never return NULL_BRUSH from WM_CTLCOLOR handler, it doesn't do much for most control...
[wxWidgets.git] / include / wx / msw / control.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: control.h
3 // Purpose: wxControl class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CONTROL_H_
13 #define _WX_CONTROL_H_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "control.h"
17 #endif
18
19 #include "wx/dynarray.h"
20
21 // General item class
22 class WXDLLEXPORT wxControl : public wxControlBase
23 {
24 public:
25 wxControl() { }
26
27 wxControl(wxWindow *parent, wxWindowID id,
28 const wxPoint& pos = wxDefaultPosition,
29 const wxSize& size = wxDefaultSize, long style = 0,
30 const wxValidator& validator = wxDefaultValidator,
31 const wxString& name = wxControlNameStr)
32 {
33 Create(parent, id, pos, size, style, validator, name);
34 }
35
36 bool Create(wxWindow *parent, wxWindowID id,
37 const wxPoint& pos = wxDefaultPosition,
38 const wxSize& size = wxDefaultSize, long style = 0,
39 const wxValidator& validator = wxDefaultValidator,
40 const wxString& name = wxControlNameStr);
41
42 virtual ~wxControl();
43
44 // Simulates an event
45 virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
46
47
48 // implementation from now on
49 // --------------------------
50
51 virtual wxVisualAttributes GetDefaultAttributes() const
52 {
53 return GetClassDefaultAttributes(GetWindowVariant());
54 }
55
56 static wxVisualAttributes
57 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
58
59 // Calls the callback and appropriate event handlers
60 bool ProcessCommand(wxCommandEvent& event);
61
62 // MSW-specific
63 #ifdef __WIN95__
64 virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
65 #endif // Win95
66
67 // For ownerdraw items
68 virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; };
69 virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; };
70
71 const wxArrayLong& GetSubcontrols() const { return m_subControls; }
72
73 protected:
74 // choose the default border for this window
75 virtual wxBorder GetDefaultBorder() const;
76
77 // return default best size (doesn't really make any sense, override this)
78 virtual wxSize DoGetBestSize() const;
79
80 // This is a helper for all wxControls made with UPDOWN native control.
81 // In wxMSW it was only wxSpinCtrl derived from wxSpinButton but in
82 // WinCE of Smartphones this happens also for native wxTextCtrl,
83 // wxChoice and others.
84 virtual wxSize GetBestSpinerSize(const bool is_vertical) const;
85
86 // create the control of the given Windows class: this is typically called
87 // from Create() method of the derived class passing its label, pos and
88 // size parameter (style parameter is not needed because m_windowStyle is
89 // supposed to had been already set and so is used instead when this
90 // function is called)
91 bool MSWCreateControl(const wxChar *classname,
92 const wxString& label,
93 const wxPoint& pos,
94 const wxSize& size);
95
96 // NB: the method below is deprecated now, with MSWGetStyle() the method
97 // above should be used instead! Once all the controls are updated to
98 // implement MSWGetStyle() this version will disappear.
99 //
100 // create the control of the given class with the given style (combination
101 // of WS_XXX flags, i.e. Windows style, not wxWidgets one), returns
102 // false if creation failed
103 //
104 // All parameters except classname and style are optional, if the
105 // size/position are not given, they should be set later with SetSize()
106 // and, label (the title of the window), of course, is left empty. The
107 // extended style is determined from the style and the app 3D settings
108 // automatically if it's not specified explicitly.
109 bool MSWCreateControl(const wxChar *classname,
110 WXDWORD style,
111 const wxPoint& pos = wxDefaultPosition,
112 const wxSize& size = wxDefaultSize,
113 const wxString& label = wxEmptyString,
114 WXDWORD exstyle = (WXDWORD)-1);
115
116 // default style for the control include WS_TABSTOP if it AcceptsFocus()
117 virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
118
119 // default handling of WM_CTLCOLORxxx
120 virtual WXHBRUSH MSWControlColor(WXHDC pDC);
121
122 // call this from the derived class MSWControlColor() if you want to show
123 // the control greyed out
124 WXHBRUSH MSWControlColorDisabled(WXHDC pDC);
125
126 // call this from the derived class MSWControlColor() if you want to always
127 // paint the background (as all opaque controls do)
128 WXHBRUSH MSWControlColorSolid(WXHDC pDC)
129 {
130 return MSWControlColorSolid(pDC, GetBackgroundColour());
131 }
132
133 // common part of the 3 methods above
134 WXHBRUSH MSWControlColorSolid(WXHDC pDC, wxColour colBg);
135
136 // this is a helper for the derived class GetClassDefaultAttributes()
137 // implementation: it returns the right colours for the classes which
138 // contain something else (e.g. wxListBox, wxTextCtrl, ...) instead of
139 // being simple controls (such as wxButton, wxCheckBox, ...)
140 static wxVisualAttributes
141 GetCompositeControlsDefaultAttributes(wxWindowVariant variant);
142
143 // for controls like radiobuttons which are really composite this array
144 // holds the ids (not HWNDs!) of the sub controls
145 wxArrayLong m_subControls;
146
147 private:
148 DECLARE_DYNAMIC_CLASS_NO_COPY(wxControl)
149 };
150
151 #endif // _WX_CONTROL_H_