Deprecate wxWindow::MakeModal().
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WINDOWS__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
563 if ( GetHandle() )
564 SendDestroyEvent();
565
566 delete this;
567
568 return true;
569 }
570
571 bool wxWindowBase::Close(bool force)
572 {
573 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
574 event.SetEventObject(this);
575 event.SetCanVeto(!force);
576
577 // return false if window wasn't closed because the application vetoed the
578 // close event
579 return HandleWindowEvent(event) && !event.GetVeto();
580 }
581
582 bool wxWindowBase::DestroyChildren()
583 {
584 wxWindowList::compatibility_iterator node;
585 for ( ;; )
586 {
587 // we iterate until the list becomes empty
588 node = GetChildren().GetFirst();
589 if ( !node )
590 break;
591
592 wxWindow *child = node->GetData();
593
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child->wxWindowBase::Destroy();
599
600 wxASSERT_MSG( !GetChildren().Find(child),
601 wxT("child didn't remove itself using RemoveChild()") );
602 }
603
604 return true;
605 }
606
607 // ----------------------------------------------------------------------------
608 // size/position related methods
609 // ----------------------------------------------------------------------------
610
611 // centre the window with respect to its parent in either (or both) directions
612 void wxWindowBase::DoCentre(int dir)
613 {
614 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
615 wxT("this method only implements centering child windows") );
616
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
618 }
619
620 // fits the window around the children
621 void wxWindowBase::Fit()
622 {
623 if ( !GetChildren().empty() )
624 {
625 SetSize(GetBestSize());
626 }
627 //else: do nothing if we have no children
628 }
629
630 // fits virtual size (ie. scrolled area etc.) around children
631 void wxWindowBase::FitInside()
632 {
633 if ( GetChildren().GetCount() > 0 )
634 {
635 SetVirtualSize( GetBestVirtualSize() );
636 }
637 }
638
639 // On Mac, scrollbars are explicitly children.
640 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
641 static bool wxHasRealChildren(const wxWindowBase* win)
642 {
643 int realChildCount = 0;
644
645 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
646 node;
647 node = node->GetNext() )
648 {
649 wxWindow *win = node->GetData();
650 if ( !win->IsTopLevel() && win->IsShown()
651 #if wxUSE_SCROLLBAR
652 && !win->IsKindOf(CLASSINFO(wxScrollBar))
653 #endif
654 )
655 realChildCount ++;
656 }
657 return (realChildCount > 0);
658 }
659 #endif
660
661 void wxWindowBase::InvalidateBestSize()
662 {
663 m_bestSizeCache = wxDefaultSize;
664
665 // parent's best size calculation may depend on its children's
666 // as long as child window we are in is not top level window itself
667 // (because the TLW size is never resized automatically)
668 // so let's invalidate it as well to be safe:
669 if (m_parent && !IsTopLevel())
670 m_parent->InvalidateBestSize();
671 }
672
673 // return the size best suited for the current window
674 wxSize wxWindowBase::DoGetBestSize() const
675 {
676 wxSize best;
677
678 if ( m_windowSizer )
679 {
680 best = m_windowSizer->GetMinSize();
681 }
682 #if wxUSE_CONSTRAINTS
683 else if ( m_constraints )
684 {
685 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
686
687 // our minimal acceptable size is such that all our windows fit inside
688 int maxX = 0,
689 maxY = 0;
690
691 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
692 node;
693 node = node->GetNext() )
694 {
695 wxLayoutConstraints *c = node->GetData()->GetConstraints();
696 if ( !c )
697 {
698 // it's not normal that we have an unconstrained child, but
699 // what can we do about it?
700 continue;
701 }
702
703 int x = c->right.GetValue(),
704 y = c->bottom.GetValue();
705
706 if ( x > maxX )
707 maxX = x;
708
709 if ( y > maxY )
710 maxY = y;
711
712 // TODO: we must calculate the overlaps somehow, otherwise we
713 // will never return a size bigger than the current one :-(
714 }
715
716 best = wxSize(maxX, maxY);
717 }
718 #endif // wxUSE_CONSTRAINTS
719 else if ( !GetChildren().empty()
720 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
721 && wxHasRealChildren(this)
722 #endif
723 )
724 {
725 // our minimal acceptable size is such that all our visible child
726 // windows fit inside
727 int maxX = 0,
728 maxY = 0;
729
730 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
731 node;
732 node = node->GetNext() )
733 {
734 wxWindow *win = node->GetData();
735 if ( win->IsTopLevel()
736 || !win->IsShown()
737 #if wxUSE_STATUSBAR
738 || wxDynamicCast(win, wxStatusBar)
739 #endif // wxUSE_STATUSBAR
740 )
741 {
742 // dialogs and frames lie in different top level windows -
743 // don't deal with them here; as for the status bars, they
744 // don't lie in the client area at all
745 continue;
746 }
747
748 int wx, wy, ww, wh;
749 win->GetPosition(&wx, &wy);
750
751 // if the window hadn't been positioned yet, assume that it is in
752 // the origin
753 if ( wx == wxDefaultCoord )
754 wx = 0;
755 if ( wy == wxDefaultCoord )
756 wy = 0;
757
758 win->GetSize(&ww, &wh);
759 if ( wx + ww > maxX )
760 maxX = wx + ww;
761 if ( wy + wh > maxY )
762 maxY = wy + wh;
763 }
764
765 best = wxSize(maxX, maxY);
766 }
767 else // ! has children
768 {
769 wxSize size = GetMinSize();
770 if ( !size.IsFullySpecified() )
771 {
772 // if the window doesn't define its best size we assume that it can
773 // be arbitrarily small -- usually this is not the case, of course,
774 // but we have no way to know what the limit is, it should really
775 // override DoGetBestClientSize() itself to tell us
776 size.SetDefaults(wxSize(1, 1));
777 }
778
779 // return as-is, unadjusted by the client size difference.
780 return size;
781 }
782
783 // Add any difference between size and client size
784 wxSize diff = GetSize() - GetClientSize();
785 best.x += wxMax(0, diff.x);
786 best.y += wxMax(0, diff.y);
787
788 return best;
789 }
790
791 // helper of GetWindowBorderSize(): as many ports don't implement support for
792 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
793 // fallbacks in this case
794 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
795 {
796 int rc = wxSystemSettings::GetMetric(
797 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
798 if ( rc == -1 )
799 {
800 switch ( what )
801 {
802 case wxSYS_BORDER_X:
803 case wxSYS_BORDER_Y:
804 // 2D border is by default 1 pixel wide
805 rc = 1;
806 break;
807
808 case wxSYS_EDGE_X:
809 case wxSYS_EDGE_Y:
810 // 3D borders are by default 2 pixels
811 rc = 2;
812 break;
813
814 default:
815 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 rc = 0;
817 }
818 }
819
820 return rc;
821 }
822
823 wxSize wxWindowBase::GetWindowBorderSize() const
824 {
825 wxSize size;
826
827 switch ( GetBorder() )
828 {
829 case wxBORDER_NONE:
830 // nothing to do, size is already (0, 0)
831 break;
832
833 case wxBORDER_SIMPLE:
834 case wxBORDER_STATIC:
835 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
836 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
837 break;
838
839 case wxBORDER_SUNKEN:
840 case wxBORDER_RAISED:
841 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
843 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
845 break;
846
847 case wxBORDER_DOUBLE:
848 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
849 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
850 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
851 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
852 break;
853
854 default:
855 wxFAIL_MSG(wxT("Unknown border style."));
856 break;
857 }
858
859 // we have borders on both sides
860 return size*2;
861 }
862
863 bool
864 wxWindowBase::InformFirstDirection(int direction,
865 int size,
866 int availableOtherDir)
867 {
868 return GetSizer() && GetSizer()->InformFirstDirection(direction,
869 size,
870 availableOtherDir);
871 }
872
873 wxSize wxWindowBase::GetEffectiveMinSize() const
874 {
875 // merge the best size with the min size, giving priority to the min size
876 wxSize min = GetMinSize();
877
878 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
879 {
880 wxSize best = GetBestSize();
881 if (min.x == wxDefaultCoord) min.x = best.x;
882 if (min.y == wxDefaultCoord) min.y = best.y;
883 }
884
885 return min;
886 }
887
888 wxSize wxWindowBase::DoGetBorderSize() const
889 {
890 // there is one case in which we can implement it for all ports easily
891 if ( GetBorder() == wxBORDER_NONE )
892 return wxSize(0, 0);
893
894 // otherwise use the difference between the real size and the client size
895 // as a fallback: notice that this is incorrect in general as client size
896 // also doesn't take the scrollbars into account
897 return GetSize() - GetClientSize();
898 }
899
900 wxSize wxWindowBase::GetBestSize() const
901 {
902 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
903 return m_bestSizeCache;
904
905 // call DoGetBestClientSize() first, if a derived class overrides it wants
906 // it to be used
907 wxSize size = DoGetBestClientSize();
908 if ( size != wxDefaultSize )
909 {
910 size += DoGetBorderSize();
911
912 CacheBestSize(size);
913 return size;
914 }
915
916 return DoGetBestSize();
917 }
918
919 void wxWindowBase::SetMinSize(const wxSize& minSize)
920 {
921 m_minWidth = minSize.x;
922 m_minHeight = minSize.y;
923 }
924
925 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
926 {
927 m_maxWidth = maxSize.x;
928 m_maxHeight = maxSize.y;
929 }
930
931 void wxWindowBase::SetInitialSize(const wxSize& size)
932 {
933 // Set the min size to the size passed in. This will usually either be
934 // wxDefaultSize or the size passed to this window's ctor/Create function.
935 SetMinSize(size);
936
937 // Merge the size with the best size if needed
938 wxSize best = GetEffectiveMinSize();
939
940 // If the current size doesn't match then change it
941 if (GetSize() != best)
942 SetSize(best);
943 }
944
945
946 // by default the origin is not shifted
947 wxPoint wxWindowBase::GetClientAreaOrigin() const
948 {
949 return wxPoint(0,0);
950 }
951
952 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
953 {
954 const wxSize diff(GetSize() - GetClientSize());
955
956 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
957 size.y == -1 ? -1 : size.y + diff.y);
958 }
959
960 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
961 {
962 const wxSize diff(GetSize() - GetClientSize());
963
964 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
965 size.y == -1 ? -1 : size.y - diff.y);
966 }
967
968 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
969 {
970 if ( m_windowVariant != variant )
971 {
972 m_windowVariant = variant;
973
974 DoSetWindowVariant(variant);
975 }
976 }
977
978 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
979 {
980 // adjust the font height to correspond to our new variant (notice that
981 // we're only called if something really changed)
982 wxFont font = GetFont();
983 int size = font.GetPointSize();
984 switch ( variant )
985 {
986 case wxWINDOW_VARIANT_NORMAL:
987 break;
988
989 case wxWINDOW_VARIANT_SMALL:
990 size = wxRound(size * 3.0 / 4.0);
991 break;
992
993 case wxWINDOW_VARIANT_MINI:
994 size = wxRound(size * 2.0 / 3.0);
995 break;
996
997 case wxWINDOW_VARIANT_LARGE:
998 size = wxRound(size * 5.0 / 4.0);
999 break;
1000
1001 default:
1002 wxFAIL_MSG(wxT("unexpected window variant"));
1003 break;
1004 }
1005
1006 font.SetPointSize(size);
1007 SetFont(font);
1008 }
1009
1010 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1011 int maxW, int maxH,
1012 int WXUNUSED(incW), int WXUNUSED(incH) )
1013 {
1014 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1015 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1016 wxT("min width/height must be less than max width/height!") );
1017
1018 m_minWidth = minW;
1019 m_maxWidth = maxW;
1020 m_minHeight = minH;
1021 m_maxHeight = maxH;
1022 }
1023
1024
1025 #if WXWIN_COMPATIBILITY_2_8
1026 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1027 int WXUNUSED(maxW), int WXUNUSED(maxH))
1028 {
1029 }
1030
1031 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1032 const wxSize& WXUNUSED(maxsize))
1033 {
1034 }
1035 #endif // WXWIN_COMPATIBILITY_2_8
1036
1037 void wxWindowBase::DoSetVirtualSize( int x, int y )
1038 {
1039 m_virtualSize = wxSize(x, y);
1040 }
1041
1042 wxSize wxWindowBase::DoGetVirtualSize() const
1043 {
1044 // we should use the entire client area so if it is greater than our
1045 // virtual size, expand it to fit (otherwise if the window is big enough we
1046 // wouldn't be using parts of it)
1047 wxSize size = GetClientSize();
1048 if ( m_virtualSize.x > size.x )
1049 size.x = m_virtualSize.x;
1050
1051 if ( m_virtualSize.y >= size.y )
1052 size.y = m_virtualSize.y;
1053
1054 return size;
1055 }
1056
1057 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1058 {
1059 // screen position is the same as (0, 0) in client coords for non TLWs (and
1060 // TLWs override this method)
1061 if ( x )
1062 *x = 0;
1063 if ( y )
1064 *y = 0;
1065
1066 ClientToScreen(x, y);
1067 }
1068
1069 void wxWindowBase::SendSizeEvent(int flags)
1070 {
1071 wxSizeEvent event(GetSize(), GetId());
1072 event.SetEventObject(this);
1073 if ( flags & wxSEND_EVENT_POST )
1074 wxPostEvent(GetEventHandler(), event);
1075 else
1076 HandleWindowEvent(event);
1077 }
1078
1079 void wxWindowBase::SendSizeEventToParent(int flags)
1080 {
1081 wxWindow * const parent = GetParent();
1082 if ( parent && !parent->IsBeingDeleted() )
1083 parent->SendSizeEvent(flags);
1084 }
1085
1086 bool wxWindowBase::HasScrollbar(int orient) const
1087 {
1088 // if scrolling in the given direction is disabled, we can't have the
1089 // corresponding scrollbar no matter what
1090 if ( !CanScroll(orient) )
1091 return false;
1092
1093 const wxSize sizeVirt = GetVirtualSize();
1094 const wxSize sizeClient = GetClientSize();
1095
1096 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1097 : sizeVirt.y > sizeClient.y;
1098 }
1099
1100 // ----------------------------------------------------------------------------
1101 // show/hide/enable/disable the window
1102 // ----------------------------------------------------------------------------
1103
1104 bool wxWindowBase::Show(bool show)
1105 {
1106 if ( show != m_isShown )
1107 {
1108 m_isShown = show;
1109
1110 return true;
1111 }
1112 else
1113 {
1114 return false;
1115 }
1116 }
1117
1118 bool wxWindowBase::IsEnabled() const
1119 {
1120 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1121 }
1122
1123 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1124 {
1125 // Under some platforms there is no need to update the window state
1126 // explicitly, it will become disabled when its parent is. On other ones we
1127 // do need to disable all windows recursively though.
1128 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1129 DoEnable(enabled);
1130 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1131
1132 OnEnabled(enabled);
1133
1134 // Disabling a top level window is typically done when showing a modal
1135 // dialog and we don't need to disable its children in this case, they will
1136 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1137 // and the TLW won't accept any input for them. Moreover, explicitly
1138 // disabling them would look ugly as the entire TLW would be greyed out
1139 // whenever a modal dialog is shown and no native applications under any
1140 // platform behave like this.
1141 if ( IsTopLevel() && !enabled )
1142 return;
1143
1144 // When disabling (or enabling back) a non-TLW window we need to
1145 // recursively propagate the change of the state to its children, otherwise
1146 // they would still show as enabled even though they wouldn't actually
1147 // accept any input (at least under MSW where children don't accept input
1148 // if any of the windows in their parent chain is enabled).
1149 //
1150 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1151 // platforms as we still need to call the children OnEnabled() recursively.
1152 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1153 node;
1154 node = node->GetNext() )
1155 {
1156 wxWindowBase * const child = node->GetData();
1157 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1158 child->NotifyWindowOnEnableChange(enabled);
1159 }
1160 }
1161
1162 bool wxWindowBase::Enable(bool enable)
1163 {
1164 if ( enable == IsThisEnabled() )
1165 return false;
1166
1167 m_isEnabled = enable;
1168
1169 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1170 // to do it from here.
1171 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1172 DoEnable(enable);
1173 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1174
1175 NotifyWindowOnEnableChange(enable);
1176
1177 return true;
1178 }
1179
1180 bool wxWindowBase::IsShownOnScreen() const
1181 {
1182 // A window is shown on screen if it itself is shown and so are all its
1183 // parents. But if a window is toplevel one, then its always visible on
1184 // screen if IsShown() returns true, even if it has a hidden parent.
1185 return IsShown() &&
1186 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1187 }
1188
1189 // ----------------------------------------------------------------------------
1190 // RTTI
1191 // ----------------------------------------------------------------------------
1192
1193 bool wxWindowBase::IsTopLevel() const
1194 {
1195 return false;
1196 }
1197
1198 // ----------------------------------------------------------------------------
1199 // Freeze/Thaw
1200 // ----------------------------------------------------------------------------
1201
1202 void wxWindowBase::Freeze()
1203 {
1204 if ( !m_freezeCount++ )
1205 {
1206 // physically freeze this window:
1207 DoFreeze();
1208
1209 // and recursively freeze all children:
1210 for ( wxWindowList::iterator i = GetChildren().begin();
1211 i != GetChildren().end(); ++i )
1212 {
1213 wxWindow *child = *i;
1214 if ( child->IsTopLevel() )
1215 continue;
1216
1217 child->Freeze();
1218 }
1219 }
1220 }
1221
1222 void wxWindowBase::Thaw()
1223 {
1224 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1225
1226 if ( !--m_freezeCount )
1227 {
1228 // recursively thaw all children:
1229 for ( wxWindowList::iterator i = GetChildren().begin();
1230 i != GetChildren().end(); ++i )
1231 {
1232 wxWindow *child = *i;
1233 if ( child->IsTopLevel() )
1234 continue;
1235
1236 child->Thaw();
1237 }
1238
1239 // physically thaw this window:
1240 DoThaw();
1241 }
1242 }
1243
1244 // ----------------------------------------------------------------------------
1245 // reparenting the window
1246 // ----------------------------------------------------------------------------
1247
1248 void wxWindowBase::AddChild(wxWindowBase *child)
1249 {
1250 wxCHECK_RET( child, wxT("can't add a NULL child") );
1251
1252 // this should never happen and it will lead to a crash later if it does
1253 // because RemoveChild() will remove only one node from the children list
1254 // and the other(s) one(s) will be left with dangling pointers in them
1255 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1256
1257 GetChildren().Append((wxWindow*)child);
1258 child->SetParent(this);
1259
1260 // adding a child while frozen will assert when thawed, so freeze it as if
1261 // it had been already present when we were frozen
1262 if ( IsFrozen() && !child->IsTopLevel() )
1263 child->Freeze();
1264 }
1265
1266 void wxWindowBase::RemoveChild(wxWindowBase *child)
1267 {
1268 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1269
1270 // removing a child while frozen may result in permanently frozen window
1271 // if used e.g. from Reparent(), so thaw it
1272 //
1273 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1274 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1275 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1276 child->Thaw();
1277
1278 GetChildren().DeleteObject((wxWindow *)child);
1279 child->SetParent(NULL);
1280 }
1281
1282 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1283 {
1284 wxWindow *oldParent = GetParent();
1285 if ( newParent == oldParent )
1286 {
1287 // nothing done
1288 return false;
1289 }
1290
1291 const bool oldEnabledState = IsEnabled();
1292
1293 // unlink this window from the existing parent.
1294 if ( oldParent )
1295 {
1296 oldParent->RemoveChild(this);
1297 }
1298 else
1299 {
1300 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1301 }
1302
1303 // add it to the new one
1304 if ( newParent )
1305 {
1306 newParent->AddChild(this);
1307 }
1308 else
1309 {
1310 wxTopLevelWindows.Append((wxWindow *)this);
1311 }
1312
1313 // We need to notify window (and its subwindows) if by changing the parent
1314 // we also change our enabled/disabled status.
1315 const bool newEnabledState = IsEnabled();
1316 if ( newEnabledState != oldEnabledState )
1317 {
1318 NotifyWindowOnEnableChange(newEnabledState);
1319 }
1320
1321 return true;
1322 }
1323
1324 // ----------------------------------------------------------------------------
1325 // event handler stuff
1326 // ----------------------------------------------------------------------------
1327
1328 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1329 {
1330 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1331
1332 m_eventHandler = handler;
1333 }
1334
1335 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1336 {
1337 // disable wxEvtHandler chain mechanism for wxWindows:
1338 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1339
1340 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1341 }
1342 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1343 {
1344 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1345 // handler of our stack when is destroyed will be Unlink()ed and thus
1346 // will call this function to update the pointer of this window...
1347
1348 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1349 }
1350
1351 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1352 {
1353 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1354
1355 // the new handler is going to be part of the wxWindow stack of event handlers:
1356 // it can't be part also of an event handler double-linked chain:
1357 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1358 "The handler being pushed in the wxWindow stack shouldn't be part of "
1359 "a wxEvtHandler chain; call Unlink() on it first");
1360
1361 wxEvtHandler *handlerOld = GetEventHandler();
1362 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1363
1364 // now use wxEvtHandler double-linked list to implement a stack:
1365 handlerToPush->SetNextHandler(handlerOld);
1366
1367 if (handlerOld != this)
1368 handlerOld->SetPreviousHandler(handlerToPush);
1369
1370 SetEventHandler(handlerToPush);
1371
1372 #if wxDEBUG_LEVEL
1373 // final checks of the operations done above:
1374 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1375 "the first handler of the wxWindow stack should "
1376 "have no previous handlers set" );
1377 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1378 "the first handler of the wxWindow stack should "
1379 "have non-NULL next handler" );
1380
1381 wxEvtHandler* pLast = handlerToPush;
1382 while ( pLast && pLast != this )
1383 pLast = pLast->GetNextHandler();
1384 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1385 "the last handler of the wxWindow stack should "
1386 "have this window as next handler" );
1387 #endif // wxDEBUG_LEVEL
1388 }
1389
1390 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1391 {
1392 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1393
1394 wxEvtHandler *firstHandler = GetEventHandler();
1395 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1396 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1397 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1398 "the first handler of the wxWindow stack should have no previous handlers set" );
1399
1400 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1401 wxCHECK_MSG( secondHandler != NULL, NULL,
1402 "the first handler of the wxWindow stack should have non-NULL next handler" );
1403
1404 firstHandler->SetNextHandler(NULL);
1405 secondHandler->SetPreviousHandler(NULL);
1406
1407 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1408 SetEventHandler(secondHandler);
1409
1410 if ( deleteHandler )
1411 {
1412 wxDELETE(firstHandler);
1413 }
1414
1415 return firstHandler;
1416 }
1417
1418 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1419 {
1420 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1421 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1422
1423 if (handlerToRemove == GetEventHandler())
1424 {
1425 // removing the first event handler is equivalent to "popping" the stack
1426 PopEventHandler(false);
1427 return true;
1428 }
1429
1430 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1431 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1432 while ( handlerCur != this && handlerCur )
1433 {
1434 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1435
1436 if ( handlerCur == handlerToRemove )
1437 {
1438 handlerCur->Unlink();
1439
1440 wxASSERT_MSG( handlerCur != GetEventHandler(),
1441 "the case Remove == Pop should was already handled" );
1442 return true;
1443 }
1444
1445 handlerCur = handlerNext;
1446 }
1447
1448 wxFAIL_MSG( wxT("where has the event handler gone?") );
1449
1450 return false;
1451 }
1452
1453 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1454 {
1455 // SafelyProcessEvent() will handle exceptions nicely
1456 return GetEventHandler()->SafelyProcessEvent(event);
1457 }
1458
1459 // ----------------------------------------------------------------------------
1460 // colours, fonts &c
1461 // ----------------------------------------------------------------------------
1462
1463 void wxWindowBase::InheritAttributes()
1464 {
1465 const wxWindowBase * const parent = GetParent();
1466 if ( !parent )
1467 return;
1468
1469 // we only inherit attributes which had been explicitly set for the parent
1470 // which ensures that this only happens if the user really wants it and
1471 // not by default which wouldn't make any sense in modern GUIs where the
1472 // controls don't all use the same fonts (nor colours)
1473 if ( parent->m_inheritFont && !m_hasFont )
1474 SetFont(parent->GetFont());
1475
1476 // in addition, there is a possibility to explicitly forbid inheriting
1477 // colours at each class level by overriding ShouldInheritColours()
1478 if ( ShouldInheritColours() )
1479 {
1480 if ( parent->m_inheritFgCol && !m_hasFgCol )
1481 SetForegroundColour(parent->GetForegroundColour());
1482
1483 // inheriting (solid) background colour is wrong as it totally breaks
1484 // any kind of themed backgrounds
1485 //
1486 // instead, the controls should use the same background as their parent
1487 // (ideally by not drawing it at all)
1488 #if 0
1489 if ( parent->m_inheritBgCol && !m_hasBgCol )
1490 SetBackgroundColour(parent->GetBackgroundColour());
1491 #endif // 0
1492 }
1493 }
1494
1495 /* static */ wxVisualAttributes
1496 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1497 {
1498 // it is important to return valid values for all attributes from here,
1499 // GetXXX() below rely on this
1500 wxVisualAttributes attrs;
1501 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1502 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1503
1504 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1505 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1506 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1507 // colour on other platforms.
1508
1509 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1510 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1511 #else
1512 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1513 #endif
1514 return attrs;
1515 }
1516
1517 wxColour wxWindowBase::GetBackgroundColour() const
1518 {
1519 if ( !m_backgroundColour.IsOk() )
1520 {
1521 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1522
1523 // get our default background colour
1524 wxColour colBg = GetDefaultAttributes().colBg;
1525
1526 // we must return some valid colour to avoid redoing this every time
1527 // and also to avoid surprising the applications written for older
1528 // wxWidgets versions where GetBackgroundColour() always returned
1529 // something -- so give them something even if it doesn't make sense
1530 // for this window (e.g. it has a themed background)
1531 if ( !colBg.IsOk() )
1532 colBg = GetClassDefaultAttributes().colBg;
1533
1534 return colBg;
1535 }
1536 else
1537 return m_backgroundColour;
1538 }
1539
1540 wxColour wxWindowBase::GetForegroundColour() const
1541 {
1542 // logic is the same as above
1543 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1544 {
1545 wxColour colFg = GetDefaultAttributes().colFg;
1546
1547 if ( !colFg.IsOk() )
1548 colFg = GetClassDefaultAttributes().colFg;
1549
1550 return colFg;
1551 }
1552 else
1553 return m_foregroundColour;
1554 }
1555
1556 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1557 {
1558 // The checks below shouldn't be triggered if we're not really changing the
1559 // style.
1560 if ( style == m_backgroundStyle )
1561 return true;
1562
1563 // Transparent background style can be only set before creation because of
1564 // wxGTK limitation.
1565 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1566 false,
1567 "wxBG_STYLE_TRANSPARENT style can only be set before "
1568 "Create()-ing the window." );
1569
1570 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1571 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1572 (style == wxBG_STYLE_TRANSPARENT),
1573 false,
1574 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1575
1576 m_backgroundStyle = style;
1577
1578 return true;
1579 }
1580
1581 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1582 {
1583 if ( reason )
1584 *reason = _("This platform does not support background transparency.");
1585
1586 return false;
1587 }
1588
1589 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1590 {
1591 if ( colour == m_backgroundColour )
1592 return false;
1593
1594 m_hasBgCol = colour.IsOk();
1595
1596 m_inheritBgCol = m_hasBgCol;
1597 m_backgroundColour = colour;
1598 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1599 return true;
1600 }
1601
1602 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1603 {
1604 if (colour == m_foregroundColour )
1605 return false;
1606
1607 m_hasFgCol = colour.IsOk();
1608 m_inheritFgCol = m_hasFgCol;
1609 m_foregroundColour = colour;
1610 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1611 return true;
1612 }
1613
1614 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1615 {
1616 // setting an invalid cursor is ok, it means that we don't have any special
1617 // cursor
1618 if ( m_cursor.IsSameAs(cursor) )
1619 {
1620 // no change
1621 return false;
1622 }
1623
1624 m_cursor = cursor;
1625
1626 return true;
1627 }
1628
1629 wxFont wxWindowBase::GetFont() const
1630 {
1631 // logic is the same as in GetBackgroundColour()
1632 if ( !m_font.IsOk() )
1633 {
1634 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1635
1636 wxFont font = GetDefaultAttributes().font;
1637 if ( !font.IsOk() )
1638 font = GetClassDefaultAttributes().font;
1639
1640 return font;
1641 }
1642 else
1643 return m_font;
1644 }
1645
1646 bool wxWindowBase::SetFont(const wxFont& font)
1647 {
1648 if ( font == m_font )
1649 {
1650 // no change
1651 return false;
1652 }
1653
1654 m_font = font;
1655 m_hasFont = font.IsOk();
1656 m_inheritFont = m_hasFont;
1657
1658 InvalidateBestSize();
1659
1660 return true;
1661 }
1662
1663 #if wxUSE_PALETTE
1664
1665 void wxWindowBase::SetPalette(const wxPalette& pal)
1666 {
1667 m_hasCustomPalette = true;
1668 m_palette = pal;
1669
1670 // VZ: can anyone explain me what do we do here?
1671 wxWindowDC d((wxWindow *) this);
1672 d.SetPalette(pal);
1673 }
1674
1675 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1676 {
1677 wxWindow *win = (wxWindow *)this;
1678 while ( win && !win->HasCustomPalette() )
1679 {
1680 win = win->GetParent();
1681 }
1682
1683 return win;
1684 }
1685
1686 #endif // wxUSE_PALETTE
1687
1688 #if wxUSE_CARET
1689 void wxWindowBase::SetCaret(wxCaret *caret)
1690 {
1691 if ( m_caret )
1692 {
1693 delete m_caret;
1694 }
1695
1696 m_caret = caret;
1697
1698 if ( m_caret )
1699 {
1700 wxASSERT_MSG( m_caret->GetWindow() == this,
1701 wxT("caret should be created associated to this window") );
1702 }
1703 }
1704 #endif // wxUSE_CARET
1705
1706 #if wxUSE_VALIDATORS
1707 // ----------------------------------------------------------------------------
1708 // validators
1709 // ----------------------------------------------------------------------------
1710
1711 void wxWindowBase::SetValidator(const wxValidator& validator)
1712 {
1713 if ( m_windowValidator )
1714 delete m_windowValidator;
1715
1716 m_windowValidator = (wxValidator *)validator.Clone();
1717
1718 if ( m_windowValidator )
1719 m_windowValidator->SetWindow(this);
1720 }
1721 #endif // wxUSE_VALIDATORS
1722
1723 // ----------------------------------------------------------------------------
1724 // update region stuff
1725 // ----------------------------------------------------------------------------
1726
1727 wxRect wxWindowBase::GetUpdateClientRect() const
1728 {
1729 wxRegion rgnUpdate = GetUpdateRegion();
1730 rgnUpdate.Intersect(GetClientRect());
1731 wxRect rectUpdate = rgnUpdate.GetBox();
1732 wxPoint ptOrigin = GetClientAreaOrigin();
1733 rectUpdate.x -= ptOrigin.x;
1734 rectUpdate.y -= ptOrigin.y;
1735
1736 return rectUpdate;
1737 }
1738
1739 bool wxWindowBase::DoIsExposed(int x, int y) const
1740 {
1741 return m_updateRegion.Contains(x, y) != wxOutRegion;
1742 }
1743
1744 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1745 {
1746 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1747 }
1748
1749 void wxWindowBase::ClearBackground()
1750 {
1751 // wxGTK uses its own version, no need to add never used code
1752 #ifndef __WXGTK__
1753 wxClientDC dc((wxWindow *)this);
1754 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1755 dc.SetBackground(brush);
1756 dc.Clear();
1757 #endif // __WXGTK__
1758 }
1759
1760 // ----------------------------------------------------------------------------
1761 // find child window by id or name
1762 // ----------------------------------------------------------------------------
1763
1764 wxWindow *wxWindowBase::FindWindow(long id) const
1765 {
1766 if ( id == m_windowId )
1767 return (wxWindow *)this;
1768
1769 wxWindowBase *res = NULL;
1770 wxWindowList::compatibility_iterator node;
1771 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1772 {
1773 wxWindowBase *child = node->GetData();
1774 res = child->FindWindow( id );
1775 }
1776
1777 return (wxWindow *)res;
1778 }
1779
1780 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1781 {
1782 if ( name == m_windowName )
1783 return (wxWindow *)this;
1784
1785 wxWindowBase *res = NULL;
1786 wxWindowList::compatibility_iterator node;
1787 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1788 {
1789 wxWindow *child = node->GetData();
1790 res = child->FindWindow(name);
1791 }
1792
1793 return (wxWindow *)res;
1794 }
1795
1796
1797 // find any window by id or name or label: If parent is non-NULL, look through
1798 // children for a label or title matching the specified string. If NULL, look
1799 // through all top-level windows.
1800 //
1801 // to avoid duplicating code we reuse the same helper function but with
1802 // different comparators
1803
1804 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1805 const wxString& label, long id);
1806
1807 static
1808 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1809 long WXUNUSED(id))
1810 {
1811 return win->GetLabel() == label;
1812 }
1813
1814 static
1815 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1816 long WXUNUSED(id))
1817 {
1818 return win->GetName() == label;
1819 }
1820
1821 static
1822 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1823 long id)
1824 {
1825 return win->GetId() == id;
1826 }
1827
1828 // recursive helper for the FindWindowByXXX() functions
1829 static
1830 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1831 const wxString& label,
1832 long id,
1833 wxFindWindowCmp cmp)
1834 {
1835 if ( parent )
1836 {
1837 // see if this is the one we're looking for
1838 if ( (*cmp)(parent, label, id) )
1839 return (wxWindow *)parent;
1840
1841 // It wasn't, so check all its children
1842 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1843 node;
1844 node = node->GetNext() )
1845 {
1846 // recursively check each child
1847 wxWindow *win = (wxWindow *)node->GetData();
1848 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1849 if (retwin)
1850 return retwin;
1851 }
1852 }
1853
1854 // Not found
1855 return NULL;
1856 }
1857
1858 // helper for FindWindowByXXX()
1859 static
1860 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1861 const wxString& label,
1862 long id,
1863 wxFindWindowCmp cmp)
1864 {
1865 if ( parent )
1866 {
1867 // just check parent and all its children
1868 return wxFindWindowRecursively(parent, label, id, cmp);
1869 }
1870
1871 // start at very top of wx's windows
1872 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1873 node;
1874 node = node->GetNext() )
1875 {
1876 // recursively check each window & its children
1877 wxWindow *win = node->GetData();
1878 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1879 if (retwin)
1880 return retwin;
1881 }
1882
1883 return NULL;
1884 }
1885
1886 /* static */
1887 wxWindow *
1888 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1889 {
1890 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1891 }
1892
1893 /* static */
1894 wxWindow *
1895 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1896 {
1897 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1898
1899 if ( !win )
1900 {
1901 // fall back to the label
1902 win = FindWindowByLabel(title, parent);
1903 }
1904
1905 return win;
1906 }
1907
1908 /* static */
1909 wxWindow *
1910 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1911 {
1912 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1913 }
1914
1915 // ----------------------------------------------------------------------------
1916 // dialog oriented functions
1917 // ----------------------------------------------------------------------------
1918
1919 #if WXWIN_COMPATIBILITY_2_8
1920 void wxWindowBase::MakeModal(bool modal)
1921 {
1922 // Disable all other windows
1923 if ( IsTopLevel() )
1924 {
1925 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1926 while (node)
1927 {
1928 wxWindow *win = node->GetData();
1929 if (win != this)
1930 win->Enable(!modal);
1931
1932 node = node->GetNext();
1933 }
1934 }
1935 }
1936 #endif // WXWIN_COMPATIBILITY_2_8
1937
1938 bool wxWindowBase::Validate()
1939 {
1940 #if wxUSE_VALIDATORS
1941 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1942
1943 wxWindowList::compatibility_iterator node;
1944 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1945 {
1946 wxWindowBase *child = node->GetData();
1947 wxValidator *validator = child->GetValidator();
1948 if ( validator && !validator->Validate((wxWindow *)this) )
1949 {
1950 return false;
1951 }
1952
1953 if ( recurse && !child->Validate() )
1954 {
1955 return false;
1956 }
1957 }
1958 #endif // wxUSE_VALIDATORS
1959
1960 return true;
1961 }
1962
1963 bool wxWindowBase::TransferDataToWindow()
1964 {
1965 #if wxUSE_VALIDATORS
1966 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1967
1968 wxWindowList::compatibility_iterator node;
1969 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1970 {
1971 wxWindowBase *child = node->GetData();
1972 wxValidator *validator = child->GetValidator();
1973 if ( validator && !validator->TransferToWindow() )
1974 {
1975 wxLogWarning(_("Could not transfer data to window"));
1976 #if wxUSE_LOG
1977 wxLog::FlushActive();
1978 #endif // wxUSE_LOG
1979
1980 return false;
1981 }
1982
1983 if ( recurse )
1984 {
1985 if ( !child->TransferDataToWindow() )
1986 {
1987 // warning already given
1988 return false;
1989 }
1990 }
1991 }
1992 #endif // wxUSE_VALIDATORS
1993
1994 return true;
1995 }
1996
1997 bool wxWindowBase::TransferDataFromWindow()
1998 {
1999 #if wxUSE_VALIDATORS
2000 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2001
2002 wxWindowList::compatibility_iterator node;
2003 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2004 {
2005 wxWindow *child = node->GetData();
2006 wxValidator *validator = child->GetValidator();
2007 if ( validator && !validator->TransferFromWindow() )
2008 {
2009 // nop warning here because the application is supposed to give
2010 // one itself - we don't know here what might have gone wrongly
2011
2012 return false;
2013 }
2014
2015 if ( recurse )
2016 {
2017 if ( !child->TransferDataFromWindow() )
2018 {
2019 // warning already given
2020 return false;
2021 }
2022 }
2023 }
2024 #endif // wxUSE_VALIDATORS
2025
2026 return true;
2027 }
2028
2029 void wxWindowBase::InitDialog()
2030 {
2031 wxInitDialogEvent event(GetId());
2032 event.SetEventObject( this );
2033 GetEventHandler()->ProcessEvent(event);
2034 }
2035
2036 // ----------------------------------------------------------------------------
2037 // context-sensitive help support
2038 // ----------------------------------------------------------------------------
2039
2040 #if wxUSE_HELP
2041
2042 // associate this help text with this window
2043 void wxWindowBase::SetHelpText(const wxString& text)
2044 {
2045 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2046 if ( helpProvider )
2047 {
2048 helpProvider->AddHelp(this, text);
2049 }
2050 }
2051
2052 #if WXWIN_COMPATIBILITY_2_8
2053 // associate this help text with all windows with the same id as this
2054 // one
2055 void wxWindowBase::SetHelpTextForId(const wxString& text)
2056 {
2057 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2058 if ( helpProvider )
2059 {
2060 helpProvider->AddHelp(GetId(), text);
2061 }
2062 }
2063 #endif // WXWIN_COMPATIBILITY_2_8
2064
2065 // get the help string associated with this window (may be empty)
2066 // default implementation forwards calls to the help provider
2067 wxString
2068 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2069 wxHelpEvent::Origin WXUNUSED(origin)) const
2070 {
2071 wxString text;
2072 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2073 if ( helpProvider )
2074 {
2075 text = helpProvider->GetHelp(this);
2076 }
2077
2078 return text;
2079 }
2080
2081 // show help for this window
2082 void wxWindowBase::OnHelp(wxHelpEvent& event)
2083 {
2084 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2085 if ( helpProvider )
2086 {
2087 wxPoint pos = event.GetPosition();
2088 const wxHelpEvent::Origin origin = event.GetOrigin();
2089 if ( origin == wxHelpEvent::Origin_Keyboard )
2090 {
2091 // if the help event was generated from keyboard it shouldn't
2092 // appear at the mouse position (which is still the only position
2093 // associated with help event) if the mouse is far away, although
2094 // we still do use the mouse position if it's over the window
2095 // because we suppose the user looks approximately at the mouse
2096 // already and so it would be more convenient than showing tooltip
2097 // at some arbitrary position which can be quite far from it
2098 const wxRect rectClient = GetClientRect();
2099 if ( !rectClient.Contains(ScreenToClient(pos)) )
2100 {
2101 // position help slightly under and to the right of this window
2102 pos = ClientToScreen(wxPoint(
2103 2*GetCharWidth(),
2104 rectClient.height + GetCharHeight()
2105 ));
2106 }
2107 }
2108
2109 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2110 {
2111 // skip the event.Skip() below
2112 return;
2113 }
2114 }
2115
2116 event.Skip();
2117 }
2118
2119 #endif // wxUSE_HELP
2120
2121 // ----------------------------------------------------------------------------
2122 // tooltips
2123 // ----------------------------------------------------------------------------
2124
2125 #if wxUSE_TOOLTIPS
2126
2127 wxString wxWindowBase::GetToolTipText() const
2128 {
2129 return m_tooltip ? m_tooltip->GetTip() : wxString();
2130 }
2131
2132 void wxWindowBase::SetToolTip( const wxString &tip )
2133 {
2134 // don't create the new tooltip if we already have one
2135 if ( m_tooltip )
2136 {
2137 m_tooltip->SetTip( tip );
2138 }
2139 else
2140 {
2141 SetToolTip( new wxToolTip( tip ) );
2142 }
2143
2144 // setting empty tooltip text does not remove the tooltip any more - use
2145 // SetToolTip(NULL) for this
2146 }
2147
2148 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2149 {
2150 if ( m_tooltip != tooltip )
2151 {
2152 if ( m_tooltip )
2153 delete m_tooltip;
2154
2155 m_tooltip = tooltip;
2156 }
2157 }
2158
2159 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2160 {
2161 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2162
2163 return tip != NULL;
2164 }
2165
2166 #endif // wxUSE_TOOLTIPS
2167
2168 // ----------------------------------------------------------------------------
2169 // constraints and sizers
2170 // ----------------------------------------------------------------------------
2171
2172 #if wxUSE_CONSTRAINTS
2173
2174 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2175 {
2176 if ( m_constraints )
2177 {
2178 UnsetConstraints(m_constraints);
2179 delete m_constraints;
2180 }
2181 m_constraints = constraints;
2182 if ( m_constraints )
2183 {
2184 // Make sure other windows know they're part of a 'meaningful relationship'
2185 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2186 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2187 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2188 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2189 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2190 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2191 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2192 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2193 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2194 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2195 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2196 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2197 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2198 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2199 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2200 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2201 }
2202 }
2203
2204 // This removes any dangling pointers to this window in other windows'
2205 // constraintsInvolvedIn lists.
2206 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2207 {
2208 if ( c )
2209 {
2210 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2211 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2212 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2213 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2214 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2215 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2216 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2217 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2218 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2219 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2220 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2221 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2222 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2223 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2224 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2225 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2226 }
2227 }
2228
2229 // Back-pointer to other windows we're involved with, so if we delete this
2230 // window, we must delete any constraints we're involved with.
2231 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2232 {
2233 if ( !m_constraintsInvolvedIn )
2234 m_constraintsInvolvedIn = new wxWindowList;
2235 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2236 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2237 }
2238
2239 // REMOVE back-pointer to other windows we're involved with.
2240 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2241 {
2242 if ( m_constraintsInvolvedIn )
2243 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2244 }
2245
2246 // Reset any constraints that mention this window
2247 void wxWindowBase::DeleteRelatedConstraints()
2248 {
2249 if ( m_constraintsInvolvedIn )
2250 {
2251 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2252 while (node)
2253 {
2254 wxWindow *win = node->GetData();
2255 wxLayoutConstraints *constr = win->GetConstraints();
2256
2257 // Reset any constraints involving this window
2258 if ( constr )
2259 {
2260 constr->left.ResetIfWin(this);
2261 constr->top.ResetIfWin(this);
2262 constr->right.ResetIfWin(this);
2263 constr->bottom.ResetIfWin(this);
2264 constr->width.ResetIfWin(this);
2265 constr->height.ResetIfWin(this);
2266 constr->centreX.ResetIfWin(this);
2267 constr->centreY.ResetIfWin(this);
2268 }
2269
2270 wxWindowList::compatibility_iterator next = node->GetNext();
2271 m_constraintsInvolvedIn->Erase(node);
2272 node = next;
2273 }
2274
2275 wxDELETE(m_constraintsInvolvedIn);
2276 }
2277 }
2278
2279 #endif // wxUSE_CONSTRAINTS
2280
2281 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2282 {
2283 if ( sizer == m_windowSizer)
2284 return;
2285
2286 if ( m_windowSizer )
2287 {
2288 m_windowSizer->SetContainingWindow(NULL);
2289
2290 if ( deleteOld )
2291 delete m_windowSizer;
2292 }
2293
2294 m_windowSizer = sizer;
2295 if ( m_windowSizer )
2296 {
2297 m_windowSizer->SetContainingWindow((wxWindow *)this);
2298 }
2299
2300 SetAutoLayout(m_windowSizer != NULL);
2301 }
2302
2303 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2304 {
2305 SetSizer( sizer, deleteOld );
2306 sizer->SetSizeHints( (wxWindow*) this );
2307 }
2308
2309
2310 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2311 {
2312 // adding a window to a sizer twice is going to result in fatal and
2313 // hard to debug problems later because when deleting the second
2314 // associated wxSizerItem we're going to dereference a dangling
2315 // pointer; so try to detect this as early as possible
2316 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2317 wxT("Adding a window to the same sizer twice?") );
2318
2319 m_containingSizer = sizer;
2320 }
2321
2322 #if wxUSE_CONSTRAINTS
2323
2324 void wxWindowBase::SatisfyConstraints()
2325 {
2326 wxLayoutConstraints *constr = GetConstraints();
2327 bool wasOk = constr && constr->AreSatisfied();
2328
2329 ResetConstraints(); // Mark all constraints as unevaluated
2330
2331 int noChanges = 1;
2332
2333 // if we're a top level panel (i.e. our parent is frame/dialog), our
2334 // own constraints will never be satisfied any more unless we do it
2335 // here
2336 if ( wasOk )
2337 {
2338 while ( noChanges > 0 )
2339 {
2340 LayoutPhase1(&noChanges);
2341 }
2342 }
2343
2344 LayoutPhase2(&noChanges);
2345 }
2346
2347 #endif // wxUSE_CONSTRAINTS
2348
2349 bool wxWindowBase::Layout()
2350 {
2351 // If there is a sizer, use it instead of the constraints
2352 if ( GetSizer() )
2353 {
2354 int w = 0, h = 0;
2355 GetVirtualSize(&w, &h);
2356 GetSizer()->SetDimension( 0, 0, w, h );
2357 }
2358 #if wxUSE_CONSTRAINTS
2359 else
2360 {
2361 SatisfyConstraints(); // Find the right constraints values
2362 SetConstraintSizes(); // Recursively set the real window sizes
2363 }
2364 #endif
2365
2366 return true;
2367 }
2368
2369 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2370 {
2371 if ( GetAutoLayout() )
2372 Layout();
2373
2374 event.Skip();
2375 }
2376
2377 #if wxUSE_CONSTRAINTS
2378
2379 // first phase of the constraints evaluation: set our own constraints
2380 bool wxWindowBase::LayoutPhase1(int *noChanges)
2381 {
2382 wxLayoutConstraints *constr = GetConstraints();
2383
2384 return !constr || constr->SatisfyConstraints(this, noChanges);
2385 }
2386
2387 // second phase: set the constraints for our children
2388 bool wxWindowBase::LayoutPhase2(int *noChanges)
2389 {
2390 *noChanges = 0;
2391
2392 // Layout children
2393 DoPhase(1);
2394
2395 // Layout grand children
2396 DoPhase(2);
2397
2398 return true;
2399 }
2400
2401 // Do a phase of evaluating child constraints
2402 bool wxWindowBase::DoPhase(int phase)
2403 {
2404 // the list containing the children for which the constraints are already
2405 // set correctly
2406 wxWindowList succeeded;
2407
2408 // the max number of iterations we loop before concluding that we can't set
2409 // the constraints
2410 static const int maxIterations = 500;
2411
2412 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2413 {
2414 int noChanges = 0;
2415
2416 // loop over all children setting their constraints
2417 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2418 node;
2419 node = node->GetNext() )
2420 {
2421 wxWindow *child = node->GetData();
2422 if ( child->IsTopLevel() )
2423 {
2424 // top level children are not inside our client area
2425 continue;
2426 }
2427
2428 if ( !child->GetConstraints() || succeeded.Find(child) )
2429 {
2430 // this one is either already ok or nothing we can do about it
2431 continue;
2432 }
2433
2434 int tempNoChanges = 0;
2435 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2436 : child->LayoutPhase2(&tempNoChanges);
2437 noChanges += tempNoChanges;
2438
2439 if ( success )
2440 {
2441 succeeded.Append(child);
2442 }
2443 }
2444
2445 if ( !noChanges )
2446 {
2447 // constraints are set
2448 break;
2449 }
2450 }
2451
2452 return true;
2453 }
2454
2455 void wxWindowBase::ResetConstraints()
2456 {
2457 wxLayoutConstraints *constr = GetConstraints();
2458 if ( constr )
2459 {
2460 constr->left.SetDone(false);
2461 constr->top.SetDone(false);
2462 constr->right.SetDone(false);
2463 constr->bottom.SetDone(false);
2464 constr->width.SetDone(false);
2465 constr->height.SetDone(false);
2466 constr->centreX.SetDone(false);
2467 constr->centreY.SetDone(false);
2468 }
2469
2470 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2471 while (node)
2472 {
2473 wxWindow *win = node->GetData();
2474 if ( !win->IsTopLevel() )
2475 win->ResetConstraints();
2476 node = node->GetNext();
2477 }
2478 }
2479
2480 // Need to distinguish between setting the 'fake' size for windows and sizers,
2481 // and setting the real values.
2482 void wxWindowBase::SetConstraintSizes(bool recurse)
2483 {
2484 wxLayoutConstraints *constr = GetConstraints();
2485 if ( constr && constr->AreSatisfied() )
2486 {
2487 int x = constr->left.GetValue();
2488 int y = constr->top.GetValue();
2489 int w = constr->width.GetValue();
2490 int h = constr->height.GetValue();
2491
2492 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2493 (constr->height.GetRelationship() != wxAsIs) )
2494 {
2495 // We really shouldn't set negative sizes for the windows so make
2496 // them at least of 1*1 size
2497 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2498 }
2499 else
2500 {
2501 // If we don't want to resize this window, just move it...
2502 Move(x, y);
2503 }
2504 }
2505 else if ( constr )
2506 {
2507 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2508 GetClassInfo()->GetClassName(),
2509 GetName().c_str());
2510 }
2511
2512 if ( recurse )
2513 {
2514 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2515 while (node)
2516 {
2517 wxWindow *win = node->GetData();
2518 if ( !win->IsTopLevel() && win->GetConstraints() )
2519 win->SetConstraintSizes();
2520 node = node->GetNext();
2521 }
2522 }
2523 }
2524
2525 // Only set the size/position of the constraint (if any)
2526 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2527 {
2528 wxLayoutConstraints *constr = GetConstraints();
2529 if ( constr )
2530 {
2531 if ( x != wxDefaultCoord )
2532 {
2533 constr->left.SetValue(x);
2534 constr->left.SetDone(true);
2535 }
2536 if ( y != wxDefaultCoord )
2537 {
2538 constr->top.SetValue(y);
2539 constr->top.SetDone(true);
2540 }
2541 if ( w != wxDefaultCoord )
2542 {
2543 constr->width.SetValue(w);
2544 constr->width.SetDone(true);
2545 }
2546 if ( h != wxDefaultCoord )
2547 {
2548 constr->height.SetValue(h);
2549 constr->height.SetDone(true);
2550 }
2551 }
2552 }
2553
2554 void wxWindowBase::MoveConstraint(int x, int y)
2555 {
2556 wxLayoutConstraints *constr = GetConstraints();
2557 if ( constr )
2558 {
2559 if ( x != wxDefaultCoord )
2560 {
2561 constr->left.SetValue(x);
2562 constr->left.SetDone(true);
2563 }
2564 if ( y != wxDefaultCoord )
2565 {
2566 constr->top.SetValue(y);
2567 constr->top.SetDone(true);
2568 }
2569 }
2570 }
2571
2572 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2573 {
2574 wxLayoutConstraints *constr = GetConstraints();
2575 if ( constr )
2576 {
2577 *w = constr->width.GetValue();
2578 *h = constr->height.GetValue();
2579 }
2580 else
2581 GetSize(w, h);
2582 }
2583
2584 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2585 {
2586 wxLayoutConstraints *constr = GetConstraints();
2587 if ( constr )
2588 {
2589 *w = constr->width.GetValue();
2590 *h = constr->height.GetValue();
2591 }
2592 else
2593 GetClientSize(w, h);
2594 }
2595
2596 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2597 {
2598 wxLayoutConstraints *constr = GetConstraints();
2599 if ( constr )
2600 {
2601 *x = constr->left.GetValue();
2602 *y = constr->top.GetValue();
2603 }
2604 else
2605 GetPosition(x, y);
2606 }
2607
2608 #endif // wxUSE_CONSTRAINTS
2609
2610 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2611 {
2612 wxWindow *parent = GetParent();
2613 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2614 {
2615 wxPoint pt(parent->GetClientAreaOrigin());
2616 x += pt.x;
2617 y += pt.y;
2618 }
2619 }
2620
2621 // ----------------------------------------------------------------------------
2622 // Update UI processing
2623 // ----------------------------------------------------------------------------
2624
2625 void wxWindowBase::UpdateWindowUI(long flags)
2626 {
2627 wxUpdateUIEvent event(GetId());
2628 event.SetEventObject(this);
2629
2630 if ( GetEventHandler()->ProcessEvent(event) )
2631 {
2632 DoUpdateWindowUI(event);
2633 }
2634
2635 if (flags & wxUPDATE_UI_RECURSE)
2636 {
2637 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2638 while (node)
2639 {
2640 wxWindow* child = (wxWindow*) node->GetData();
2641 child->UpdateWindowUI(flags);
2642 node = node->GetNext();
2643 }
2644 }
2645 }
2646
2647 // do the window-specific processing after processing the update event
2648 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2649 {
2650 if ( event.GetSetEnabled() )
2651 Enable(event.GetEnabled());
2652
2653 if ( event.GetSetShown() )
2654 Show(event.GetShown());
2655 }
2656
2657 // ----------------------------------------------------------------------------
2658 // Idle processing
2659 // ----------------------------------------------------------------------------
2660
2661 // Send idle event to window and all subwindows
2662 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2663 {
2664 bool needMore = false;
2665
2666 OnInternalIdle();
2667
2668 // should we send idle event to this window?
2669 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2670 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2671 {
2672 event.SetEventObject(this);
2673 HandleWindowEvent(event);
2674
2675 if (event.MoreRequested())
2676 needMore = true;
2677 }
2678 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2679 for (; node; node = node->GetNext())
2680 {
2681 wxWindow* child = node->GetData();
2682 if (child->SendIdleEvents(event))
2683 needMore = true;
2684 }
2685
2686 return needMore;
2687 }
2688
2689 void wxWindowBase::OnInternalIdle()
2690 {
2691 if ( wxUpdateUIEvent::CanUpdate(this) )
2692 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2693 }
2694
2695 // ----------------------------------------------------------------------------
2696 // dialog units translations
2697 // ----------------------------------------------------------------------------
2698
2699 // Windows' computes dialog units using average character width over upper-
2700 // and lower-case ASCII alphabet and not using the average character width
2701 // metadata stored in the font; see
2702 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2703 // It's important that we perform the conversion in identical way, because
2704 // dialog units natively exist only on Windows and Windows HIG is expressed
2705 // using them.
2706 wxSize wxWindowBase::GetDlgUnitBase() const
2707 {
2708 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2709
2710 if ( !parent->m_font.IsOk() )
2711 {
2712 // Default GUI font is used. This is the most common case, so
2713 // cache the results.
2714 static wxSize s_defFontSize;
2715 if ( s_defFontSize.x == 0 )
2716 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2717 return s_defFontSize;
2718 }
2719 else
2720 {
2721 // Custom font, we always need to compute the result
2722 return wxPrivate::GetAverageASCIILetterSize(*parent);
2723 }
2724 }
2725
2726 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2727 {
2728 const wxSize base = GetDlgUnitBase();
2729
2730 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2731
2732 wxPoint pt2 = wxDefaultPosition;
2733 if (pt.x != wxDefaultCoord)
2734 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2735 if (pt.y != wxDefaultCoord)
2736 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2737
2738 return pt2;
2739 }
2740
2741 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2742 {
2743 const wxSize base = GetDlgUnitBase();
2744
2745 wxPoint pt2 = wxDefaultPosition;
2746 if (pt.x != wxDefaultCoord)
2747 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2748 if (pt.y != wxDefaultCoord)
2749 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2750
2751 return pt2;
2752 }
2753
2754 // ----------------------------------------------------------------------------
2755 // event handlers
2756 // ----------------------------------------------------------------------------
2757
2758 // propagate the colour change event to the subwindows
2759 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2760 {
2761 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2762 while ( node )
2763 {
2764 // Only propagate to non-top-level windows
2765 wxWindow *win = node->GetData();
2766 if ( !win->IsTopLevel() )
2767 {
2768 wxSysColourChangedEvent event2;
2769 event2.SetEventObject(win);
2770 win->GetEventHandler()->ProcessEvent(event2);
2771 }
2772
2773 node = node->GetNext();
2774 }
2775
2776 Refresh();
2777 }
2778
2779 // the default action is to populate dialog with data when it's created,
2780 // and nudge the UI into displaying itself correctly in case
2781 // we've turned the wxUpdateUIEvents frequency down low.
2782 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2783 {
2784 TransferDataToWindow();
2785
2786 // Update the UI at this point
2787 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2788 }
2789
2790 // ----------------------------------------------------------------------------
2791 // menu-related functions
2792 // ----------------------------------------------------------------------------
2793
2794 #if wxUSE_MENUS
2795
2796 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2797 {
2798 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2799
2800 wxMenuInvokingWindowSetter
2801 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2802
2803 wxCurrentPopupMenu = menu;
2804 const bool rc = DoPopupMenu(menu, x, y);
2805 wxCurrentPopupMenu = NULL;
2806
2807 return rc;
2808 }
2809
2810 // this is used to pass the id of the selected item from the menu event handler
2811 // to the main function itself
2812 //
2813 // it's ok to use a global here as there can be at most one popup menu shown at
2814 // any time
2815 static int gs_popupMenuSelection = wxID_NONE;
2816
2817 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2818 {
2819 // store the id in a global variable where we'll retrieve it from later
2820 gs_popupMenuSelection = event.GetId();
2821 }
2822
2823 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2824 {
2825 // nothing to do but do not skip it
2826 }
2827
2828 int
2829 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2830 {
2831 gs_popupMenuSelection = wxID_NONE;
2832
2833 Connect(wxEVT_COMMAND_MENU_SELECTED,
2834 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2835 NULL,
2836 this);
2837
2838 // it is common to construct the menu passed to this function dynamically
2839 // using some fixed range of ids which could clash with the ids used
2840 // elsewhere in the program, which could result in some menu items being
2841 // unintentionally disabled or otherwise modified by update UI handlers
2842 // elsewhere in the program code and this is difficult to avoid in the
2843 // program itself, so instead we just temporarily suspend UI updating while
2844 // this menu is shown
2845 Connect(wxEVT_UPDATE_UI,
2846 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2847 NULL,
2848 this);
2849
2850 PopupMenu(&menu, x, y);
2851
2852 Disconnect(wxEVT_UPDATE_UI,
2853 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2854 NULL,
2855 this);
2856 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2857 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2858 NULL,
2859 this);
2860
2861 return gs_popupMenuSelection;
2862 }
2863
2864 #endif // wxUSE_MENUS
2865
2866 // methods for drawing the sizers in a visible way: this is currently only
2867 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2868 // that well and also because we don't want to leave it enabled in default
2869 // builds used for production
2870 #if wxDEBUG_LEVEL > 1
2871
2872 static void DrawSizers(wxWindowBase *win);
2873
2874 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2875 {
2876 wxClientDC dc((wxWindow *)win);
2877 dc.SetPen(*pen);
2878 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2879 *wxTRANSPARENT_BRUSH);
2880 dc.DrawRectangle(rect.Deflate(1, 1));
2881 }
2882
2883 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2884 {
2885 const wxSizerItemList& items = sizer->GetChildren();
2886 for ( wxSizerItemList::const_iterator i = items.begin(),
2887 end = items.end();
2888 i != end;
2889 ++i )
2890 {
2891 wxSizerItem *item = *i;
2892 if ( item->IsSizer() )
2893 {
2894 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2895 DrawSizer(win, item->GetSizer());
2896 }
2897 else if ( item->IsSpacer() )
2898 {
2899 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2900 }
2901 else if ( item->IsWindow() )
2902 {
2903 DrawSizers(item->GetWindow());
2904 }
2905 else
2906 wxFAIL_MSG("inconsistent wxSizerItem status!");
2907 }
2908 }
2909
2910 static void DrawSizers(wxWindowBase *win)
2911 {
2912 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2913
2914 wxSizer *sizer = win->GetSizer();
2915 if ( sizer )
2916 {
2917 DrawSizer(win, sizer);
2918 }
2919 else // no sizer, still recurse into the children
2920 {
2921 const wxWindowList& children = win->GetChildren();
2922 for ( wxWindowList::const_iterator i = children.begin(),
2923 end = children.end();
2924 i != end;
2925 ++i )
2926 {
2927 DrawSizers(*i);
2928 }
2929
2930 // show all kind of sizes of this window; see the "window sizing" topic
2931 // overview for more info about the various differences:
2932 wxSize fullSz = win->GetSize();
2933 wxSize clientSz = win->GetClientSize();
2934 wxSize bestSz = win->GetBestSize();
2935 wxSize minSz = win->GetMinSize();
2936 wxSize maxSz = win->GetMaxSize();
2937 wxSize virtualSz = win->GetVirtualSize();
2938
2939 wxMessageOutputDebug dbgout;
2940 dbgout.Printf(
2941 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2942 win->GetName(),
2943 fullSz.x, fullSz.y,
2944 clientSz.x, clientSz.y,
2945 bestSz.x, bestSz.y,
2946 minSz.x, minSz.y,
2947 maxSz.x, maxSz.y,
2948 virtualSz.x, virtualSz.y);
2949 }
2950 }
2951
2952 #endif // wxDEBUG_LEVEL
2953
2954 // process special middle clicks
2955 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2956 {
2957 if ( event.ControlDown() && event.AltDown() )
2958 {
2959 #if wxDEBUG_LEVEL > 1
2960 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2961 if ( event.ShiftDown() )
2962 {
2963 DrawSizers(this);
2964 }
2965 else
2966 #endif // __WXDEBUG__
2967 {
2968 #if wxUSE_MSGDLG
2969 // just Ctrl-Alt-middle click shows information about wx version
2970 ::wxInfoMessageBox((wxWindow*)this);
2971 #endif // wxUSE_MSGDLG
2972 }
2973 }
2974 else
2975 {
2976 event.Skip();
2977 }
2978 }
2979
2980 // ----------------------------------------------------------------------------
2981 // accessibility
2982 // ----------------------------------------------------------------------------
2983
2984 #if wxUSE_ACCESSIBILITY
2985 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2986 {
2987 if (m_accessible && (accessible != m_accessible))
2988 delete m_accessible;
2989 m_accessible = accessible;
2990 if (m_accessible)
2991 m_accessible->SetWindow((wxWindow*) this);
2992 }
2993
2994 // Returns the accessible object, creating if necessary.
2995 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2996 {
2997 if (!m_accessible)
2998 m_accessible = CreateAccessible();
2999 return m_accessible;
3000 }
3001
3002 // Override to create a specific accessible object.
3003 wxAccessible* wxWindowBase::CreateAccessible()
3004 {
3005 return new wxWindowAccessible((wxWindow*) this);
3006 }
3007
3008 #endif
3009
3010 // ----------------------------------------------------------------------------
3011 // list classes implementation
3012 // ----------------------------------------------------------------------------
3013
3014 #if wxUSE_STD_CONTAINERS
3015
3016 #include "wx/listimpl.cpp"
3017 WX_DEFINE_LIST(wxWindowList)
3018
3019 #else // !wxUSE_STD_CONTAINERS
3020
3021 void wxWindowListNode::DeleteData()
3022 {
3023 delete (wxWindow *)GetData();
3024 }
3025
3026 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3027
3028 // ----------------------------------------------------------------------------
3029 // borders
3030 // ----------------------------------------------------------------------------
3031
3032 wxBorder wxWindowBase::GetBorder(long flags) const
3033 {
3034 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3035 if ( border == wxBORDER_DEFAULT )
3036 {
3037 border = GetDefaultBorder();
3038 }
3039 else if ( border == wxBORDER_THEME )
3040 {
3041 border = GetDefaultBorderForControl();
3042 }
3043
3044 return border;
3045 }
3046
3047 wxBorder wxWindowBase::GetDefaultBorder() const
3048 {
3049 return wxBORDER_NONE;
3050 }
3051
3052 // ----------------------------------------------------------------------------
3053 // hit testing
3054 // ----------------------------------------------------------------------------
3055
3056 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3057 {
3058 // here we just check if the point is inside the window or not
3059
3060 // check the top and left border first
3061 bool outside = x < 0 || y < 0;
3062 if ( !outside )
3063 {
3064 // check the right and bottom borders too
3065 wxSize size = GetSize();
3066 outside = x >= size.x || y >= size.y;
3067 }
3068
3069 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3070 }
3071
3072 // ----------------------------------------------------------------------------
3073 // mouse capture
3074 // ----------------------------------------------------------------------------
3075
3076 struct WXDLLEXPORT wxWindowNext
3077 {
3078 wxWindow *win;
3079 wxWindowNext *next;
3080 } *wxWindowBase::ms_winCaptureNext = NULL;
3081 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3082 bool wxWindowBase::ms_winCaptureChanging = false;
3083
3084 void wxWindowBase::CaptureMouse()
3085 {
3086 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3087
3088 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3089
3090 ms_winCaptureChanging = true;
3091
3092 wxWindow *winOld = GetCapture();
3093 if ( winOld )
3094 {
3095 ((wxWindowBase*) winOld)->DoReleaseMouse();
3096
3097 // save it on stack
3098 wxWindowNext *item = new wxWindowNext;
3099 item->win = winOld;
3100 item->next = ms_winCaptureNext;
3101 ms_winCaptureNext = item;
3102 }
3103 //else: no mouse capture to save
3104
3105 DoCaptureMouse();
3106 ms_winCaptureCurrent = (wxWindow*)this;
3107
3108 ms_winCaptureChanging = false;
3109 }
3110
3111 void wxWindowBase::ReleaseMouse()
3112 {
3113 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3114
3115 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3116
3117 wxASSERT_MSG( GetCapture() == this,
3118 "attempt to release mouse, but this window hasn't captured it" );
3119 wxASSERT_MSG( ms_winCaptureCurrent == this,
3120 "attempt to release mouse, but this window hasn't captured it" );
3121
3122 ms_winCaptureChanging = true;
3123
3124 DoReleaseMouse();
3125 ms_winCaptureCurrent = NULL;
3126
3127 if ( ms_winCaptureNext )
3128 {
3129 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3130 ms_winCaptureCurrent = ms_winCaptureNext->win;
3131
3132 wxWindowNext *item = ms_winCaptureNext;
3133 ms_winCaptureNext = item->next;
3134 delete item;
3135 }
3136 //else: stack is empty, no previous capture
3137
3138 ms_winCaptureChanging = false;
3139
3140 wxLogTrace(wxT("mousecapture"),
3141 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3142 static_cast<void*>(GetCapture()));
3143 }
3144
3145 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3146 {
3147 wxMouseCaptureLostEvent event(win->GetId());
3148 event.SetEventObject(win);
3149 if ( !win->GetEventHandler()->ProcessEvent(event) )
3150 {
3151 // windows must handle this event, otherwise the app wouldn't behave
3152 // correctly if it loses capture unexpectedly; see the discussion here:
3153 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3154 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3155 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3156 }
3157 }
3158
3159 /* static */
3160 void wxWindowBase::NotifyCaptureLost()
3161 {
3162 // don't do anything if capture lost was expected, i.e. resulted from
3163 // a wx call to ReleaseMouse or CaptureMouse:
3164 if ( ms_winCaptureChanging )
3165 return;
3166
3167 // if the capture was lost unexpectedly, notify every window that has
3168 // capture (on stack or current) about it and clear the stack:
3169
3170 if ( ms_winCaptureCurrent )
3171 {
3172 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3173 ms_winCaptureCurrent = NULL;
3174 }
3175
3176 while ( ms_winCaptureNext )
3177 {
3178 wxWindowNext *item = ms_winCaptureNext;
3179 ms_winCaptureNext = item->next;
3180
3181 DoNotifyWindowAboutCaptureLost(item->win);
3182
3183 delete item;
3184 }
3185 }
3186
3187 #if wxUSE_HOTKEY
3188
3189 bool
3190 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3191 int WXUNUSED(modifiers),
3192 int WXUNUSED(keycode))
3193 {
3194 // not implemented
3195 return false;
3196 }
3197
3198 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3199 {
3200 // not implemented
3201 return false;
3202 }
3203
3204 #endif // wxUSE_HOTKEY
3205
3206 // ----------------------------------------------------------------------------
3207 // event processing
3208 // ----------------------------------------------------------------------------
3209
3210 bool wxWindowBase::TryBefore(wxEvent& event)
3211 {
3212 #if wxUSE_VALIDATORS
3213 // Can only use the validator of the window which
3214 // is receiving the event
3215 if ( event.GetEventObject() == this )
3216 {
3217 wxValidator * const validator = GetValidator();
3218 if ( validator && validator->ProcessEventLocally(event) )
3219 {
3220 return true;
3221 }
3222 }
3223 #endif // wxUSE_VALIDATORS
3224
3225 return wxEvtHandler::TryBefore(event);
3226 }
3227
3228 bool wxWindowBase::TryAfter(wxEvent& event)
3229 {
3230 // carry on up the parent-child hierarchy if the propagation count hasn't
3231 // reached zero yet
3232 if ( event.ShouldPropagate() )
3233 {
3234 // honour the requests to stop propagation at this window: this is
3235 // used by the dialogs, for example, to prevent processing the events
3236 // from the dialog controls in the parent frame which rarely, if ever,
3237 // makes sense
3238 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3239 {
3240 wxWindow *parent = GetParent();
3241 if ( parent && !parent->IsBeingDeleted() )
3242 {
3243 wxPropagateOnce propagateOnce(event);
3244
3245 return parent->GetEventHandler()->ProcessEvent(event);
3246 }
3247 }
3248 }
3249
3250 return wxEvtHandler::TryAfter(event);
3251 }
3252
3253 // ----------------------------------------------------------------------------
3254 // window relationships
3255 // ----------------------------------------------------------------------------
3256
3257 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3258 {
3259 wxCHECK_MSG( GetParent(), NULL,
3260 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3261
3262 wxWindowList& siblings = GetParent()->GetChildren();
3263 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3264 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3265
3266 if ( order == OrderBefore )
3267 i = i->GetPrevious();
3268 else // OrderAfter
3269 i = i->GetNext();
3270
3271 return i ? i->GetData() : NULL;
3272 }
3273
3274 // ----------------------------------------------------------------------------
3275 // keyboard navigation
3276 // ----------------------------------------------------------------------------
3277
3278 // Navigates in the specified direction inside this window
3279 bool wxWindowBase::DoNavigateIn(int flags)
3280 {
3281 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3282 // native code doesn't process our wxNavigationKeyEvents anyhow
3283 wxUnusedVar(flags);
3284 return false;
3285 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3286 wxNavigationKeyEvent eventNav;
3287 wxWindow *focused = FindFocus();
3288 eventNav.SetCurrentFocus(focused);
3289 eventNav.SetEventObject(focused);
3290 eventNav.SetFlags(flags);
3291 return GetEventHandler()->ProcessEvent(eventNav);
3292 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3293 }
3294
3295 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3296 {
3297 if ( event.GetKeyCode() != WXK_TAB )
3298 return false;
3299
3300 int flags = wxNavigationKeyEvent::FromTab;
3301
3302 if ( event.ShiftDown() )
3303 flags |= wxNavigationKeyEvent::IsBackward;
3304 else
3305 flags |= wxNavigationKeyEvent::IsForward;
3306
3307 if ( event.ControlDown() )
3308 flags |= wxNavigationKeyEvent::WinChange;
3309
3310 Navigate(flags);
3311 return true;
3312 }
3313
3314 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3315 {
3316 // check that we're not a top level window
3317 wxCHECK_RET( GetParent(),
3318 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3319
3320 // detect the special case when we have nothing to do anyhow and when the
3321 // code below wouldn't work
3322 if ( win == this )
3323 return;
3324
3325 // find the target window in the siblings list
3326 wxWindowList& siblings = GetParent()->GetChildren();
3327 wxWindowList::compatibility_iterator i = siblings.Find(win);
3328 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3329
3330 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3331 // implemented so we can't just move the node around
3332 wxWindow *self = (wxWindow *)this;
3333 siblings.DeleteObject(self);
3334 if ( move == OrderAfter )
3335 {
3336 i = i->GetNext();
3337 }
3338
3339 if ( i )
3340 {
3341 siblings.Insert(i, self);
3342 }
3343 else // OrderAfter and win was the last sibling
3344 {
3345 siblings.Append(self);
3346 }
3347 }
3348
3349 // ----------------------------------------------------------------------------
3350 // focus handling
3351 // ----------------------------------------------------------------------------
3352
3353 /*static*/ wxWindow* wxWindowBase::FindFocus()
3354 {
3355 wxWindowBase *win = DoFindFocus();
3356 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3357 }
3358
3359 bool wxWindowBase::HasFocus() const
3360 {
3361 wxWindowBase* const win = DoFindFocus();
3362 return win &&
3363 (this == win || this == win->GetMainWindowOfCompositeControl());
3364 }
3365
3366 // ----------------------------------------------------------------------------
3367 // drag and drop
3368 // ----------------------------------------------------------------------------
3369
3370 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3371
3372 namespace
3373 {
3374
3375 class DragAcceptFilesTarget : public wxFileDropTarget
3376 {
3377 public:
3378 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3379
3380 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3381 const wxArrayString& filenames)
3382 {
3383 wxDropFilesEvent event(wxEVT_DROP_FILES,
3384 filenames.size(),
3385 wxCArrayString(filenames).Release());
3386 event.SetEventObject(m_win);
3387 event.m_pos.x = x;
3388 event.m_pos.y = y;
3389
3390 return m_win->HandleWindowEvent(event);
3391 }
3392
3393 private:
3394 wxWindowBase * const m_win;
3395
3396 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3397 };
3398
3399
3400 } // anonymous namespace
3401
3402 // Generic version of DragAcceptFiles(). It works by installing a simple
3403 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3404 // together with explicit SetDropTarget() calls.
3405 void wxWindowBase::DragAcceptFiles(bool accept)
3406 {
3407 if ( accept )
3408 {
3409 wxASSERT_MSG( !GetDropTarget(),
3410 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3411 SetDropTarget(new DragAcceptFilesTarget(this));
3412 }
3413 else
3414 {
3415 SetDropTarget(NULL);
3416 }
3417 }
3418
3419 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3420
3421 // ----------------------------------------------------------------------------
3422 // global functions
3423 // ----------------------------------------------------------------------------
3424
3425 wxWindow* wxGetTopLevelParent(wxWindow *win)
3426 {
3427 while ( win && !win->IsTopLevel() )
3428 win = win->GetParent();
3429
3430 return win;
3431 }
3432
3433 #if wxUSE_ACCESSIBILITY
3434 // ----------------------------------------------------------------------------
3435 // accessible object for windows
3436 // ----------------------------------------------------------------------------
3437
3438 // Can return either a child object, or an integer
3439 // representing the child element, starting from 1.
3440 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3441 {
3442 wxASSERT( GetWindow() != NULL );
3443 if (!GetWindow())
3444 return wxACC_FAIL;
3445
3446 return wxACC_NOT_IMPLEMENTED;
3447 }
3448
3449 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3450 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3451 {
3452 wxASSERT( GetWindow() != NULL );
3453 if (!GetWindow())
3454 return wxACC_FAIL;
3455
3456 wxWindow* win = NULL;
3457 if (elementId == 0)
3458 {
3459 win = GetWindow();
3460 }
3461 else
3462 {
3463 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3464 {
3465 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3466 }
3467 else
3468 return wxACC_FAIL;
3469 }
3470 if (win)
3471 {
3472 rect = win->GetRect();
3473 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3474 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3475 return wxACC_OK;
3476 }
3477
3478 return wxACC_NOT_IMPLEMENTED;
3479 }
3480
3481 // Navigates from fromId to toId/toObject.
3482 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3483 int* WXUNUSED(toId), wxAccessible** toObject)
3484 {
3485 wxASSERT( GetWindow() != NULL );
3486 if (!GetWindow())
3487 return wxACC_FAIL;
3488
3489 switch (navDir)
3490 {
3491 case wxNAVDIR_FIRSTCHILD:
3492 {
3493 if (GetWindow()->GetChildren().GetCount() == 0)
3494 return wxACC_FALSE;
3495 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3496 *toObject = childWindow->GetOrCreateAccessible();
3497
3498 return wxACC_OK;
3499 }
3500 case wxNAVDIR_LASTCHILD:
3501 {
3502 if (GetWindow()->GetChildren().GetCount() == 0)
3503 return wxACC_FALSE;
3504 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3505 *toObject = childWindow->GetOrCreateAccessible();
3506
3507 return wxACC_OK;
3508 }
3509 case wxNAVDIR_RIGHT:
3510 case wxNAVDIR_DOWN:
3511 case wxNAVDIR_NEXT:
3512 {
3513 wxWindowList::compatibility_iterator node =
3514 wxWindowList::compatibility_iterator();
3515 if (fromId == 0)
3516 {
3517 // Can't navigate to sibling of this window
3518 // if we're a top-level window.
3519 if (!GetWindow()->GetParent())
3520 return wxACC_NOT_IMPLEMENTED;
3521
3522 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3523 }
3524 else
3525 {
3526 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3527 node = GetWindow()->GetChildren().Item(fromId-1);
3528 }
3529
3530 if (node && node->GetNext())
3531 {
3532 wxWindow* nextWindow = node->GetNext()->GetData();
3533 *toObject = nextWindow->GetOrCreateAccessible();
3534 return wxACC_OK;
3535 }
3536 else
3537 return wxACC_FALSE;
3538 }
3539 case wxNAVDIR_LEFT:
3540 case wxNAVDIR_UP:
3541 case wxNAVDIR_PREVIOUS:
3542 {
3543 wxWindowList::compatibility_iterator node =
3544 wxWindowList::compatibility_iterator();
3545 if (fromId == 0)
3546 {
3547 // Can't navigate to sibling of this window
3548 // if we're a top-level window.
3549 if (!GetWindow()->GetParent())
3550 return wxACC_NOT_IMPLEMENTED;
3551
3552 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3553 }
3554 else
3555 {
3556 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3557 node = GetWindow()->GetChildren().Item(fromId-1);
3558 }
3559
3560 if (node && node->GetPrevious())
3561 {
3562 wxWindow* previousWindow = node->GetPrevious()->GetData();
3563 *toObject = previousWindow->GetOrCreateAccessible();
3564 return wxACC_OK;
3565 }
3566 else
3567 return wxACC_FALSE;
3568 }
3569 }
3570
3571 return wxACC_NOT_IMPLEMENTED;
3572 }
3573
3574 // Gets the name of the specified object.
3575 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3576 {
3577 wxASSERT( GetWindow() != NULL );
3578 if (!GetWindow())
3579 return wxACC_FAIL;
3580
3581 wxString title;
3582
3583 // If a child, leave wxWidgets to call the function on the actual
3584 // child object.
3585 if (childId > 0)
3586 return wxACC_NOT_IMPLEMENTED;
3587
3588 // This will eventually be replaced by specialised
3589 // accessible classes, one for each kind of wxWidgets
3590 // control or window.
3591 #if wxUSE_BUTTON
3592 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3593 title = ((wxButton*) GetWindow())->GetLabel();
3594 else
3595 #endif
3596 title = GetWindow()->GetName();
3597
3598 if (!title.empty())
3599 {
3600 *name = title;
3601 return wxACC_OK;
3602 }
3603 else
3604 return wxACC_NOT_IMPLEMENTED;
3605 }
3606
3607 // Gets the number of children.
3608 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3609 {
3610 wxASSERT( GetWindow() != NULL );
3611 if (!GetWindow())
3612 return wxACC_FAIL;
3613
3614 *childId = (int) GetWindow()->GetChildren().GetCount();
3615 return wxACC_OK;
3616 }
3617
3618 // Gets the specified child (starting from 1).
3619 // If *child is NULL and return value is wxACC_OK,
3620 // this means that the child is a simple element and
3621 // not an accessible object.
3622 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3623 {
3624 wxASSERT( GetWindow() != NULL );
3625 if (!GetWindow())
3626 return wxACC_FAIL;
3627
3628 if (childId == 0)
3629 {
3630 *child = this;
3631 return wxACC_OK;
3632 }
3633
3634 if (childId > (int) GetWindow()->GetChildren().GetCount())
3635 return wxACC_FAIL;
3636
3637 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3638 *child = childWindow->GetOrCreateAccessible();
3639 if (*child)
3640 return wxACC_OK;
3641 else
3642 return wxACC_FAIL;
3643 }
3644
3645 // Gets the parent, or NULL.
3646 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3647 {
3648 wxASSERT( GetWindow() != NULL );
3649 if (!GetWindow())
3650 return wxACC_FAIL;
3651
3652 wxWindow* parentWindow = GetWindow()->GetParent();
3653 if (!parentWindow)
3654 {
3655 *parent = NULL;
3656 return wxACC_OK;
3657 }
3658 else
3659 {
3660 *parent = parentWindow->GetOrCreateAccessible();
3661 if (*parent)
3662 return wxACC_OK;
3663 else
3664 return wxACC_FAIL;
3665 }
3666 }
3667
3668 // Performs the default action. childId is 0 (the action for this object)
3669 // or > 0 (the action for a child).
3670 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3671 // window (e.g. an edit control).
3672 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3673 {
3674 wxASSERT( GetWindow() != NULL );
3675 if (!GetWindow())
3676 return wxACC_FAIL;
3677
3678 return wxACC_NOT_IMPLEMENTED;
3679 }
3680
3681 // Gets the default action for this object (0) or > 0 (the action for a child).
3682 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3683 // string if there is no action.
3684 // The retrieved string describes the action that is performed on an object,
3685 // not what the object does as a result. For example, a toolbar button that prints
3686 // a document has a default action of "Press" rather than "Prints the current document."
3687 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3688 {
3689 wxASSERT( GetWindow() != NULL );
3690 if (!GetWindow())
3691 return wxACC_FAIL;
3692
3693 return wxACC_NOT_IMPLEMENTED;
3694 }
3695
3696 // Returns the description for this object or a child.
3697 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3698 {
3699 wxASSERT( GetWindow() != NULL );
3700 if (!GetWindow())
3701 return wxACC_FAIL;
3702
3703 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3704 if (!ht.empty())
3705 {
3706 *description = ht;
3707 return wxACC_OK;
3708 }
3709 return wxACC_NOT_IMPLEMENTED;
3710 }
3711
3712 // Returns help text for this object or a child, similar to tooltip text.
3713 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3714 {
3715 wxASSERT( GetWindow() != NULL );
3716 if (!GetWindow())
3717 return wxACC_FAIL;
3718
3719 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3720 if (!ht.empty())
3721 {
3722 *helpText = ht;
3723 return wxACC_OK;
3724 }
3725 return wxACC_NOT_IMPLEMENTED;
3726 }
3727
3728 // Returns the keyboard shortcut for this object or child.
3729 // Return e.g. ALT+K
3730 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3731 {
3732 wxASSERT( GetWindow() != NULL );
3733 if (!GetWindow())
3734 return wxACC_FAIL;
3735
3736 return wxACC_NOT_IMPLEMENTED;
3737 }
3738
3739 // Returns a role constant.
3740 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3741 {
3742 wxASSERT( GetWindow() != NULL );
3743 if (!GetWindow())
3744 return wxACC_FAIL;
3745
3746 // If a child, leave wxWidgets to call the function on the actual
3747 // child object.
3748 if (childId > 0)
3749 return wxACC_NOT_IMPLEMENTED;
3750
3751 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3752 return wxACC_NOT_IMPLEMENTED;
3753 #if wxUSE_STATUSBAR
3754 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3755 return wxACC_NOT_IMPLEMENTED;
3756 #endif
3757 #if wxUSE_TOOLBAR
3758 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3759 return wxACC_NOT_IMPLEMENTED;
3760 #endif
3761
3762 //*role = wxROLE_SYSTEM_CLIENT;
3763 *role = wxROLE_SYSTEM_CLIENT;
3764 return wxACC_OK;
3765
3766 #if 0
3767 return wxACC_NOT_IMPLEMENTED;
3768 #endif
3769 }
3770
3771 // Returns a state constant.
3772 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3773 {
3774 wxASSERT( GetWindow() != NULL );
3775 if (!GetWindow())
3776 return wxACC_FAIL;
3777
3778 // If a child, leave wxWidgets to call the function on the actual
3779 // child object.
3780 if (childId > 0)
3781 return wxACC_NOT_IMPLEMENTED;
3782
3783 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3784 return wxACC_NOT_IMPLEMENTED;
3785
3786 #if wxUSE_STATUSBAR
3787 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3788 return wxACC_NOT_IMPLEMENTED;
3789 #endif
3790 #if wxUSE_TOOLBAR
3791 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3792 return wxACC_NOT_IMPLEMENTED;
3793 #endif
3794
3795 *state = 0;
3796 return wxACC_OK;
3797
3798 #if 0
3799 return wxACC_NOT_IMPLEMENTED;
3800 #endif
3801 }
3802
3803 // Returns a localized string representing the value for the object
3804 // or child.
3805 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3806 {
3807 wxASSERT( GetWindow() != NULL );
3808 if (!GetWindow())
3809 return wxACC_FAIL;
3810
3811 return wxACC_NOT_IMPLEMENTED;
3812 }
3813
3814 // Selects the object or child.
3815 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3816 {
3817 wxASSERT( GetWindow() != NULL );
3818 if (!GetWindow())
3819 return wxACC_FAIL;
3820
3821 return wxACC_NOT_IMPLEMENTED;
3822 }
3823
3824 // Gets the window with the keyboard focus.
3825 // If childId is 0 and child is NULL, no object in
3826 // this subhierarchy has the focus.
3827 // If this object has the focus, child should be 'this'.
3828 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3829 {
3830 wxASSERT( GetWindow() != NULL );
3831 if (!GetWindow())
3832 return wxACC_FAIL;
3833
3834 return wxACC_NOT_IMPLEMENTED;
3835 }
3836
3837 #if wxUSE_VARIANT
3838 // Gets a variant representing the selected children
3839 // of this object.
3840 // Acceptable values:
3841 // - a null variant (IsNull() returns true)
3842 // - a list variant (GetType() == wxT("list")
3843 // - an integer representing the selected child element,
3844 // or 0 if this object is selected (GetType() == wxT("long")
3845 // - a "void*" pointer to a wxAccessible child object
3846 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3847 {
3848 wxASSERT( GetWindow() != NULL );
3849 if (!GetWindow())
3850 return wxACC_FAIL;
3851
3852 return wxACC_NOT_IMPLEMENTED;
3853 }
3854 #endif // wxUSE_VARIANT
3855
3856 #endif // wxUSE_ACCESSIBILITY
3857
3858 // ----------------------------------------------------------------------------
3859 // RTL support
3860 // ----------------------------------------------------------------------------
3861
3862 wxCoord
3863 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3864 wxCoord width,
3865 wxCoord widthTotal) const
3866 {
3867 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3868 {
3869 x = widthTotal - x - width;
3870 }
3871
3872 return x;
3873 }
3874
3875