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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43
44 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
45 #include <commdlg.h>
46 #endif
47
48 // ----------------------------------------------------------------------------
49 // constants
50 // ----------------------------------------------------------------------------
51
52 // default dialog pos and size
53
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
56
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
59
60 // ----------------------------------------------------------------------------
61 // globals
62 // ----------------------------------------------------------------------------
63
64 // all modal dialogs currently shown
65 static wxWindowList wxModalDialogs;
66
67 // ----------------------------------------------------------------------------
68 // wxWin macros
69 // ----------------------------------------------------------------------------
70
71 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
72
73 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
74 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
75 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
76 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
77
78 EVT_CHAR_HOOK(wxDialog::OnCharHook)
79
80 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
81
82 EVT_CLOSE(wxDialog::OnCloseWindow)
83 END_EVENT_TABLE()
84
85 // ============================================================================
86 // implementation
87 // ============================================================================
88
89 // ----------------------------------------------------------------------------
90 // wxDialog construction
91 // ----------------------------------------------------------------------------
92
93 void wxDialog::Init()
94 {
95 m_oldFocus = (wxWindow *)NULL;
96
97 m_isShown = FALSE;
98
99 m_windowDisabler = (wxWindowDisabler *)NULL;
100
101 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
102 }
103
104 bool wxDialog::Create(wxWindow *parent,
105 wxWindowID id,
106 const wxString& title,
107 const wxPoint& pos,
108 const wxSize& size,
109 long style,
110 const wxString& name)
111 {
112 Init();
113
114 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
115
116 // save focus before doing anything which can potentially change it
117 m_oldFocus = FindFocus();
118
119 // All dialogs should really have this style
120 style |= wxTAB_TRAVERSAL;
121
122 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
123 return FALSE;
124
125 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
126
127 return TRUE;
128 }
129
130 void wxDialog::SetModal(bool flag)
131 {
132 if ( flag )
133 {
134 m_windowStyle |= wxDIALOG_MODAL;
135
136 wxModelessWindows.DeleteObject(this);
137 }
138 else
139 {
140 m_windowStyle &= ~wxDIALOG_MODAL;
141
142 wxModelessWindows.Append(this);
143 }
144 }
145
146 wxDialog::~wxDialog()
147 {
148 m_isBeingDeleted = TRUE;
149
150 // this will also reenable all the other windows for a modal dialog
151 Show(FALSE);
152 }
153
154 // ----------------------------------------------------------------------------
155 // kbd handling
156 // ----------------------------------------------------------------------------
157
158 // By default, pressing escape cancels the dialog
159 void wxDialog::OnCharHook(wxKeyEvent& event)
160 {
161 if (GetHWND())
162 {
163 // "Esc" works as an accelerator for the "Cancel" button, but it
164 // shouldn't close the dialog which doesn't have any cancel button
165 if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) )
166 {
167 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
168 cancelEvent.SetEventObject( this );
169 GetEventHandler()->ProcessEvent(cancelEvent);
170
171 // ensure that there is another message for this window so the
172 // ShowModal loop will exit and won't get stuck in GetMessage().
173 ::PostMessage(GetHwnd(), WM_NULL, 0, 0);
174
175 return;
176 }
177 }
178
179 // We didn't process this event.
180 event.Skip();
181 }
182
183 // ----------------------------------------------------------------------------
184 // showing the dialogs
185 // ----------------------------------------------------------------------------
186
187 bool wxDialog::IsModal() const
188 {
189 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
190 }
191
192 bool wxDialog::IsModalShowing() const
193 {
194 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
195 }
196
197 wxWindow *wxDialog::FindSuitableParent() const
198 {
199 // first try to use the currently active window
200 HWND hwndFg = ::GetForegroundWindow();
201 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
202 : NULL;
203 if ( !parent )
204 {
205 // next try the main app window
206 parent = wxTheApp->GetTopWindow();
207 }
208
209 // finally, check if the parent we found is really suitable
210 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
211 {
212 // don't use this one
213 parent = NULL;
214 }
215
216 return parent;
217 }
218
219 void wxDialog::DoShowModal()
220 {
221 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
222 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
223
224 wxModalDialogs.Append(this);
225
226 wxWindow *parent = GetParent();
227
228 wxWindow* oldFocus = m_oldFocus;
229
230 // We have to remember the HWND because we need to check
231 // the HWND still exists (oldFocus can be garbage when the dialog
232 // exits, if it has been destroyed)
233 HWND hwndOldFocus = 0;
234 if (oldFocus)
235 hwndOldFocus = (HWND) oldFocus->GetHWND();
236
237 // remember where the focus was
238 if ( !oldFocus )
239 {
240 oldFocus = parent;
241 if ( parent )
242 hwndOldFocus = GetHwndOf(parent);
243 }
244
245 // disable all other app windows
246 wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") );
247
248 m_windowDisabler = new wxWindowDisabler(this);
249
250 // enter the modal loop
251 while ( IsModalShowing() )
252 {
253 #if wxUSE_THREADS
254 wxMutexGuiLeaveOrEnter();
255 #endif // wxUSE_THREADS
256
257 while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
258 ;
259
260 // a message came or no more idle processing to do
261 wxTheApp->DoMessage();
262 }
263
264 // and restore focus
265 // Note that this code MUST NOT access the dialog object's data
266 // in case the object has been deleted (which will be the case
267 // for a modal dialog that has been destroyed before calling EndModal).
268 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
269 {
270 // This is likely to prove that the object still exists
271 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
272 oldFocus->SetFocus();
273 }
274 }
275
276 bool wxDialog::Show(bool show)
277 {
278 if ( !show )
279 {
280 // if we had disabled other app windows, reenable them back now because
281 // if they stay disabled Windows will activate another window (one
282 // which is enabled, anyhow) and we will lose activation
283 if ( m_windowDisabler )
284 {
285 delete m_windowDisabler;
286 m_windowDisabler = NULL;
287 }
288 }
289
290 // ShowModal() may be called for already shown dialog
291 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
292 {
293 // nothing to do
294 return FALSE;
295 }
296
297 if ( show )
298 {
299 // usually will result in TransferDataToWindow() being called
300 InitDialog();
301 }
302
303 if ( IsModal() )
304 {
305 if ( show )
306 {
307 // modal dialog needs a parent window, so try to find one
308 if ( !GetParent() )
309 {
310 m_parent = FindSuitableParent();
311 }
312
313 DoShowModal();
314 }
315 else // end of modal dialog
316 {
317 // this will cause IsModalShowing() return FALSE and our local
318 // message loop will terminate
319 wxModalDialogs.DeleteObject(this);
320 }
321 }
322
323 return TRUE;
324 }
325
326 // a special version for Show(TRUE) for modal dialogs which returns return code
327 int wxDialog::ShowModal()
328 {
329 if ( !IsModal() )
330 {
331 SetModal(TRUE);
332 }
333
334 Show(TRUE);
335
336 return GetReturnCode();
337 }
338
339 // NB: this function (surprizingly) may be called for both modal and modeless
340 // dialogs and should work for both of them
341 void wxDialog::EndModal(int retCode)
342 {
343 SetReturnCode(retCode);
344
345 Show(FALSE);
346 }
347
348 // ----------------------------------------------------------------------------
349 // wxWin event handlers
350 // ----------------------------------------------------------------------------
351
352 // Standard buttons
353 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
354 {
355 if ( Validate() && TransferDataFromWindow() )
356 {
357 EndModal(wxID_OK);
358 }
359 }
360
361 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
362 {
363 if ( Validate() )
364 TransferDataFromWindow();
365
366 // TODO probably need to disable the Apply button until things change again
367 }
368
369 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
370 {
371 EndModal(wxID_CANCEL);
372 }
373
374 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
375 {
376 // We'll send a Cancel message by default, which may close the dialog.
377 // Check for looping if the Cancel event handler calls Close().
378
379 // Note that if a cancel button and handler aren't present in the dialog,
380 // nothing will happen when you close the dialog via the window manager, or
381 // via Close(). We wouldn't want to destroy the dialog by default, since
382 // the dialog may have been created on the stack. However, this does mean
383 // that calling dialog->Close() won't delete the dialog unless the handler
384 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
385 // destroy the dialog. The default OnCancel (above) simply ends a modal
386 // dialog, and hides a modeless dialog.
387
388 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
389 // lists here? don't dare to change it now, but should be done later!
390 static wxList closing;
391
392 if ( closing.Member(this) )
393 return;
394
395 closing.Append(this);
396
397 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
398 cancelEvent.SetEventObject( this );
399 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
400
401 closing.DeleteObject(this);
402 }
403
404 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
405 {
406 #if wxUSE_CTL3D
407 Ctl3dColorChange();
408 #else
409 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
410 Refresh();
411 #endif
412 }
413
414 // ---------------------------------------------------------------------------
415 // dialog window proc
416 // ---------------------------------------------------------------------------
417
418 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
419 {
420 long rc = 0;
421 bool processed = FALSE;
422
423 switch ( message )
424 {
425 case WM_CLOSE:
426 // if we can't close, tell the system that we processed the
427 // message - otherwise it would close us
428 processed = !Close();
429 break;
430
431 case WM_SIZE:
432 // the Windows dialogs unfortunately are not meant to be resizeable
433 // at all and their standard class doesn't include CS_[VH]REDRAW
434 // styles which means that the window is not refreshed properly
435 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
436 // help with it - so we have to refresh it manually which certainly
437 // creates flicker but at least doesn't show garbage on the screen
438 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
439 processed = TRUE;
440 if ( !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE) )
441 {
442 ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */);
443 }
444 break;
445
446 #ifndef __WXMICROWIN__
447 case WM_SETCURSOR:
448 // we want to override the busy cursor for modal dialogs:
449 // typically, wxBeginBusyCursor() is called and then a modal dialog
450 // is shown, but the modal dialog shouldn't have hourglass cursor
451 if ( IsModalShowing() && wxIsBusy() )
452 {
453 // set our cursor for all windows (but see below)
454 wxCursor cursor = m_cursor;
455 if ( !cursor.Ok() )
456 cursor = wxCURSOR_ARROW;
457
458 ::SetCursor(GetHcursorOf(cursor));
459
460 // in any case, stop here and don't let wxWindow process this
461 // message (it would set the busy cursor)
462 processed = TRUE;
463
464 // but return FALSE to tell the child window (if the event
465 // comes from one of them and not from ourselves) that it can
466 // set its own cursor if it has one: thus, standard controls
467 // (e.g. text ctrl) still have correct cursors in a dialog
468 // invoked while wxIsBusy()
469 rc = FALSE;
470 }
471 break;
472 #endif // __WXMICROWIN__
473 }
474
475 if ( !processed )
476 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
477
478 return rc;
479 }
480
481 #if wxUSE_CTL3D
482
483 // Define for each class of dialog and control
484 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
485 WXHWND WXUNUSED(pWnd),
486 WXUINT WXUNUSED(nCtlColor),
487 WXUINT message,
488 WXWPARAM wParam,
489 WXLPARAM lParam)
490 {
491 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
492 }
493
494 #endif // wxUSE_CTL3D
495