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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: mgl/timer.cpp
3 // Purpose: wxTimer implementation
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "timer.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 // ----------------------------------------------------------------------------
22 // NB: when using generic wxTimer implementation in your port, you *must* call
23 // wxTimer::NotifyTimers() often enough. The ideal place for this
24 // is in wxEventLoop::Dispatch().
25 // ----------------------------------------------------------------------------
26
27 #include "wx/timer.h"
28
29 #if wxUSE_TIMER
30
31 #include "wx/log.h"
32 #include "wx/module.h"
33
34 // ----------------------------------------------------------------------------
35 // Time input function
36 // ----------------------------------------------------------------------------
37
38 #ifdef __WXMGL__
39 // We take advantage of wxMGL's _EVT_getTicks because it is faster
40 // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis
41 // if we are unlucky and the latter combines information from two sources.
42 #include "wx/mgl/private.h"
43 extern "C" ulong _EVT_getTicks();
44 #define GetMillisecondsTime() _EVT_getTicks()
45 #else
46 // #define GetMillisecondsTime() wxGetLocalTimeMillis().ToLong()
47 // Suppresses the debug warning in ToLong. FIXME: check
48 // that we don't drastically lose precision
49 #define GetMillisecondsTime() (unsigned long) wxGetLocalTimeMillis().GetValue()
50 #endif
51
52 // ----------------------------------------------------------------------------
53 // helper structures and wxTimerScheduler
54 // ----------------------------------------------------------------------------
55
56 class wxTimerDesc
57 {
58 public:
59 wxTimerDesc(wxTimer *t) :
60 timer(t), running(FALSE), next(NULL), prev(NULL),
61 shotTime(0), deleteFlag(NULL) {}
62
63 wxTimer *timer;
64 bool running;
65 wxTimerDesc *next, *prev;
66 unsigned long shotTime;
67 volatile bool *deleteFlag; // see comment in ~wxTimer
68 };
69
70 class wxTimerScheduler
71 {
72 public:
73 wxTimerScheduler() : m_timers(NULL) {}
74
75 void QueueTimer(wxTimerDesc *desc, unsigned long when = 0);
76 void RemoveTimer(wxTimerDesc *desc);
77 void NotifyTimers();
78
79 private:
80 wxTimerDesc *m_timers;
81 };
82
83 void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when)
84 {
85 if ( desc->running )
86 return; // already scheduled
87
88 if ( when == 0 )
89 when = GetMillisecondsTime() + desc->timer->GetInterval();
90 desc->shotTime = when;
91 desc->running = TRUE;
92
93 wxLogTrace("timer", "queued timer %p at tick %ld",
94 desc->timer, (long) when);
95
96 if ( m_timers )
97 {
98 wxTimerDesc *d = m_timers;
99 while ( d->next && d->next->shotTime < when ) d = d->next;
100 desc->next = d->next;
101 desc->prev = d;
102 if ( d->next )
103 d->next->prev = desc;
104 d->next = desc;
105 }
106 else
107 {
108 m_timers = desc;
109 desc->prev = desc->next = NULL;
110 }
111 }
112
113 void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
114 {
115 desc->running = FALSE;
116 if ( desc == m_timers )
117 m_timers = desc->next;
118 if ( desc->prev )
119 desc->prev->next = desc->next;
120 if ( desc->next )
121 desc->next->prev = desc->prev;
122 desc->prev = desc->next = NULL;
123 }
124
125 void wxTimerScheduler::NotifyTimers()
126 {
127 if ( m_timers )
128 {
129 bool oneShot;
130 volatile bool timerDeleted;
131 unsigned long now = GetMillisecondsTime();
132 wxTimerDesc *desc;
133
134 while ( m_timers && m_timers->shotTime <= now )
135 {
136 desc = m_timers;
137 oneShot = desc->timer->IsOneShot();
138 RemoveTimer(desc);
139
140 timerDeleted = FALSE;
141 desc->deleteFlag = &timerDeleted;
142 desc->timer->Notify();
143
144 if ( !timerDeleted )
145 {
146 wxLogTrace("timer", "notified timer %p sheduled for %ld",
147 desc->timer, (long) desc->shotTime);
148
149 desc->deleteFlag = NULL;
150 if ( !oneShot )
151 QueueTimer(desc, now + desc->timer->GetInterval());
152 }
153 }
154 }
155 }
156
157
158 // ----------------------------------------------------------------------------
159 // wxTimer
160 // ----------------------------------------------------------------------------
161
162 IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject)
163
164 wxTimerScheduler *gs_scheduler = NULL;
165
166 void wxTimer::Init()
167 {
168 if ( !gs_scheduler )
169 gs_scheduler = new wxTimerScheduler;
170 m_desc = new wxTimerDesc(this);
171 }
172
173 wxTimer::~wxTimer()
174 {
175 wxLogTrace("timer", "destroying timer %p...", this);
176 if ( IsRunning() )
177 Stop();
178
179 // NB: this is a hack: wxTimerScheduler must have some way of knowing
180 // that wxTimer object was deleted under its hands -- this may
181 // happen if somebody is really nasty and deletes the timer
182 // from wxTimer::Notify()
183 if ( m_desc->deleteFlag != NULL )
184 *m_desc->deleteFlag = TRUE;
185
186 delete m_desc;
187 wxLogTrace("timer", " ...done destroying timer %p...", this);
188 }
189
190 bool wxTimer::IsRunning() const
191 {
192 return m_desc->running;
193 }
194
195 bool wxTimer::Start(int millisecs, bool oneShot)
196 {
197 wxLogTrace("timer", "started timer %p: %i ms, oneshot=%i",
198 this, millisecs, oneShot);
199
200 if ( !wxTimerBase::Start(millisecs, oneShot) )
201 return FALSE;
202
203 gs_scheduler->QueueTimer(m_desc);
204 return TRUE;
205 }
206
207 void wxTimer::Stop()
208 {
209 if ( !m_desc->running ) return;
210
211 gs_scheduler->RemoveTimer(m_desc);
212 }
213
214 /*static*/ void wxTimer::NotifyTimers()
215 {
216 if ( gs_scheduler )
217 gs_scheduler->NotifyTimers();
218 }
219
220
221
222 // A module to deallocate memory properly:
223 class wxTimerModule: public wxModule
224 {
225 DECLARE_DYNAMIC_CLASS(wxTimerModule)
226 public:
227 wxTimerModule() {}
228 bool OnInit() { return TRUE; }
229 void OnExit() { delete gs_scheduler; gs_scheduler = NULL; }
230 };
231
232 IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule)
233
234
235 #endif //wxUSE_TIMER