]> git.saurik.com Git - wxWidgets.git/blob - wxPython/src/_bitmap.i
fixed wxVsnprintf() to write as much as it can if the output buffer is too short
[wxWidgets.git] / wxPython / src / _bitmap.i
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _bitmap.i
3 // Purpose: SWIG interface for wxBitmap and wxMask
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 7-July-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15 %{
16 #include <wx/rawbmp.h>
17 %}
18
19
20 // Turn off the aquisition of the Global Interpreter Lock for the classes and
21 // functions in this file
22 %threadWrapperOff
23
24 //---------------------------------------------------------------------------
25
26 %{
27 // See http://tinyurl.com/e5adr for what premultiplying alpha means. wxMSW and
28 // wxMac want to have the values premultiplied by the alpha value, but the
29 // other platforms don't. These macros help keep the code clean.
30 #if defined(__WXMSW__) || (defined(__WXMAC__) && wxMAC_USE_CORE_GRAPHICS)
31 #define wxPy_premultiply(p, a) ((p) * (a) / 0xff)
32 #define wxPy_unpremultiply(p, a) ((a) ? ((p) * 0xff / (a)) : (p))
33 #else
34 #define wxPy_premultiply(p, a) (p)
35 #define wxPy_unpremultiply(p, a) (p)
36 #endif
37 %}
38
39 //---------------------------------------------------------------------------
40
41
42 %{
43 #include <wx/image.h>
44
45 static char** ConvertListOfStrings(PyObject* listOfStrings) {
46 char** cArray = NULL;
47 int count;
48
49 if (!PyList_Check(listOfStrings)) {
50 PyErr_SetString(PyExc_TypeError, "Expected a list of strings.");
51 return NULL;
52 }
53 count = PyList_Size(listOfStrings);
54 cArray = new char*[count];
55
56 for(int x=0; x<count; x++) {
57 // TODO: Need some validation and error checking here
58 cArray[x] = PyString_AsString(PyList_GET_ITEM(listOfStrings, x));
59 }
60 return cArray;
61 }
62
63 %}
64
65 //---------------------------------------------------------------------------
66
67 // TODO: When the API stabalizes and is available on other platforms, add
68 // wrappers for the new wxBitmap, wxRawBitmap, wxDIB stuff...
69
70 DocStr(wxBitmap,
71 "The wx.Bitmap class encapsulates the concept of a platform-dependent
72 bitmap. It can be either monochrome or colour, and either loaded from
73 a file or created dynamically. A bitmap can be selected into a memory
74 device context (instance of `wx.MemoryDC`). This enables the bitmap to
75 be copied to a window or memory device context using `wx.DC.Blit`, or
76 to be used as a drawing surface.", "
77
78 The BMP and XMP image file formats are supported on all platforms by
79 wx.Bitmap. Other formats are automatically loaded by `wx.Image` and
80 converted to a wx.Bitmap, so any image file format supported by
81 `wx.Image` can be used.
82
83 :todo: Add wrappers and support for raw bitmap data access. Can this
84 be be put into Python without losing the speed benefits of the
85 teplates and iterators in rawbmp.h?
86
87 :todo: Find a way to do very efficient PIL Image <--> wx.Bitmap
88 converstions.
89
90 :see: `wx.EmptyBitmap`, `wx.BitmapFromIcon`, `wx.BitmapFromImage`,
91 `wx.BitmapFromXPMData`, `wx.BitmapFromBits`, `wx.BitmapFromBuffer`,
92 `wx.BitmapFromBufferRGBA`, `wx.Image`
93 ");
94
95
96 MustHaveApp(wxBitmap);
97
98 class wxBitmap : public wxGDIObject
99 {
100 public:
101 DocCtorStr(
102 wxBitmap(const wxString& name, wxBitmapType type=wxBITMAP_TYPE_ANY),
103 "Loads a bitmap from a file.",
104 "
105 :param name: Name of the file to load the bitmap from.
106 :param type: The type of image to expect. Can be one of the following
107 constants (assuming that the neccessary `wx.Image` handlers are
108 loaded):
109
110 * wx.BITMAP_TYPE_ANY
111 * wx.BITMAP_TYPE_BMP
112 * wx.BITMAP_TYPE_ICO
113 * wx.BITMAP_TYPE_CUR
114 * wx.BITMAP_TYPE_XBM
115 * wx.BITMAP_TYPE_XPM
116 * wx.BITMAP_TYPE_TIF
117 * wx.BITMAP_TYPE_GIF
118 * wx.BITMAP_TYPE_PNG
119 * wx.BITMAP_TYPE_JPEG
120 * wx.BITMAP_TYPE_PNM
121 * wx.BITMAP_TYPE_PCX
122 * wx.BITMAP_TYPE_PICT
123 * wx.BITMAP_TYPE_ICON
124 * wx.BITMAP_TYPE_ANI
125 * wx.BITMAP_TYPE_IFF
126
127 :see: Alternate constructors `wx.EmptyBitmap`, `wx.BitmapFromIcon`,
128 `wx.BitmapFromImage`, `wx.BitmapFromXPMData`, `wx.BitmapFromBits`,
129 `wx.BitmapFromBuffer`, `wx.BitmapFromBufferRGBA`,
130 ");
131
132 ~wxBitmap();
133
134 DocCtorStrName(
135 wxBitmap(int width, int height, int depth=-1),
136 "Creates a new bitmap of the given size. A depth of -1 indicates the
137 depth of the current screen or visual. Some platforms only support 1
138 for monochrome and -1 for the current display depth.", "",
139 EmptyBitmap);
140
141 DocCtorStrName(
142 wxBitmap(const wxIcon& icon),
143 "Create a new bitmap from a `wx.Icon` object.", "",
144 BitmapFromIcon);
145
146 DocCtorStrName(
147 wxBitmap(const wxImage& image, int depth=-1),
148 "Creates bitmap object from a `wx.Image`. This has to be done to
149 actually display a `wx.Image` as you cannot draw an image directly on
150 a window. The resulting bitmap will use the provided colour depth (or
151 that of the current screen colour depth if depth is -1) which entails
152 that a colour reduction may have to take place.", "",
153 BitmapFromImage);
154
155
156 %extend {
157 %RenameDocCtor(
158 BitmapFromXPMData,
159 "Construct a Bitmap from a list of strings formatted as XPM data.", "",
160 wxBitmap(PyObject* listOfStrings))
161 {
162 char** cArray = NULL;
163 wxBitmap* bmp;
164
165 cArray = ConvertListOfStrings(listOfStrings);
166 if (! cArray)
167 return NULL;
168 bmp = new wxBitmap(cArray);
169 delete [] cArray;
170 return bmp;
171 }
172
173
174 %RenameDocCtor(
175 BitmapFromBits,
176 "Creates a bitmap from an array of bits. You should only use this
177 function for monochrome bitmaps (depth 1) in portable programs: in
178 this case the bits parameter should contain an XBM image. For other
179 bit depths, the behaviour is platform dependent.", "",
180 wxBitmap(PyObject* bits, int width, int height, int depth=1 ))
181 {
182 char* buf;
183 Py_ssize_t length;
184 PyString_AsStringAndSize(bits, &buf, &length);
185 return new wxBitmap(buf, width, height, depth);
186 }
187 }
188
189
190 // wxGDIImage methods
191 #ifdef __WXMSW__
192 long GetHandle();
193 %extend {
194 void SetHandle(long handle) { self->SetHandle((WXHANDLE)handle); }
195 }
196 #endif
197
198 bool IsOk();
199 %pythoncode { Ok = IsOk }
200
201 DocDeclStr(
202 int , GetWidth(),
203 "Gets the width of the bitmap in pixels.", "");
204
205
206 DocDeclStr(
207 int , GetHeight(),
208 "Gets the height of the bitmap in pixels.", "");
209
210
211 DocDeclStr(
212 int , GetDepth(),
213 "Gets the colour depth of the bitmap. A value of 1 indicates a
214 monochrome bitmap.", "");
215
216
217
218 %extend {
219 DocStr(GetSize, "Get the size of the bitmap.", "");
220 wxSize GetSize() {
221 wxSize size(self->GetWidth(), self->GetHeight());
222 return size;
223 }
224 }
225
226
227 DocDeclStr(
228 virtual wxImage , ConvertToImage() const,
229 "Creates a platform-independent image from a platform-dependent
230 bitmap. This preserves mask information so that bitmaps and images can
231 be converted back and forth without loss in that respect.", "");
232
233
234 DocDeclStr(
235 virtual wxMask* , GetMask() const,
236 "Gets the associated mask (if any) which may have been loaded from a
237 file or explpicitly set for the bitmap.
238
239 :see: `SetMask`, `wx.Mask`
240 ", "");
241
242 // MSW only? wxBitmap GetMaskBitmap() const;
243
244 %disownarg(wxMask*);
245 DocDeclStr(
246 virtual void , SetMask(wxMask* mask),
247 "Sets the mask for this bitmap.
248
249 :see: `GetMask`, `wx.Mask`
250 ", "");
251 %cleardisown(wxMask*);
252
253 %extend {
254 DocStr(SetMaskColour,
255 "Create a Mask based on a specified colour in the Bitmap.", "");
256 void SetMaskColour(const wxColour& colour) {
257 wxMask *mask = new wxMask(*self, colour);
258 self->SetMask(mask);
259 }
260 }
261
262
263 DocDeclStr(
264 virtual wxBitmap , GetSubBitmap(const wxRect& rect) const,
265 "Returns a sub-bitmap of the current one as long as the rect belongs
266 entirely to the bitmap. This function preserves bit depth and mask
267 information.", "");
268
269
270 DocDeclStr(
271 virtual bool , SaveFile(const wxString &name, wxBitmapType type,
272 wxPalette *palette = NULL),
273 "Saves a bitmap in the named file. See `__init__` for a description of
274 the ``type`` parameter.", "");
275
276
277 DocDeclStr(
278 virtual bool , LoadFile(const wxString &name, wxBitmapType type),
279 "Loads a bitmap from a file. See `__init__` for a description of the
280 ``type`` parameter.", "");
281
282
283
284 virtual wxPalette *GetPalette() const;
285 #ifdef __WXMSW__
286 virtual void SetPalette(const wxPalette& palette);
287 #endif
288
289
290 virtual bool CopyFromIcon(const wxIcon& icon);
291
292 DocDeclStr(
293 virtual void , SetHeight(int height),
294 "Set the height property (does not affect the existing bitmap data).", "");
295
296
297 DocDeclStr(
298 virtual void , SetWidth(int width),
299 "Set the width property (does not affect the existing bitmap data).", "");
300
301
302 DocDeclStr(
303 virtual void , SetDepth(int depth),
304 "Set the depth property (does not affect the existing bitmap data).", "");
305
306
307 %extend {
308 DocStr(SetSize, "Set the bitmap size (does not affect the existing bitmap data).", "");
309 void SetSize(const wxSize& size) {
310 self->SetWidth(size.x);
311 self->SetHeight(size.y);
312 }
313 }
314
315 #ifdef __WXMSW__
316 bool CopyFromCursor(const wxCursor& cursor);
317 #endif
318
319 %extend {
320 DocStr(CopyFromBuffer,
321 "Copy data from a RGB buffer object to replace the bitmap pixel data.
322 See `wx.BitmapFromBuffer` for more details.", "");
323 void CopyFromBuffer(buffer data, int DATASIZE)
324 {
325 int height=self->GetHeight();
326 int width=self->GetWidth();
327
328 if (DATASIZE != width * height * 3) {
329 wxPyErr_SetString(PyExc_ValueError, "Invalid data buffer size.");
330 }
331 wxNativePixelData pixData(*self, wxPoint(0,0), wxSize(width, height));
332 if (! pixData) {
333 // raise an exception...
334 wxPyErr_SetString(PyExc_RuntimeError,
335 "Failed to gain raw access to bitmap data.");
336 return;
337 }
338
339 wxNativePixelData::Iterator p(pixData);
340 for (int y=0; y<height; y++) {
341 wxNativePixelData::Iterator rowStart = p;
342 for (int x=0; x<width; x++) {
343 p.Red() = *(data++);
344 p.Green() = *(data++);
345 p.Blue() = *(data++);
346 ++p;
347 }
348 p = rowStart;
349 p.OffsetY(pixData, 1);
350 }
351 }
352
353 DocStr(CopyFromBufferRGBA,
354 "Copy data from a RGBA buffer object to replace the bitmap pixel data.
355 See `wx.BitmapFromBufferRGBA` for more details.", "");
356 void CopyFromBufferRGBA(buffer data, int DATASIZE)
357 {
358 int height=self->GetHeight();
359 int width=self->GetWidth();
360
361 if (DATASIZE != width * height * 4) {
362 wxPyErr_SetString(PyExc_ValueError, "Invalid data buffer size.");
363 }
364 wxAlphaPixelData pixData(*self, wxPoint(0,0), wxSize(width, height));
365 if (! pixData) {
366 // raise an exception...
367 wxPyErr_SetString(PyExc_RuntimeError,
368 "Failed to gain raw access to bitmap data.");
369 return;
370 }
371
372 pixData.UseAlpha();
373 wxAlphaPixelData::Iterator p(pixData);
374 for (int y=0; y<height; y++) {
375 wxAlphaPixelData::Iterator rowStart = p;
376 for (int x=0; x<width; x++) {
377 byte a = data[3];
378 p.Red() = wxPy_premultiply(*(data++), a);
379 p.Green() = wxPy_premultiply(*(data++), a);
380 p.Blue() = wxPy_premultiply(*(data++), a);
381 p.Alpha() = a; data++;
382 ++p;
383 }
384 p = rowStart;
385 p.OffsetY(pixData, 1);
386 }
387 }
388 }
389
390
391 %pythoncode { def __nonzero__(self): return self.IsOk() }
392
393 // TODO: Should these just be removed since the C++ operators are
394 // gone? Or is using IsSameAs for wxPython ok?
395 %extend {
396 bool __eq__(const wxBitmap* other) { return other ? self->IsSameAs(*other) : false; }
397 bool __ne__(const wxBitmap* other) { return other ? !self->IsSameAs(*other) : true; }
398 }
399
400 %property(Depth, GetDepth, SetDepth, doc="See `GetDepth` and `SetDepth`");
401 %property(Height, GetHeight, SetHeight, doc="See `GetHeight` and `SetHeight`");
402 %property(Mask, GetMask, SetMask, doc="See `GetMask` and `SetMask`");
403 %property(Palette, GetPalette, doc="See `GetPalette`");
404 %property(Size, GetSize, SetSize, doc="See `GetSize` and `SetSize`");
405 %property(SubBitmap, GetSubBitmap, doc="See `GetSubBitmap`");
406 %property(Width, GetWidth, SetWidth, doc="See `GetWidth` and `SetWidth`");
407
408 };
409
410
411 //---------------------------------------------------------------------------
412 // Factory functions for creating wxBitmaps from Python buffer objects. They
413 // use the Abstract Pixel API to be able to set RGB and A bytes directly into
414 // the wxBitmap's pixel buffer.
415
416
417 %newobject _BitmapFromBufferAlpha;
418 %newobject _BitmapFromBuffer;
419 %inline %{
420 wxBitmap* _BitmapFromBufferAlpha(int width, int height,
421 buffer data, int DATASIZE,
422 buffer alpha, int ALPHASIZE)
423 {
424 if (DATASIZE != width*height*3) {
425 wxPyErr_SetString(PyExc_ValueError, "Invalid data buffer size.");
426 return NULL;
427 }
428
429 if (ALPHASIZE != width*height) {
430 wxPyErr_SetString(PyExc_ValueError, "Invalid alpha buffer size.");
431 return NULL;
432 }
433
434 wxBitmap* bmp = new wxBitmap(width, height, 32);
435 wxAlphaPixelData pixData(*bmp, wxPoint(0,0), wxSize(width,height));
436 if (! pixData) {
437 // raise an exception...
438 wxPyErr_SetString(PyExc_RuntimeError,
439 "Failed to gain raw access to bitmap data.");
440 return NULL;
441 }
442
443 pixData.UseAlpha();
444 wxAlphaPixelData::Iterator p(pixData);
445 for (int y=0; y<height; y++) {
446 wxAlphaPixelData::Iterator rowStart = p;
447 for (int x=0; x<width; x++) {
448 byte a = *(alpha++);
449 p.Red() = wxPy_premultiply(*(data++), a);
450 p.Green() = wxPy_premultiply(*(data++), a);
451 p.Blue() = wxPy_premultiply(*(data++), a);
452 p.Alpha() = a;
453 ++p;
454 }
455 p = rowStart;
456 p.OffsetY(pixData, 1);
457 }
458 return bmp;
459 }
460
461 wxBitmap* _BitmapFromBuffer(int width, int height, buffer data, int DATASIZE)
462 {
463 if (DATASIZE != width*height*3) {
464 wxPyErr_SetString(PyExc_ValueError, "Invalid data buffer size.");
465 return NULL;
466 }
467
468 wxBitmap* bmp = new wxBitmap(width, height, 24);
469 wxNativePixelData pixData(*bmp, wxPoint(0,0), wxSize(width,height));
470 if (! pixData) {
471 // raise an exception...
472 wxPyErr_SetString(PyExc_RuntimeError,
473 "Failed to gain raw access to bitmap data.");
474 return NULL;
475 }
476
477 wxNativePixelData::Iterator p(pixData);
478 for (int y=0; y<height; y++) {
479 wxNativePixelData::Iterator rowStart = p;
480 for (int x=0; x<width; x++) {
481 p.Red() = *(data++);
482 p.Green() = *(data++);
483 p.Blue() = *(data++);
484 ++p;
485 }
486 p = rowStart;
487 p.OffsetY(pixData, 1);
488 }
489 return bmp;
490 }
491 %}
492
493
494 %pythoncode {
495 def BitmapFromBuffer(width, height, dataBuffer, alphaBuffer=None):
496 """
497 Creates a `wx.Bitmap` from the data in dataBuffer. The dataBuffer
498 parameter must be a Python object that implements the buffer
499 interface, such as a string, array, etc. The dataBuffer object is
500 expected to contain a series of RGB bytes and be width*height*3
501 bytes long. A buffer object can optionally be supplied for the
502 image's alpha channel data, and it is expected to be width*height
503 bytes long. On Windows and Mac the RGB values are 'premultiplied'
504 by the alpha values. (The other platforms do the multiplication
505 themselves.)
506
507 Unlike `wx.ImageFromBuffer` the bitmap created with this function
508 does not share the memory buffer with the buffer object. This is
509 because the native pixel buffer format varies on different
510 platforms, and so instead an efficient as possible copy of the
511 data is made from the buffer objects to the bitmap's native pixel
512 buffer. For direct access to a bitmap's pixel buffer see
513 `wx.NativePixelData` and `wx.AlphaPixelData`.
514
515 :see: `wx.Bitmap`, `wx.BitmapFromBufferRGBA`, `wx.NativePixelData`,
516 `wx.AlphaPixelData`, `wx.ImageFromBuffer`
517 """
518 if alphaBuffer is not None:
519 return _gdi_._BitmapFromBufferAlpha(width, height, dataBuffer, alphaBuffer)
520 else:
521 return _gdi_._BitmapFromBuffer(width, height, dataBuffer)
522 }
523
524
525
526 %newobject _BitmapFromBufferRGBA;
527 %inline %{
528 wxBitmap* _BitmapFromBufferRGBA(int width, int height, buffer data, int DATASIZE)
529 {
530 if (DATASIZE != width*height*4) {
531 wxPyErr_SetString(PyExc_ValueError, "Invalid data buffer size.");
532 return NULL;
533 }
534
535 wxBitmap* bmp = new wxBitmap(width, height, 32);
536 wxAlphaPixelData pixData(*bmp, wxPoint(0,0), wxSize(width,height));
537 if (! pixData) {
538 // raise an exception...
539 wxPyErr_SetString(PyExc_RuntimeError,
540 "Failed to gain raw access to bitmap data.");
541 return NULL;
542 }
543
544 pixData.UseAlpha();
545 wxAlphaPixelData::Iterator p(pixData);
546 for (int y=0; y<height; y++) {
547 wxAlphaPixelData::Iterator rowStart = p;
548 for (int x=0; x<width; x++) {
549 byte a = data[3];
550 p.Red() = wxPy_premultiply(*(data++), a);
551 p.Green() = wxPy_premultiply(*(data++), a);
552 p.Blue() = wxPy_premultiply(*(data++), a);
553 p.Alpha() = a; data++;
554 ++p;
555 }
556 p = rowStart;
557 p.OffsetY(pixData, 1);
558 }
559 return bmp;
560 }
561 %}
562
563 %pythoncode {
564 def BitmapFromBufferRGBA(width, height, dataBuffer):
565 """
566 Creates a `wx.Bitmap` from the data in dataBuffer. The dataBuffer
567 parameter must be a Python object that implements the buffer
568 interface, such as a string, array, etc. The dataBuffer object is
569 expected to contain a series of RGBA bytes (red, green, blue and
570 alpha) and be width*height*4 bytes long. On Windows and Mac the
571 RGB values are 'premultiplied' by the alpha values. (The other
572 platforms do the multiplication themselves.)
573
574 Unlike `wx.ImageFromBuffer` the bitmap created with this function
575 does not share the memory buffer with the buffer object. This is
576 because the native pixel buffer format varies on different
577 platforms, and so instead an efficient as possible copy of the
578 data is made from the buffer object to the bitmap's native pixel
579 buffer. For direct access to a bitmap's pixel buffer see
580 `wx.NativePixelData` and `wx.AlphaPixelData`.
581
582 :see: `wx.Bitmap`, `wx.BitmapFromBuffer`, `wx.NativePixelData`,
583 `wx.AlphaPixelData`, `wx.ImageFromBuffer`
584 """
585 return _gdi_._BitmapFromBufferRGBA(width, height, dataBuffer)
586 }
587
588
589 //---------------------------------------------------------------------------
590
591 class wxPixelDataBase
592 {
593 public:
594 // origin of the rectangular region we represent
595 wxPoint GetOrigin() const { return m_ptOrigin; }
596
597 // width and height of the region we represent
598 int GetWidth() const { return m_width; }
599 int GetHeight() const { return m_height; }
600
601 wxSize GetSize() const { return wxSize(m_width, m_height); }
602
603 // the distance between two rows
604 int GetRowStride() const { return m_stride; }
605
606 %property(Height, GetHeight, doc="See `GetHeight`");
607 %property(Origin, GetOrigin, doc="See `GetOrigin`");
608 %property(RowStride, GetRowStride, doc="See `GetRowStride`");
609 %property(Size, GetSize, doc="See `GetSize`");
610 %property(Width, GetWidth, doc="See `GetWidth`");
611 };
612
613
614 // Both wxNativePixelData and wxAlphaPixelData have the same interface, so
615 // make a macro to declare them both.
616
617 %define PIXELDATA(PixelData)
618 %{
619 typedef PixelData##::Iterator PixelData##_Accessor;
620 %}
621 class PixelData##_Accessor;
622 class PixelData : public wxPixelDataBase
623 {
624 public:
625 %nokwargs PixelData;
626
627 PixelData(wxBitmap& bmp);
628 PixelData(wxBitmap& bmp, const wxRect& rect);
629 PixelData(wxBitmap& bmp, const wxPoint& pt, const wxSize& sz);
630
631 ~PixelData();
632
633 PixelData##_Accessor GetPixels() const;
634 void UseAlpha();
635
636 %extend {
637 bool __nonzero__() { return self->operator bool(); }
638 }
639
640 %pythoncode {
641 def __iter__(self):
642 """
643 Create and return an iterator object for this pixel data
644 object. (It's really a generator but I won't tell if you
645 don't tell.)
646 """
647 width = self.GetWidth()
648 height = self.GetHeight()
649 pixels = self.GetPixels()
650
651 # This class is a facade over the pixels object (using the one
652 # in the enclosing scope) that only allows Get() and Set() to
653 # be called.
654 class PixelFacade(object):
655 def Get(self):
656 return pixels.Get()
657 def Set(self, *args, **kw):
658 return pixels.Set(*args, **kw)
659 def __str__(self):
660 return str(self.Get())
661 def __repr__(self):
662 return 'pixel(%d,%d): %s' % (x,y,self.Get())
663 X = property(lambda self: x)
664 Y = property(lambda self: y)
665
666 pf = PixelFacade()
667 for y in xrange(height):
668 for x in xrange(width):
669 # We always generate the same pf instance, but it
670 # accesses the pixels object which we use to iterate
671 # over the pixel buffer.
672 yield pf
673 pixels.nextPixel()
674 pixels.MoveTo(self, 0, y)
675 }
676
677 %property(Pixels, GetPixels, doc="See `GetPixels`");
678 };
679
680
681
682 class PixelData##_Accessor
683 {
684 public:
685 %nokwargs PixelData##_Accessor;
686
687 PixelData##_Accessor(PixelData& data);
688 PixelData##_Accessor(wxBitmap& bmp, PixelData& data);
689 PixelData##_Accessor();
690
691 ~PixelData##_Accessor();
692
693 void Reset(const PixelData& data);
694 bool IsOk() const;
695
696 %extend {
697 // PixelData##_Accessor& nextPixel() { return ++(*self); }
698 void nextPixel() { ++(*self); }
699 }
700
701 void Offset(const PixelData& data, int x, int y);
702 void OffsetX(const PixelData& data, int x);
703 void OffsetY(const PixelData& data, int y);
704 void MoveTo(const PixelData& data, int x, int y);
705
706 // NOTE: For now I'm not wrapping the Red, Green, Blue and Alpha
707 // functions because I can't hide the premultiplying needed on wxMSW
708 // if only the individual components are wrapped, plus it would mean 3
709 // or 4 trips per pixel from Python to C++ instead of just one.
710 // Instead I've added the Set and Get functions and put the
711 // premultiplying in there.
712
713 // %extend {
714 // byte _get_Red() { return self->Red(); }
715 // byte _get_Green() { return self->Green(); }
716 // byte _get_Blue() { return self->Blue(); }
717
718 // void _set_Red(byte val) { self->Red() = val; }
719 // void _set_Green(byte val) { self->Green() = val; }
720 // void _set_Blue(byte val) { self->Blue() = val; }
721 // }
722
723 // %pythoncode {
724 // Red = property(_get_Red, _set_Red)
725 // Green = property(_get_Green, _set_Green)
726 // Blue = property(_get_Blue, _set_Blue)
727 // }
728 };
729 %enddef
730
731
732 %pythonAppend wxAlphaPixelData::wxAlphaPixelData "self.UseAlpha()"
733
734 // Make the classes
735 PIXELDATA(wxNativePixelData)
736 PIXELDATA(wxAlphaPixelData)
737
738
739 // Add in a few things that are different between the wxNativePixelData and
740 // wxAlphaPixelData and the iterator classes and so are not included in our
741 // macro...
742
743 %extend wxNativePixelData_Accessor {
744 void Set(byte red, byte green, byte blue) {
745 self->Red() = red;
746 self->Green() = green;
747 self->Blue() = blue;
748 }
749
750 PyObject* Get() {
751 PyObject* rv = PyTuple_New(3);
752 PyTuple_SetItem(rv, 0, PyInt_FromLong(self->Red()));
753 PyTuple_SetItem(rv, 1, PyInt_FromLong(self->Green()));
754 PyTuple_SetItem(rv, 2, PyInt_FromLong(self->Blue()));
755 return rv;
756 }
757 }
758
759 %extend wxAlphaPixelData_Accessor {
760 // byte _get_Alpha() { return self->Alpha(); }
761 // void _set_Alpha(byte val) { self->Alpha() = val; }
762
763 // %pythoncode {
764 // Alpha = property(_get_Alpha, _set_Alpha)
765 // }
766
767 void Set(byte red, byte green, byte blue, byte alpha) {
768 self->Red() = wxPy_premultiply(red, alpha);
769 self->Green() = wxPy_premultiply(green, alpha);
770 self->Blue() = wxPy_premultiply(blue, alpha);
771 self->Alpha() = alpha;
772 }
773
774 PyObject* Get() {
775 PyObject* rv = PyTuple_New(4);
776 int red = self->Red();
777 int green = self->Green();
778 int blue = self->Blue();
779 int alpha = self->Alpha();
780
781 PyTuple_SetItem(rv, 0, PyInt_FromLong( wxPy_unpremultiply(red, alpha) ));
782 PyTuple_SetItem(rv, 1, PyInt_FromLong( wxPy_unpremultiply(green, alpha) ));
783 PyTuple_SetItem(rv, 2, PyInt_FromLong( wxPy_unpremultiply(blue, alpha) ));
784 PyTuple_SetItem(rv, 3, PyInt_FromLong( alpha ));
785 return rv;
786 }
787 }
788
789
790 //---------------------------------------------------------------------------
791
792 DocStr(wxMask,
793 "This class encapsulates a monochrome mask bitmap, where the masked
794 area is black and the unmasked area is white. When associated with a
795 bitmap and drawn in a device context, the unmasked area of the bitmap
796 will be drawn, and the masked area will not be drawn.
797
798 A mask may be associated with a `wx.Bitmap`. It is used in
799 `wx.DC.DrawBitmap` or `wx.DC.Blit` when the source device context is a
800 `wx.MemoryDC` with a `wx.Bitmap` selected into it that contains a
801 mask.", "");
802
803 MustHaveApp(wxMask);
804
805 class wxMask : public wxObject {
806 public:
807
808 DocStr(wxMask,
809 "Constructs a mask from a `wx.Bitmap` and a `wx.Colour` in that bitmap
810 that indicates the transparent portions of the mask. In other words,
811 the pixels in ``bitmap`` that match ``colour`` will be the transparent
812 portions of the mask. If no ``colour`` or an invalid ``colour`` is
813 passed then BLACK is used.
814
815 :see: `wx.Bitmap`, `wx.Colour`", "");
816
817 %extend {
818 wxMask(const wxBitmap& bitmap, const wxColour& colour = wxNullColour) {
819 if ( !colour.IsOk() )
820 return new wxMask(bitmap, *wxBLACK);
821 else
822 return new wxMask(bitmap, colour);
823 }
824 }
825
826 ~wxMask();
827 };
828
829 %pythoncode { MaskColour = wx._deprecated(Mask, "wx.MaskColour is deprecated, use `wx.Mask` instead.") }
830
831 //---------------------------------------------------------------------------
832 //---------------------------------------------------------------------------
833
834 // Turn GIL acquisition back on.
835 %threadWrapperOn