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check for empty data pointer in Len() and Empty()
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTH__
13 #define _WX_LISTH__
14
15 #ifdef __GNUG__
16 #pragma interface "list.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/object.h"
21
22 class WXDLLEXPORT wxList;
23
24 #define wxKEY_NONE 0
25 #define wxKEY_INTEGER 1
26 #define wxKEY_STRING 2
27 class WXDLLEXPORT wxNode: public wxObject
28 {
29 DECLARE_DYNAMIC_CLASS(wxNode)
30 private:
31
32 wxObject *data;
33 wxNode *next;
34 wxNode *previous;
35
36 public:
37 wxList *list;
38
39 // Optional key stuff
40 union
41 {
42 long integer;
43 char *string;
44 } key;
45
46 wxNode(wxList *the_list = (wxList *) NULL, wxNode *last_one = (wxNode *) NULL, wxNode *next_one = (wxNode *) NULL, wxObject *object = (wxObject *) NULL);
47 wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
48 wxObject *object, long the_key);
49 wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
50 wxObject *object, const char *the_key);
51 ~wxNode(void);
52
53 inline wxNode *Next(void) const { return next; }
54 inline wxNode *Previous(void) const { return previous; }
55 inline wxObject *Data(void) const { return (wxObject *)data; }
56 inline void SetData(wxObject *the_data) { data = the_data; }
57 };
58
59 // type of compare function for list sort operation (as in 'qsort')
60 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
61 typedef int (*wxListIterateFunction)(wxObject *o);
62
63 class WXDLLEXPORT wxList: public wxObject
64 {
65 DECLARE_DYNAMIC_CLASS(wxList)
66
67 public:
68 int n;
69 int destroy_data;
70 wxNode *first_node;
71 wxNode *last_node;
72 unsigned int key_type;
73
74 wxList(void);
75 wxList(const unsigned int the_key_type);
76 wxList(int N, wxObject *Objects[]);
77 wxList(wxObject *object, ...);
78
79 ~wxList(void);
80
81 inline int Number(void) const { return n; }
82 inline int GetCount(void) const { return n; }
83
84 // Append to end of list
85 wxNode *Append(wxObject *object);
86
87 // Insert at front of list
88 wxNode *Insert(wxObject *object);
89
90 // Insert before given node
91 wxNode *Insert(wxNode *position, wxObject *object);
92
93 // Keyed append
94 wxNode *Append(long key, wxObject *object);
95 wxNode *Append(const char *key, wxObject *object);
96
97 bool DeleteNode(wxNode *node);
98 bool DeleteObject(wxObject *object); // Finds object pointer and
99 // deletes node (and object if
100 // DeleteContents is on)
101 virtual void Clear(void); // Delete all nodes
102
103 inline wxNode *First(void) const { return first_node; }
104 inline wxNode *Last(void) const { return last_node; }
105 wxNode *Nth(int i) const; // nth node counting from 0
106
107 // Keyed search
108 virtual wxNode *Find(long key) const;
109 virtual wxNode *Find(const char *key) const;
110
111 virtual wxNode *Member(wxObject *object) const;
112
113 inline void DeleteContents(int destroy) { destroy_data = destroy; }
114 // Instruct it to destroy user data
115 // when deleting nodes
116 // this function allows the sorting of arbitrary lists by giving
117 // a function to compare two list elements.
118 void Sort(const wxSortCompareFunction compfunc);
119
120 wxObject *FirstThat(wxListIterateFunction func);
121 void ForEach(wxListIterateFunction func);
122 wxObject *LastThat(wxListIterateFunction func);
123 };
124
125 // String list class. N.B. this always copies strings
126 // with Add and deletes them itself.
127 class WXDLLEXPORT wxStringList: public wxList
128 {
129 DECLARE_DYNAMIC_CLASS(wxStringList)
130
131 public:
132 wxStringList(void);
133 wxStringList(const wxStringList& list);
134 wxStringList(const char *first ...);
135 ~wxStringList(void);
136
137 virtual wxNode *Add(const char *s);
138 virtual void Delete(const char *s);
139 virtual char **ListToArray(bool new_copies = FALSE) const;
140 virtual void Sort(void);
141 virtual bool Member(const char *s) const;
142 virtual void Clear(void);
143 void operator= (const wxStringList& list);
144 char* operator[] (int i) const;
145 };
146
147 #endif
148 // _WX_LISTH__