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Simplify and correct MSW selection of background brush for children painting.
[wxWidgets.git] / include / wx / choice.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/choice.h
3 // Purpose: wxChoice class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CHOICE_H_BASE_
13 #define _WX_CHOICE_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/defs.h"
20
21 #if wxUSE_CHOICE
22
23 #include "wx/ctrlsub.h" // the base class
24
25 // ----------------------------------------------------------------------------
26 // global data
27 // ----------------------------------------------------------------------------
28
29 extern WXDLLIMPEXP_DATA_CORE(const char) wxChoiceNameStr[];
30
31 // ----------------------------------------------------------------------------
32 // wxChoice allows to select one of a non-modifiable list of strings
33 // ----------------------------------------------------------------------------
34
35 class WXDLLIMPEXP_CORE wxChoiceBase : public wxControlWithItems
36 {
37 public:
38 wxChoiceBase() { }
39 virtual ~wxChoiceBase();
40
41 // all generic methods are in wxControlWithItems
42
43 // get the current selection: this can only be different from the normal
44 // selection if the popup items list is currently opened and the user
45 // selected some item in it but didn't close the list yet; otherwise (and
46 // currently always on platforms other than MSW) this is the same as
47 // GetSelection()
48 virtual int GetCurrentSelection() const { return GetSelection(); }
49
50 // set/get the number of columns in the control (as they're not supported on
51 // most platforms, they do nothing by default)
52 virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
53 virtual int GetColumns() const { return 1 ; }
54
55 // emulate selecting the item event.GetInt()
56 void Command(wxCommandEvent& event);
57
58 // override wxItemContainer::IsSorted
59 virtual bool IsSorted() const { return HasFlag(wxCB_SORT); }
60
61 private:
62 wxDECLARE_NO_COPY_CLASS(wxChoiceBase);
63 };
64
65 // ----------------------------------------------------------------------------
66 // include the platform-dependent class definition
67 // ----------------------------------------------------------------------------
68
69 #if defined(__WXUNIVERSAL__)
70 #include "wx/univ/choice.h"
71 #elif defined(__SMARTPHONE__) && defined(__WXWINCE__)
72 #include "wx/msw/wince/choicece.h"
73 #elif defined(__WXMSW__)
74 #include "wx/msw/choice.h"
75 #elif defined(__WXMOTIF__)
76 #include "wx/motif/choice.h"
77 #elif defined(__WXGTK20__)
78 #include "wx/gtk/choice.h"
79 #elif defined(__WXGTK__)
80 #include "wx/gtk1/choice.h"
81 #elif defined(__WXMAC__)
82 #include "wx/osx/choice.h"
83 #elif defined(__WXCOCOA__)
84 #include "wx/cocoa/choice.h"
85 #elif defined(__WXPM__)
86 #include "wx/os2/choice.h"
87 #elif defined(__WXPALMOS__)
88 #include "wx/palmos/choice.h"
89 #endif
90
91 #endif // wxUSE_CHOICE
92
93 #endif // _WX_CHOICE_H_BASE_