1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/dockart.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #include "wx/wxprec.h"
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/dockart.h"
32 #include "wx/settings.h"
33 #include "wx/dcclient.h"
38 #include "wx/osx/private.h"
39 #include "wx/graphics.h"
40 #include "wx/dcgraph.h"
45 #include "wx/renderer.h"
49 // -- wxAuiDefaultDockArt class implementation --
51 // wxAuiDefaultDockArt is an art provider class which does all of the drawing for
52 // wxAuiManager. This allows the library caller to customize the dock art
53 // (probably by deriving from this class), or to completely replace all drawing
54 // with custom dock art (probably by writing a new stand-alone class derived
55 // from the wxAuiDockArt base class). The active dock art class can be set via
56 // wxAuiManager::SetDockArt()
59 // wxAuiBlendColour is used by wxAuiStepColour
60 unsigned char wxAuiBlendColour(unsigned char fg
, unsigned char bg
, double alpha
)
62 double result
= bg
+ (alpha
* (fg
- bg
));
67 return (unsigned char)result
;
70 // wxAuiStepColour() it a utility function that simply darkens
71 // or lightens a color, based on the specified percentage
72 // ialpha of 0 would be completely black, 100 completely white
73 // an ialpha of 100 returns the same colour
74 wxColor
wxAuiStepColour(const wxColor
& c
, int ialpha
)
79 unsigned char r
= c
.Red(),
84 // ialpha is 0..200 where 0 is completely black
85 // and 200 is completely white and 100 is the same
86 // convert that to normal alpha 0.0 - 1.0
87 ialpha
= wxMin(ialpha
, 200);
88 ialpha
= wxMax(ialpha
, 0);
89 double alpha
= ((double)(ialpha
- 100.0))/100.0;
95 alpha
= 1.0 - alpha
; // 0 = transparent fg; 1 = opaque fg
101 alpha
= 1.0 + alpha
; // 0 = transparent fg; 1 = opaque fg
104 r
= wxAuiBlendColour(r
, bg
, alpha
);
105 g
= wxAuiBlendColour(g
, bg
, alpha
);
106 b
= wxAuiBlendColour(b
, bg
, alpha
);
108 return wxColour(r
, g
, b
);
112 wxColor
wxAuiLightContrastColour(const wxColour
& c
)
116 // if the color is especially dark, then
117 // make the contrast even lighter
118 if (c
.Red() < 128 && c
.Green() < 128 && c
.Blue() < 128)
121 return wxAuiStepColour(c
, amount
);
124 // wxAuiBitmapFromBits() is a utility function that creates a
125 // masked bitmap from raw bits (XBM format)
126 wxBitmap
wxAuiBitmapFromBits(const unsigned char bits
[], int w
, int h
,
127 const wxColour
& color
)
129 wxImage img
= wxBitmap((const char*)bits
, w
, h
).ConvertToImage();
130 img
.Replace(0,0,0,123,123,123);
131 img
.Replace(255,255,255,color
.Red(),color
.Green(),color
.Blue());
132 img
.SetMaskColour(123,123,123);
133 return wxBitmap(img
);
137 static void DrawGradientRectangle(wxDC
& dc
,
139 const wxColour
& start_color
,
140 const wxColour
& end_color
,
143 int rd
, gd
, bd
, high
= 0;
144 rd
= end_color
.Red() - start_color
.Red();
145 gd
= end_color
.Green() - start_color
.Green();
146 bd
= end_color
.Blue() - start_color
.Blue();
148 if (direction
== wxAUI_GRADIENT_VERTICAL
)
149 high
= rect
.GetHeight()-1;
151 high
= rect
.GetWidth()-1;
153 for (int i
= 0; i
<= high
; ++i
)
158 r
= start_color
.Red() + (high
<= 0 ? 0 : (((i
*rd
*100)/high
)/100));
159 g
= start_color
.Green() + (high
<= 0 ? 0 : (((i
*gd
*100)/high
)/100));
160 b
= start_color
.Blue() + (high
<= 0 ? 0 : (((i
*bd
*100)/high
)/100));
162 wxPen
p(wxColor((unsigned char)r
,
167 if (direction
== wxAUI_GRADIENT_VERTICAL
)
168 dc
.DrawLine(rect
.x
, rect
.y
+i
, rect
.x
+rect
.width
, rect
.y
+i
);
170 dc
.DrawLine(rect
.x
+i
, rect
.y
, rect
.x
+i
, rect
.y
+rect
.height
);
174 wxString
wxAuiChopText(wxDC
& dc
, const wxString
& text
, int max_size
)
178 // first check if the text fits with no problems
179 dc
.GetTextExtent(text
, &x
, &y
);
183 size_t i
, len
= text
.Length();
184 size_t last_good_length
= 0;
185 for (i
= 0; i
< len
; ++i
)
187 wxString s
= text
.Left(i
);
190 dc
.GetTextExtent(s
, &x
, &y
);
194 last_good_length
= i
;
197 wxString ret
= text
.Left(last_good_length
);
202 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
204 #if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
205 wxColor base_colour
= wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground
));
207 wxColor base_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
);
210 // the base_colour is too pale to use as our base colour,
211 // so darken it a bit --
212 if ((255-base_colour
.Red()) +
213 (255-base_colour
.Green()) +
214 (255-base_colour
.Blue()) < 60)
216 base_colour
= wxAuiStepColour(base_colour
, 92);
219 m_base_colour
= base_colour
;
220 wxColor darker1_colour
= wxAuiStepColour(base_colour
, 85);
221 wxColor darker2_colour
= wxAuiStepColour(base_colour
, 75);
222 wxColor darker3_colour
= wxAuiStepColour(base_colour
, 60);
223 //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
224 wxColor darker5_colour
= wxAuiStepColour(base_colour
, 40);
226 m_active_caption_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
);
227 m_active_caption_gradient_colour
= wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
));
228 m_active_caption_text_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT
);
229 m_inactive_caption_colour
= darker1_colour
;
230 m_inactive_caption_gradient_colour
= wxAuiStepColour(base_colour
, 97);
231 m_inactive_caption_text_colour
= *wxBLACK
;
233 m_sash_brush
= wxBrush(base_colour
);
234 m_background_brush
= wxBrush(base_colour
);
235 m_gripper_brush
= wxBrush(base_colour
);
237 m_border_pen
= wxPen(darker2_colour
);
238 m_gripper_pen1
= wxPen(darker5_colour
);
239 m_gripper_pen2
= wxPen(darker3_colour
);
240 m_gripper_pen3
= *wxWHITE_PEN
;
243 m_caption_font
= *wxSMALL_FONT
;
245 m_caption_font
= wxFont(8, wxDEFAULT
, wxNORMAL
, wxNORMAL
, FALSE
);
248 // some built in bitmaps
249 #if defined( __WXMAC__ )
250 static const unsigned char close_bits
[]={
251 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
252 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
253 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
254 #elif defined(__WXGTK__)
255 static const unsigned char close_bits
[]={
256 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
257 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
258 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
260 static const unsigned char close_bits
[]={
261 // reduced height, symmetric
262 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
263 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
264 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
266 // same height as maximize/restore
267 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
268 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
269 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
273 static const unsigned char maximize_bits
[] = {
274 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
275 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
276 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
278 static const unsigned char restore_bits
[]={
279 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
280 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
281 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
283 static const unsigned char pin_bits
[]={
284 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
285 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
286 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
289 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
290 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
292 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_inactive_caption_text_colour
);
293 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_active_caption_text_colour
);
297 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
298 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
300 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_inactive_caption_text_colour
);
301 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_active_caption_text_colour
);
305 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
306 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
308 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_inactive_caption_text_colour
);
309 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_active_caption_text_colour
);
312 m_inactive_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_inactive_caption_text_colour
);
313 m_active_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_active_caption_text_colour
);
315 // default metric values
316 #if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
318 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight
, &height
);
319 m_sash_size
= height
;
320 #elif defined(__WXGTK__)
321 m_sash_size
= wxRendererNative::Get().GetSplitterParams(NULL
).widthSash
;
329 m_gradient_type
= wxAUI_GRADIENT_VERTICAL
;
332 int wxAuiDefaultDockArt::GetMetric(int id
)
336 case wxAUI_DOCKART_SASH_SIZE
: return m_sash_size
;
337 case wxAUI_DOCKART_CAPTION_SIZE
: return m_caption_size
;
338 case wxAUI_DOCKART_GRIPPER_SIZE
: return m_gripper_size
;
339 case wxAUI_DOCKART_PANE_BORDER_SIZE
: return m_border_size
;
340 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: return m_button_size
;
341 case wxAUI_DOCKART_GRADIENT_TYPE
: return m_gradient_type
;
342 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
348 void wxAuiDefaultDockArt::SetMetric(int id
, int new_val
)
352 case wxAUI_DOCKART_SASH_SIZE
: m_sash_size
= new_val
; break;
353 case wxAUI_DOCKART_CAPTION_SIZE
: m_caption_size
= new_val
; break;
354 case wxAUI_DOCKART_GRIPPER_SIZE
: m_gripper_size
= new_val
; break;
355 case wxAUI_DOCKART_PANE_BORDER_SIZE
: m_border_size
= new_val
; break;
356 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: m_button_size
= new_val
; break;
357 case wxAUI_DOCKART_GRADIENT_TYPE
: m_gradient_type
= new_val
; break;
358 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
362 wxColour
wxAuiDefaultDockArt::GetColour(int id
)
366 case wxAUI_DOCKART_BACKGROUND_COLOUR
: return m_background_brush
.GetColour();
367 case wxAUI_DOCKART_SASH_COLOUR
: return m_sash_brush
.GetColour();
368 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: return m_inactive_caption_colour
;
369 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: return m_inactive_caption_gradient_colour
;
370 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: return m_inactive_caption_text_colour
;
371 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: return m_active_caption_colour
;
372 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: return m_active_caption_gradient_colour
;
373 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: return m_active_caption_text_colour
;
374 case wxAUI_DOCKART_BORDER_COLOUR
: return m_border_pen
.GetColour();
375 case wxAUI_DOCKART_GRIPPER_COLOUR
: return m_gripper_brush
.GetColour();
376 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
382 void wxAuiDefaultDockArt::SetColour(int id
, const wxColor
& colour
)
386 case wxAUI_DOCKART_BACKGROUND_COLOUR
: m_background_brush
.SetColour(colour
); break;
387 case wxAUI_DOCKART_SASH_COLOUR
: m_sash_brush
.SetColour(colour
); break;
388 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: m_inactive_caption_colour
= colour
; break;
389 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: m_inactive_caption_gradient_colour
= colour
; break;
390 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: m_inactive_caption_text_colour
= colour
; break;
391 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: m_active_caption_colour
= colour
; break;
392 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: m_active_caption_gradient_colour
= colour
; break;
393 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: m_active_caption_text_colour
= colour
; break;
394 case wxAUI_DOCKART_BORDER_COLOUR
: m_border_pen
.SetColour(colour
); break;
395 case wxAUI_DOCKART_GRIPPER_COLOUR
:
396 m_gripper_brush
.SetColour(colour
);
397 m_gripper_pen1
.SetColour(wxAuiStepColour(colour
, 40));
398 m_gripper_pen2
.SetColour(wxAuiStepColour(colour
, 60));
400 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
404 void wxAuiDefaultDockArt::SetFont(int id
, const wxFont
& font
)
406 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
407 m_caption_font
= font
;
410 wxFont
wxAuiDefaultDockArt::GetFont(int id
)
412 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
413 return m_caption_font
;
417 void wxAuiDefaultDockArt::DrawSash(wxDC
& dc
, wxWindow
*window
, int orientation
, const wxRect
& rect
)
419 #if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
421 wxUnusedVar(orientation
);
423 HIRect splitterRect
= CGRectMake( rect
.x
, rect
.y
, rect
.width
, rect
.height
);
424 CGContextRef cgContext
;
425 wxGCDCImpl
*impl
= (wxGCDCImpl
*) dc
.GetImpl();
426 cgContext
= (CGContextRef
) impl
->GetGraphicsContext()->GetNativeContext() ;
428 HIThemeSplitterDrawInfo drawInfo
;
429 drawInfo
.version
= 0 ;
430 drawInfo
.state
= kThemeStateActive
;
431 drawInfo
.adornment
= kHIThemeSplitterAdornmentNone
;
432 HIThemeDrawPaneSplitter( &splitterRect
, &drawInfo
, cgContext
, kHIThemeOrientationNormal
) ;
434 #elif defined(__WXGTK__)
435 // clear out the rectangle first
436 dc
.SetPen(*wxTRANSPARENT_PEN
);
437 dc
.SetBrush(m_sash_brush
);
438 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
441 GdkRectangle gdk_rect
;
442 if (orientation
== wxVERTICAL
)
446 gdk_rect
.width
= m_sash_size
;
447 gdk_rect
.height
= rect
.height
;
453 gdk_rect
.width
= rect
.width
;
454 gdk_rect
.height
= m_sash_size
;
459 if (!window
->m_wxwindow
) return;
460 if (!GTK_WIDGET_DRAWABLE(window
->m_wxwindow
)) return;
464 window
->m_wxwindow
->style
,
465 window
->GTKGetDrawingWindow(),
466 // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
469 NULL
/* no clipping */,
476 (orientation
== wxVERTICAL
) ? GTK_ORIENTATION_VERTICAL
: GTK_ORIENTATION_HORIZONTAL
481 wxUnusedVar(orientation
);
482 dc
.SetPen(*wxTRANSPARENT_PEN
);
483 dc
.SetBrush(m_sash_brush
);
484 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
489 void wxAuiDefaultDockArt::DrawBackground(wxDC
& dc
, wxWindow
*WXUNUSED(window
), int, const wxRect
& rect
)
491 dc
.SetPen(*wxTRANSPARENT_PEN
);
493 // we have to clear first, otherwise we are drawing a light striped pattern
494 // over an already darker striped background
495 dc
.SetBrush(*wxWHITE_BRUSH
) ;
496 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
498 dc
.SetBrush(m_background_brush
);
499 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
502 void wxAuiDefaultDockArt::DrawBorder(wxDC
& dc
, wxWindow
*WXUNUSED(window
), const wxRect
& _rect
,
505 dc
.SetPen(m_border_pen
);
506 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
509 int i
, border_width
= GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE
);
511 if (pane
.IsToolbar())
513 for (i
= 0; i
< border_width
; ++i
)
515 dc
.SetPen(*wxWHITE_PEN
);
516 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
+rect
.width
, rect
.y
);
517 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
, rect
.y
+rect
.height
);
518 dc
.SetPen(m_border_pen
);
519 dc
.DrawLine(rect
.x
, rect
.y
+rect
.height
-1,
520 rect
.x
+rect
.width
, rect
.y
+rect
.height
-1);
521 dc
.DrawLine(rect
.x
+rect
.width
-1, rect
.y
,
522 rect
.x
+rect
.width
-1, rect
.y
+rect
.height
);
528 for (i
= 0; i
< border_width
; ++i
)
530 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
537 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC
& dc
, const wxRect
& rect
, bool active
)
539 if (m_gradient_type
== wxAUI_GRADIENT_NONE
)
542 dc
.SetBrush(wxBrush(m_active_caption_colour
));
544 dc
.SetBrush(wxBrush(m_inactive_caption_colour
));
546 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
552 // on mac the gradients are expected to become darker from the top
554 DrawGradientRectangle(dc
, rect
,
555 m_active_caption_colour
,
556 m_active_caption_gradient_colour
,
559 // on other platforms, active gradients become lighter at the top
560 DrawGradientRectangle(dc
, rect
,
561 m_active_caption_gradient_colour
,
562 m_active_caption_colour
,
569 // on mac the gradients are expected to become darker from the top
570 DrawGradientRectangle(dc
, rect
,
571 m_inactive_caption_gradient_colour
,
572 m_inactive_caption_colour
,
575 // on other platforms, inactive gradients become lighter at the bottom
576 DrawGradientRectangle(dc
, rect
,
577 m_inactive_caption_colour
,
578 m_inactive_caption_gradient_colour
,
586 void wxAuiDefaultDockArt::DrawCaption(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
587 const wxString
& text
,
591 dc
.SetPen(*wxTRANSPARENT_PEN
);
592 dc
.SetFont(m_caption_font
);
594 DrawCaptionBackground(dc
, rect
,
595 (pane
.state
& wxAuiPaneInfo::optionActive
)?true:false);
597 if (pane
.state
& wxAuiPaneInfo::optionActive
)
598 dc
.SetTextForeground(m_active_caption_text_colour
);
600 dc
.SetTextForeground(m_inactive_caption_text_colour
);
604 dc
.GetTextExtent(wxT("ABCDEFHXfgkj"), &w
, &h
);
606 wxRect clip_rect
= rect
;
607 clip_rect
.width
-= 3; // text offset
608 clip_rect
.width
-= 2; // button padding
609 if (pane
.HasCloseButton())
610 clip_rect
.width
-= m_button_size
;
611 if (pane
.HasPinButton())
612 clip_rect
.width
-= m_button_size
;
613 if (pane
.HasMaximizeButton())
614 clip_rect
.width
-= m_button_size
;
616 wxString draw_text
= wxAuiChopText(dc
, text
, clip_rect
.width
);
618 dc
.SetClippingRegion(clip_rect
);
619 dc
.DrawText(draw_text
, rect
.x
+3, rect
.y
+(rect
.height
/2)-(h
/2)-1);
620 dc
.DestroyClippingRegion();
623 void wxAuiDefaultDockArt::DrawGripper(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
627 dc
.SetPen(*wxTRANSPARENT_PEN
);
628 dc
.SetBrush(m_gripper_brush
);
630 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
,rect
.height
);
632 if (!pane
.HasGripperTop())
637 dc
.SetPen(m_gripper_pen1
);
638 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
);
639 dc
.SetPen(m_gripper_pen2
);
640 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
+1);
641 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
);
642 dc
.SetPen(m_gripper_pen3
);
643 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+1);
644 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+2);
645 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
+2);
648 if (y
> rect
.GetHeight()-5)
657 dc
.SetPen(m_gripper_pen1
);
658 dc
.DrawPoint(rect
.x
+x
, rect
.y
+3);
659 dc
.SetPen(m_gripper_pen2
);
660 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+3);
661 dc
.DrawPoint(rect
.x
+x
, rect
.y
+4);
662 dc
.SetPen(m_gripper_pen3
);
663 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+5);
664 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+5);
665 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+4);
668 if (x
> rect
.GetWidth()-5)
674 void wxAuiDefaultDockArt::DrawPaneButton(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
686 case wxAUI_BUTTON_CLOSE
:
687 if (pane
.state
& wxAuiPaneInfo::optionActive
)
688 bmp
= m_active_close_bitmap
;
690 bmp
= m_inactive_close_bitmap
;
692 case wxAUI_BUTTON_PIN
:
693 if (pane
.state
& wxAuiPaneInfo::optionActive
)
694 bmp
= m_active_pin_bitmap
;
696 bmp
= m_inactive_pin_bitmap
;
698 case wxAUI_BUTTON_MAXIMIZE_RESTORE
:
699 if (pane
.IsMaximized())
701 if (pane
.state
& wxAuiPaneInfo::optionActive
)
702 bmp
= m_active_restore_bitmap
;
704 bmp
= m_inactive_restore_bitmap
;
708 if (pane
.state
& wxAuiPaneInfo::optionActive
)
709 bmp
= m_active_maximize_bitmap
;
711 bmp
= m_inactive_maximize_bitmap
;
720 rect
.y
= rect
.y
+ (rect
.height
/2) - (bmp
.GetHeight()/2);
721 rect
.height
= old_y
+ rect
.height
- rect
.y
- 1;
724 if (button_state
== wxAUI_BUTTON_STATE_PRESSED
)
730 if (button_state
== wxAUI_BUTTON_STATE_HOVER
||
731 button_state
== wxAUI_BUTTON_STATE_PRESSED
)
733 if (pane
.state
& wxAuiPaneInfo::optionActive
)
735 dc
.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour
, 120)));
736 dc
.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour
, 70)));
740 dc
.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour
, 120)));
741 dc
.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour
, 70)));
744 // draw the background behind the button
745 dc
.DrawRectangle(rect
.x
, rect
.y
, 15, 15);
749 // draw the button itself
750 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
, true);