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git.saurik.com Git - wxWidgets.git/blob - src/unix/evtloopunix.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/unix/evtloopunix.cpp
3 // Purpose: wxEventLoop implementation
4 // Author: Lukasz Michalski (lm@zork.pl)
7 // Copyright: (c) 2006 Zork Lukasz Michalski
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 // ===========================================================================
13 // ===========================================================================
15 // ---------------------------------------------------------------------------
17 // ---------------------------------------------------------------------------
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
22 #if wxUSE_CONSOLE_EVENTLOOP
24 #include "wx/evtloop.h"
32 #include "wx/apptrait.h"
33 #include "wx/thread.h"
34 #include "wx/module.h"
35 #include "wx/unix/pipe.h"
36 #include "wx/unix/private/timer.h"
37 #include "wx/unix/private/epolldispatcher.h"
38 #include "wx/private/selectdispatcher.h"
40 #define TRACE_EVENTS _T("events")
42 // ===========================================================================
43 // wxEventLoop::PipeIOHandler implementation
44 // ===========================================================================
49 // pipe used for wake up messages: when a child thread wants to wake up
50 // the event loop in the main thread it writes to this pipe
51 class PipeIOHandler
: public wxFDIOHandler
54 // default ctor does nothing, call Create() to really initialize the
60 // this method can be, and normally is, called from another thread
63 int GetReadFd() { return m_pipe
[wxPipe::Read
]; }
65 // implement wxFDIOHandler pure virtual methods
66 virtual void OnReadWaiting();
67 virtual void OnWriteWaiting() { }
68 virtual void OnExceptionWaiting() { }
74 // ----------------------------------------------------------------------------
76 // ----------------------------------------------------------------------------
78 bool PipeIOHandler::Create()
80 if ( !m_pipe
.Create() )
82 wxLogError(_("Failed to create wake up pipe used by event loop."));
86 const int fdRead
= GetReadFd();
88 int flags
= fcntl(fdRead
, F_GETFL
, 0);
89 if ( flags
== -1 || fcntl(fdRead
, F_SETFL
, flags
| O_NONBLOCK
) == -1 )
91 wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode"));
95 wxLogTrace(TRACE_EVENTS
, wxT("Wake up pipe (%d, %d) created"),
96 fdRead
, m_pipe
[wxPipe::Write
]);
101 // ----------------------------------------------------------------------------
103 // ----------------------------------------------------------------------------
105 void PipeIOHandler::WakeUp()
107 if ( write(m_pipe
[wxPipe::Write
], "s", 1) != 1 )
109 // don't use wxLog here, we can be in another thread and this could
110 // result in dead locks
111 perror("write(wake up pipe)");
115 void PipeIOHandler::OnReadWaiting()
117 // got wakeup from child thread: read all data available in pipe just to
118 // make it empty (even though we write one byte at a time from WakeUp(),
119 // it could have been called several times)
123 const int size
= read(GetReadFd(), buf
, WXSIZEOF(buf
));
125 if ( size
== 0 || (size
== -1 && (errno
== EAGAIN
|| errno
== EINTR
)) )
127 // nothing left in the pipe (EAGAIN is expected for an FD with
134 wxLogSysError(_("Failed to read from wake-up pipe"));
140 // writing to the wake up pipe will make wxConsoleEventLoop return from
141 // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing
142 // else needs to be done
145 } // namespace wxPrivate
147 // ===========================================================================
148 // wxEventLoop implementation
149 // ===========================================================================
151 //-----------------------------------------------------------------------------
153 //-----------------------------------------------------------------------------
155 wxConsoleEventLoop::wxConsoleEventLoop()
157 m_wakeupPipe
= new wxPrivate::PipeIOHandler();
158 if ( !m_wakeupPipe
->Create() )
160 wxDELETE(m_wakeupPipe
);
165 m_dispatcher
= wxFDIODispatcher::Get();
169 m_dispatcher
->RegisterFD
171 m_wakeupPipe
->GetReadFd(),
177 wxConsoleEventLoop::~wxConsoleEventLoop()
182 //-----------------------------------------------------------------------------
183 // events dispatch and loop handling
184 //-----------------------------------------------------------------------------
186 bool wxConsoleEventLoop::Pending() const
188 if ( m_dispatcher
->HasPending() )
192 wxUsecClock_t nextTimer
;
193 if ( wxTimerScheduler::Get().GetNext(&nextTimer
) &&
194 !wxMilliClockToLong(nextTimer
) )
196 #endif // wxUSE_TIMER
201 bool wxConsoleEventLoop::Dispatch()
203 DispatchTimeout(wxFDIODispatcher::TIMEOUT_INFINITE
);
208 int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout
)
211 // check if we need to decrease the timeout to account for a timer
212 wxUsecClock_t nextTimer
;
213 if ( wxTimerScheduler::Get().GetNext(&nextTimer
) )
215 unsigned long timeUntilNextTimer
= wxMilliClockToLong(nextTimer
/ 1000);
216 if ( timeUntilNextTimer
< timeout
)
217 timeout
= timeUntilNextTimer
;
219 #endif // wxUSE_TIMER
221 bool hadEvent
= m_dispatcher
->Dispatch(timeout
) > 0;
224 if ( wxTimerScheduler::Get().NotifyExpired() )
226 #endif // wxUSE_TIMER
228 return hadEvent
? 1 : -1;
231 void wxConsoleEventLoop::WakeUp()
233 m_wakeupPipe
->WakeUp();
236 void wxConsoleEventLoop::OnNextIteration()
238 // call the signal handlers for any signals we caught recently
239 wxTheApp
->CheckSignal();
243 wxEventLoopBase
*wxConsoleAppTraits::CreateEventLoop()
245 return new wxEventLoop();
248 #endif // wxUSE_CONSOLE_EVENTLOOP