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git.saurik.com Git - wxWidgets.git/blob - wxPython/samples/roses/clroses.py
1 #----------------------------------------------------------------------------
3 # Purpose: Class definitions for Roses interactive display programs.
6 # WWW: http://WermeNH.com/roses
10 # Copyright: Public Domain, please give credit where credit is due.
11 # License: Sorry, no EULA.
12 #----------------------------------------------------------------------------
14 # This is yet another incarnation of an old graphics hack based around
15 # misdrawing an analytic geometry curve called a rose. The basic form is
16 # simply the polar coordinate function r = cos(a * theta). "a" is the
17 # "order" of the rose, a zero value degenerates to r = 1, a circle. While
18 # this program is happy to draw that, much more interesting things happen when
19 # one or more of the following is in effect:
21 # 1) The "delta theta" between points is large enough to distort the curve,
22 # e.g. 90 degrees will draw a square, slightly less will be interesting.
24 # 2) The order of the rose is too large to draw it accurately.
26 # 3) Vectors are drawn at less than full speed.
28 # 4) The program is stepping through different patterns on its own.
30 # While you will be able to predict some aspects of the generated patterns,
31 # a lot of what there is to be found is found at random!
33 # The rose class has all the knowledge to implement generating vector data for
34 # roses and handles all the timing issues. It does not have the user interface
35 # for changing all the drawing parameters. It offers a "vision" of what an
36 # ideal Roses program should be, however, callers are welcome to assert their
37 # independence, override defaults, ignore features, etc.
39 from math
import sin
, cos
, pi
41 # Rose class knows about:
42 # > Generating points and vectors (returning data as a list of points)
43 # > Starting a new rose (e.g. telling user to erase old vectors)
44 # > Stepping from one pattern to the next.
47 "Defines everything needed for drawing a rose with timers."
49 # The following data is accessible by callers, but there are set
50 # methods for most everything and various method calls to client methods
51 # to display current values.
52 style
= 100 # Angular distance along curve between points
53 sincr
= -1 # Amount to increment style by in auto mode
54 petals
= 2 # Lobes on the rose (even values have 2X lobes)
55 pincr
= 1 # Amount to increment petals by in auto mode
56 nvec
= 399 # Number of vectors to draw the rose
57 minvec
= 0 # Minimum number acceptable in automatic mode
58 maxvec
= 3600 # Maximum number acceptable in automatic mode
59 skipvec
= 0 # Don't draw this many at the start (cheap animations)
60 drawvec
= 3600 # Draw only this many (cheap animations)
61 step
= 20 # Number of vectors to draw each clock tick
62 draw_delay
= 50 # Time between roselet calls to watch pattern draw
63 wait_delay
= 2000 # Time between roses in automatic mode
65 # Other variables that the application shouldn't access.
66 verbose
= 0 # No good way to set this at the moment.
67 nextpt
= 0 # Next position to draw on next clock tick
70 INT_IDLE
, INT_DRAW
, INT_SEARCH
, INT_WAIT
, INT_RESIZE
= range(5)
74 CMD_STOP
, CMD_GO
= range(2)
77 # Return full rose line (a tuple of (x, y) tuples). Not used by interactive
78 # clients but still useful for command line and batch clients.
79 # This is the "purest" code and doesn't require the App* methods defined
81 def rose(self
, style
, petals
, vectors
):
83 self
.make_tables(vectors
)
85 for i
in range (1, vectors
):
86 theta
= (style
* i
) % vectors
87 r
= self
.cos_table
[(petals
* theta
) % vectors
]
88 line
.append((r
* self
.cos_table
[theta
], r
* self
.sin_table
[theta
]))
89 line
.append((1.0, 0.0))
92 # Generate vectors for the next chunk of rose.
94 # This is not meant to be called from an external module, as it is closely
95 # coupled to parameters set up within the class and limits set up by
96 # restart(). Restart() initializes all data this needs to start drawing a
97 # pattern, and clock() calls this to compute the next batch of points and
98 # hear if that is the last batch. We maintain all data we need to draw each
99 # batch after the first. theta should be 2.0*pi * style*i/self.nvec
100 # radians, but we deal in terms of the lookup table so it's just the index
101 # that refers to the same spot.
104 stop
= self
.nextpt
+ self
.step
106 if stop
>= self
.endpt
:
109 for i
in range (self
.nextpt
, stop
+ 1):
110 theta
= (self
.style
* i
) % self
.nvec
111 r
= self
.cos_table
[(self
.petals
* theta
) % self
.nvec
]
112 line
.append((r
* self
.cos_table
[theta
], r
* self
.sin_table
[theta
]))
114 return line
, keep_running
116 # Generate sine and cosine lookup tables. We could create data for just
117 # 1/4 of a circle, at least if vectors was a multiple of 4, and share a
118 # table for both sine and cosine, but memory is cheaper than it was in
119 # PDP-11 days. OTOH, small, shared tables would be more cache friendly,
120 # but if we were that concerned, this would be in C.
121 def make_tables(self
, vectors
):
122 self
.sin_table
= [sin(2.0 * pi
* i
/ vectors
) for i
in range(vectors
)]
123 self
.cos_table
= [cos(2.0 * pi
* i
/ vectors
) for i
in range(vectors
)]
125 # Rescale (x,y) data to match our window. Note the negative scaling in the
126 # Y direction, this compensates for Y moving down the screen, but up on
128 def rescale(self
, line
, offset
, scale
):
129 for i
in range(len(line
)):
130 line
[i
] = (line
[i
][0] * scale
+ offset
[0],
131 line
[i
][1] * (-scale
) + offset
[1])
134 # Euler's Method for computing the greatest common divisor. Knuth's
135 # "The Art of Computer Programming" vol.2 is the standard reference,
136 # but the web has several good ones too. Basically this sheds factors
137 # that aren't in the GCD and returns when there's nothing left to shed.
138 # N.B. Call with a >= b.
144 # Erase any old vectors and start drawing a new rose. When the program
145 # starts, the sine and cosine tables don't exist, build them here. (Of
146 # course, if an __init__() method is added, move the call there.
147 # If we're in automatic mode, check to see if the new pattern has neither
148 # too few or too many vectors and skip it if so. Skip by setting up for
149 # a one tick wait to let us get back to the main loop so the user can
150 # update parameters or stop.
153 print 'restart: int_state', self
.int_state
, 'cmd_state', self
.cmd_state
155 tmp
= self
.sin_table
[0]
157 self
.make_tables(self
.nvec
)
159 new_state
= self
.INT_DRAW
160 self
.takesvec
= self
.nvec
/ self
.gcd(self
.nvec
, self
.style
)
161 if not self
.takesvec
& 1 and self
.petals
& 1:
163 if self
.cmd_state
== self
.CMD_GO
:
164 if self
.minvec
> self
.takesvec
or self
.maxvec
< self
.takesvec
:
165 new_state
= self
.INT_SEARCH
166 self
.AppSetTakesVec(self
.takesvec
)
168 self
.nextpt
= self
.skipvec
169 self
.endpt
= min(self
.takesvec
, self
.skipvec
+ self
.drawvec
)
170 old_state
, self
.int_state
= self
.int_state
, new_state
171 if old_state
== self
.INT_IDLE
: # Clock not running
173 elif old_state
== self
.INT_WAIT
: # May be long delay, restart
174 self
.AppCancelTimer()
177 return 1 # If called by clock(), return and start clock
178 return 0 # We're in INT_IDLE or INT_WAIT, clock running
180 # Called from App. Recompute the center and scale values for the subsequent pattern.
181 # Force us into INT_RESIZE state if not already there so that in 100 ms we'll start
182 # to draw something to give an idea of the new size.
183 def resize(self
, size
, delay
):
185 self
.center
= (xsize
/ 2, ysize
/ 2)
186 self
.scale
= min(xsize
, ysize
) / 2.1
189 # Called from App or above. From App, called with small delay because
190 # some window managers will produce a flood of expose events or call us
191 # before initialization is done.
192 def repaint(self
, delay
):
193 if self
.int_state
!= self
.INT_RESIZE
:
194 # print 'repaint after', delay
195 self
.int_state
= self
.INT_RESIZE
196 self
.AppCancelTimer()
197 self
.AppAfter(delay
, self
.clock
)
199 # Method that returns the next style and petal values for automatic
200 # mode and remembers them internally. Keep things scaled in the
201 # range [0:nvec) because there's little reason to exceed that.
203 self
.style
+= self
.sincr
204 self
.petals
+= self
.pincr
205 if self
.style
<= 0 or self
.petals
< 0:
206 self
.style
, self
.petals
= \
207 abs(self
.petals
) + 1, abs(self
.style
)
208 if self
.style
>= self
.nvec
:
209 self
.style
%= self
.nvec
# Don't bother defending against 0
210 if self
.petals
>= self
.nvec
:
211 self
.petals
%= self
.nvec
212 self
.AppSetParam(self
.style
, self
.petals
, self
.nvec
)
214 # Resume pattern drawing with the next one to display.
217 return self
.restart()
220 def cmd_go_stop(self
):
221 if self
.cmd_state
== self
.CMD_STOP
:
222 self
.cmd_state
= self
.CMD_GO
223 self
.resume() # Draw next pattern
224 elif self
.cmd_state
== self
.CMD_GO
:
225 self
.cmd_state
= self
.CMD_STOP
228 # Centralize button naming to share with initialization.
229 # Leave colors to the application (assuming it cares), we can't guess
231 def update_labels(self
):
232 if self
.cmd_state
== self
.CMD_STOP
:
233 self
.AppCmdLabels(('Go', 'Redraw', 'Backward', 'Forward'))
234 else: # Must be in state CMD_GO
235 self
.AppCmdLabels(('Stop', 'Redraw', 'Reverse', 'Skip'))
237 # Redraw/Redraw button
238 def cmd_redraw(self
):
239 self
.restart() # Redraw current pattern
241 # Backward/Reverse button
242 # Useful for when you see an interesting pattern and want
243 # to go back to it. If running, just change direction. If stopped, back
244 # up one step. The resume code handles the step, then we change the
245 # incrementers back to what they were. (Unless resume changed them too.)
246 def cmd_backward(self
):
247 self
.sincr
= -self
.sincr
248 self
.pincr
= -self
.pincr
249 if self
.cmd_state
== self
.CMD_STOP
:
251 self
.sincr
= -self
.sincr
# Go forward again
252 self
.pincr
= -self
.pincr
254 self
.AppSetIncrs(self
.sincr
, self
.pincr
)
256 # Forward/Skip button. CMD_STOP & CMD_GO both just call resume.
258 self
.resume() # Draw next pattern
260 # Handler called on each timer event. This handles the metered drawing
261 # of a rose and the delays between them. It also registers for the next
262 # timer event unless we're idle (rose is done and the delay between
265 if self
.int_state
== self
.INT_IDLE
:
266 # print 'clock called in idle state'
268 elif self
.int_state
== self
.INT_DRAW
:
269 line
, run
= self
.roselet()
270 self
.AppCreateLine(self
.rescale(line
, self
.center
, self
.scale
))
272 delay
= self
.draw_delay
274 if self
.cmd_state
== self
.CMD_GO
:
275 self
.int_state
= self
.INT_WAIT
276 delay
= self
.wait_delay
278 self
.int_state
= self
.INT_IDLE
280 elif self
.int_state
== self
.INT_SEARCH
:
281 delay
= self
.resume() # May call us to start drawing
282 if self
.int_state
== self
.INT_SEARCH
:
283 delay
= self
.draw_delay
# but not if searching.
284 elif self
.int_state
== self
.INT_WAIT
:
285 if self
.cmd_state
== self
.CMD_GO
:
286 delay
= self
.resume() # Calls us to start drawing
288 self
.int_state
= self
.INT_IDLE
290 elif self
.int_state
== self
.INT_RESIZE
: # Waiting for resize event stream to settle
291 self
.AppSetParam(self
.style
, self
.petals
, self
.nvec
)
292 self
.AppSetIncrs(self
.sincr
, self
.pincr
)
293 delay
= self
.restart() # Calls us to start drawing
297 print 'clock: going idle from state', self
.int_state
299 self
.AppAfter(delay
, self
.clock
)
301 # Methods to allow App to change the parameters on the screen.
302 # These expect to be called when the associated paramenter changes,
303 # but work reasonably well if several are called at once. (E.g.
304 # tkroses.py groups them into things that affect the visual display
305 # and warrant a new start, and things that just change and don't affect
306 # the ultimate pattern. All parameters within a group are updated
307 # at once even if the value hasn't changed.
309 # We restrict the style and petals parameters to the range [0: nvec)
310 # since numbers outside of that range aren't interesting. We don't
311 # immediately update the value in the application, we probably should.
313 # NW control window - key parameters
314 def SetStyle(self
, value
):
315 self
.style
= value
% self
.nvec
318 def SetSincr(self
, value
):
321 def SetPetals(self
, value
):
322 self
.petals
= value
% self
.nvec
325 def SetPincr(self
, value
):
329 # SW control window - vectors
330 def SetVectors(self
, value
):
334 self
.AppSetParam(self
.style
, self
.petals
, self
.nvec
)
335 self
.make_tables(value
)
338 def SetMinVec(self
, value
):
339 if self
.maxvec
>= value
and self
.nvec
>= value
:
342 def SetMaxVec(self
, value
):
343 if self
.minvec
< value
:
346 def SetSkipFirst(self
, value
):
350 def SetDrawOnly(self
, value
):
355 # SE control window - timings
356 def SetStep(self
, value
):
359 def SetDrawDelay(self
, value
):
360 self
.draw_delay
= value
362 def SetWaitDelay(self
, value
):
363 self
.wait_delay
= value
365 # Method for client to use to have us supply our defaults.
366 def SupplyControlValues(self
):
368 self
.AppSetParam(self
.style
, self
.petals
, self
.nvec
)
369 self
.AppSetIncrs(self
.sincr
, self
.pincr
)
370 self
.AppSetVectors(self
.nvec
, self
.minvec
, self
.maxvec
,
371 self
.skipvec
, self
.drawvec
)
372 self
.AppSetTiming(self
.step
, self
.draw_delay
, self
.wait_delay
)