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[wxWidgets.git] / src / msw / dialog.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43 #include "wx/evtloop.h"
44 #include "wx/ptr_scpd.h"
45
46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
47 #include <commdlg.h>
48 #endif
49
50 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
51 #include "wx/msw/wince/resources.h"
52 #endif // __SMARTPHONE__ && __WXWINCE__
53
54 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
55 #include "wx/toolbar.h"
56 #endif
57
58 // ----------------------------------------------------------------------------
59 // wxWin macros
60 // ----------------------------------------------------------------------------
61
62 #if wxUSE_EXTENDED_RTTI
63 WX_DEFINE_FLAGS( wxDialogStyle )
64
65 wxBEGIN_FLAGS( wxDialogStyle )
66 // new style border flags, we put them first to
67 // use them for streaming out
68 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
69 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
70 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
71 wxFLAGS_MEMBER(wxBORDER_RAISED)
72 wxFLAGS_MEMBER(wxBORDER_STATIC)
73 wxFLAGS_MEMBER(wxBORDER_NONE)
74
75 // old style border flags
76 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
77 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
78 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
79 wxFLAGS_MEMBER(wxRAISED_BORDER)
80 wxFLAGS_MEMBER(wxSTATIC_BORDER)
81 wxFLAGS_MEMBER(wxNO_BORDER)
82
83 // standard window styles
84 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
85 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
86
87 // dialog styles
88 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
89 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
90 wxFLAGS_MEMBER(wxCAPTION)
91 wxFLAGS_MEMBER(wxTHICK_FRAME)
92 wxFLAGS_MEMBER(wxSYSTEM_MENU)
93 wxFLAGS_MEMBER(wxRESIZE_BORDER)
94 wxFLAGS_MEMBER(wxRESIZE_BOX)
95 wxFLAGS_MEMBER(wxCLOSE_BOX)
96 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
97 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
98 wxEND_FLAGS( wxDialogStyle )
99
100 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
101
102 wxBEGIN_PROPERTIES_TABLE(wxDialog)
103 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
104 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
105 wxEND_PROPERTIES_TABLE()
106
107 wxBEGIN_HANDLERS_TABLE(wxDialog)
108 wxEND_HANDLERS_TABLE()
109
110 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
111
112 #else
113 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
114 #endif
115
116 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
117 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
118 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
119 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
120
121 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
122
123 EVT_CLOSE(wxDialog::OnCloseWindow)
124 END_EVENT_TABLE()
125
126 // ----------------------------------------------------------------------------
127 // wxDialogModalData
128 // ----------------------------------------------------------------------------
129
130 // this is simply a container for any data we need to implement modality which
131 // allows us to avoid changing wxDialog each time the implementation changes
132 class wxDialogModalData
133 {
134 public:
135 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
136
137 void RunLoop()
138 {
139 m_evtLoop.Run();
140 }
141
142 void ExitLoop()
143 {
144 m_evtLoop.Exit();
145 }
146
147 private:
148 wxModalEventLoop m_evtLoop;
149 };
150
151 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
152
153 // ============================================================================
154 // implementation
155 // ============================================================================
156
157 // ----------------------------------------------------------------------------
158 // wxDialog construction
159 // ----------------------------------------------------------------------------
160
161 void wxDialog::Init()
162 {
163 m_oldFocus = (wxWindow *)NULL;
164 m_isShown = false;
165 m_modalData = NULL;
166 m_endModalCalled = false;
167 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
168 m_dialogToolBar = NULL;
169 #endif
170 }
171
172 bool wxDialog::Create(wxWindow *parent,
173 wxWindowID id,
174 const wxString& title,
175 const wxPoint& pos,
176 const wxSize& size,
177 long style,
178 const wxString& name)
179 {
180 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
181
182 // save focus before doing anything which can potentially change it
183 m_oldFocus = FindFocus();
184
185 // All dialogs should really have this style
186 style |= wxTAB_TRAVERSAL;
187
188 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
189 return false;
190
191 if ( !m_hasFont )
192 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
193
194 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
195 SetLeftMenu(wxID_OK, _("OK"));
196 #endif
197 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
198 CreateToolBar();
199 #endif
200
201 return true;
202 }
203
204 // deprecated ctor
205 wxDialog::wxDialog(wxWindow *parent,
206 const wxString& title,
207 bool WXUNUSED(modal),
208 int x,
209 int y,
210 int w,
211 int h,
212 long style,
213 const wxString& name)
214 {
215 Init();
216
217 Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
218 }
219
220 void wxDialog::SetModal(bool WXUNUSED(flag))
221 {
222 // nothing to do, obsolete method
223 }
224
225 wxDialog::~wxDialog()
226 {
227 m_isBeingDeleted = true;
228
229 // this will also reenable all the other windows for a modal dialog
230 Show(false);
231 }
232
233 // ----------------------------------------------------------------------------
234 // showing the dialogs
235 // ----------------------------------------------------------------------------
236
237 bool wxDialog::IsModalShowing() const
238 {
239 return IsModal();
240 }
241
242 wxWindow *wxDialog::FindSuitableParent() const
243 {
244 // first try to use the currently active window
245 HWND hwndFg = ::GetForegroundWindow();
246 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
247 : NULL;
248 if ( !parent )
249 {
250 // next try the main app window
251 parent = wxTheApp->GetTopWindow();
252 }
253
254 // finally, check if the parent we found is really suitable
255 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
256 {
257 // don't use this one
258 parent = NULL;
259 }
260
261 return parent;
262 }
263
264 bool wxDialog::Show(bool show)
265 {
266 if ( show == IsShown() )
267 return false;
268
269 if ( !show && m_modalData )
270 {
271 // we need to do this before calling wxDialogBase version because if we
272 // had disabled other app windows, they must be reenabled right now as
273 // if they stay disabled Windows will activate another window (one
274 // which is enabled, anyhow) when we're hidden in the base class Show()
275 // and we will lose activation
276 m_modalData->ExitLoop();
277 }
278
279 if ( show )
280 {
281 // this usually will result in TransferDataToWindow() being called
282 // which will change the controls values so do it before showing as
283 // otherwise we could have some flicker
284 InitDialog();
285 }
286
287 wxDialogBase::Show(show);
288
289 if ( show )
290 {
291 // dialogs don't get WM_SIZE message after creation unlike most (all?)
292 // other windows and so could start their life non laid out correctly
293 // if we didn't call Layout() from here
294 //
295 // NB: normally we should call it just the first time but doing it
296 // every time is simpler than keeping a flag
297 Layout();
298 }
299
300 return true;
301 }
302
303 void wxDialog::Raise()
304 {
305 ::SetForegroundWindow(GetHwnd());
306 }
307
308 // show dialog modally
309 int wxDialog::ShowModal()
310 {
311 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
312
313 m_endModalCalled = false;
314
315 Show();
316
317 // EndModal may have been called from InitDialog handler (called from
318 // inside Show()), which would cause an infinite loop if we didn't take it
319 // into account
320 if ( !m_endModalCalled )
321 {
322 // modal dialog needs a parent window, so try to find one
323 wxWindow *parent = GetParent();
324 if ( !parent )
325 {
326 parent = FindSuitableParent();
327 }
328
329 // remember where the focus was
330 wxWindow *oldFocus = m_oldFocus;
331 if ( !oldFocus )
332 {
333 // VZ: do we really want to do this?
334 oldFocus = parent;
335 }
336
337 // We have to remember the HWND because we need to check
338 // the HWND still exists (oldFocus can be garbage when the dialog
339 // exits, if it has been destroyed)
340 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
341
342
343 // enter and run the modal loop
344 {
345 wxDialogModalDataTiedPtr modalData(&m_modalData,
346 new wxDialogModalData(this));
347 modalData->RunLoop();
348 }
349
350
351 // and restore focus
352 // Note that this code MUST NOT access the dialog object's data
353 // in case the object has been deleted (which will be the case
354 // for a modal dialog that has been destroyed before calling EndModal).
355 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
356 {
357 // This is likely to prove that the object still exists
358 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
359 oldFocus->SetFocus();
360 }
361 }
362
363 return GetReturnCode();
364 }
365
366 void wxDialog::EndModal(int retCode)
367 {
368 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
369
370 m_endModalCalled = true;
371 SetReturnCode(retCode);
372
373 Hide();
374 }
375
376 void wxDialog::EndDialog(int rc)
377 {
378 if ( IsModal() )
379 EndModal(rc);
380 else
381 Hide();
382 }
383
384 // ----------------------------------------------------------------------------
385 // wxWin event handlers
386 // ----------------------------------------------------------------------------
387
388 // Standard buttons
389 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
390 {
391 if ( Validate() && TransferDataFromWindow() )
392 {
393 EndDialog(wxID_OK);
394 }
395 }
396
397 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
398 {
399 if ( Validate() )
400 TransferDataFromWindow();
401
402 // TODO probably need to disable the Apply button until things change again
403 }
404
405 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
406 {
407 EndDialog(wxID_CANCEL);
408 }
409
410 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
411 {
412 // We'll send a Cancel message by default, which may close the dialog.
413 // Check for looping if the Cancel event handler calls Close().
414
415 // Note that if a cancel button and handler aren't present in the dialog,
416 // nothing will happen when you close the dialog via the window manager, or
417 // via Close(). We wouldn't want to destroy the dialog by default, since
418 // the dialog may have been created on the stack. However, this does mean
419 // that calling dialog->Close() won't delete the dialog unless the handler
420 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
421 // destroy the dialog. The default OnCancel (above) simply ends a modal
422 // dialog, and hides a modeless dialog.
423
424 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
425 // lists here? don't dare to change it now, but should be done later!
426 static wxList closing;
427
428 if ( closing.Member(this) )
429 return;
430
431 closing.Append(this);
432
433 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
434 cancelEvent.SetEventObject( this );
435 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
436
437 closing.DeleteObject(this);
438 }
439
440 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
441 {
442 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
443 Refresh();
444 }
445
446 #ifdef __POCKETPC__
447 // Responds to the OK button in a PocketPC titlebar. This
448 // can be overridden, or you can change the id used for
449 // sending the event, by calling SetAffirmativeId.
450 bool wxDialog::DoOK()
451 {
452 wxButton *btn = wxDynamicCast(FindWindow(GetAffirmativeId()), wxButton);
453
454 if ( btn && btn->IsEnabled() )
455 {
456 // If we have this button, press it
457 btn->MSWCommand(BN_CLICKED, 0 /* unused */);
458 return true;
459 }
460 else
461 {
462 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
463 event.SetEventObject(this);
464
465 return GetEventHandler()->ProcessEvent(event);
466 }
467 }
468 #endif
469
470 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
471 // create main toolbar by calling OnCreateToolBar()
472 wxToolBar* wxDialog::CreateToolBar(long style, wxWindowID winid, const wxString& name)
473 {
474 m_dialogToolBar = OnCreateToolBar(style, winid, name);
475
476 return m_dialogToolBar;
477 }
478
479 // return a new toolbar
480 wxToolBar *wxDialog::OnCreateToolBar(long style,
481 wxWindowID winid,
482 const wxString& name)
483 {
484 return new wxToolMenuBar(this, winid,
485 wxDefaultPosition, wxDefaultSize,
486 style, name);
487 }
488 #endif
489
490 // ---------------------------------------------------------------------------
491 // dialog window proc
492 // ---------------------------------------------------------------------------
493
494 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
495 {
496 WXLRESULT rc = 0;
497 bool processed = false;
498
499 switch ( message )
500 {
501 #ifdef __WXWINCE__
502 // react to pressing the OK button in the title
503 case WM_COMMAND:
504 {
505 switch ( LOWORD(wParam) )
506 {
507 #ifdef __POCKETPC__
508 case IDOK:
509 processed = DoOK();
510 if (!processed)
511 processed = !Close();
512 #endif
513 #ifdef __SMARTPHONE__
514 case IDM_LEFT:
515 case IDM_RIGHT:
516 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
517 break;
518 #endif // __SMARTPHONE__
519 }
520 break;
521 }
522 #endif
523 case WM_CLOSE:
524 // if we can't close, tell the system that we processed the
525 // message - otherwise it would close us
526 processed = !Close();
527 break;
528
529 case WM_SIZE:
530 // the Windows dialogs unfortunately are not meant to be resizeable
531 // at all and their standard class doesn't include CS_[VH]REDRAW
532 // styles which means that the window is not refreshed properly
533 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
534 // help with it - so we have to refresh it manually which certainly
535 // creates flicker but at least doesn't show garbage on the screen
536 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
537 processed = true;
538 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
539 {
540 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
541 }
542 break;
543
544 #ifndef __WXMICROWIN__
545 case WM_SETCURSOR:
546 // we want to override the busy cursor for modal dialogs:
547 // typically, wxBeginBusyCursor() is called and then a modal dialog
548 // is shown, but the modal dialog shouldn't have hourglass cursor
549 if ( IsModal() && wxIsBusy() )
550 {
551 // set our cursor for all windows (but see below)
552 wxCursor cursor = m_cursor;
553 if ( !cursor.Ok() )
554 cursor = wxCURSOR_ARROW;
555
556 ::SetCursor(GetHcursorOf(cursor));
557
558 // in any case, stop here and don't let wxWindow process this
559 // message (it would set the busy cursor)
560 processed = true;
561
562 // but return false to tell the child window (if the event
563 // comes from one of them and not from ourselves) that it can
564 // set its own cursor if it has one: thus, standard controls
565 // (e.g. text ctrl) still have correct cursors in a dialog
566 // invoked while wxIsBusy()
567 rc = false;
568 }
569 break;
570 #endif // __WXMICROWIN__
571 }
572
573 if ( !processed )
574 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
575
576 return rc;
577 }
578