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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.2 API: set it to 0 to
48 // flag all cases of using deprecated functions.
50 // Default is 1 but please try building your code with 0.
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use the normal memory operators.
104 // Recommended setting: 0
105 #define wxUSE_DEBUG_CONTEXT 0
107 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
108 // __WXDEBUG__ is also defined.
110 // WARNING: this code may not work with all architectures, especially if
111 // alignment is an issue. This switch is currently ignored for mingw / cygwin
115 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
116 #define wxUSE_MEMORY_TRACING 0
118 // In debug mode, cause new and delete to be redefined globally.
119 // If this causes problems (e.g. link errors which is a common problem
120 // especially if you use another library which also redefines the global new
121 // and delete), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
126 // Recommended setting: 0
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin / CodeWarrior
136 // Recommended setting: 0
137 #define wxUSE_DEBUG_NEW_ALWAYS 0
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
149 // Recommended setting: 1 if your compiler supports it.
151 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #define wxUSE_ON_FATAL_EXCEPTION 0
156 // ----------------------------------------------------------------------------
158 // ----------------------------------------------------------------------------
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
164 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171 #define wxUSE_UNICODE 0
173 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
174 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
175 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
176 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
177 // will have to modify the makefiles to include unicows.lib import library as the first
178 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
181 // If your compiler doesn't have unicows.lib, you can get a version of it at
182 // http://libunicows.sourceforge.net
186 // Recommended setting: 0
187 #define wxUSE_UNICODE_MSLU 0
189 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
190 // compiling the program in Unicode mode. More precisely, it will be possible
191 // to construct wxString from a wide (Unicode) string and convert any wxString
196 // Recommended setting: 1
197 #define wxUSE_WCHAR_T 1
199 // ----------------------------------------------------------------------------
201 // ----------------------------------------------------------------------------
203 // Support for message/error logging. This includes wxLogXXX() functions and
204 // wxLog and derived classes. Don't set this to 0 unless you really know what
209 // Recommended setting: 1 (always)
212 // Recommended setting: 1
213 #define wxUSE_LOGWINDOW 1
215 // Recommended setting: 1
216 #define wxUSE_LOGGUI 1
218 // Recommended setting: 1
219 #define wxUSE_LOG_DIALOG 1
221 // Support for command line parsing using wxCmdLineParser class.
225 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
226 #define wxUSE_CMDLINE_PARSER 1
228 // Support for multithreaded applications: if 1, compile in thread classes
229 // (thread.h) and make the library a bit more thread safe. Although thread
230 // support is quite stable by now, you may still consider recompiling the
231 // library without it if you have no use for it - this will result in a
232 // somewhat smaller and faster operation.
234 // This is ignored under Win16, threads are only supported under Win32.
238 // Recommended setting: 0 unless you do plan to develop MT applications
239 #define wxUSE_THREADS 1
241 // If enabled (1), compiles wxWindows streams classes
242 #define wxUSE_STREAMS 1
244 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
245 #define wxUSE_STD_IOSTREAM 0
247 // ----------------------------------------------------------------------------
248 // non GUI features selection
249 // ----------------------------------------------------------------------------
251 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
252 // integer which is implemented in terms of native 64 bit integers if any or
253 // uses emulation otherwise.
255 // This class is required by wxDateTime and so you should enable it if you want
256 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
257 // integers in which case (almost) all of its functions are inline and it
258 // almost does not take any space, so there should be no reason to switch it
261 // Recommended setting: 1
262 #define wxUSE_LONGLONG 1
264 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
265 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
269 // Recommended setting: 1 (wxFile is highly recommended as it is required by
270 // i18n code, wxFileConfig and others)
272 #define wxUSE_FFILE 1
274 // Use wxFSVolume class providing access to the configured/active mount points
278 // Recommended setting: 1 (but may be safely disabled if you don't use it)
279 #define wxUSE_FSVOLUME 1
281 // use wxTextBuffer class: required by wxTextFile
282 #define wxUSE_TEXTBUFFER 1
284 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
286 #define wxUSE_TEXTFILE 1
288 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
291 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
292 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
293 // old wxTime and wxDate classes which are still provided for backwards
294 // compatibility (and implemented in terms of wxDateTime).
296 // Note that this class is relatively new and is still officially in alpha
297 // stage because some features are not yet (fully) implemented. It is already
298 // quite useful though and should only be disabled if you are aiming at
299 // absolutely minimal version of the library.
301 // Requires: wxUSE_LONGLONG
305 // Recommended setting: 1
306 #define wxUSE_DATETIME 1
308 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
309 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
314 // Recommended setting: 0 unless you have legacy code which uses these classes
315 #define wxUSE_TIMEDATE 0
317 // Set wxUSE_TIMER to 1 to compile wxTimer class
321 // Recommended setting: 1
322 #define wxUSE_TIMER 1
324 // Use wxStopWatch clas.
328 // Recommended setting: 1 (needed by wxSocket)
329 #define wxUSE_STOPWATCH 1
331 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
332 // which allow the application to store its settings in the persistent
333 // storage. Setting this to 1 will also enable on-demand creation of the
334 // global config object in wxApp.
336 // See also wxUSE_CONFIG_NATIVE below.
338 // Recommended setting: 1
339 #define wxUSE_CONFIG 1
341 // If wxUSE_CONFIG is 1, you may choose to use either the native config
342 // classes under Windows (using .INI files under Win16 and the registry under
343 // Win32) or the portable text file format used by the config classes under
346 // Default is 1 to use native classes. Note that you may still use
347 // wxFileConfig even if you set this to 1 - just the config object created by
348 // default for the applications needs will be a wxRegConfig or wxIniConfig and
351 // Recommended setting: 1
352 #define wxUSE_CONFIG_NATIVE 1
354 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
355 // to connect/disconnect from the network and be notified whenever the dial-up
356 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
360 // Recommended setting: 1
361 #define wxUSE_DIALUP_MANAGER 1
363 // Compile in classes for run-time DLL loading and function calling.
364 // Required by wxUSE_DIALUP_MANAGER.
366 // This setting is for Win32 only
370 // Recommended setting: 1
371 #define wxUSE_DYNLIB_CLASS 1
373 // experimental, don't use for now
374 #define wxUSE_DYNAMIC_LOADER 1
376 // Set to 1 to use socket classes
377 #define wxUSE_SOCKETS 1
379 // Set to 1 to enable virtual file systems (required by wxHTML)
380 #define wxUSE_FILESYSTEM 1
382 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
383 #define wxUSE_FS_ZIP 1
385 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
386 #define wxUSE_FS_INET 1
388 // Set to 1 to compile wxZipInput/OutputStream classes.
389 #define wxUSE_ZIPSTREAM 1
391 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
395 // If enabled, the code written by Apple will be used to write, in a portable
396 // way, float on the disk. See extended.c for the license which is different
397 // from wxWindows one.
401 // Recommended setting: 1 unless you don't like the license terms (unlikely)
402 #define wxUSE_APPLE_IEEE 1
404 // Joystick support class
405 #define wxUSE_JOYSTICK 1
407 // wxFontMapper class
408 #define wxUSE_FONTMAP 1
410 // wxMimeTypesManager class
411 #define wxUSE_MIMETYPE 1
413 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
414 // or wxURL you need to set this to 1.
418 // Recommended setting: 1
419 #define wxUSE_PROTOCOL 1
421 // The settings for the individual URL schemes
422 #define wxUSE_PROTOCOL_FILE 1
423 #define wxUSE_PROTOCOL_FTP 1
424 #define wxUSE_PROTOCOL_HTTP 1
426 // Define this to use wxURL class.
429 // Support for regular expression matching via wxRegEx class: enable this to
430 // use POSIX regular expressions in your code. You need to compile regex
431 // library from src/regex to use it under Windows.
435 // Recommended setting: 1 if your compiler supports it, if it doesn't please
436 // contribute us a makefile for src/regex for it
437 #define wxUSE_REGEX 1
439 // wxSystemOptions class
440 #define wxUSE_SYSTEM_OPTIONS 1
445 // ----------------------------------------------------------------------------
446 // Individual GUI controls
447 // ----------------------------------------------------------------------------
449 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
450 // (without it, wxControl class is not compiled)
454 // Recommended setting: 1 (don't change except for very special programs)
455 #define wxUSE_CONTROLS 1
457 // wxPopupWindow class is a top level transient window. It is currently used
458 // to implement wxTipWindow
462 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
463 #define wxUSE_POPUPWIN 1
465 // wxTipWindow allows to implement the custom tooltips, it is used by the
466 // context help classes. Requires wxUSE_POPUPWIN.
470 // Recommended setting: 1 (may be set to 0)
471 #define wxUSE_TIPWINDOW 1
473 // Each of the settings below corresponds to one wxWindows control. They are
474 // all switched on by default but may be disabled if you are sure that your
475 // program (including any standard dialogs it can show!) doesn't need them and
476 // if you desperately want to save some space. If you use any of these you must
477 // set wxUSE_CONTROLS as well.
481 // Recommended setting: 1
482 #define wxUSE_BUTTON 1 // wxButton
483 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
484 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
485 #define wxUSE_CHECKBOX 1 // wxCheckBox
486 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
487 #define wxUSE_CHOICE 1 // wxChoice
488 #define wxUSE_COMBOBOX 1 // wxComboBox
489 #define wxUSE_GAUGE 1 // wxGauge
490 #define wxUSE_LISTBOX 1 // wxListBox
491 #define wxUSE_LISTCTRL 1 // wxListCtrl
492 #define wxUSE_RADIOBOX 1 // wxRadioBox
493 #define wxUSE_RADIOBTN 1 // wxRadioButton
494 #define wxUSE_SCROLLBAR 1 // wxScrollBar
495 #define wxUSE_SLIDER 1 // wxSlider
496 #define wxUSE_SPINBTN 1 // wxSpinButton
497 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
498 #define wxUSE_STATBOX 1 // wxStaticBox
499 #define wxUSE_STATLINE 1 // wxStaticLine
500 #define wxUSE_STATTEXT 1 // wxStaticText
501 #define wxUSE_STATBMP 1 // wxStaticBitmap
502 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
503 #define wxUSE_TOGGLEBTN 1 // requires wxButton
504 #define wxUSE_TREECTRL 1 // wxTreeCtrl
506 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
507 // below either wxStatusBar95 or a generic wxStatusBar will be used.
511 // Recommended setting: 1
512 #define wxUSE_STATUSBAR 1
514 // Two status bar implementations are available under Win32: the generic one
515 // or the wrapper around native control. For native look and feel the native
516 // version should be used.
520 // Recommended setting: 1 (there is no advantage in using the generic one)
521 #define wxUSE_NATIVE_STATUSBAR 1
523 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
524 // classes at all. Otherwise, use the native toolbar class unless
525 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
526 // supports some features which might not be supported by the native wxToolBar
527 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
529 // Default is 1 for all settings.
531 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
532 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
533 #define wxUSE_TOOLBAR 1
534 #define wxUSE_TOOLBAR_NATIVE 1
535 #define wxUSE_TOOLBAR_SIMPLE 1
537 // this setting is obsolete, value is ignored
538 #define wxUSE_BUTTONBAR 1
540 // wxNotebook is a control with several "tabs" located on one of its sides. It
541 // may be used ot logically organise the data presented to the user instead of
542 // putting everything in one huge dialog. It replaces wxTabControl and related
543 // classes of wxWin 1.6x.
547 // Recommended setting: 1
548 #define wxUSE_NOTEBOOK 1
550 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
551 // the new class. It shouldn't be used in new code.
555 // Recommended setting: 0 (use wxNotebook)
556 #define wxUSE_TAB_DIALOG 0
558 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
559 // the new, much imporved and enhanced version. The new version is backwards
560 // compatible with the old one and should be used whenever possible, i.e. if
561 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
563 // Default is 1 for both options.
565 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
566 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
569 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
571 #define wxUSE_NEW_GRID 1
573 // wxProperty[Value/Form/List] classes, used by Dialog Editor
574 #define wxUSE_PROPSHEET 0
576 // ----------------------------------------------------------------------------
577 // Miscellaneous GUI stuff
578 // ----------------------------------------------------------------------------
580 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
581 #define wxUSE_ACCEL 1
583 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
588 // Recommended setting: 1 (can be safely set to 0, not used by the library)
589 #define wxUSE_CARET 1
591 // Miscellaneous geometry code: needed for Canvas library
592 #define wxUSE_GEOMETRY 1
594 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
599 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
600 // enumerated above, then this class is mostly useless too)
601 #define wxUSE_IMAGLIST 1
603 // Use wxMenu, wxMenuBar, wxMenuItem.
607 // Recommended setting: 1 (can't be disabled under MSW)
608 #define wxUSE_MENUS 1
610 // Use wxSashWindow class.
614 // Recommended setting: 1
617 // Use wxSplitterWindow class.
621 // Recommended setting: 1
622 #define wxUSE_SPLITTER 1
624 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
628 // Recommended setting: 1
629 #define wxUSE_TOOLTIPS 1
631 // wxValidator class and related methods
632 #define wxUSE_VALIDATORS 1
634 // wxDC cacheing implementation
635 #define wxUSE_DC_CACHEING 1
637 // ----------------------------------------------------------------------------
639 // ----------------------------------------------------------------------------
641 // Define 1 to use generic dialogs in Windows, even though they duplicate
642 // native common dialog (e.g. wxColourDialog). This is mainly useful for
647 // Recommended setting: 0
648 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
650 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
651 // file selector, printer dialog). Switching this off also switches off the
652 // printing architecture and interactive wxPrinterDC.
656 // Recommended setting: 1 (unless it really doesn't work)
657 #define wxUSE_COMMON_DIALOGS 1
659 // wxBusyInfo displays window with message when app is busy. Works in same way
661 #define wxUSE_BUSYINFO 1
663 // Use single/multiple choice dialogs.
667 // Recommended setting: 1 (used in the library itself)
668 #define wxUSE_CHOICEDLG 1
670 // Use colour picker dialog
674 // Recommended setting: 1
675 #define wxUSE_COLOURDLG 1
677 // wxDirDlg class for getting a directory name from user
678 #define wxUSE_DIRDLG 1
680 // TODO: setting to choose the generic or native one
682 // Use file open/save dialogs.
686 // Recommended setting: 1 (used in many places in the library itself)
687 #define wxUSE_FILEDLG 1
689 // Use find/replace dialogs.
693 // Recommended setting: 1 (but may be safely set to 0)
694 #define wxUSE_FINDREPLDLG 1
696 // Use font picker dialog
700 // Recommended setting: 1 (used in the library itself)
701 #define wxUSE_FONTDLG 1
703 // Use wxMessageDialog and wxMessageBox.
707 // Recommended setting: 1 (used in the library itself)
708 #define wxUSE_MSGDLG 1
710 // progress dialog class for lengthy operations
711 #define wxUSE_PROGRESSDLG 1
713 // support for startup tips (wxShowTip &c)
714 #define wxUSE_STARTUP_TIPS 1
716 // text entry dialog and wxGetTextFromUser function
717 #define wxUSE_TEXTDLG 1
719 // number entry dialog
720 #define wxUSE_NUMBERDLG 1
722 // splash screen class
723 #define wxUSE_SPLASH 1
726 #define wxUSE_WIZARDDLG 1
728 // ----------------------------------------------------------------------------
730 // ----------------------------------------------------------------------------
732 // Windows supports the graphics format known as metafile which is, though not
733 // portable, is widely used under Windows and so is supported by wxWin (under
734 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
735 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
736 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
737 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
738 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
739 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
740 // in any metafile related classes at all.
742 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
744 // Recommended setting: default or 0 for everything for portable programs.
745 #define wxUSE_METAFILE 1
746 #define wxUSE_ENH_METAFILE 1
747 #define wxUSE_WIN_METAFILES_ALWAYS 0
749 // ----------------------------------------------------------------------------
750 // Big GUI components
751 // ----------------------------------------------------------------------------
753 // Set to 0 to disable document/view architecture
754 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
756 // Set to 0 to disable MDI document/view architecture
757 #define wxUSE_MDI_ARCHITECTURE 1
759 // Set to 0 to disable print/preview architecture code
760 #define wxUSE_PRINTING_ARCHITECTURE 1
762 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
767 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
771 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
772 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
773 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
774 // will need to manually add opengl32.lib and glu32.lib to the list of
775 // libraries linked with your program if you use OpenGL.
779 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
780 #define wxUSE_GLCANVAS 0
782 // wxTreeLayout class
783 #define wxUSE_TREELAYOUT 1
785 // ----------------------------------------------------------------------------
787 // ----------------------------------------------------------------------------
789 // Use wxClipboard class for clipboard copy/paste.
793 // Recommended setting: 1
794 #define wxUSE_CLIPBOARD 1
796 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
801 // Recommended setting: 1
802 #define wxUSE_DATAOBJ 1
804 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
805 // different from "built in" drag and drop in wxTreeCtrl which is always
806 // available). Requires wxUSE_DATAOBJ.
810 // Recommended setting: 1
811 #define wxUSE_DRAG_AND_DROP 1
813 // ----------------------------------------------------------------------------
814 // miscellaneous settings
815 // ----------------------------------------------------------------------------
817 // wxSingleInstanceChecker class allows to verify at startup if another program
818 // instance is running (it is only available under Win32)
822 // Recommended setting: 1 (the class is tiny, disabling it won't save much
824 #define wxUSE_SNGLINST_CHECKER 1
826 #define wxUSE_DRAGIMAGE 1
829 // 0 for no interprocess comms
831 // 0 for no help facility
832 #define wxUSE_MS_HTML_HELP 1
833 // 0 for no MS HTML Help
835 // Use wxHTML-based help controller?
836 #define wxUSE_WXHTML_HELP 1
838 #define wxUSE_RESOURCES 1
839 // 0 for no wxGetResource/wxWriteResource
840 #define wxUSE_CONSTRAINTS 1
841 // 0 for no window layout constraint system
843 #define wxUSE_SPLINES 1
846 #define wxUSE_XPM_IN_MSW 1
847 // 0 for no XPM support in wxBitmap.
848 // Default is 1, as XPM is now fully
849 // supported this makes easier the issue
850 // of portable icons and bitmaps.
852 #define wxUSE_IMAGE_LOADING_IN_MSW 1
853 // Use dynamic DIB loading/saving code in utils/dib under MSW.
854 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
855 // Use dynamic icon/cursor loading/saving code
858 // use wxExpr (a.k.a. PrologIO)
859 #define wxUSE_PROLOGIO 0
861 // Use .wxr resource mechanism (requires PrologIO library)
862 #define wxUSE_WX_RESOURCES 0
864 #define wxUSE_MOUSEWHEEL 1
865 // Include mouse wheel support
867 // ----------------------------------------------------------------------------
868 // postscript support settings
869 // ----------------------------------------------------------------------------
871 // Set to 1 for PostScript device context.
872 #define wxUSE_POSTSCRIPT 0
874 // Set to 1 to use font metric files in GetTextExtent
875 #define wxUSE_AFM_FOR_POSTSCRIPT 0
877 // Set to 0 to disable PostScript print/preview architecture code under Windows
878 // (just use Windows printing).
879 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
881 // ----------------------------------------------------------------------------
883 // ----------------------------------------------------------------------------
885 // Define 1 to use ODBC classes
888 // For backward compatibility reasons, this parameter now only controls the
889 // default scrolling method used by cursors. This default behavior can be
890 // overriden by setting the second param of wxDB::wxDbGetConnection() or
891 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
892 // that use the connection) should support forward only scrolling of cursors,
893 // or both forward and backward support for backward scrolling cursors is
894 // dependent on the data source as well as the ODBC driver being used.
895 #define wxODBC_FWD_ONLY_CURSORS 1
897 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
898 // member variables. With a setting of 1, full backward compatability with the
899 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
900 // as future development will be done only on the non-deprecated
901 // functions/classes/member variables/etc.
902 #define wxODBC_BACKWARD_COMPATABILITY 0
904 // ----------------------------------------------------------------------------
905 // other compiler (mis)features
906 // ----------------------------------------------------------------------------
908 // Set this to 0 if your compiler can't cope with omission of prototype
913 // Recommended setting: 1 (should never need to set this to 0)
914 #define REMOVE_UNUSED_ARG 1
916 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
917 // them. Set to 1 for <iostream.h>, 0 for <iostream>
921 // Recommended setting: whatever your compiler likes more
922 #define wxUSE_IOSTREAMH 1
924 // ----------------------------------------------------------------------------
925 // image format support
926 // ----------------------------------------------------------------------------
928 // wxImage supports many different image formats which can be configured at
929 // compile-time. BMP is always supported, others are optional and can be safely
930 // disabled if you don't plan to use images in such format sometimes saving
931 // substantial amount of code in the final library.
933 // Some formats require an extra library which is included in wxWin sources
934 // which is mentioned if it is the case.
936 // Set to 1 for wxImage support (recommended).
937 #define wxUSE_IMAGE 1
939 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
940 #define wxUSE_LIBPNG 1
942 // Set to 1 for JPEG format support (requires libjpeg)
943 #define wxUSE_LIBJPEG 1
945 // Set to 1 for TIFF format support (requires libtiff)
946 #define wxUSE_LIBTIFF 1
948 // Set to 1 for GIF format support
951 // Set to 1 for PNM format support
954 // Set to 1 for PCX format support
957 // Set to 1 for IFF format support (Amiga format)
960 // Set to 1 for XPM format support
963 // Set to 1 for MS Icons and Cursors format support
964 #define wxUSE_ICO_CUR 1
966 // Set to 1 to compile in wxPalette class
967 #define wxUSE_PALETTE 1
969 // ----------------------------------------------------------------------------
970 // Windows-only settings
971 // ----------------------------------------------------------------------------
973 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
974 // will override some other settings (see below)
978 // Recommended setting: 0 unless you really have to use MFC
981 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
982 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
983 // can't compile/doesn't have the OLE headers.
987 // Recommended setting: 1
990 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
991 // 3.x. This setting is ignored under Win9x and NT 4.0+.
993 // Default is 0 for (most) Win32 (systems), 1 for Win16
995 // Recommended setting: same as default
996 #if defined(__WIN95__)
997 #define wxUSE_CTL3D 0
999 #define wxUSE_CTL3D 1
1002 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1003 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1004 // miniframes support instead.
1006 // Default is 0 for (most) Win32 (systems), 1 for Win16
1008 // Recommended setting: same as default
1009 #if defined(__WIN95__)
1010 #define wxUSE_ITSY_BITSY 0
1012 #define wxUSE_ITSY_BITSY 1
1015 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1016 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1017 // doesn't have such limitation).
1019 // Default is 1 for compilers which support it
1021 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1022 // or can't compile <richedit.h>
1023 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1024 #define wxUSE_RICHEDIT 1
1026 // TODO: This should be ifdef'ed for any compilers that don't support
1027 // RichEdit 2.0 but do have RichEdit 1.0...
1028 #define wxUSE_RICHEDIT2 1
1031 #define wxUSE_RICHEDIT 0
1032 #define wxUSE_RICHEDIT2 0
1035 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1036 // is required by wxUSE_CHECKLISTBOX.
1040 // Recommended setting: 1, set to 0 for a small library size reduction
1041 #define wxUSE_OWNER_DRAWN 1
1043 // ----------------------------------------------------------------------------
1044 // obsolete settings
1045 // ----------------------------------------------------------------------------
1047 // NB: all settings in this section are obsolete and should not be used/changed
1048 // at all, they will disappear
1050 // Set to 1 to use PenWindows
1051 #define wxUSE_PENWINDOWS 0
1053 // Define 1 to use bitmap messages.
1054 #define wxUSE_BITMAP_MESSAGE 1
1056 // If 1, enables provision of run-time type information.
1057 // NOW MANDATORY: don't change.
1058 #define wxUSE_DYNAMIC_CLASSES 1
1060 // ----------------------------------------------------------------------------
1061 // disable the settings which don't work for some compilers
1062 // ----------------------------------------------------------------------------
1064 #ifndef wxUSE_NORLANDER_HEADERS
1065 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1066 # define wxUSE_NORLANDER_HEADERS 1
1068 # define wxUSE_NORLANDER_HEADERS 0
1072 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1073 #if defined(__MWERKS__)
1074 #undef wxUSE_DEBUG_NEW_ALWAYS
1075 #define wxUSE_DEBUG_NEW_ALWAYS 0
1078 #if defined(__GNUWIN32__)
1079 // These don't work as expected for mingw32 and cygwin32
1080 #undef wxUSE_MEMORY_TRACING
1081 #define wxUSE_MEMORY_TRACING 0
1083 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1084 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1086 #undef wxUSE_DEBUG_NEW_ALWAYS
1087 #define wxUSE_DEBUG_NEW_ALWAYS 0
1089 // Cygwin betas don't have wcslen
1090 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1091 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1092 # undef wxUSE_WCHAR_T
1093 # define wxUSE_WCHAR_T 0
1097 #endif // __GNUWIN32__
1099 // MFC duplicates these operators
1101 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1104 #undef wxUSE_DEBUG_NEW_ALWAYS
1105 #define wxUSE_DEBUG_NEW_ALWAYS 0
1108 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1109 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1110 // to implement UUIDs
1111 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1112 #undef wxUSE_DRAG_AND_DROP
1113 #define wxUSE_DRAG_AND_DROP 0
1116 // Only WIN32 supports wxStatusBar95
1117 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1118 #undef wxUSE_NATIVE_STATUSBAR
1119 #define wxUSE_NATIVE_STATUSBAR 0
1122 #if !wxUSE_OWNER_DRAWN
1123 #undef wxUSE_CHECKLISTBOX
1124 #define wxUSE_CHECKLISTBOX 0
1127 // Salford C++ doesn't like some of the memory operator definitions
1129 #undef wxUSE_MEMORY_TRACING
1130 #define wxUSE_MEMORY_TRACING 0
1132 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1133 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1135 #undef wxUSE_DEBUG_NEW_ALWAYS
1136 #define wxUSE_DEBUG_NEW_ALWAYS 0
1138 #undef wxUSE_THREADS
1139 #define wxUSE_THREADS 0
1141 #undef wxUSE_OWNER_DRAWN
1142 #define wxUSE_OWNER_DRAWN 0
1143 #endif // __SALFORDC__
1147 #undef wxUSE_THREADS
1148 #define wxUSE_THREADS 0
1151 #define wxUSE_ODBC 0
1153 #endif // __TWIN32__
1155 // BC++/Win16 can't cope with the amount of data in resource.cpp
1156 #if defined(__WIN16__) && defined(__BORLANDC__)
1157 #undef wxUSE_WX_RESOURCES
1158 #define wxUSE_WX_RESOURCES 0
1161 #define wxUSE_ODBC 0
1163 #undef wxUSE_NEW_GRID
1164 #define wxUSE_NEW_GRID 0
1167 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1168 // BC++ 4.0 can't compile JPEG library
1169 #undef wxUSE_LIBJPEG
1170 #define wxUSE_LIBJPEG 0
1173 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1174 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1175 #undef wxUSE_DEBUG_NEW_ALWAYS
1176 #define wxUSE_DEBUG_NEW_ALWAYS 0
1179 #if defined(__WXMSW__) && defined(__WATCOMC__)
1181 #undef wxUSE_GLCANVAS
1182 #define wxUSE_GLCANVAS 0
1185 #undef wxUSE_WCHAR_T
1186 #define wxUSE_WCHAR_T 0
1189 #if defined(__WXMSW__) && !defined(__WIN32__)
1191 #undef wxUSE_SOCKETS
1192 #define wxUSE_SOCKETS 0
1194 #undef wxUSE_THREADS
1195 #define wxUSE_THREADS 0
1197 #undef wxUSE_TOOLTIPS
1198 #define wxUSE_TOOLTIPS 0
1200 #undef wxUSE_SPINCTRL
1201 #define wxUSE_SPINCTRL 0
1203 #undef wxUSE_SPINBTN
1204 #define wxUSE_SPINBTN 0
1207 #define wxUSE_LIBPNG 0
1209 #undef wxUSE_LIBJPEG
1210 #define wxUSE_LIBJPEG 0
1212 #undef wxUSE_LIBTIFF
1213 #define wxUSE_LIBTIFF 0
1224 #undef wxUSE_GLCANVAS
1225 #define wxUSE_GLCANVAS 0
1227 #undef wxUSE_MS_HTML_HELP
1228 #define wxUSE_MS_HTML_HELP 0
1230 #undef wxUSE_WCHAR_T
1231 #define wxUSE_WCHAR_T 0