1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
8 // Copyright: (c) 1997-2002 wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "region.h"
19 #include "wx/gdiobj.h"
20 #include "wx/gdicmn.h"
22 class WXDLLEXPORT wxRect
;
23 class WXDLLEXPORT wxPoint
;
32 // So far, for internal use only
35 wxRGN_AND
, // Creates the intersection of the two combined regions.
36 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
37 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
38 wxRGN_OR
, // Creates the union of two combined regions.
39 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
42 class WXDLLEXPORT wxRegion
: public wxGDIObject
46 wxRegion(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
47 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
48 wxRegion(const wxRect
& rect
);
49 wxRegion(WXHRGN hRegion
); // Hangs on to this region
50 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
51 wxRegion( const wxBitmap
& bmp
,
52 const wxColour
& transColour
= wxNullColour
,
55 Union(bmp
, transColour
, tolerance
);
61 wxRegion(const wxRegion
& r
)
63 wxRegion
& operator = (const wxRegion
& r
)
64 { Ref(r
); return (*this); }
69 // Clear current region
73 bool Offset(wxCoord x
, wxCoord y
);
75 // Union rectangle or region with this.
76 bool Union(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
77 bool Union(const wxRect
& rect
) { return Combine(rect
, wxRGN_OR
); }
78 bool Union(const wxRegion
& region
) { return Combine(region
, wxRGN_OR
); }
80 // Intersect rectangle or region with this.
81 bool Intersect(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
82 bool Intersect(const wxRect
& rect
) { return Combine(rect
, wxRGN_AND
); }
83 bool Intersect(const wxRegion
& region
) { return Combine(region
, wxRGN_AND
); }
85 // Subtract rectangle or region from this:
86 // Combines the parts of 'this' that are not part of the second region.
87 bool Subtract(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
88 bool Subtract(const wxRect
& rect
) { return Combine(rect
, wxRGN_DIFF
); }
89 bool Subtract(const wxRegion
& region
) { return Combine(region
, wxRGN_DIFF
); }
91 // XOR: the union of two combined regions except for any overlapping areas.
92 bool Xor(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
93 bool Xor(const wxRect
& rect
) { return Combine(rect
, wxRGN_XOR
); }
94 bool Xor(const wxRegion
& region
) { return Combine(region
, wxRGN_XOR
); }
96 // Information on region
97 // ---------------------
99 // Outer bounds of region
100 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
101 wxRect
GetBox() const ;
105 inline bool IsEmpty() const { return Empty(); }
108 // Does the region contain the point (x,y)?
109 wxRegionContain
Contains(wxCoord x
, wxCoord y
) const;
110 // Does the region contain the point pt?
111 wxRegionContain
Contains(const wxPoint
& pt
) const;
112 // Does the region contain the rectangle (x, y, w, h)?
113 wxRegionContain
Contains(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
114 // Does the region contain the rectangle rect?
115 wxRegionContain
Contains(const wxRect
& rect
) const;
117 // Convert the region to a B&W bitmap with the white pixels being inside
119 wxBitmap
ConvertToBitmap() const;
121 // Use the non-transparent pixels of a wxBitmap for the region to combine
122 // with this region. If the bitmap has a mask then it will be used,
123 // otherwise the colour to be treated as transparent may be specified,
124 // along with an optional tolerance value.
125 bool Union(const wxBitmap
& bmp
,
126 const wxColour
& transColour
= wxNullColour
,
130 bool Combine(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
, wxRegionOp op
);
131 bool Combine(const wxRegion
& region
, wxRegionOp op
);
132 bool Combine(const wxRect
& rect
, wxRegionOp op
);
134 // Get internal region handle
135 WXHRGN
GetHRGN() const;
138 virtual wxObjectRefData
*CreateRefData() const;
139 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
141 friend class WXDLLEXPORT wxRegionIterator
;
143 DECLARE_DYNAMIC_CLASS(wxRegion
)
146 class WXDLLEXPORT wxRegionIterator
: public wxObject
149 wxRegionIterator() { Init(); }
150 wxRegionIterator(const wxRegion
& region
);
151 wxRegionIterator(const wxRegionIterator
& ri
) { Init(); *this = ri
; }
153 wxRegionIterator
& operator=(const wxRegionIterator
& ri
);
155 virtual ~wxRegionIterator();
157 void Reset() { m_current
= 0; }
158 void Reset(const wxRegion
& region
);
160 bool HaveRects() const { return (m_current
< m_numRects
); }
163 operator bool () const { return HaveRects(); }
166 wxRegionIterator
& operator++();
167 wxRegionIterator
operator++(int);
169 wxCoord
GetX() const;
170 wxCoord
GetY() const;
171 wxCoord
GetW() const;
172 wxCoord
GetWidth() const { return GetW(); }
173 wxCoord
GetH() const;
174 wxCoord
GetHeight() const { return GetH(); }
176 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
179 // common part of all ctors
187 DECLARE_DYNAMIC_CLASS(wxRegionIterator
);