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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #endif
15
16 #include "wx/frame.h"
17 #include "wx/app.h"
18 #include "wx/utils.h"
19 #include "wx/gdicmn.h"
20 #include "wx/pen.h"
21 #include "wx/brush.h"
22 #include "wx/cursor.h"
23 #include "wx/icon.h"
24 #include "wx/dialog.h"
25 #include "wx/msgdlg.h"
26 #include "wx/log.h"
27 #include "wx/module.h"
28 #include "wx/memory.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/evtloop.h"
32
33 #if wxUSE_THREADS
34 #include "wx/thread.h"
35 #endif
36
37 #if wxUSE_WX_RESOURCES
38 #include "wx/resource.h"
39 #endif
40
41 #ifdef __VMS__
42 #pragma message disable nosimpint
43 #endif
44 #include <X11/Xlib.h>
45 #include <X11/Xutil.h>
46 #include <X11/Xresource.h>
47 #include <X11/Xatom.h>
48 #ifdef __VMS__
49 #pragma message enable nosimpint
50 #endif
51
52 #include "wx/x11/private.h"
53
54 #include <string.h>
55
56 extern char *wxBuffer;
57 extern wxList wxPendingDelete;
58
59 wxApp *wxTheApp = NULL;
60
61 wxHashTable *wxWidgetHashTable = NULL;
62
63 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
64
65 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
66 EVT_IDLE(wxApp::OnIdle)
67 END_EVENT_TABLE()
68
69 #ifdef __WXDEBUG__
70 typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
71
72 XErrorHandlerFunc gs_pfnXErrorHandler = 0;
73
74 static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
75 {
76 // just forward to the default handler for now
77 return gs_pfnXErrorHandler(dpy, xevent);
78 }
79 #endif // __WXDEBUG__
80
81 long wxApp::sm_lastMessageTime = 0;
82
83 bool wxApp::Initialize()
84 {
85 wxBuffer = new char[BUFSIZ + 512];
86
87 wxClassInfo::InitializeClasses();
88
89 // GL: I'm annoyed ... I don't know where to put this and I don't want to
90 // create a module for that as it's part of the core.
91 #if wxUSE_THREADS
92 wxPendingEventsLocker = new wxCriticalSection();
93 #endif
94
95 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
96 wxTheColourDatabase->Initialize();
97
98 wxInitializeStockLists();
99 wxInitializeStockObjects();
100
101 #if wxUSE_WX_RESOURCES
102 wxInitializeResourceSystem();
103 #endif
104
105 wxBitmap::InitStandardHandlers();
106
107 wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
108
109 wxModule::RegisterModules();
110 if (!wxModule::InitializeModules()) return FALSE;
111
112 return TRUE;
113 }
114
115 void wxApp::CleanUp()
116 {
117 delete wxWidgetHashTable;
118 wxWidgetHashTable = NULL;
119
120 wxModule::CleanUpModules();
121
122 #if wxUSE_WX_RESOURCES
123 wxCleanUpResourceSystem();
124 #endif
125
126 wxDeleteStockObjects() ;
127
128 // Destroy all GDI lists, etc.
129
130 wxDeleteStockLists();
131
132 delete wxTheColourDatabase;
133 wxTheColourDatabase = NULL;
134
135 wxBitmap::CleanUpHandlers();
136
137 delete[] wxBuffer;
138 wxBuffer = NULL;
139
140 wxClassInfo::CleanUpClasses();
141
142 delete wxTheApp;
143 wxTheApp = NULL;
144
145 // GL: I'm annoyed ... I don't know where to put this and I don't want to
146 // create a module for that as it's part of the core.
147 #if wxUSE_THREADS
148 delete wxPendingEvents;
149 delete wxPendingEventsLocker;
150 #endif
151
152 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
153 // At this point we want to check if there are any memory
154 // blocks that aren't part of the wxDebugContext itself,
155 // as a special case. Then when dumping we need to ignore
156 // wxDebugContext, too.
157 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
158 {
159 wxLogDebug("There were memory leaks.\n");
160 wxDebugContext::Dump();
161 wxDebugContext::PrintStatistics();
162 }
163 #endif
164
165 // do it as the very last thing because everything else can log messages
166 wxLog::DontCreateOnDemand();
167 // do it as the very last thing because everything else can log messages
168 delete wxLog::SetActiveTarget(NULL);
169 }
170
171 int wxEntry( int argc, char *argv[] )
172 {
173 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
174 // This seems to be necessary since there are 'rogue'
175 // objects present at this point (perhaps global objects?)
176 // Setting a checkpoint will ignore them as far as the
177 // memory checking facility is concerned.
178 // Of course you may argue that memory allocated in globals should be
179 // checked, but this is a reasonable compromise.
180 wxDebugContext::SetCheckpoint();
181 #endif
182
183 if (!wxApp::Initialize())
184 return FALSE;
185
186 if (!wxTheApp)
187 {
188 if (!wxApp::GetInitializerFunction())
189 {
190 printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
191 return 0;
192 };
193
194 wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
195 };
196
197 if (!wxTheApp)
198 {
199 printf( "wxWindows error: wxTheApp == NULL\n" );
200 return 0;
201 };
202
203 wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
204 wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
205
206 wxTheApp->argc = argc;
207 wxTheApp->argv = argv;
208
209 // GUI-specific initialization, such as creating an app context.
210 wxTheApp->OnInitGui();
211
212 // Here frames insert themselves automatically into wxTopLevelWindows by
213 // getting created in OnInit().
214
215 int retValue = 0;
216 if (wxTheApp->OnInit())
217 {
218 if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
219 }
220
221 // flush the logged messages if any
222 wxLog *pLog = wxLog::GetActiveTarget();
223 if ( pLog != NULL && pLog->HasPendingMessages() )
224 pLog->Flush();
225
226 delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
227 // for further messages
228
229 if (wxTheApp->GetTopWindow())
230 {
231 delete wxTheApp->GetTopWindow();
232 wxTheApp->SetTopWindow(NULL);
233 }
234
235 wxTheApp->DeletePendingObjects();
236
237 wxTheApp->OnExit();
238
239 wxApp::CleanUp();
240
241 return retValue;
242 };
243
244 // Static member initialization
245 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
246
247 wxApp::wxApp()
248 {
249 m_topWindow = NULL;
250 wxTheApp = this;
251 m_className = "";
252 m_wantDebugOutput = TRUE ;
253 m_appName = "";
254 argc = 0;
255 argv = NULL;
256 m_exitOnFrameDelete = TRUE;
257 m_mainColormap = (WXColormap) NULL;
258 m_topLevelWidget = (WXWindow) NULL;
259 m_maxRequestSize = 0;
260 m_initialDisplay = (WXDisplay*) 0;
261 m_mainLoop = NULL;
262 }
263
264 bool wxApp::Initialized()
265 {
266 if (GetTopWindow())
267 return TRUE;
268 else
269 return FALSE;
270 }
271
272 int wxApp::MainLoop()
273 {
274 int rt;
275 m_mainLoop = new wxEventLoop;
276
277 rt = m_mainLoop->Run();
278
279 delete m_mainLoop;
280 m_mainLoop = NULL;
281 return rt;
282 }
283
284 // Processes an X event.
285 void wxApp::ProcessXEvent(WXEvent* _event)
286 {
287 XEvent* event = (XEvent*) _event;
288
289 wxWindow* win = NULL;
290 Window window = event->xany.window;
291 Window actualWindow = window;
292
293 // Find the first wxWindow that corresponds to this event window
294 // TODO: may need to translate coordinates from actualWindow
295 // to window, if the receiving window != wxWindow window
296 while (window && !(win = wxGetWindowFromTable(window)))
297 window = wxGetWindowParent(window);
298
299 switch (event->type)
300 {
301 case KeyPress:
302 {
303 if (win && !win->IsEnabled())
304 return;
305
306 {
307 if (win)
308 {
309 wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
310 wxTranslateKeyEvent(keyEvent, win, window, event);
311
312 // We didn't process wxEVT_KEY_DOWN, so send
313 // wxEVT_CHAR
314 if (!win->GetEventHandler()->ProcessEvent( keyEvent ))
315 {
316 keyEvent.SetEventType(wxEVT_CHAR);
317 win->GetEventHandler()->ProcessEvent( keyEvent );
318 }
319
320 // We intercepted and processed the key down event
321 return;
322 }
323 }
324 return;
325 }
326 case KeyRelease:
327 {
328 if (win && !win->IsEnabled())
329 return;
330
331 if (win)
332 {
333 wxKeyEvent keyEvent(wxEVT_KEY_UP);
334 wxTranslateKeyEvent(keyEvent, win, window, event);
335
336 win->GetEventHandler()->ProcessEvent( keyEvent );
337 }
338 return;
339 }
340 case PropertyNotify:
341 {
342 HandlePropertyChange(_event);
343 return;
344 }
345 case ClientMessage:
346 {
347 Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);;
348 Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);;
349
350 if (event->xclient.message_type == wm_protocols)
351 {
352 if ((Atom) (event->xclient.data.l[0]) == wm_delete_window)
353 {
354 if (win)
355 {
356 win->Close(FALSE);
357 }
358 }
359 }
360 return;
361 }
362 case ResizeRequest:
363 {
364 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
365 * If resize event, don't resize until the last resize event for this
366 * window is recieved. Prevents flicker as windows are resized.
367 */
368
369 Display *disp = (Display*) wxGetDisplay();
370 XEvent report;
371
372 // to avoid flicker
373 report = * event;
374 while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
375
376 // TODO: when implementing refresh optimization, we can use
377 // XtAddExposureToRegion to expand the window's paint region.
378
379 if (win)
380 {
381 wxSize sz = win->GetSize();
382 wxSizeEvent sizeEvent(sz, win->GetId());
383 sizeEvent.SetEventObject(win);
384
385 win->GetEventHandler()->ProcessEvent( sizeEvent );
386 }
387
388 return;
389 }
390 case Expose:
391 {
392 if (win)
393 {
394 win->GetUpdateRegion().Union( event->xexpose.x, event->xexpose.y,
395 event->xexpose.width, event->xexpose.height);
396 if (event->xexpose.count == 0)
397 {
398 win->X11SendPaintEvents(); // TODO let an idle handler do that
399 }
400 }
401
402 return;
403 }
404 case EnterNotify:
405 case LeaveNotify:
406 case ButtonPress:
407 case ButtonRelease:
408 case MotionNotify:
409 {
410 if (win && !win->IsEnabled())
411 return;
412
413 if (win)
414 {
415 wxMouseEvent wxevent;
416 wxTranslateMouseEvent(wxevent, win, window, event);
417 win->GetEventHandler()->ProcessEvent( wxevent );
418 }
419 return;
420 }
421 case FocusIn:
422 {
423 if (win && event->xfocus.detail != NotifyPointer)
424 {
425 wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
426 focusEvent.SetEventObject(win);
427 win->GetEventHandler()->ProcessEvent(focusEvent);
428 }
429 break;
430 }
431 case FocusOut:
432 {
433 if (win && event->xfocus.detail != NotifyPointer)
434 {
435 wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
436 focusEvent.SetEventObject(win);
437 win->GetEventHandler()->ProcessEvent(focusEvent);
438 }
439 break;
440 }
441 case DestroyNotify:
442 {
443 // Do we want to process this (for top-level windows)?
444 // But we want to be able to veto closes, anyway
445 break;
446 }
447 default:
448 {
449 break;
450 }
451 }
452 }
453
454 // Returns TRUE if more time is needed.
455 // Note that this duplicates wxEventLoopImpl::SendIdleEvent
456 // but ProcessIdle may be needed by apps, so is kept.
457 bool wxApp::ProcessIdle()
458 {
459 wxIdleEvent event;
460 event.SetEventObject(this);
461 ProcessEvent(event);
462
463 return event.MoreRequested();
464 }
465
466 void wxApp::ExitMainLoop()
467 {
468 if (m_mainLoop)
469 m_mainLoop->Exit(0);
470 }
471
472 // Is a message/event pending?
473 bool wxApp::Pending()
474 {
475 return wxEventLoop::GetActive()->Pending();
476 }
477
478 // Dispatch a message.
479 void wxApp::Dispatch()
480 {
481 wxEventLoop::GetActive()->Dispatch();
482 }
483
484 // This should be redefined in a derived class for
485 // handling property change events for XAtom IPC.
486 void wxApp::HandlePropertyChange(WXEvent *event)
487 {
488 // by default do nothing special
489 // TODO: what to do for X11
490 // XtDispatchEvent((XEvent*) event); /* let Motif do the work */
491 }
492
493 void wxApp::OnIdle(wxIdleEvent& event)
494 {
495 static bool inOnIdle = FALSE;
496
497 // Avoid recursion (via ProcessEvent default case)
498 if (inOnIdle)
499 return;
500
501 inOnIdle = TRUE;
502
503 // If there are pending events, we must process them: pending events
504 // are either events to the threads other than main or events posted
505 // with wxPostEvent() functions
506 // GRG: I have moved this here so that all pending events are processed
507 // before starting to delete any objects. This behaves better (in
508 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
509 // behaviour. Also removed the '#if wxUSE_THREADS' around it.
510 // Changed Mar/2000 before 2.1.14
511
512 // Flush pending events.
513 ProcessPendingEvents();
514
515 // 'Garbage' collection of windows deleted with Close().
516 DeletePendingObjects();
517
518 // flush the logged messages if any
519 wxLog *pLog = wxLog::GetActiveTarget();
520 if ( pLog != NULL && pLog->HasPendingMessages() )
521 pLog->Flush();
522
523 // Send OnIdle events to all windows
524 bool needMore = SendIdleEvents();
525
526 if (needMore)
527 event.RequestMore(TRUE);
528
529 inOnIdle = FALSE;
530 }
531
532 void wxWakeUpIdle()
533 {
534 // **** please implement me! ****
535 // Wake up the idle handler processor, even if it is in another thread...
536 }
537
538
539 // Send idle event to all top-level windows
540 bool wxApp::SendIdleEvents()
541 {
542 bool needMore = FALSE;
543
544 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
545 while (node)
546 {
547 wxWindow* win = node->GetData();
548 if (SendIdleEvents(win))
549 needMore = TRUE;
550 node = node->GetNext();
551 }
552
553 return needMore;
554 }
555
556 // Send idle event to window and all subwindows
557 bool wxApp::SendIdleEvents(wxWindow* win)
558 {
559 bool needMore = FALSE;
560
561 wxIdleEvent event;
562 event.SetEventObject(win);
563 win->ProcessEvent(event);
564
565 if (event.MoreRequested())
566 needMore = TRUE;
567
568 wxNode* node = win->GetChildren().First();
569 while (node)
570 {
571 wxWindow* win = (wxWindow*) node->Data();
572 if (SendIdleEvents(win))
573 needMore = TRUE;
574
575 node = node->Next();
576 }
577 return needMore ;
578 }
579
580 void wxApp::DeletePendingObjects()
581 {
582 wxNode *node = wxPendingDelete.First();
583 while (node)
584 {
585 wxObject *obj = (wxObject *)node->Data();
586
587 delete obj;
588
589 if (wxPendingDelete.Member(obj))
590 delete node;
591
592 // Deleting one object may have deleted other pending
593 // objects, so start from beginning of list again.
594 node = wxPendingDelete.First();
595 }
596 }
597
598 // Create an application context
599 bool wxApp::OnInitGui()
600 {
601 if (!wxAppBase::OnInitGui())
602 return FALSE;
603
604 // TODO: parse argv and get display to pass to XOpenDisplay
605 Display* dpy = XOpenDisplay(NULL);
606 m_initialDisplay = (WXDisplay*) dpy;
607
608 if (!dpy) {
609 wxString className(wxTheApp->GetClassName());
610 wxLogError(_("wxWindows could not open display for '%s': exiting."),
611 (const char*) className);
612 exit(-1);
613 }
614 XSelectInput((Display*) m_initialDisplay,
615 XDefaultRootWindow((Display*) m_initialDisplay),
616 PropertyChangeMask);
617
618 #ifdef __WXDEBUG__
619 // install the X error handler
620 gs_pfnXErrorHandler = XSetErrorHandler(wxXErrorHandler);
621 #endif // __WXDEBUG__
622
623 GetMainColormap(dpy);
624 m_maxRequestSize = XMaxRequestSize((Display*) dpy);
625
626 return TRUE;
627 }
628
629 WXColormap wxApp::GetMainColormap(WXDisplay* display)
630 {
631 if (!display) /* Must be called first with non-NULL display */
632 return m_mainColormap;
633
634 int defaultScreen = DefaultScreen((Display*) display);
635 Screen* screen = XScreenOfDisplay((Display*) display, defaultScreen);
636
637 Colormap c = DefaultColormapOfScreen(screen);
638
639 if (!m_mainColormap)
640 m_mainColormap = (WXColormap) c;
641
642 return (WXColormap) c;
643 }
644
645 Window wxGetWindowParent(Window window)
646 {
647 Window parent, root = 0;
648 unsigned int noChildren = 0;
649 Window* children = NULL;
650 int res = XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
651 & children, & noChildren);
652 if (children)
653 XFree(children);
654 if (res)
655 return parent;
656 else
657 return (Window) 0;
658 }
659
660 void wxExit()
661 {
662 int retValue = 0;
663 if (wxTheApp)
664 retValue = wxTheApp->OnExit();
665
666 wxApp::CleanUp();
667 /*
668 * Exit in some platform-specific way. Not recommended that the app calls this:
669 * only for emergencies.
670 */
671 exit(retValue);
672 }
673
674 // Yield to other processes
675
676 bool wxApp::Yield(bool onlyIfNeeded)
677 {
678 bool s_inYield = FALSE;
679
680 if ( s_inYield )
681 {
682 if ( !onlyIfNeeded )
683 {
684 wxFAIL_MSG( wxT("wxYield called recursively" ) );
685 }
686
687 return FALSE;
688 }
689
690 s_inYield = TRUE;
691
692 while (wxTheApp && wxTheApp->Pending())
693 wxTheApp->Dispatch();
694
695 s_inYield = FALSE;
696
697 return TRUE;
698 }
699
700 // TODO use XmGetPixmap (?) to get the really standard icons!
701
702 // XPM hack: make the arrays const
703 #define static static const
704
705 #include "wx/generic/info.xpm"
706 #include "wx/generic/error.xpm"
707 #include "wx/generic/question.xpm"
708 #include "wx/generic/warning.xpm"
709
710 #undef static
711
712 wxIcon
713 wxApp::GetStdIcon(int which) const
714 {
715 switch(which)
716 {
717 case wxICON_INFORMATION:
718 return wxIcon(info_xpm);
719
720 case wxICON_QUESTION:
721 return wxIcon(question_xpm);
722
723 case wxICON_EXCLAMATION:
724 return wxIcon(warning_xpm);
725
726 default:
727 wxFAIL_MSG("requested non existent standard icon");
728 // still fall through
729
730 case wxICON_HAND:
731 return wxIcon(error_xpm);
732 }
733 }
734
735 // ----------------------------------------------------------------------------
736 // accessors for C modules
737 // ----------------------------------------------------------------------------
738
739 #if 0
740 extern "C" XtAppContext wxGetAppContext()
741 {
742 return (XtAppContext)wxTheApp->GetAppContext();
743 }
744 #endif