1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "menubase.h"
21 // ----------------------------------------------------------------------------
23 // ----------------------------------------------------------------------------
25 #include "wx/list.h" // for "template" list classes
26 #include "wx/window.h" // base class for wxMenuBar
28 // also include this one to ensure compatibility with old code which only
30 #include "wx/menuitem.h"
32 class WXDLLEXPORT wxMenu
;
33 class WXDLLEXPORT wxMenuBarBase
;
34 class WXDLLEXPORT wxMenuBar
;
35 class WXDLLEXPORT wxMenuItem
;
37 // pseudo template list classes
38 WX_DECLARE_EXPORTED_LIST(wxMenu
, wxMenuList
);
39 WX_DECLARE_EXPORTED_LIST(wxMenuItem
, wxMenuItemList
);
41 // ----------------------------------------------------------------------------
42 // conditional compilation
43 // ----------------------------------------------------------------------------
45 // having callbacks in menus is a wxWin 1.6x feature which should be replaced
46 // with event tables in wxWin 2.xx code - however provide it because many
47 // people like it a lot by default
48 #ifndef wxUSE_MENU_CALLBACK
49 #if WXWIN_COMPATIBILITY_2
50 #define wxUSE_MENU_CALLBACK 1
52 #define wxUSE_MENU_CALLBACK 0
53 #endif // WXWIN_COMPATIBILITY_2
54 #endif // !defined(wxUSE_MENU_CALLBACK)
56 // ----------------------------------------------------------------------------
58 // ----------------------------------------------------------------------------
60 class WXDLLEXPORT wxMenuBase
: public wxEvtHandler
64 static wxMenu
*New(const wxString
& title
= wxEmptyString
, long style
= 0);
67 wxMenuBase(const wxString
& title
, long style
= 0) : m_title(title
)
69 wxMenuBase(long style
= 0)
72 // dtor deletes all the menu items we own
73 virtual ~wxMenuBase();
78 // append any kind of item (normal/check/radio/separator)
81 const wxString
& help
= wxEmptyString
,
82 wxItemKind kind
= wxITEM_NORMAL
)
84 DoAppend(wxMenuItem::New((wxMenu
*)this, id
, text
, help
, kind
));
87 // append a separator to the menu
88 void AppendSeparator() { Append(wxID_SEPARATOR
, wxEmptyString
); }
90 // append a check item
91 void AppendCheckItem(int id
,
93 const wxString
& help
= wxEmptyString
)
95 Append(id
, text
, help
, wxITEM_CHECK
);
98 // append a radio item
99 void AppendRadioItem(int id
,
100 const wxString
& text
,
101 const wxString
& help
= wxEmptyString
)
103 Append(id
, text
, help
, wxITEM_RADIO
);
108 const wxString
& text
,
110 const wxString
& help
= wxEmptyString
)
112 DoAppend(wxMenuItem::New((wxMenu
*)this, id
, text
, help
,
113 wxITEM_NORMAL
, submenu
));
116 // the most generic form of Append() - append anything
117 void Append(wxMenuItem
*item
) { DoAppend(item
); }
119 // insert a break in the menu (only works when appending the items, not
121 virtual void Break() { }
123 // insert an item before given position
124 bool Insert(size_t pos
, wxMenuItem
*item
);
126 // insert an item before given position
127 void Insert(size_t pos
,
129 const wxString
& text
,
130 const wxString
& help
= wxEmptyString
,
131 wxItemKind kind
= wxITEM_NORMAL
)
133 Insert(pos
, wxMenuItem::New((wxMenu
*)this, id
, text
, help
, kind
));
136 // insert a separator
137 void InsertSeparator(size_t pos
)
139 Insert(pos
, wxMenuItem::New((wxMenu
*)this));
142 // insert a check item
143 void InsertCheckItem(size_t pos
,
145 const wxString
& text
,
146 const wxString
& help
= wxEmptyString
)
148 Insert(pos
, id
, text
, help
, wxITEM_CHECK
);
151 // insert a radio item
152 void InsertRadioItem(size_t pos
,
154 const wxString
& text
,
155 const wxString
& help
= wxEmptyString
)
157 Insert(pos
, id
, text
, help
, wxITEM_RADIO
);
161 void Insert(size_t pos
,
163 const wxString
& text
,
165 const wxString
& help
= wxEmptyString
)
167 Insert(pos
, wxMenuItem::New((wxMenu
*)this, id
, text
, help
,
168 wxITEM_NORMAL
, submenu
));
171 // prepend an item to the menu
172 void Prepend(wxMenuItem
*item
)
177 // prepend any item to the menu
179 const wxString
& text
,
180 const wxString
& help
= wxEmptyString
,
181 wxItemKind kind
= wxITEM_NORMAL
)
183 Insert(0u, id
, text
, help
, kind
);
186 // prepend a separator
187 void PrependSeparator()
192 // prepend a check item
193 void PrependCheckItem(int id
,
194 const wxString
& text
,
195 const wxString
& help
= wxEmptyString
)
197 InsertCheckItem(0u, id
, text
, help
);
200 // prepend a radio item
201 void PrependRadioItem(int id
,
202 const wxString
& text
,
203 const wxString
& help
= wxEmptyString
)
205 InsertRadioItem(0u, id
, text
, help
);
210 const wxString
& text
,
212 const wxString
& help
= wxEmptyString
)
214 Insert(0u, id
, text
, submenu
, help
);
217 // detach an item from the menu, but don't delete it so that it can be
218 // added back later (but if it's not, the caller is responsible for
220 wxMenuItem
*Remove(int id
) { return Remove(FindChildItem(id
)); }
221 wxMenuItem
*Remove(wxMenuItem
*item
);
223 // delete an item from the menu (submenus are not destroyed by this
224 // function, see Destroy)
225 bool Delete(int id
) { return Delete(FindChildItem(id
)); }
226 bool Delete(wxMenuItem
*item
);
228 // delete the item from menu and destroy it (if it's a submenu)
229 bool Destroy(int id
) { return Destroy(FindChildItem(id
)); }
230 bool Destroy(wxMenuItem
*item
);
236 size_t GetMenuItemCount() const { return m_items
.GetCount(); }
238 const wxMenuItemList
& GetMenuItems() const { return m_items
; }
239 wxMenuItemList
& GetMenuItems() { return m_items
; }
242 virtual int FindItem(const wxString
& item
) const;
243 wxMenuItem
* FindItem(int id
, wxMenu
**menu
= NULL
) const;
245 // get/set items attributes
246 void Enable(int id
, bool enable
);
247 bool IsEnabled(int id
) const;
249 void Check(int id
, bool check
);
250 bool IsChecked(int id
) const;
252 void SetLabel(int id
, const wxString
& label
);
253 wxString
GetLabel(int id
) const;
255 virtual void SetHelpString(int id
, const wxString
& helpString
);
256 virtual wxString
GetHelpString(int id
) const;
262 virtual void SetTitle(const wxString
& title
) { m_title
= title
; }
263 const wxString
GetTitle() const { return m_title
; }
266 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
267 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
270 void SetInvokingWindow(wxWindow
*win
) { m_invokingWindow
= win
; }
271 wxWindow
*GetInvokingWindow() const { return m_invokingWindow
; }
274 long GetStyle() const { return m_style
; }
276 // implementation helpers
277 // ----------------------
279 // Updates the UI for a menu and all submenus recursively. source is the
280 // object that has the update event handlers defined for it. If NULL, the
281 // menu or associated window will be used.
282 void UpdateUI(wxEvtHandler
* source
= (wxEvtHandler
*)NULL
);
284 // get the menu bar this menu is attached to (may be NULL, always NULL for
286 wxMenuBar
*GetMenuBar() const { return m_menuBar
; }
288 // called when the menu is attached/detached to/from a menu bar
289 virtual void Attach(wxMenuBarBase
*menubar
);
290 virtual void Detach();
292 // is the menu attached to a menu bar (or is it a popup one)?
293 bool IsAttached() const { return m_menuBar
!= NULL
; }
295 // set/get the parent of this menu
296 void SetParent(wxMenu
*parent
) { m_menuParent
= parent
; }
297 wxMenu
*GetParent() const { return m_menuParent
; }
299 // implementation only from now on
300 // -------------------------------
302 // unlike FindItem(), this function doesn't recurse but only looks through
303 // our direct children and also may return the index of the found child if
305 wxMenuItem
*FindChildItem(int id
, size_t *pos
= NULL
) const;
307 // called to generate a wxCommandEvent, return TRUE if it was processed,
310 // the checked parameter may have boolean value or -1 for uncheckable items
311 bool SendEvent(int id
, int checked
= -1);
313 // compatibility: these functions are deprecated, use the new ones instead
314 // -----------------------------------------------------------------------
316 // use the versions taking wxItem_XXX now instead, they're more readable
317 // and allow adding the radio items as well
319 const wxString
& text
,
320 const wxString
& help
,
323 Append(id
, text
, help
, isCheckable
? wxITEM_CHECK
: wxITEM_NORMAL
);
326 void Insert(size_t pos
,
328 const wxString
& text
,
329 const wxString
& help
,
332 Insert(pos
, id
, text
, help
, isCheckable
? wxITEM_CHECK
: wxITEM_NORMAL
);
336 const wxString
& text
,
337 const wxString
& help
,
340 Insert(0u, id
, text
, help
, isCheckable
);
343 #if WXWIN_COMPATIBILITY
344 bool Enabled(int id
) const { return IsEnabled(id
); }
345 bool Checked(int id
) const { return IsChecked(id
); }
347 wxMenuItem
* FindItemForId(int itemId
, wxMenu
**itemMenu
) const
348 { return FindItem(itemId
, itemMenu
); }
350 wxList
& GetItems() const { return (wxList
&)m_items
; }
351 #endif // WXWIN_COMPATIBILITY
353 #if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
354 // wxWin 1.6x compatible menu event handling
355 wxFunction
GetCallback() const { return m_callback
; }
356 void Callback(const wxFunction func
) { m_callback
= func
; }
358 wxFunction m_callback
;
359 #endif // wxUSE_MENU_CALLBACK
362 // virtuals to override in derived classes
363 // ---------------------------------------
365 virtual bool DoAppend(wxMenuItem
*item
);
366 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
368 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
369 virtual bool DoDelete(wxMenuItem
*item
);
370 virtual bool DoDestroy(wxMenuItem
*item
);
375 // common part of all ctors
376 void Init(long style
);
378 // associate the submenu with this menu
379 void AddSubMenu(wxMenu
*submenu
);
381 wxMenuBar
*m_menuBar
; // menubar we belong to or NULL
382 wxMenu
*m_menuParent
; // parent menu or NULL
384 wxString m_title
; // the menu title or label
385 wxMenuItemList m_items
; // the list of menu items
387 wxWindow
*m_invokingWindow
; // for popup menus
389 long m_style
; // combination of wxMENU_XXX flags
391 wxEvtHandler
*m_eventHandler
; // a pluggable in event handler
394 // ----------------------------------------------------------------------------
396 // ----------------------------------------------------------------------------
398 class WXDLLEXPORT wxMenuBarBase
: public wxWindow
404 // dtor will delete all menus we own
405 virtual ~wxMenuBarBase();
407 // menu bar construction
408 // ---------------------
410 // append a menu to the end of menubar, return TRUE if ok
411 virtual bool Append(wxMenu
*menu
, const wxString
& title
);
413 // insert a menu before the given position into the menubar, return TRUE
415 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
417 // menu bar items access
418 // ---------------------
420 // get the number of menus in the menu bar
421 size_t GetMenuCount() const { return m_menus
.GetCount(); }
423 // get the menu at given position
424 wxMenu
*GetMenu(size_t pos
) const;
426 // replace the menu at given position with another one, returns the
427 // previous menu (which should be deleted by the caller)
428 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
430 // delete the menu at given position from the menu bar, return the pointer
431 // to the menu (which should be deleted by the caller)
432 virtual wxMenu
*Remove(size_t pos
);
434 // enable or disable a submenu
435 virtual void EnableTop(size_t pos
, bool enable
) = 0;
437 // is the menu enabled?
438 virtual bool IsEnabledTop(size_t WXUNUSED(pos
)) const { return TRUE
; }
440 // get or change the label of the menu at given position
441 virtual void SetLabelTop(size_t pos
, const wxString
& label
) = 0;
442 virtual wxString
GetLabelTop(size_t pos
) const = 0;
447 // by menu and item names, returns wxNOT_FOUND if not found or id of the
449 virtual int FindMenuItem(const wxString
& menu
, const wxString
& item
) const;
451 // find item by id (in any menu), returns NULL if not found
453 // if menu is !NULL, it will be filled with wxMenu this item belongs to
454 virtual wxMenuItem
* FindItem(int id
, wxMenu
**menu
= NULL
) const;
456 // find menu by its caption, return wxNOT_FOUND on failure
457 int FindMenu(const wxString
& title
) const;
462 // all these functions just use FindItem() and then call an appropriate
465 // NB: under MSW, these methods can only be used after the menubar had
466 // been attached to the frame
468 void Enable(int id
, bool enable
);
469 void Check(int id
, bool check
);
470 bool IsChecked(int id
) const;
471 bool IsEnabled(int id
) const;
473 void SetLabel(int id
, const wxString
&label
);
474 wxString
GetLabel(int id
) const;
476 void SetHelpString(int id
, const wxString
& helpString
);
477 wxString
GetHelpString(int id
) const;
479 // implementation helpers
481 // get the frame we are attached to (may return NULL)
482 wxFrame
*GetFrame() const { return m_menuBarFrame
; }
484 // returns TRUE if we're attached to a frame
485 bool IsAttached() const { return GetFrame() != NULL
; }
487 // associate the menubar with the frame
488 virtual void Attach(wxFrame
*frame
);
490 // called before deleting the menubar normally
491 virtual void Detach();
493 // need to override these ones to avoid virtual function hiding
494 virtual bool Enable(bool enable
= TRUE
) { return wxWindow::Enable(enable
); }
495 virtual void SetLabel(const wxString
& s
) { wxWindow::SetLabel(s
); }
496 virtual wxString
GetLabel() const { return wxWindow::GetLabel(); }
498 // don't want menu bars to accept the focus by tabbing to them
499 virtual bool AcceptsFocusFromKeyboard() const { return FALSE
; }
501 // compatibility only: these functions are deprecated, use the new ones
503 #if WXWIN_COMPATIBILITY
504 bool Enabled(int id
) const { return IsEnabled(id
); }
505 bool Checked(int id
) const { return IsChecked(id
); }
507 wxMenuItem
* FindMenuItemById(int id
) const
508 { return FindItem(id
); }
509 wxMenuItem
* FindItemForId(int id
, wxMenu
**menu
= NULL
) const
510 { return FindItem(id
, menu
); }
511 #endif // WXWIN_COMPATIBILITY
514 // the list of all our menus
517 // the frame we are attached to (may be NULL)
518 wxFrame
*m_menuBarFrame
;
521 // ----------------------------------------------------------------------------
522 // include the real class declaration
523 // ----------------------------------------------------------------------------
525 #ifdef wxUSE_BASE_CLASSES_ONLY
526 #define wxMenuItem wxMenuItemBase
527 #else // !wxUSE_BASE_CLASSES_ONLY
528 #if defined(__WXUNIVERSAL__)
529 #include "wx/univ/menu.h"
530 #elif defined(__WXMSW__)
531 #include "wx/msw/menu.h"
532 #elif defined(__WXMOTIF__)
533 #include "wx/motif/menu.h"
534 #elif defined(__WXGTK__)
535 #include "wx/gtk/menu.h"
536 #elif defined(__WXMAC__)
537 #include "wx/mac/menu.h"
538 #elif defined(__WXPM__)
539 #include "wx/os2/menu.h"
540 #elif defined(__WXSTUBS__)
541 #include "wx/stubs/menu.h"
543 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
545 #endif // wxUSE_MENUS