2429 wxClientDC dc((wxWindow *)win);
2430 dc.SetPen(*wxRED_PEN);
2431 dc.SetBrush(fill ? wxBrush(*wxRED, wxBRUSHSTYLE_CROSSDIAG_HATCH) : *wxTRANSPARENT_BRUSH);
2432 dc.DrawRectangle(rect.Deflate(1, 1));
2433 }
2434
2435 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2436 {
2437 const wxSizerItemList& items = sizer->GetChildren();
2438 for ( wxSizerItemList::const_iterator i = items.begin(),
2439 end = items.end();
2440 i != end;
2441 ++i )
2442 {
2443 wxSizerItem *item = *i;
2444 if ( item->IsSizer() )
2445 {
2446 DrawBorder(win, item->GetRect().Deflate(2));
2447 DrawSizer(win, item->GetSizer());
2448 }
2449 else if ( item->IsSpacer() )
2450 {
2451 DrawBorder(win, item->GetRect().Deflate(2), true);
2452 }
2453 else if ( item->IsWindow() )
2454 {
2455 DrawSizers(item->GetWindow());
2456 }
2457 }
2458 }
2459
2460 static void DrawSizers(wxWindowBase *win)
2461 {
2462 wxSizer *sizer = win->GetSizer();
2463 if ( sizer )
2464 {
2465 DrawBorder(win, win->GetClientSize());
2466 DrawSizer(win, sizer);
2467 }
2468 else // no sizer, still recurse into the children
2469 {
2470 const wxWindowList& children = win->GetChildren();
2471 for ( wxWindowList::const_iterator i = children.begin(),
2472 end = children.end();
2473 i != end;
2474 ++i )
2475 {
2476 DrawSizers(*i);
2477 }
2478 }
2479 }
2480
2481 #endif // __WXDEBUG__
2482
2483 // process special middle clicks
2484 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2485 {
2486 if ( event.ControlDown() && event.AltDown() )
2487 {
2488 #ifdef __WXDEBUG__
2489 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2490 if ( event.ShiftDown() )
2491 {
2492 DrawSizers(this);
2493 return;
2494 }
2495 #endif // __WXDEBUG__
2496 ::wxInfoMessageBox((wxWindow*)this);
2497 }
2498 else
2499 {
2500 event.Skip();
2501 }
2502 }
2503
2504 // ----------------------------------------------------------------------------
2505 // accessibility
2506 // ----------------------------------------------------------------------------
2507
2508 #if wxUSE_ACCESSIBILITY
2509 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2510 {
2511 if (m_accessible && (accessible != m_accessible))
2512 delete m_accessible;
2513 m_accessible = accessible;
2514 if (m_accessible)
2515 m_accessible->SetWindow((wxWindow*) this);
2516 }
2517
2518 // Returns the accessible object, creating if necessary.
2519 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2520 {
2521 if (!m_accessible)
2522 m_accessible = CreateAccessible();
2523 return m_accessible;
2524 }
2525
2526 // Override to create a specific accessible object.
2527 wxAccessible* wxWindowBase::CreateAccessible()
2528 {
2529 return new wxWindowAccessible((wxWindow*) this);
2530 }
2531
2532 #endif
2533
2534 // ----------------------------------------------------------------------------
2535 // list classes implementation
2536 // ----------------------------------------------------------------------------
2537
2538 #if wxUSE_STL
2539
2540 #include "wx/listimpl.cpp"
2541 WX_DEFINE_LIST(wxWindowList)
2542
2543 #else // !wxUSE_STL
2544
2545 void wxWindowListNode::DeleteData()
2546 {
2547 delete (wxWindow *)GetData();
2548 }
2549
2550 #endif // wxUSE_STL/!wxUSE_STL
2551
2552 // ----------------------------------------------------------------------------
2553 // borders
2554 // ----------------------------------------------------------------------------
2555
2556 wxBorder wxWindowBase::GetBorder(long flags) const
2557 {
2558 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2559 if ( border == wxBORDER_DEFAULT )
2560 {
2561 border = GetDefaultBorder();
2562 }
2563 else if ( border == wxBORDER_THEME )
2564 {
2565 border = GetDefaultBorderForControl();
2566 }
2567
2568 return border;
2569 }
2570
2571 wxBorder wxWindowBase::GetDefaultBorder() const
2572 {
2573 return wxBORDER_NONE;
2574 }
2575
2576 // ----------------------------------------------------------------------------
2577 // hit testing
2578 // ----------------------------------------------------------------------------
2579
2580 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2581 {
2582 // here we just check if the point is inside the window or not
2583
2584 // check the top and left border first
2585 bool outside = x < 0 || y < 0;
2586 if ( !outside )
2587 {
2588 // check the right and bottom borders too
2589 wxSize size = GetSize();
2590 outside = x >= size.x || y >= size.y;
2591 }
2592
2593 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2594 }
2595
2596 // ----------------------------------------------------------------------------
2597 // mouse capture
2598 // ----------------------------------------------------------------------------
2599
2600 struct WXDLLEXPORT wxWindowNext
2601 {
2602 wxWindow *win;
2603 wxWindowNext *next;
2604 } *wxWindowBase::ms_winCaptureNext = NULL;
2605 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2606 bool wxWindowBase::ms_winCaptureChanging = false;
2607
2608 void wxWindowBase::CaptureMouse()
2609 {
2610 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2611
2612 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2613
2614 ms_winCaptureChanging = true;
2615
2616 wxWindow *winOld = GetCapture();
2617 if ( winOld )
2618 {
2619 ((wxWindowBase*) winOld)->DoReleaseMouse();
2620
2621 // save it on stack
2622 wxWindowNext *item = new wxWindowNext;
2623 item->win = winOld;
2624 item->next = ms_winCaptureNext;
2625 ms_winCaptureNext = item;
2626 }
2627 //else: no mouse capture to save
2628
2629 DoCaptureMouse();
2630 ms_winCaptureCurrent = (wxWindow*)this;
2631
2632 ms_winCaptureChanging = false;
2633 }
2634
2635 void wxWindowBase::ReleaseMouse()
2636 {
2637 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2638
2639 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2640
2641 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2642
2643 ms_winCaptureChanging = true;
2644
2645 DoReleaseMouse();
2646 ms_winCaptureCurrent = NULL;
2647
2648 if ( ms_winCaptureNext )
2649 {
2650 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2651 ms_winCaptureCurrent = ms_winCaptureNext->win;
2652
2653 wxWindowNext *item = ms_winCaptureNext;
2654 ms_winCaptureNext = item->next;
2655 delete item;
2656 }
2657 //else: stack is empty, no previous capture
2658
2659 ms_winCaptureChanging = false;
2660
2661 wxLogTrace(_T("mousecapture"),
2662 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2663 wx_static_cast(void*, GetCapture()));
2664 }
2665
2666 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2667 {
2668 wxMouseCaptureLostEvent event(win->GetId());
2669 event.SetEventObject(win);
2670 if ( !win->GetEventHandler()->ProcessEvent(event) )
2671 {
2672 // windows must handle this event, otherwise the app wouldn't behave
2673 // correctly if it loses capture unexpectedly; see the discussion here:
2674 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2675 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2676 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2677 }
2678 }
2679
2680 /* static */
2681 void wxWindowBase::NotifyCaptureLost()
2682 {
2683 // don't do anything if capture lost was expected, i.e. resulted from
2684 // a wx call to ReleaseMouse or CaptureMouse:
2685 if ( ms_winCaptureChanging )
2686 return;
2687
2688 // if the capture was lost unexpectedly, notify every window that has
2689 // capture (on stack or current) about it and clear the stack:
2690
2691 if ( ms_winCaptureCurrent )
2692 {
2693 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2694 ms_winCaptureCurrent = NULL;
2695 }
2696
2697 while ( ms_winCaptureNext )
2698 {
2699 wxWindowNext *item = ms_winCaptureNext;
2700 ms_winCaptureNext = item->next;
2701
2702 DoNotifyWindowAboutCaptureLost(item->win);
2703
2704 delete item;
2705 }
2706 }
2707
2708 #if wxUSE_HOTKEY
2709
2710 bool
2711 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2712 int WXUNUSED(modifiers),
2713 int WXUNUSED(keycode))
2714 {
2715 // not implemented
2716 return false;
2717 }
2718
2719 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2720 {
2721 // not implemented
2722 return false;
2723 }
2724
2725 #endif // wxUSE_HOTKEY
2726
2727 // ----------------------------------------------------------------------------
2728 // event processing
2729 // ----------------------------------------------------------------------------
2730
2731 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2732 {
2733 #if wxUSE_VALIDATORS
2734 // Can only use the validator of the window which
2735 // is receiving the event
2736 if ( event.GetEventObject() == this )
2737 {
2738 wxValidator *validator = GetValidator();
2739 if ( validator && validator->ProcessEvent(event) )
2740 {
2741 return true;
2742 }
2743 }
2744 #endif // wxUSE_VALIDATORS
2745
2746 return false;
2747 }
2748
2749 bool wxWindowBase::TryParent(wxEvent& event)
2750 {
2751 // carry on up the parent-child hierarchy if the propagation count hasn't
2752 // reached zero yet
2753 if ( event.ShouldPropagate() )
2754 {
2755 // honour the requests to stop propagation at this window: this is
2756 // used by the dialogs, for example, to prevent processing the events
2757 // from the dialog controls in the parent frame which rarely, if ever,
2758 // makes sense
2759 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2760 {
2761 wxWindow *parent = GetParent();
2762 if ( parent && !parent->IsBeingDeleted() )
2763 {
2764 wxPropagateOnce propagateOnce(event);
2765
2766 return parent->GetEventHandler()->ProcessEvent(event);
2767 }
2768 }
2769 }
2770
2771 return wxEvtHandler::TryParent(event);
2772 }
2773
2774 // ----------------------------------------------------------------------------
2775 // window relationships
2776 // ----------------------------------------------------------------------------
2777
2778 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
2779 {
2780 wxCHECK_MSG( GetParent(), NULL,
2781 _T("GetPrev/NextSibling() don't work for TLWs!") );
2782
2783 wxWindowList& siblings = GetParent()->GetChildren();
2784 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
2785 wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
2786
2787 if ( order == OrderBefore )
2788 i = i->GetPrevious();
2789 else // OrderAfter
2790 i = i->GetNext();
2791
2792 return i ? i->GetData() : NULL;
2793 }
2794
2795 // ----------------------------------------------------------------------------
2796 // keyboard navigation
2797 // ----------------------------------------------------------------------------
2798
2799 // Navigates in the specified direction inside this window
2800 bool wxWindowBase::DoNavigateIn(int flags)
2801 {
2802 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2803 // native code doesn't process our wxNavigationKeyEvents anyhow
2804 wxUnusedVar(flags);
2805 return false;
2806 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2807 wxNavigationKeyEvent eventNav;
2808 wxWindow *focused = FindFocus();
2809 eventNav.SetCurrentFocus(focused);
2810 eventNav.SetEventObject(focused);
2811 eventNav.SetFlags(flags);
2812 return GetEventHandler()->ProcessEvent(eventNav);
2813 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2814 }
2815
2816 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
2817 {
2818 if ( event.GetKeyCode() != WXK_TAB )
2819 return false;
2820
2821 int flags = wxNavigationKeyEvent::FromTab;
2822
2823 if ( event.ShiftDown() )
2824 flags |= wxNavigationKeyEvent::IsBackward;
2825 else
2826 flags |= wxNavigationKeyEvent::IsForward;
2827
2828 if ( event.ControlDown() )
2829 flags |= wxNavigationKeyEvent::WinChange;
2830
2831 Navigate(flags);
2832 return true;
2833 }
2834
2835 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
2836 {
2837 // check that we're not a top level window
2838 wxCHECK_RET( GetParent(),
2839 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2840
2841 // detect the special case when we have nothing to do anyhow and when the
2842 // code below wouldn't work
2843 if ( win == this )
2844 return;
2845
2846 // find the target window in the siblings list
2847 wxWindowList& siblings = GetParent()->GetChildren();
2848 wxWindowList::compatibility_iterator i = siblings.Find(win);
2849 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2850
2851 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2852 // can't just move the node around
2853 wxWindow *self = (wxWindow *)this;
2854 siblings.DeleteObject(self);
2855 if ( move == OrderAfter )
2856 {
2857 i = i->GetNext();
2858 }
2859
2860 if ( i )
2861 {
2862 siblings.Insert(i, self);
2863 }
2864 else // OrderAfter and win was the last sibling
2865 {
2866 siblings.Append(self);
2867 }
2868 }
2869
2870 // ----------------------------------------------------------------------------
2871 // focus handling
2872 // ----------------------------------------------------------------------------
2873
2874 /*static*/ wxWindow* wxWindowBase::FindFocus()
2875 {
2876 wxWindowBase *win = DoFindFocus();
2877 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2878 }
2879
2880 bool wxWindowBase::HasFocus() const
2881 {
2882 wxWindowBase *win = DoFindFocus();
2883 return win == this ||
2884 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
2885 }
2886
2887 // ----------------------------------------------------------------------------
2888 // global functions
2889 // ----------------------------------------------------------------------------
2890
2891 wxWindow* wxGetTopLevelParent(wxWindow *win)
2892 {
2893 while ( win && !win->IsTopLevel() )
2894 win = win->GetParent();
2895
2896 return win;
2897 }
2898
2899 #if wxUSE_ACCESSIBILITY
2900 // ----------------------------------------------------------------------------
2901 // accessible object for windows
2902 // ----------------------------------------------------------------------------
2903
2904 // Can return either a child object, or an integer
2905 // representing the child element, starting from 1.
2906 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2907 {
2908 wxASSERT( GetWindow() != NULL );
2909 if (!GetWindow())
2910 return wxACC_FAIL;
2911
2912 return wxACC_NOT_IMPLEMENTED;
2913 }
2914
2915 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2916 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2917 {
2918 wxASSERT( GetWindow() != NULL );
2919 if (!GetWindow())
2920 return wxACC_FAIL;
2921
2922 wxWindow* win = NULL;
2923 if (elementId == 0)
2924 {
2925 win = GetWindow();
2926 }
2927 else
2928 {
2929 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2930 {
2931 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2932 }
2933 else
2934 return wxACC_FAIL;
2935 }
2936 if (win)
2937 {
2938 rect = win->GetRect();
2939 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2940 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2941 return wxACC_OK;
2942 }
2943
2944 return wxACC_NOT_IMPLEMENTED;
2945 }
2946
2947 // Navigates from fromId to toId/toObject.
2948 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2949 int* WXUNUSED(toId), wxAccessible** toObject)
2950 {
2951 wxASSERT( GetWindow() != NULL );
2952 if (!GetWindow())
2953 return wxACC_FAIL;
2954
2955 switch (navDir)
2956 {
2957 case wxNAVDIR_FIRSTCHILD:
2958 {
2959 if (GetWindow()->GetChildren().GetCount() == 0)
2960 return wxACC_FALSE;
2961 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2962 *toObject = childWindow->GetOrCreateAccessible();
2963
2964 return wxACC_OK;
2965 }
2966 case wxNAVDIR_LASTCHILD:
2967 {
2968 if (GetWindow()->GetChildren().GetCount() == 0)
2969 return wxACC_FALSE;
2970 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2971 *toObject = childWindow->GetOrCreateAccessible();
2972
2973 return wxACC_OK;
2974 }
2975 case wxNAVDIR_RIGHT:
2976 case wxNAVDIR_DOWN:
2977 case wxNAVDIR_NEXT:
2978 {
2979 wxWindowList::compatibility_iterator node =
2980 wxWindowList::compatibility_iterator();
2981 if (fromId == 0)
2982 {
2983 // Can't navigate to sibling of this window
2984 // if we're a top-level window.
2985 if (!GetWindow()->GetParent())
2986 return wxACC_NOT_IMPLEMENTED;
2987
2988 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2989 }
2990 else
2991 {
2992 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2993 node = GetWindow()->GetChildren().Item(fromId-1);
2994 }
2995
2996 if (node && node->GetNext())
2997 {
2998 wxWindow* nextWindow = node->GetNext()->GetData();
2999 *toObject = nextWindow->GetOrCreateAccessible();
3000 return wxACC_OK;
3001 }
3002 else
3003 return wxACC_FALSE;
3004 }
3005 case wxNAVDIR_LEFT:
3006 case wxNAVDIR_UP:
3007 case wxNAVDIR_PREVIOUS:
3008 {
3009 wxWindowList::compatibility_iterator node =
3010 wxWindowList::compatibility_iterator();
3011 if (fromId == 0)
3012 {
3013 // Can't navigate to sibling of this window
3014 // if we're a top-level window.
3015 if (!GetWindow()->GetParent())
3016 return wxACC_NOT_IMPLEMENTED;
3017
3018 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3019 }
3020 else
3021 {
3022 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3023 node = GetWindow()->GetChildren().Item(fromId-1);
3024 }
3025
3026 if (node && node->GetPrevious())
3027 {
3028 wxWindow* previousWindow = node->GetPrevious()->GetData();
3029 *toObject = previousWindow->GetOrCreateAccessible();
3030 return wxACC_OK;
3031 }
3032 else
3033 return wxACC_FALSE;
3034 }
3035 }
3036
3037 return wxACC_NOT_IMPLEMENTED;
3038 }
3039
3040 // Gets the name of the specified object.
3041 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3042 {
3043 wxASSERT( GetWindow() != NULL );
3044 if (!GetWindow())
3045 return wxACC_FAIL;
3046
3047 wxString title;
3048
3049 // If a child, leave wxWidgets to call the function on the actual
3050 // child object.
3051 if (childId > 0)
3052 return wxACC_NOT_IMPLEMENTED;
3053
3054 // This will eventually be replaced by specialised
3055 // accessible classes, one for each kind of wxWidgets
3056 // control or window.
3057 #if wxUSE_BUTTON
3058 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3059 title = ((wxButton*) GetWindow())->GetLabel();
3060 else
3061 #endif
3062 title = GetWindow()->GetName();
3063
3064 if (!title.empty())
3065 {
3066 *name = title;
3067 return wxACC_OK;
3068 }
3069 else
3070 return wxACC_NOT_IMPLEMENTED;
3071 }
3072
3073 // Gets the number of children.
3074 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3075 {
3076 wxASSERT( GetWindow() != NULL );
3077 if (!GetWindow())
3078 return wxACC_FAIL;
3079
3080 *childId = (int) GetWindow()->GetChildren().GetCount();
3081 return wxACC_OK;
3082 }
3083
3084 // Gets the specified child (starting from 1).
3085 // If *child is NULL and return value is wxACC_OK,
3086 // this means that the child is a simple element and
3087 // not an accessible object.
3088 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3089 {
3090 wxASSERT( GetWindow() != NULL );
3091 if (!GetWindow())
3092 return wxACC_FAIL;
3093
3094 if (childId == 0)
3095 {
3096 *child = this;
3097 return wxACC_OK;
3098 }
3099
3100 if (childId > (int) GetWindow()->GetChildren().GetCount())
3101 return wxACC_FAIL;
3102
3103 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3104 *child = childWindow->GetOrCreateAccessible();
3105 if (*child)
3106 return wxACC_OK;
3107 else
3108 return wxACC_FAIL;
3109 }
3110
3111 // Gets the parent, or NULL.
3112 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3113 {
3114 wxASSERT( GetWindow() != NULL );
3115 if (!GetWindow())
3116 return wxACC_FAIL;
3117
3118 wxWindow* parentWindow = GetWindow()->GetParent();
3119 if (!parentWindow)
3120 {
3121 *parent = NULL;
3122 return wxACC_OK;
3123 }
3124 else
3125 {
3126 *parent = parentWindow->GetOrCreateAccessible();
3127 if (*parent)
3128 return wxACC_OK;
3129 else
3130 return wxACC_FAIL;
3131 }
3132 }
3133
3134 // Performs the default action. childId is 0 (the action for this object)
3135 // or > 0 (the action for a child).
3136 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3137 // window (e.g. an edit control).
3138 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3139 {
3140 wxASSERT( GetWindow() != NULL );
3141 if (!GetWindow())
3142 return wxACC_FAIL;
3143
3144 return wxACC_NOT_IMPLEMENTED;
3145 }
3146
3147 // Gets the default action for this object (0) or > 0 (the action for a child).
3148 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3149 // string if there is no action.
3150 // The retrieved string describes the action that is performed on an object,
3151 // not what the object does as a result. For example, a toolbar button that prints
3152 // a document has a default action of "Press" rather than "Prints the current document."
3153 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3154 {
3155 wxASSERT( GetWindow() != NULL );
3156 if (!GetWindow())
3157 return wxACC_FAIL;
3158
3159 return wxACC_NOT_IMPLEMENTED;
3160 }
3161
3162 // Returns the description for this object or a child.
3163 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3164 {
3165 wxASSERT( GetWindow() != NULL );
3166 if (!GetWindow())
3167 return wxACC_FAIL;
3168
3169 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3170 if (!ht.empty())
3171 {
3172 *description = ht;
3173 return wxACC_OK;
3174 }
3175 return wxACC_NOT_IMPLEMENTED;
3176 }
3177
3178 // Returns help text for this object or a child, similar to tooltip text.
3179 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3180 {
3181 wxASSERT( GetWindow() != NULL );
3182 if (!GetWindow())
3183 return wxACC_FAIL;
3184
3185 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3186 if (!ht.empty())
3187 {
3188 *helpText = ht;
3189 return wxACC_OK;
3190 }
3191 return wxACC_NOT_IMPLEMENTED;
3192 }
3193
3194 // Returns the keyboard shortcut for this object or child.
3195 // Return e.g. ALT+K
3196 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3197 {
3198 wxASSERT( GetWindow() != NULL );
3199 if (!GetWindow())
3200 return wxACC_FAIL;
3201
3202 return wxACC_NOT_IMPLEMENTED;
3203 }
3204
3205 // Returns a role constant.
3206 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3207 {
3208 wxASSERT( GetWindow() != NULL );
3209 if (!GetWindow())
3210 return wxACC_FAIL;
3211
3212 // If a child, leave wxWidgets to call the function on the actual
3213 // child object.
3214 if (childId > 0)
3215 return wxACC_NOT_IMPLEMENTED;
3216
3217 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3218 return wxACC_NOT_IMPLEMENTED;
3219 #if wxUSE_STATUSBAR
3220 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3221 return wxACC_NOT_IMPLEMENTED;
3222 #endif
3223 #if wxUSE_TOOLBAR
3224 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3225 return wxACC_NOT_IMPLEMENTED;
3226 #endif
3227
3228 //*role = wxROLE_SYSTEM_CLIENT;
3229 *role = wxROLE_SYSTEM_CLIENT;
3230 return wxACC_OK;
3231
3232 #if 0
3233 return wxACC_NOT_IMPLEMENTED;
3234 #endif
3235 }
3236
3237 // Returns a state constant.
3238 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3239 {
3240 wxASSERT( GetWindow() != NULL );
3241 if (!GetWindow())
3242 return wxACC_FAIL;
3243
3244 // If a child, leave wxWidgets to call the function on the actual
3245 // child object.
3246 if (childId > 0)
3247 return wxACC_NOT_IMPLEMENTED;
3248
3249 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3250 return wxACC_NOT_IMPLEMENTED;
3251
3252 #if wxUSE_STATUSBAR
3253 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3254 return wxACC_NOT_IMPLEMENTED;
3255 #endif
3256 #if wxUSE_TOOLBAR
3257 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3258 return wxACC_NOT_IMPLEMENTED;
3259 #endif
3260
3261 *state = 0;
3262 return wxACC_OK;
3263
3264 #if 0
3265 return wxACC_NOT_IMPLEMENTED;
3266 #endif
3267 }
3268
3269 // Returns a localized string representing the value for the object
3270 // or child.
3271 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3272 {
3273 wxASSERT( GetWindow() != NULL );
3274 if (!GetWindow())
3275 return wxACC_FAIL;
3276
3277 return wxACC_NOT_IMPLEMENTED;
3278 }
3279
3280 // Selects the object or child.
3281 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3282 {
3283 wxASSERT( GetWindow() != NULL );
3284 if (!GetWindow())
3285 return wxACC_FAIL;
3286
3287 return wxACC_NOT_IMPLEMENTED;
3288 }
3289
3290 // Gets the window with the keyboard focus.
3291 // If childId is 0 and child is NULL, no object in
3292 // this subhierarchy has the focus.
3293 // If this object has the focus, child should be 'this'.
3294 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3295 {
3296 wxASSERT( GetWindow() != NULL );
3297 if (!GetWindow())
3298 return wxACC_FAIL;
3299
3300 return wxACC_NOT_IMPLEMENTED;
3301 }
3302
3303 #if wxUSE_VARIANT
3304 // Gets a variant representing the selected children
3305 // of this object.
3306 // Acceptable values:
3307 // - a null variant (IsNull() returns true)
3308 // - a list variant (GetType() == wxT("list")
3309 // - an integer representing the selected child element,
3310 // or 0 if this object is selected (GetType() == wxT("long")
3311 // - a "void*" pointer to a wxAccessible child object
3312 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3313 {
3314 wxASSERT( GetWindow() != NULL );
3315 if (!GetWindow())
3316 return wxACC_FAIL;
3317
3318 return wxACC_NOT_IMPLEMENTED;
3319 }
3320 #endif // wxUSE_VARIANT
3321
3322 #endif // wxUSE_ACCESSIBILITY
3323
3324 // ----------------------------------------------------------------------------
3325 // RTL support
3326 // ----------------------------------------------------------------------------
3327
3328 wxCoord
3329 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3330 wxCoord width,
3331 wxCoord widthTotal) const
3332 {
3333 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3334 {
3335 x = widthTotal - x - width;
3336 }
3337
3338 return x;
3339 }
3340
3341