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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.6 API: set it to 0 to
30 // flag all cases of using deprecated functions.
32 // Default is 1 but please try building your code with 0 as the default will
33 // change to 0 in the next version and the deprecated functions will disappear
34 // in the version after it completely.
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_6 0
39 // This setting determines the compatibility with 2.8 API: set it to 0 to
40 // flag all cases of using deprecated functions.
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_8 1
49 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
50 // If migrating between versions, your dialogs may seem to shrink.
54 // Recommended setting: 0 (the new calculations are more correct!)
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 // Recommended setting: 0
79 #define wxUSE_DEBUG_CONTEXT 1
81 #define wxUSE_DEBUG_CONTEXT 0
84 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
85 // __WXDEBUG__ is also defined.
87 // WARNING: this code may not work with all architectures, especially if
88 // alignment is an issue. This switch is currently ignored for mingw / cygwin
92 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
93 #define wxUSE_MEMORY_TRACING 0
95 // In debug mode, cause new and delete to be redefined globally.
96 // If this causes problems (e.g. link errors which is a common problem
97 // especially if you use another library which also redefines the global new
98 // and delete), set this to 0.
99 // This switch is currently ignored for mingw / cygwin
103 // Recommended setting: 0
104 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
106 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
107 // this causes problems (e.g. link errors), set this to 0. You may need to set
108 // this to 0 if using templates (at least for VC++). This switch is currently
109 // ignored for mingw / cygwin / CodeWarrior
113 // Recommended setting: 0
114 #define wxUSE_DEBUG_NEW_ALWAYS 0
116 // wxHandleFatalExceptions() may be used to catch the program faults at run
117 // time and, instead of terminating the program with a usual GPF message box,
118 // call the user-defined wxApp::OnFatalException() function. If you set
119 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
121 // This setting is for Win32 only and can only be enabled if your compiler
122 // supports Win32 structured exception handling (currently only VC++ does)
126 // Recommended setting: 1 if your compiler supports it.
128 #define wxUSE_ON_FATAL_EXCEPTION 1
130 #define wxUSE_ON_FATAL_EXCEPTION 0
133 // ----------------------------------------------------------------------------
135 // ----------------------------------------------------------------------------
137 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
138 // defined as wchar_t, wxString will use Unicode internally. If you set this
139 // to 1, you must use wxT() macro for all literal strings in the program.
141 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
142 // doesn't support it and the programs compiled in Unicode mode will not run
147 // Recommended setting: 1
148 #ifndef wxUSE_UNICODE
149 #define wxUSE_UNICODE 1
152 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
153 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
154 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
155 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
156 // will have to modify the makefiles to include unicows.lib import library as the first
157 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
160 // If your compiler doesn't have unicows.lib, you can get a version of it at
161 // http://libunicows.sourceforge.net
165 // Recommended setting: 0
166 #define wxUSE_UNICODE_MSLU 0
168 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
169 // compiling the program in Unicode mode. More precisely, it will be possible
170 // to construct wxString from a wide (Unicode) string and convert any wxString
175 // Recommended setting: 1 for win32 else 0
176 #if defined(__WIN32__) || defined(__WATCOMC__)
177 #define wxUSE_WCHAR_T 1
179 #define wxUSE_WCHAR_T 0
182 // ----------------------------------------------------------------------------
184 // ----------------------------------------------------------------------------
186 // Compile library in exception-safe mode? If set to 1, the library will try to
187 // behave correctly in presence of exceptions (even though it still will not
188 // use the exceptions itself) and notify the user code about any unhandled
189 // exceptions. If set to 0, propagation of the exceptions through the library
190 // code will lead to undefined behaviour -- but the code itself will be
191 // slightly smaller and faster.
195 // Recommended setting: depends on whether you intend to use C++ exceptions
196 // in your own code (1 if you do, 0 if you don't)
197 #define wxUSE_EXCEPTIONS 1
199 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
200 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
201 // and for wxHashMap to be implemented with templates.
205 // Recommended setting: YMMV
208 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
212 // Recommended setting: 0
213 #define wxUSE_EXTENDED_RTTI 0
215 // Support for message/error logging. This includes wxLogXXX() functions and
216 // wxLog and derived classes. Don't set this to 0 unless you really know what
221 // Recommended setting: 1 (always)
224 // Recommended setting: 1
225 #define wxUSE_LOGWINDOW 1
227 // Recommended setting: 1
228 #define wxUSE_LOGGUI 1
230 // Recommended setting: 1
231 #define wxUSE_LOG_DIALOG 1
233 // Support for command line parsing using wxCmdLineParser class.
237 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
238 #define wxUSE_CMDLINE_PARSER 1
240 // Support for multithreaded applications: if 1, compile in thread classes
241 // (thread.h) and make the library a bit more thread safe. Although thread
242 // support is quite stable by now, you may still consider recompiling the
243 // library without it if you have no use for it - this will result in a
244 // somewhat smaller and faster operation.
246 // This is ignored under Win16, threads are only supported under Win32.
250 // Recommended setting: 0 unless you do plan to develop MT applications
251 #define wxUSE_THREADS 1
253 // If enabled (1), compiles wxWidgets streams classes
254 #define wxUSE_STREAMS 1
256 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
258 #define wxUSE_STD_IOSTREAM 1
260 #define wxUSE_STD_IOSTREAM 0
263 // Enable conversion to standard C++ string if 1.
265 // Default is 1 for most compilers.
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
271 // VC++ 5.0 does include standard C++ library header, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_STRING 0
277 #define wxUSE_STD_STRING 1
280 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
281 // Note that if the system's implementation does not support positional
282 // parameters, setting this to 1 forces the use of the wxWidgets implementation
283 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
284 // many Unix systems but usually doesn't under Windows.
286 // Positional parameters are very useful when translating a program since using
287 // them in formatting strings allow translators to correctly reorder the
288 // translated sentences.
292 // Recommended setting: 1 if you want to support multiple languages
293 #define wxUSE_PRINTF_POS_PARAMS 0
295 // ----------------------------------------------------------------------------
296 // non GUI features selection
297 // ----------------------------------------------------------------------------
299 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
300 // integer which is implemented in terms of native 64 bit integers if any or
301 // uses emulation otherwise.
303 // This class is required by wxDateTime and so you should enable it if you want
304 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
305 // integers in which case (almost) all of its functions are inline and it
306 // almost does not take any space, so there should be no reason to switch it
309 // Recommended setting: 1
310 #define wxUSE_LONGLONG 1
312 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
313 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
317 // Recommended setting: 1 (wxFile is highly recommended as it is required by
318 // i18n code, wxFileConfig and others)
320 #define wxUSE_FFILE 1
322 // Use wxFSVolume class providing access to the configured/active mount points
326 // Recommended setting: 1 (but may be safely disabled if you don't use it)
327 #define wxUSE_FSVOLUME 1
329 // Use wxStandardPaths class which allows to retrieve some standard locations
330 // in the file system
334 // Recommended setting: 1 (may be disabled to save space, but not much)
335 #define wxUSE_STDPATHS 1
337 // use wxTextBuffer class: required by wxTextFile
338 #define wxUSE_TEXTBUFFER 1
340 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
342 #define wxUSE_TEXTFILE 1
344 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
347 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
348 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
349 // old wxTime and wxDate classes which are still provided for backwards
350 // compatibility (and implemented in terms of wxDateTime).
352 // Note that this class is relatively new and is still officially in alpha
353 // stage because some features are not yet (fully) implemented. It is already
354 // quite useful though and should only be disabled if you are aiming at
355 // absolutely minimal version of the library.
357 // Requires: wxUSE_LONGLONG
361 // Recommended setting: 1
362 #define wxUSE_DATETIME 1
364 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
365 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
370 // Recommended setting: 0 unless you have legacy code which uses these classes
371 #define wxUSE_TIMEDATE 0
373 // Set wxUSE_TIMER to 1 to compile wxTimer class
377 // Recommended setting: 1
378 #define wxUSE_TIMER 1
380 // Use wxStopWatch clas.
384 // Recommended setting: 1 (needed by wxSocket)
385 #define wxUSE_STOPWATCH 1
387 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
388 // which allow the application to store its settings in the persistent
389 // storage. Setting this to 1 will also enable on-demand creation of the
390 // global config object in wxApp.
392 // See also wxUSE_CONFIG_NATIVE below.
394 // Recommended setting: 1
395 #define wxUSE_CONFIG 1
397 // If wxUSE_CONFIG is 1, you may choose to use either the native config
398 // classes under Windows (using .INI files under Win16 and the registry under
399 // Win32) or the portable text file format used by the config classes under
402 // Default is 1 to use native classes. Note that you may still use
403 // wxFileConfig even if you set this to 1 - just the config object created by
404 // default for the applications needs will be a wxRegConfig or wxIniConfig and
407 // Recommended setting: 0 (universal should not use native)
408 #if defined(__WIN32__)
409 #define wxUSE_CONFIG_NATIVE 0
411 #define wxUSE_CONFIG_NATIVE 0
414 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
415 // to connect/disconnect from the network and be notified whenever the dial-up
416 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
420 // Recommended setting: 1
421 #if defined(__WIN32__)
422 #define wxUSE_DIALUP_MANAGER 1
424 #define wxUSE_DIALUP_MANAGER 0
427 // Compile in classes for run-time DLL loading and function calling.
428 // Required by wxUSE_DIALUP_MANAGER.
430 // This setting is for Win32 only
434 // Recommended setting: 1
435 #if defined(__WIN32__)
436 #define wxUSE_DYNLIB_CLASS 1
438 #define wxUSE_DYNLIB_CLASS 0
441 // experimental, don't use for now
442 #if defined(__WIN32__)
443 #define wxUSE_DYNAMIC_LOADER 1
445 #define wxUSE_DYNAMIC_LOADER 0
448 // Set to 1 to use socket classes
449 #define wxUSE_SOCKETS 1
451 // Set to 1 to enable virtual file systems (required by wxHTML)
452 #define wxUSE_FILESYSTEM 1
454 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
455 #define wxUSE_FS_ZIP 1
457 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
458 #define wxUSE_FS_ARCHIVE 1
460 // wxArchive classes for accessing archives such as zip and tar
461 #define wxUSE_ARCHIVE_STREAMS 1
463 // Set to 1 to compile wxZipInput/OutputStream classes.
464 #define wxUSE_ZIPSTREAM 1
466 // Set to 1 to compile wxTarInput/OutputStream classes.
467 #define wxUSE_TARSTREAM 1
469 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
473 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
474 #define wxUSE_FS_INET 1
476 // If enabled, the code written by Apple will be used to write, in a portable
477 // way, float on the disk. See extended.c for the license which is different
478 // from wxWidgets one.
482 // Recommended setting: 1 unless you don't like the license terms (unlikely)
483 #define wxUSE_APPLE_IEEE 1
485 // Joystick support class
486 #if defined(__WIN32__)
487 #define wxUSE_JOYSTICK 1
489 #define wxUSE_JOYSTICK 1
492 // wxFontMapper class
493 #define wxUSE_FONTMAP 1
495 // wxMimeTypesManager class
496 #define wxUSE_MIMETYPE 1
498 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
499 // or wxURL you need to set this to 1.
503 // Recommended setting: 1
504 #define wxUSE_PROTOCOL 1
506 // The settings for the individual URL schemes
507 #define wxUSE_PROTOCOL_FILE 1
508 #define wxUSE_PROTOCOL_FTP 1
509 #define wxUSE_PROTOCOL_HTTP 1
511 // Define this to use wxURL class.
514 // Support for wxVariant class used in several places throughout the library,
515 // notably in wxDataViewCtrl API.
519 // Recommended setting: 1 unless you want to reduce the library size as much as
520 // possible in which case setting this to 0 can gain up to 100KB.
521 #define wxUSE_VARIANT 1
523 // Support for regular expression matching via wxRegEx class: enable this to
524 // use POSIX regular expressions in your code. You need to compile regex
525 // library from src/regex to use it under Windows.
529 // Recommended setting: 1 if your compiler supports it, if it doesn't please
530 // contribute us a makefile for src/regex for it
531 #define wxUSE_REGEX 1
533 // wxSystemOptions class
534 #define wxUSE_SYSTEM_OPTIONS 1
537 #define wxUSE_SOUND 1
543 // Recommended setting: 1
544 #define wxUSE_MEDIACTRL 1
550 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
551 #define wxUSE_QUICKTIME 0
557 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
558 #define wxUSE_DIRECTSHOW 0
560 // Use wxWidget's XRC XML-based resource system. Recommended.
564 // Recommended setting: 1 (requires wxUSE_XML)
567 // XML parsing classes. Note that their API will change in the future, so
568 // using wxXmlDocument and wxXmlNode in your app is not recommended.
572 // Recommended setting: 1 (required by XRC)
579 // Use wxWidget's AUI docking system
583 // Recommended setting: 1
586 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
590 // Recommended setting: 1
594 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
595 // 2D drawing API. (Still somewhat experimental)
597 // Please note that on Windows you will need to link with gdiplus.lib (use
598 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
599 // application if you want it to be runnable on pre-XP systems.
603 // Recommended setting: 1
604 #ifndef wxUSE_GRAPHICS_CONTEXT
605 #define wxUSE_GRAPHICS_CONTEXT 0
608 // Set to 1 to compile MS Windows XP theme engine support
609 #define wxUSE_UXTHEME 0
611 // Set to 1 to auto-adapt to MS Windows XP themes where possible
612 // (notably, wxNotebook pages)
613 #define wxUSE_UXTHEME_AUTO 0
615 // ----------------------------------------------------------------------------
616 // Individual GUI controls
617 // ----------------------------------------------------------------------------
619 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
620 // (without it, wxControl class is not compiled)
624 // Recommended setting: 1 (don't change except for very special programs)
625 #define wxUSE_CONTROLS 1
627 // wxPopupWindow class is a top level transient window. It is currently used
628 // to implement wxTipWindow
632 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
633 #define wxUSE_POPUPWIN 1
635 // wxTipWindow allows to implement the custom tooltips, it is used by the
636 // context help classes. Requires wxUSE_POPUPWIN.
640 // Recommended setting: 1 (may be set to 0)
641 #define wxUSE_TIPWINDOW 1
643 // Each of the settings below corresponds to one wxWidgets control. They are
644 // all switched on by default but may be disabled if you are sure that your
645 // program (including any standard dialogs it can show!) doesn't need them and
646 // if you desperately want to save some space. If you use any of these you must
647 // set wxUSE_CONTROLS as well.
651 // Recommended setting: 1
652 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
653 #define wxUSE_BUTTON 1 // wxButton
654 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
655 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
656 #define wxUSE_CHECKBOX 1 // wxCheckBox
657 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
658 #define wxUSE_CHOICE 1 // wxChoice
659 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
660 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
661 #define wxUSE_COMBOBOX 1 // wxComboBox
662 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
663 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
664 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
665 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
666 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
667 #define wxUSE_GAUGE 1 // wxGauge
668 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
669 #define wxUSE_LISTBOX 1 // wxListBox
670 #define wxUSE_LISTCTRL 1 // wxListCtrl
671 #define wxUSE_RADIOBOX 1 // wxRadioBox
672 #define wxUSE_RADIOBTN 1 // wxRadioButton
673 #define wxUSE_SCROLLBAR 1 // wxScrollBar
674 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
675 #define wxUSE_SLIDER 1 // wxSlider
676 #define wxUSE_SPINBTN 1 // wxSpinButton
677 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
678 #define wxUSE_STATBOX 1 // wxStaticBox
679 #define wxUSE_STATLINE 1 // wxStaticLine
680 #define wxUSE_STATTEXT 1 // wxStaticText
681 #define wxUSE_STATBMP 1 // wxStaticBitmap
682 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
683 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
684 #define wxUSE_TREECTRL 1 // wxTreeCtrl
686 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
687 // below either wxStatusBar95 or a generic wxStatusBar will be used.
691 // Recommended setting: 1
692 #define wxUSE_STATUSBAR 1
694 // Two status bar implementations are available under Win32: the generic one
695 // or the wrapper around native control. For native look and feel the native
696 // version should be used.
700 // Recommended setting: 0
701 #define wxUSE_NATIVE_STATUSBAR 0
703 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
704 // classes at all. Otherwise, use the native toolbar class unless
705 // wxUSE_TOOLBAR_NATIVE is 0.
707 // Default is 0 for all settings.
709 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
710 #define wxUSE_TOOLBAR 1
711 #define wxUSE_TOOLBAR_NATIVE 0
713 // wxNotebook is a control with several "tabs" located on one of its sides. It
714 // may be used ot logically organise the data presented to the user instead of
715 // putting everything in one huge dialog. It replaces wxTabControl and related
716 // classes of wxWin 1.6x.
720 // Recommended setting: 1
721 #define wxUSE_NOTEBOOK 1
723 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
728 // Recommended setting: 1
729 #define wxUSE_LISTBOOK 1
731 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
736 // Recommended setting: 1
737 #define wxUSE_CHOICEBOOK 1
739 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
744 // Recommended setting: 1
745 #define wxUSE_TREEBOOK 1
747 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
752 // Recommended setting: 1
753 #define wxUSE_TOOLBOOK 1
755 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
756 // the new class. It shouldn't be used in new code.
760 // Recommended setting: 0 (use wxNotebook)
761 #define wxUSE_TAB_DIALOG 0
765 // Default is 1, set to 0 to cut down compilation time and binaries size if you
768 // Recommended setting: 1
772 // wxProperty[Value/Form/List] classes, used by Dialog Editor
773 #define wxUSE_PROPSHEET 1
775 // wxComboCtrl and related classes: combobox with custom popup window and
776 // not necessarily a listbox.
780 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
781 // it used by wxComboBox
782 #define wxUSE_COMBOCTRL 1
784 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
789 // Recommended setting: 1 but can be safely set to 0, except where it is
790 // needed as a base class for generic wxBitmapComboBox.
791 #define wxUSE_ODCOMBOBOX 1
793 // wxBitmapComboBox a combobox that can have images in front of text items.
797 // Recommended setting: 1 but can be safely set to 0
798 #define wxUSE_BITMAPCOMBOBOX 1
800 // ----------------------------------------------------------------------------
801 // Miscellaneous GUI stuff
802 // ----------------------------------------------------------------------------
804 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
805 #define wxUSE_ACCEL 1
807 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
812 // Recommended setting: 1 (can be safely set to 0, not used by the library)
813 #define wxUSE_CARET 1
815 // Use wxDisplay class: it allows enumerating all displays on a system and
816 // working with them.
818 // Default is 0 because it isn't yet implemented on all platforms
820 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
821 #define wxUSE_DISPLAY 0
823 // Miscellaneous geometry code: needed for Canvas library
824 #define wxUSE_GEOMETRY 0
826 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
831 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
832 // enumerated above, then this class is mostly useless too)
833 #define wxUSE_IMAGLIST 1
835 // Use wxMenu, wxMenuBar, wxMenuItem.
839 // Recommended setting: 1 (can't be disabled under MSW)
840 #define wxUSE_MENUS 1
842 // Use wxSashWindow class.
846 // Recommended setting: 1
849 // Use wxSplitterWindow class.
853 // Recommended setting: 1
854 #define wxUSE_SPLITTER 1
856 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
860 // Recommended setting: 1
862 #define wxUSE_TOOLTIPS 1
864 #define wxUSE_TOOLTIPS 0
867 // wxValidator class and related methods
868 #define wxUSE_VALIDATORS 1
870 // wxDC cacheing implementation
871 #define wxUSE_DC_CACHEING 1
873 // ----------------------------------------------------------------------------
875 // ----------------------------------------------------------------------------
877 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
878 // file selector, printer dialog). Switching this off also switches off the
879 // printing architecture and interactive wxPrinterDC.
883 // Recommended setting: 1 (unless it really doesn't work)
884 #define wxUSE_COMMON_DIALOGS 1
886 // wxBusyInfo displays window with message when app is busy. Works in same way
888 #define wxUSE_BUSYINFO 1
890 // Use single/multiple choice dialogs.
894 // Recommended setting: 1 (used in the library itself)
895 #define wxUSE_CHOICEDLG 1
897 // Use colour picker dialog
901 // Recommended setting: 1
902 #define wxUSE_COLOURDLG 1
904 // wxDirDlg class for getting a directory name from user
905 #define wxUSE_DIRDLG 1
907 // TODO: setting to choose the generic or native one
909 // Use file open/save dialogs.
913 // Recommended setting: 1 (used in many places in the library itself)
914 #if defined(__WIN32__)
915 #define wxUSE_FILEDLG 1
917 #define wxUSE_FILEDLG 1
920 // Use find/replace dialogs.
924 // Recommended setting: 1 (but may be safely set to 0)
925 #define wxUSE_FINDREPLDLG 1
927 // Use font picker dialog
931 // Recommended setting: 1 (used in the library itself)
932 #define wxUSE_FONTDLG 1
934 // Use wxMessageDialog and wxMessageBox.
938 // Recommended setting: 1 (used in the library itself)
939 #define wxUSE_MSGDLG 1
941 // progress dialog class for lengthy operations
942 #define wxUSE_PROGRESSDLG 1
944 // support for startup tips (wxShowTip &c)
945 #define wxUSE_STARTUP_TIPS 1
947 // text entry dialog and wxGetTextFromUser function
948 #define wxUSE_TEXTDLG 1
950 // number entry dialog
951 #define wxUSE_NUMBERDLG 1
953 // splash screen class
954 #define wxUSE_SPLASH 1
957 #define wxUSE_WIZARDDLG 1
959 // Compile in wxAboutBox() function showing the standard "About" dialog.
963 // Recommended setting: 1 but can be set to 0 to save some space if you don't
965 #define wxUSE_ABOUTDLG 1
967 // ----------------------------------------------------------------------------
969 // ----------------------------------------------------------------------------
971 // Windows supports the graphics format known as metafile which is, though not
972 // portable, is widely used under Windows and so is supported by wxWin (under
973 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
974 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
975 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
976 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
977 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
978 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
979 // in any metafile related classes at all.
981 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
983 // Recommended setting: default or 0 for everything for portable programs.
984 #if defined(__WIN32__)
985 #define wxUSE_METAFILE 1
986 #define wxUSE_ENH_METAFILE 1
987 #define wxUSE_WIN_METAFILES_ALWAYS 0
989 #define wxUSE_METAFILE 0
990 #define wxUSE_ENH_METAFILE 0
991 #define wxUSE_WIN_METAFILES_ALWAYS 0
994 // ----------------------------------------------------------------------------
995 // Big GUI components
996 // ----------------------------------------------------------------------------
998 // Set to 0 to disable MDI support.
1000 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1004 // Recommended setting: 1, can be safely set to 0.
1007 // Set to 0 to disable document/view architecture
1008 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1010 // Set to 0 to disable MDI document/view architecture
1012 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1013 #define wxUSE_MDI_ARCHITECTURE 1
1015 // Set to 0 to disable print/preview architecture code
1016 #define wxUSE_PRINTING_ARCHITECTURE 1
1018 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1023 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1025 #define wxUSE_HTML 1
1027 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1028 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1029 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1030 // will need to manually add opengl32.lib and glu32.lib to the list of
1031 // libraries linked with your program if you use OpenGL.
1035 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1036 #if defined(__WIN32__)
1037 #define wxUSE_GLCANVAS 1
1039 #define wxUSE_GLCANVAS 0
1042 // wxRichTextCtrl allows editing of styled text.
1046 // Recommended setting: 1, set to 0 if you want compile a
1048 #define wxUSE_RICHTEXT 1
1050 // wxTreeLayout class
1051 #define wxUSE_TREELAYOUT 1
1053 // ----------------------------------------------------------------------------
1055 // ----------------------------------------------------------------------------
1057 // Use wxClipboard class for clipboard copy/paste.
1061 // Recommended setting: 1
1062 #define wxUSE_CLIPBOARD 1
1064 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1069 // Recommended setting: 1 for WIN32
1070 #define wxUSE_DATAOBJ 1
1072 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1073 // different from "built in" drag and drop in wxTreeCtrl which is always
1074 // available). Requires wxUSE_DATAOBJ.
1078 // Recommended setting: 1
1079 #if defined(__WIN32__)
1080 #define wxUSE_DRAG_AND_DROP 1
1082 #define wxUSE_DRAG_AND_DROP 0
1085 // Use wxAccessible for enhanced and customisable accessibility.
1086 // Depends on wxUSE_OLE.
1090 // Recommended setting (at present): 0
1091 #define wxUSE_ACCESSIBILITY 0
1093 // ----------------------------------------------------------------------------
1094 // miscellaneous settings
1095 // ----------------------------------------------------------------------------
1097 // wxSingleInstanceChecker class allows to verify at startup if another program
1098 // instance is running (it is only available under Win32)
1102 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1104 #if defined(__WIN32__)
1105 #define wxUSE_SNGLINST_CHECKER 1
1107 #define wxUSE_SNGLINST_CHECKER 0
1111 #define wxUSE_DRAGIMAGE 1
1113 // Interprocess communication
1117 #if defined(__WIN32__)
1118 #define wxUSE_HELP 1
1120 #define wxUSE_HELP 1
1124 #define wxUSE_MS_HTML_HELP 1
1126 // Use wxHTML-based help controller
1127 #define wxUSE_WXHTML_HELP 1
1129 // Window layout constraint system
1130 #define wxUSE_CONSTRAINTS 1
1133 #define wxUSE_SPLINES 1
1135 // Include mouse wheel support
1136 #define wxUSE_MOUSEWHEEL 1
1138 // ----------------------------------------------------------------------------
1139 // postscript support settings
1140 // ----------------------------------------------------------------------------
1142 // Set to 1 for PostScript device context.
1143 #define wxUSE_POSTSCRIPT 1
1145 // Set to 1 to use font metric files in GetTextExtent
1146 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1148 // ----------------------------------------------------------------------------
1150 // ----------------------------------------------------------------------------
1152 // Define 1 to use ODBC classes
1153 #define wxUSE_ODBC 1
1155 // For backward compatibility reasons, this parameter now only controls the
1156 // default scrolling method used by cursors. This default behavior can be
1157 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1158 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1159 // that use the connection) should support forward only scrolling of cursors,
1160 // or both forward and backward support for backward scrolling cursors is
1161 // dependent on the data source as well as the ODBC driver being used.
1162 #define wxODBC_FWD_ONLY_CURSORS 0
1164 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1165 // member variables. With a setting of 1, full backward compatibility with the
1166 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1167 // as future development will be done only on the non-deprecated
1168 // functions/classes/member variables/etc.
1169 #define wxODBC_BACKWARD_COMPATABILITY 0
1171 // ----------------------------------------------------------------------------
1172 // other compiler (mis)features
1173 // ----------------------------------------------------------------------------
1175 // Set this to 0 if your compiler can't cope with omission of prototype
1180 // Recommended setting: 1 (should never need to set this to 0)
1181 #define REMOVE_UNUSED_ARG 1
1183 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1184 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1188 // Recommended setting: whatever your compiler likes more
1190 #define wxUSE_IOSTREAMH 1
1192 #define wxUSE_IOSTREAMH 0
1195 // ----------------------------------------------------------------------------
1196 // image format support
1197 // ----------------------------------------------------------------------------
1199 // wxImage supports many different image formats which can be configured at
1200 // compile-time. BMP is always supported, others are optional and can be safely
1201 // disabled if you don't plan to use images in such format sometimes saving
1202 // substantial amount of code in the final library.
1204 // Some formats require an extra library which is included in wxWin sources
1205 // which is mentioned if it is the case.
1207 // Set to 1 for wxImage support (recommended).
1208 #define wxUSE_IMAGE 1
1210 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1211 #define wxUSE_LIBPNG 1
1213 // Set to 1 for JPEG format support (requires libjpeg)
1214 #define wxUSE_LIBJPEG 1
1216 // Set to 1 for TIFF format support (requires libtiff)
1217 #define wxUSE_LIBTIFF 1
1219 // Set to 1 for GIF format support
1222 // Set to 1 for PNM format support
1225 // Set to 1 for PCX format support
1228 // Set to 1 for IFF format support (Amiga format)
1231 // Set to 1 for XPM format support
1234 // Set to 1 for MS Icons and Cursors format support
1235 #define wxUSE_ICO_CUR 0
1237 // Set to 1 to compile in wxPalette class
1238 #define wxUSE_PALETTE 1
1240 // ----------------------------------------------------------------------------
1241 // Windows-only settings
1242 // ----------------------------------------------------------------------------
1243 #if defined(__WINDOWS__)
1245 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1246 // will override some other settings (see below)
1250 // Recommended setting: 0 unless you really have to use MFC
1253 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1254 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1255 // can't compile/doesn't have the OLE headers.
1259 // Recommended setting: 1 for WIN32
1262 // Set to 0 to disable PostScript print/preview architecture code under Windows
1263 // (just use Windows printing).
1264 #if defined(__WIN32__)
1265 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1267 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1270 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1271 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1272 // doesn't have such limitation).
1274 // Default is 1 for compilers which support it
1276 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1277 // or can't compile <richedit.h>
1278 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1279 // TODO: This should be ifdef'ed for any compilers that don't support
1280 // RichEdit 2.0 but do have RichEdit 1.0...
1281 #define wxUSE_RICHEDIT 0 // currently not supported
1282 #define wxUSE_RICHEDIT2 0 // currently not supported
1285 #define wxUSE_RICHEDIT 0
1286 #define wxUSE_RICHEDIT2 0
1289 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1293 // Recommended setting: 1, set to 0 for a small library size reduction
1294 #define wxUSE_OWNER_DRAWN 0
1296 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1297 // dumps of your program when it crashes (or at any other moment)
1299 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1301 // Recommended setting: 1, set to 0 if your programs never crash
1302 #define wxUSE_CRASHREPORT 1
1306 // ----------------------------------------------------------------------------
1308 // ----------------------------------------------------------------------------
1310 // If 1, enables provision of run-time type information.
1311 // NOW MANDATORY: don't change.
1312 #define wxUSE_DYNAMIC_CLASSES 1
1315 #if defined(__WIN32__)
1316 #define wxUSE_DDE_FOR_IPC 0
1318 #define wxUSE_DDE_FOR_IPC 0
1321 #endif // _WX_UNIV_SETUP_H_