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git.saurik.com Git - wxWidgets.git/blob - include/wx/filename.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxFileName - encapsulates a file path
4 // Author: Robert Roebling, Vadim Zeitlin
8 // Copyright: (c) 2000 Robert Roebling
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_FILENAME_H_
13 #define _WX_FILENAME_H_
16 #pragma interface "filename.h"
20 #include "wx/string.h"
26 1. support for drives under Windows
27 2. more file operations:
29 b) [acm]time() - get and set
31 d) file permissions with readable accessors for most common bits
32 such as IsReadable() &c
34 3. SameFileAs() function to compare inodes under Unix
37 // ridiculously enough, this will replace DirExists with wxDirExists etc
38 #include "wx/filefn.h"
39 #include "wx/datetime.h"
41 // ----------------------------------------------------------------------------
43 // ----------------------------------------------------------------------------
45 // the various values for the path format: this mainly affects the path
46 // separator but also whether or not the path has the drive part (as under
50 wxPATH_NATIVE
= 0, // the path format for the current platform
56 wxPATH_BEOS
= wxPATH_UNIX
,
57 wxPATH_WIN
= wxPATH_DOS
,
58 wxPATH_OS2
= wxPATH_DOS
61 // the kind of normalization to do with the file name: these values can be
62 // or'd together to perform several operations at once
65 wxPATH_NORM_ENV_VARS
= 0x0001, // replace env vars with their values
66 wxPATH_NORM_DOTS
= 0x0002, // squeeze all .. and . and prepend cwd
67 wxPATH_NORM_TILDE
= 0x0004, // Unix only: replace ~ and ~user
68 wxPATH_NORM_CASE
= 0x0008, // if case insensitive => tolower
69 wxPATH_NORM_ABSOLUTE
= 0x0010, // make the path absolute
70 wxPATH_NORM_LONG
= 0x0020, // make the path the long form
71 wxPATH_NORM_ALL
= 0x003f
74 // ----------------------------------------------------------------------------
75 // wxFileName: encapsulates a file path
76 // ----------------------------------------------------------------------------
78 class WXDLLEXPORT wxFileName
81 // constructors and assignment
85 wxFileName( const wxFileName
&filepath
) { Assign(filepath
); }
87 // from a full filename: if it terminates with a '/', a directory path
88 // is contructed (the name will be empty), otherwise a file name and
89 // extension are extracted from it
90 wxFileName( const wxString
& fullpath
, wxPathFormat format
= wxPATH_NATIVE
)
91 { Assign( fullpath
, format
); }
93 // from a directory name and a file name
94 wxFileName(const wxString
& path
,
96 wxPathFormat format
= wxPATH_NATIVE
)
97 { Assign(path
, name
, format
); }
99 // from a directory name, file base name and extension
100 wxFileName(const wxString
& path
,
101 const wxString
& name
,
103 wxPathFormat format
= wxPATH_NATIVE
)
104 { Assign(path
, name
, ext
, format
); }
106 // the same for delayed initialization
108 // VZ: wouldn't it be better to call this Create() for consistency with
109 // all GUI classes? Personally, I like Set() more than Assign() too
111 void Assign(const wxFileName
& filepath
);
112 void Assign(const wxString
& fullpath
,
113 wxPathFormat format
= wxPATH_NATIVE
);
114 void Assign(const wxString
& path
,
115 const wxString
& name
,
116 wxPathFormat format
= wxPATH_NATIVE
);
117 void Assign(const wxString
& path
,
118 const wxString
& name
,
120 wxPathFormat format
= wxPATH_NATIVE
);
121 void AssignDir(const wxString
& dir
, wxPathFormat format
= wxPATH_NATIVE
)
122 { Assign(dir
, _T(""), format
); }
124 // assorted assignment operators
126 wxFileName
& operator=(const wxFileName
& filename
)
127 { Assign(filename
); return *this; }
129 wxFileName
& operator=(const wxString
& filename
)
130 { Assign(filename
); return *this; }
132 // reset all components to default, uninitialized state
135 // static pseudo constructors
136 static wxFileName
FileName(const wxString
& file
);
137 static wxFileName
DirName(const wxString
& dir
);
141 // is the filename valid at all?
142 bool IsOk() const { return !m_dirs
.IsEmpty() || !m_name
.IsEmpty(); }
144 // does the file with this name exists?
146 static bool FileExists( const wxString
&file
);
148 // does the directory with this name exists?
150 static bool DirExists( const wxString
&dir
);
152 // VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO)
156 // set the file creation and last access/mod times
157 // (any of the pointers may be NULL)
158 bool SetTimes(const wxDateTime
*dtCreate
,
159 const wxDateTime
*dtAccess
,
160 const wxDateTime
*dtMod
);
162 // set the access and modification times to the current moment
165 // return the last access, last modification and last change times
166 // (any of the pointers may be NULL)
167 bool GetTimes(wxDateTime
*dtAccess
,
169 wxDateTime
*dtChange
) const;
171 // convenience wrapper: get just the last mod time of the file
172 wxDateTime
GetModificationTime() const
175 (void)GetTimes(NULL
, &dtMod
, NULL
);
179 // various file/dir operations
181 // retrieve the value of the current working directory
183 static wxString
GetCwd();
185 // change the current working directory
187 static bool SetCwd( const wxString
&cwd
);
189 // get the value of user home (Unix only mainly)
190 void AssignHomeDir();
191 static wxString
GetHomeDir();
193 // get a temp file name starting with thespecified prefix
194 void AssignTempFileName( const wxString
&prefix
);
196 // directory creation and removal.
197 // if full is TRUE, will try to make each directory in the path.
198 bool Mkdir( int perm
= 0777, bool full
= FALSE
);
199 static bool Mkdir( const wxString
&dir
, int perm
= 0777, bool full
= FALSE
);
202 static bool Rmdir( const wxString
&dir
);
204 // operations on the path
206 // normalize the path: with the default flags value, the path will be
207 // made absolute, without any ".." and "." and all environment
208 // variables will be expanded in it
210 // this may be done using another (than current) value of cwd
211 bool Normalize(wxPathNormalize flags
= wxPATH_NORM_ALL
,
212 const wxString
& cwd
= wxEmptyString
,
213 wxPathFormat format
= wxPATH_NATIVE
);
217 // compares with the rules of this platform
218 bool SameAs(const wxFileName
&filepath
,
219 wxPathFormat format
= wxPATH_NATIVE
);
221 // uses the current platform settings
222 bool operator==(const wxFileName
& filename
) { return SameAs(filename
); }
223 bool operator==(const wxString
& filename
)
224 { return *this == wxFileName(filename
); }
227 static bool IsCaseSensitive( wxPathFormat format
= wxPATH_NATIVE
);
228 bool IsRelative( wxPathFormat format
= wxPATH_NATIVE
);
229 bool IsAbsolute( wxPathFormat format
= wxPATH_NATIVE
);
231 // get the string of path separators for this format
232 static wxString
GetPathSeparators(wxPathFormat format
= wxPATH_NATIVE
);
234 // is the char a path separator for this format?
235 static bool IsPathSeparator(wxChar ch
, wxPathFormat format
= wxPATH_NATIVE
);
237 // FIXME: what exactly does this do?
238 bool IsWild( wxPathFormat format
= wxPATH_NATIVE
);
241 void AppendDir( const wxString
&dir
);
242 void PrependDir( const wxString
&dir
);
243 void InsertDir( int before
, const wxString
&dir
);
244 void RemoveDir( int pos
);
245 size_t GetDirCount() const { return m_dirs
.GetCount(); }
248 void SetExt( const wxString
&ext
) { m_ext
= ext
; }
249 wxString
GetExt() const { return m_ext
; }
250 bool HasExt() const { return !m_ext
.IsEmpty(); }
252 void SetName( const wxString
&name
) { m_name
= name
; }
253 wxString
GetName() const { return m_name
; }
254 bool HasName() const { return !m_name
.IsEmpty(); }
256 // full name is the file name + extension (but without the path)
257 void SetFullName(const wxString
& fullname
);
258 wxString
GetFullName() const;
260 const wxArrayString
&GetDirs() const { return m_dirs
; }
262 // Construct path only - possibly with the trailing separator
263 wxString
GetPath( bool add_separator
= FALSE
,
264 wxPathFormat format
= wxPATH_NATIVE
) const;
266 // more readable synonym
267 wxString
GetPathWithSep(wxPathFormat format
= wxPATH_NATIVE
) const
268 { return GetPath(TRUE
/* add separator */, format
); }
270 // Construct full path with name and ext
271 wxString
GetFullPath( wxPathFormat format
= wxPATH_NATIVE
) const;
273 // Return the short form of the path (returns identity on non-Windows platforms)
274 wxString
GetShortPath() const;
276 // Return the long form of the path (returns identity on non-Windows platforms)
277 wxString
GetLongPath() const;
281 // get the canonical path format for this platform
282 static wxPathFormat
GetFormat( wxPathFormat format
= wxPATH_NATIVE
);
284 // split a fullpath into path, (base) name and ext (all of the pointers
286 static void SplitPath(const wxString
& fullpath
,
290 wxPathFormat format
= wxPATH_NATIVE
);
293 // the path components of the file
294 wxArrayString m_dirs
;
296 // the file name and extension (empty for directories)
301 #endif // _WX_FILENAME_H_