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[wxWidgets.git] / src / tiff / tiff.dsp
1 # Microsoft Developer Studio Project File - Name="tiff" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
6
7 CFG=tiff - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "tiff.mak".
12 !MESSAGE
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "tiff.mak" CFG="tiff - Win32 Debug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "tiff - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "tiff - Win32 Debug" (based on "Win32 (x86) Static Library")
22 !MESSAGE
23
24 # Begin Project
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
28 CPP=cl.exe
29 RSC=rc.exe
30
31 !IF "$(CFG)" == "tiff - Win32 Release"
32
33 # PROP BASE Use_MFC 0
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36 # PROP BASE Intermediate_Dir "Release"
37 # PROP BASE Target_Dir ""
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44 # ADD CPP /nologo /MD /w /W0 /O1 /Ob2 /I "../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
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48 # ADD BASE BSC32 /nologo
49 # ADD BSC32 /nologo
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81 # Name "tiff - Win32 Release"
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305 # SUBTRACT CPP /YX /Yc /Yu
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