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1 ////////////////////////////////////////////////////////////////////////////////
2 // Name: list.cpp
3 // Purpose: wxList implementation
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 ////////////////////////////////////////////////////////////////////////////////
11
12 // =============================================================================
13 // declarations
14 // =============================================================================
15
16 // -----------------------------------------------------------------------------
17 // headers
18 // -----------------------------------------------------------------------------
19 #ifdef __GNUG__
20 #pragma implementation "list.h"
21 #endif
22
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #include <stdarg.h>
31 #include <stdlib.h>
32 #include <string.h>
33
34 #ifndef WX_PRECOMP
35 #include "wx/defs.h"
36 #include "wx/list.h"
37 #include "wx/utils.h" // for copystring() (beurk...)
38 #endif
39
40 // =============================================================================
41 // implementation
42 // =============================================================================
43
44 // -----------------------------------------------------------------------------
45 // wxListKey
46 // -----------------------------------------------------------------------------
47
48 wxListKey wxDefaultListKey;
49
50 bool wxListKey::operator==(wxListKeyValue value) const
51 {
52 switch ( m_keyType )
53 {
54 default:
55 wxFAIL_MSG(wxT("bad key type."));
56 // let compiler optimize the line above away in release build
57 // by not putting return here...
58
59 case wxKEY_STRING:
60 return wxStrcmp(m_key.string, value.string) == 0;
61
62 case wxKEY_INTEGER:
63 return m_key.integer == value.integer;
64 }
65 }
66
67 // -----------------------------------------------------------------------------
68 // wxNodeBase
69 // -----------------------------------------------------------------------------
70
71 wxNodeBase::wxNodeBase(wxListBase *list,
72 wxNodeBase *previous, wxNodeBase *next,
73 void *data, const wxListKey& key)
74 {
75 m_list = list;
76 m_data = data;
77 m_previous = previous;
78 m_next = next;
79
80 switch ( key.GetKeyType() )
81 {
82 case wxKEY_NONE:
83 break;
84
85 case wxKEY_INTEGER:
86 m_key.integer = key.GetNumber();
87 break;
88
89 case wxKEY_STRING:
90 // to be free()d later
91 m_key.string = wxStrdup(key.GetString());
92 break;
93
94 default:
95 wxFAIL_MSG(wxT("invalid key type"));
96 }
97
98 if ( previous )
99 previous->m_next = this;
100
101 if ( next )
102 next->m_previous = this;
103 }
104
105 wxNodeBase::~wxNodeBase()
106 {
107 // handle the case when we're being deleted from the list by the user (i.e.
108 // not by the list itself from DeleteNode) - we must do it for
109 // compatibility with old code
110 if ( m_list != NULL )
111 {
112 if ( m_list->m_keyType == wxKEY_STRING )
113 {
114 free(m_key.string);
115 }
116
117 m_list->DetachNode(this);
118 }
119 }
120
121 int wxNodeBase::IndexOf() const
122 {
123 wxCHECK_MSG( m_list, wxNOT_FOUND, wxT("node doesn't belong to a list in IndexOf"));
124
125 // It would be more efficient to implement IndexOf() completely inside
126 // wxListBase (only traverse the list once), but this is probably a more
127 // reusable way of doing it. Can always be optimized at a later date (since
128 // IndexOf() resides in wxListBase as well) if efficiency is a problem.
129 int i;
130 wxNodeBase *prev = m_previous;
131
132 for( i = 0; prev; i++ )
133 {
134 prev = prev->m_previous;
135 }
136
137 return i;
138 }
139
140 // -----------------------------------------------------------------------------
141 // wxListBase
142 // -----------------------------------------------------------------------------
143
144 void wxListBase::Init(wxKeyType keyType)
145 {
146 m_nodeFirst =
147 m_nodeLast = (wxNodeBase *) NULL;
148 m_count = 0;
149 m_destroy = FALSE;
150 m_keyType = keyType;
151 }
152
153 wxListBase::wxListBase(size_t count, void *elements[])
154 {
155 Init();
156
157 for ( size_t n = 0; n < count; n++ )
158 {
159 Append(elements[n]);
160 }
161 }
162
163 void wxListBase::DoCopy(const wxListBase& list)
164 {
165 wxASSERT_MSG( !list.m_destroy,
166 wxT("copying list which owns it's elements is a bad idea") );
167
168 m_destroy = list.m_destroy;
169 m_keyType = list.m_keyType;
170 m_nodeFirst =
171 m_nodeLast = (wxNodeBase *) NULL;
172
173 switch (m_keyType) {
174
175 case wxKEY_INTEGER:
176 {
177 long key;
178 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
179 {
180 key = node->GetKeyInteger();
181 Append(key, node->GetData());
182 }
183 break;
184 }
185
186 case wxKEY_STRING:
187 {
188 const wxChar *key;
189 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
190 {
191 key = node->GetKeyString();
192 Append(key, node->GetData());
193 }
194 break;
195 }
196
197 default:
198 {
199 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
200 {
201 Append(node->GetData());
202 }
203 break;
204 }
205 }
206
207 wxASSERT_MSG( m_count == list.m_count, _T("logic error in wxList::DoCopy") );
208 }
209
210 wxListBase::~wxListBase()
211 {
212 wxNodeBase *each = m_nodeFirst;
213 while ( each != NULL )
214 {
215 wxNodeBase *next = each->GetNext();
216 DoDeleteNode(each);
217 each = next;
218 }
219 }
220
221 wxNodeBase *wxListBase::AppendCommon(wxNodeBase *node)
222 {
223 if ( !m_nodeFirst )
224 {
225 m_nodeFirst = node;
226 m_nodeLast = m_nodeFirst;
227 }
228 else
229 {
230 m_nodeLast->m_next = node;
231 m_nodeLast = node;
232 }
233
234 m_count++;
235
236 return node;
237 }
238
239 wxNodeBase *wxListBase::Append(void *object)
240 {
241 // all objects in a keyed list should have a key
242 wxCHECK_MSG( m_keyType == wxKEY_NONE, (wxNodeBase *)NULL,
243 wxT("need a key for the object to append") );
244
245 wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object);
246
247 return AppendCommon(node);
248 }
249
250 wxNodeBase *wxListBase::Append(long key, void *object)
251 {
252 wxCHECK_MSG( (m_keyType == wxKEY_INTEGER) ||
253 (m_keyType == wxKEY_NONE && m_count == 0),
254 (wxNodeBase *)NULL,
255 wxT("can't append object with numeric key to this list") );
256
257 wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object, key);
258 return AppendCommon(node);
259 }
260
261 wxNodeBase *wxListBase::Append (const wxChar *key, void *object)
262 {
263 wxCHECK_MSG( (m_keyType == wxKEY_STRING) ||
264 (m_keyType == wxKEY_NONE && m_count == 0),
265 (wxNodeBase *)NULL,
266 wxT("can't append object with string key to this list") );
267
268 wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object, key);
269 return AppendCommon(node);
270 }
271
272 wxNodeBase *wxListBase::Insert(wxNodeBase *position, void *object)
273 {
274 // all objects in a keyed list should have a key
275 wxCHECK_MSG( m_keyType == wxKEY_NONE, (wxNodeBase *)NULL,
276 wxT("need a key for the object to insert") );
277
278 wxCHECK_MSG( !position || position->m_list == this, (wxNodeBase *)NULL,
279 wxT("can't insert before a node from another list") );
280
281 // previous and next node for the node being inserted
282 wxNodeBase *prev, *next;
283 if ( position )
284 {
285 prev = position->GetPrevious();
286 next = position;
287 }
288 else
289 {
290 // inserting in the beginning of the list
291 prev = (wxNodeBase *)NULL;
292 next = m_nodeFirst;
293 }
294
295 wxNodeBase *node = CreateNode(prev, next, object);
296 if ( !m_nodeFirst )
297 {
298 m_nodeLast = node;
299 }
300
301 if ( prev == NULL )
302 {
303 m_nodeFirst = node;
304 }
305
306 m_count++;
307
308 return node;
309 }
310
311 wxNodeBase *wxListBase::Item(size_t n) const
312 {
313 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
314 {
315 if ( n-- == 0 )
316 {
317 return current;
318 }
319 }
320
321 wxFAIL_MSG( wxT("invalid index in wxListBase::Item") );
322
323 return (wxNodeBase *)NULL;
324 }
325
326 wxNodeBase *wxListBase::Find(const wxListKey& key) const
327 {
328 wxASSERT_MSG( m_keyType == key.GetKeyType(),
329 wxT("this list is not keyed on the type of this key") );
330
331 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
332 {
333 if ( key == current->m_key )
334 {
335 return current;
336 }
337 }
338
339 // not found
340 return (wxNodeBase *)NULL;
341 }
342
343 wxNodeBase *wxListBase::Find(void *object) const
344 {
345 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
346 {
347 if ( current->GetData() == object )
348 return current;
349 }
350
351 // not found
352 return (wxNodeBase *)NULL;
353 }
354
355 int wxListBase::IndexOf(void *object) const
356 {
357 wxNodeBase *node = Find( object );
358
359 return node ? node->IndexOf() : wxNOT_FOUND;
360 }
361
362 void wxListBase::DoDeleteNode(wxNodeBase *node)
363 {
364 // free node's data
365 if ( m_keyType == wxKEY_STRING )
366 {
367 free(node->m_key.string);
368 }
369
370 if ( m_destroy )
371 {
372 node->DeleteData();
373 }
374
375 // so that the node knows that it's being deleted by the list
376 node->m_list = NULL;
377 delete node;
378 }
379
380 wxNodeBase *wxListBase::DetachNode(wxNodeBase *node)
381 {
382 wxCHECK_MSG( node, NULL, wxT("detaching NULL wxNodeBase") );
383 wxCHECK_MSG( node->m_list == this, NULL,
384 wxT("detaching node which is not from this list") );
385
386 // update the list
387 wxNodeBase **prevNext = node->GetPrevious() ? &node->GetPrevious()->m_next
388 : &m_nodeFirst;
389 wxNodeBase **nextPrev = node->GetNext() ? &node->GetNext()->m_previous
390 : &m_nodeLast;
391
392 *prevNext = node->GetNext();
393 *nextPrev = node->GetPrevious();
394
395 m_count--;
396
397 // mark the node as not belonging to this list any more
398 node->m_list = NULL;
399
400 return node;
401 }
402
403 bool wxListBase::DeleteNode(wxNodeBase *node)
404 {
405 if ( !DetachNode(node) )
406 return FALSE;
407
408 DoDeleteNode(node);
409
410 return TRUE;
411 }
412
413 bool wxListBase::DeleteObject(void *object)
414 {
415 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
416 {
417 if ( current->GetData() == object )
418 {
419 DeleteNode(current);
420 return TRUE;
421 }
422 }
423
424 // not found
425 return FALSE;
426 }
427
428 void wxListBase::Clear()
429 {
430 wxNodeBase *current = m_nodeFirst;
431 while ( current )
432 {
433 wxNodeBase *next = current->GetNext();
434 DoDeleteNode(current);
435 current = next;
436 }
437
438 m_nodeFirst =
439 m_nodeLast = (wxNodeBase *)NULL;
440
441 m_count = 0;
442 }
443
444 void wxListBase::ForEach(wxListIterateFunction F)
445 {
446 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
447 {
448 (*F)(current->GetData());
449 }
450 }
451
452 void *wxListBase::FirstThat(wxListIterateFunction F)
453 {
454 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
455 {
456 if ( (*F)(current->GetData()) )
457 return current->GetData();
458 }
459
460 return (wxNodeBase *)NULL;
461 }
462
463 void *wxListBase::LastThat(wxListIterateFunction F)
464 {
465 for ( wxNodeBase *current = GetLast(); current; current = current->GetPrevious() )
466 {
467 if ( (*F)(current->GetData()) )
468 return current->GetData();
469 }
470
471 return (wxNodeBase *)NULL;
472 }
473
474 // (stefan.hammes@urz.uni-heidelberg.de)
475 //
476 // function for sorting lists. the concept is borrowed from 'qsort'.
477 // by giving a sort function, arbitrary lists can be sorted.
478 // method:
479 // - put wxObject pointers into an array
480 // - sort the array with qsort
481 // - put back the sorted wxObject pointers into the list
482 //
483 // CAVE: the sort function receives pointers to wxObject pointers (wxObject **),
484 // so dereference right!
485 // EXAMPLE:
486 // int listcompare(const void *arg1, const void *arg2)
487 // {
488 // return(compare(**(wxString **)arg1,
489 // **(wxString **)arg2));
490 // }
491 //
492 // void main()
493 // {
494 // wxListBase list;
495 //
496 // list.Append(new wxString("DEF"));
497 // list.Append(new wxString("GHI"));
498 // list.Append(new wxString("ABC"));
499 // list.Sort(listcompare);
500 // }
501
502 void wxListBase::Sort(const wxSortCompareFunction compfunc)
503 {
504 // allocate an array for the wxObject pointers of the list
505 const size_t num = GetCount();
506 void **objArray = new void *[num];
507 void **objPtr = objArray;
508
509 // go through the list and put the pointers into the array
510 wxNodeBase *node;
511 for ( node = GetFirst(); node; node = node->Next() )
512 {
513 *objPtr++ = node->Data();
514 }
515
516 // sort the array
517 qsort((void *)objArray,num,sizeof(wxObject *),compfunc);
518
519 // put the sorted pointers back into the list
520 objPtr = objArray;
521 for ( node = GetFirst(); node; node = node->Next() )
522 {
523 node->SetData(*objPtr++);
524 }
525
526 // free the array
527 delete[] objArray;
528 }
529
530 // -----------------------------------------------------------------------------
531 // wxList (a.k.a. wxObjectList)
532 // -----------------------------------------------------------------------------
533
534 void wxObjectListNode::DeleteData()
535 {
536 delete (wxObject *)GetData();
537 }
538
539 // -----------------------------------------------------------------------------
540 // wxStringList
541 // -----------------------------------------------------------------------------
542
543 // instead of WX_DEFINE_LIST(wxStringListBase) we define this function
544 // ourselves
545 void wxStringListNode::DeleteData()
546 {
547 delete [] (char *)GetData();
548 }
549
550 bool wxStringList::Delete(const wxChar *s)
551 {
552 wxStringListNode *current;
553
554 for ( current = GetFirst(); current; current = current->GetNext() )
555 {
556 if ( wxStrcmp(current->GetData(), s) == 0 )
557 {
558 DeleteNode(current);
559 return TRUE;
560 }
561 }
562
563 // not found
564 return FALSE;
565 }
566
567 void wxStringList::DoCopy(const wxStringList& other)
568 {
569 wxASSERT( GetCount() == 0 ); // this list must be empty before copying!
570
571 size_t count = other.GetCount();
572 for ( size_t n = 0; n < count; n++ )
573 {
574 Add(other.Item(n)->GetData());
575 }
576 }
577
578 // Variable argument list, terminated by a zero
579 // Makes new storage for the strings
580 wxStringList::wxStringList (const wxChar *first, ...)
581 {
582 DeleteContents(TRUE);
583 if ( !first )
584 return;
585
586 va_list ap;
587 va_start(ap, first);
588
589 const wxChar *s = first;
590 for (;;)
591 {
592 Add(s);
593
594 s = va_arg(ap, const wxChar *);
595 // if (s == NULL)
596 #ifdef __WXMSW__
597 if ((int)(long) s == 0)
598 #else
599 if ((long) s == 0)
600 #endif
601 break;
602 }
603
604 va_end(ap);
605 }
606
607 // Only makes new strings if arg is TRUE
608 wxChar **wxStringList::ListToArray(bool new_copies) const
609 {
610 wxChar **string_array = new wxChar *[GetCount()];
611 wxStringListNode *node = GetFirst();
612 for (size_t i = 0; i < GetCount(); i++)
613 {
614 wxChar *s = node->GetData();
615 if ( new_copies )
616 string_array[i] = copystring(s);
617 else
618 string_array[i] = s;
619 node = node->GetNext();
620 }
621
622 return string_array;
623 }
624
625 // Checks whether s is a member of the list
626 bool wxStringList::Member(const wxChar *s) const
627 {
628 for ( wxStringListNode *node = GetFirst(); node; node = node->GetNext() )
629 {
630 const wxChar *s1 = node->GetData();
631 if (s == s1 || wxStrcmp (s, s1) == 0)
632 return TRUE;
633 }
634
635 return FALSE;
636 }
637
638 static int LINKAGEMODE
639 wx_comparestrings(const void *arg1, const void *arg2)
640 {
641 wxChar **s1 = (wxChar **) arg1;
642 wxChar **s2 = (wxChar **) arg2;
643
644 return wxStrcmp (*s1, *s2);
645 }
646
647 // Sort a list of strings - deallocates old nodes, allocates new
648 void wxStringList::Sort()
649 {
650 size_t N = GetCount();
651 wxChar **array = new wxChar *[N];
652 wxStringListNode *node;
653
654 size_t i = 0;
655 for ( node = GetFirst(); node; node = node->GetNext() )
656 {
657 array[i++] = node->GetData();
658 }
659
660 qsort (array, N, sizeof (wxChar *), wx_comparestrings);
661
662 i = 0;
663 for ( node = GetFirst(); node; node = node->GetNext() )
664 node->SetData( array[i++] );
665
666 delete [] array;
667 }