1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
29 #pragma interface "list.h"
32 // -----------------------------------------------------------------------------
34 // -----------------------------------------------------------------------------
38 #include "wx/object.h"
39 #include "wx/string.h"
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT wxChar
* copystring(const wxChar
*s
);
45 class WXDLLEXPORT wxObjectListNode
;
46 typedef wxObjectListNode wxNode
;
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
51 // -----------------------------------------------------------------------------
53 // -----------------------------------------------------------------------------
61 // -----------------------------------------------------------------------------
63 // -----------------------------------------------------------------------------
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (* LINKAGEMODE wxSortCompareFunction
)(const void *elem1
, const void *elem2
);
71 typedef int (* LINKAGEMODE wxListIterateFunction
)(void *current
);
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
83 // a struct which may contain both types of keys
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
94 { m_keyType
= wxKEY_NONE
; }
96 { m_keyType
= wxKEY_INTEGER
; m_key
.integer
= i
; }
97 wxListKey(const wxChar
*s
)
98 { m_keyType
= wxKEY_STRING
; m_key
.string
= wxStrdup(s
); }
99 wxListKey(const wxString
& s
)
100 { m_keyType
= wxKEY_STRING
; m_key
.string
= wxStrdup(s
.c_str()); }
103 wxKeyType
GetKeyType() const { return m_keyType
; }
104 const wxChar
*GetString() const
105 { wxASSERT( m_keyType
== wxKEY_STRING
); return m_key
.string
; }
106 long GetNumber() const
107 { wxASSERT( m_keyType
== wxKEY_INTEGER
); return m_key
.integer
; }
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value
) const ;
117 if ( m_keyType
== wxKEY_STRING
)
123 wxListKeyValue m_key
;
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
130 WXDLLEXPORT_DATA(extern wxListKey
) wxDefaultListKey
;
132 class WXDLLEXPORT wxNodeBase
134 friend class wxListBase
;
137 wxNodeBase(wxListBase
*list
= (wxListBase
*)NULL
,
138 wxNodeBase
*previous
= (wxNodeBase
*)NULL
,
139 wxNodeBase
*next
= (wxNodeBase
*)NULL
,
141 const wxListKey
& key
= wxDefaultListKey
);
143 virtual ~wxNodeBase();
145 // FIXME no check is done that the list is really keyed on strings
146 const wxChar
*GetKeyString() const { return m_key
.string
; }
147 long GetKeyInteger() const { return m_key
.integer
; }
149 // Necessary for some existing code
150 void SetKeyString(wxChar
* s
) { m_key
.string
= s
; }
151 void SetKeyInteger(long i
) { m_key
.integer
= i
; }
153 #ifdef wxLIST_COMPATIBILITY
154 // compatibility methods
155 wxNode
*Next() const { return (wxNode
*)GetNext(); }
156 wxNode
*Previous() const { return (wxNode
*)GetPrevious(); }
157 wxObject
*Data() const { return (wxObject
*)GetData(); }
158 #endif // wxLIST_COMPATIBILITY
161 // all these are going to be "overloaded" in the derived classes
162 wxNodeBase
*GetNext() const { return m_next
; }
163 wxNodeBase
*GetPrevious() const { return m_previous
; }
165 void *GetData() const { return m_data
; }
166 void SetData(void *data
) { m_data
= data
; }
168 // get 0-based index of this node within the list or wxNOT_FOUND
171 virtual void DeleteData() { }
174 // optional key stuff
175 wxListKeyValue m_key
;
177 void *m_data
; // user data
178 wxNodeBase
*m_next
, // next and previous nodes in the list
181 wxListBase
*m_list
; // list we belong to
184 // -----------------------------------------------------------------------------
185 // a double-linked list class
186 // -----------------------------------------------------------------------------
187 class WXDLLEXPORT wxListBase
: public wxObject
189 friend class wxNodeBase
; // should be able to call DetachNode()
191 // default ctor & dtor
192 wxListBase(wxKeyType keyType
= wxKEY_NONE
) { Init(keyType
); }
193 virtual ~wxListBase();
196 // count of items in the list
197 size_t GetCount() const { return m_count
; }
204 // instruct it to destroy user data when deleting nodes
205 void DeleteContents(bool destroy
) { m_destroy
= destroy
; }
207 // query if to delete
208 bool GetDeleteContents() const
209 { return m_destroy
; }
212 wxKeyType
GetKeyType() const
213 { return m_keyType
; }
215 // set the keytype (required by the serial code)
216 void SetKeyType(wxKeyType keyType
)
217 { wxASSERT( m_count
==0 ); m_keyType
= keyType
; }
219 #ifdef wxLIST_COMPATIBILITY
220 int Number() const { return GetCount(); }
221 wxNode
*First() const { return (wxNode
*)GetFirst(); }
222 wxNode
*Last() const { return (wxNode
*)GetLast(); }
223 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
224 #endif // wxLIST_COMPATIBILITY
228 // all methods here are "overloaded" in derived classes to provide compile
229 // time type checking
231 // create a node for the list of this type
232 virtual wxNodeBase
*CreateNode(wxNodeBase
*prev
, wxNodeBase
*next
,
234 const wxListKey
& key
= wxDefaultListKey
) = 0;
236 // Can't access these from derived classes otherwise (bug in Salford C++?)
243 wxListBase(size_t count
, void *elements
[]);
244 // from a sequence of objects
245 wxListBase(void *object
, ... /* terminate with NULL */);
248 // copy ctor and assignment operator
249 wxListBase(const wxListBase
& list
)
251 wxListBase
& operator=(const wxListBase
& list
)
252 { Clear(); DoCopy(list
); return *this; }
254 // get list head/tail
255 wxNodeBase
*GetFirst() const { return m_nodeFirst
; }
256 wxNodeBase
*GetLast() const { return m_nodeLast
; }
258 // by (0-based) index
259 wxNodeBase
*Item(size_t index
) const;
261 // get the list item's data
262 void *operator[](size_t index
) const
263 { wxNodeBase
*node
= Item(index
); return node
? node
->GetData() : (wxNodeBase
*)NULL
; }
266 // append to end of list
267 wxNodeBase
*Append(void *object
);
268 // insert a new item at the beginning of the list
269 wxNodeBase
*Insert(void *object
) { return Insert( (wxNodeBase
*)NULL
, object
); }
270 // insert a new item at the given position
271 wxNodeBase
*Insert(size_t pos
, void *object
)
272 { return pos
== GetCount() ? Append(object
)
273 : Insert(Item(pos
), object
); }
274 // insert before given node or at front of list if prev == NULL
275 wxNodeBase
*Insert(wxNodeBase
*prev
, void *object
);
278 wxNodeBase
*Append(long key
, void *object
);
279 wxNodeBase
*Append(const wxChar
*key
, void *object
);
281 // removes node from the list but doesn't delete it (returns pointer
282 // to the node or NULL if it wasn't found in the list)
283 wxNodeBase
*DetachNode(wxNodeBase
*node
);
284 // delete element from list, returns FALSE if node not found
285 bool DeleteNode(wxNodeBase
*node
);
286 // finds object pointer and deletes node (and object if DeleteContents
287 // is on), returns FALSE if object not found
288 bool DeleteObject(void *object
);
290 // search (all return NULL if item not found)
292 wxNodeBase
*Find(void *object
) const;
295 wxNodeBase
*Find(const wxListKey
& key
) const;
297 // get 0-based index of object or wxNOT_FOUND
298 int IndexOf( void *object
) const;
300 // this function allows the sorting of arbitrary lists by giving
301 // a function to compare two list elements. The list is sorted in place.
302 void Sort(const wxSortCompareFunction compfunc
);
304 // functions for iterating over the list
305 void *FirstThat(wxListIterateFunction func
);
306 void ForEach(wxListIterateFunction func
);
307 void *LastThat(wxListIterateFunction func
);
311 // common part of all ctors
312 void Init(wxKeyType keyType
= wxKEY_NONE
);
313 // common part of copy ctor and assignment operator
314 void DoCopy(const wxListBase
& list
);
315 // common part of all Append()s
316 wxNodeBase
*AppendCommon(wxNodeBase
*node
);
317 // free node's data and node itself
318 void DoDeleteNode(wxNodeBase
*node
);
320 size_t m_count
; // number of elements in the list
321 bool m_destroy
; // destroy user data when deleting list items?
322 wxNodeBase
*m_nodeFirst
, // pointers to the head and tail of the list
325 wxKeyType m_keyType
; // type of our keys (may be wxKEY_NONE)
328 // -----------------------------------------------------------------------------
329 // macros for definition of "template" list type
330 // -----------------------------------------------------------------------------
332 // and now some heavy magic...
334 // declare a list type named 'name' and containing elements of type 'T *'
335 // (as a by product of macro expansion you also get wx##name##Node
336 // wxNode-derived type)
338 // implementation details:
339 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
340 // for the list of given type - this allows us to pass only the list name
341 // to WX_DEFINE_LIST() even if it needs both the name and the type
343 // 2. We redefine all non-type-safe wxList functions with type-safe versions
344 // which don't take any space (everything is inline), but bring compile
345 // time error checking.
347 // 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
348 // a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
349 // generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
350 // interesting capability to store polymorphic objects in the list and is
351 // particularly useful with, for example, "wxWindow *" list where the
352 // wxWindowBase pointers are put into the list, but wxWindow pointers are
353 // retrieved from it.
355 #define WX_DECLARE_LIST_3(T, Tbase, name, nodetype) \
356 typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
358 class WXDLLEXPORT nodetype : public wxNodeBase \
361 nodetype(wxListBase *list = (wxListBase *)NULL, \
362 nodetype *previous = (nodetype *)NULL, \
363 nodetype *next = (nodetype *)NULL, \
364 T *data = (T *)NULL, \
365 const wxListKey& key = wxDefaultListKey) \
366 : wxNodeBase(list, previous, next, data, key) { } \
368 nodetype *GetNext() const \
369 { return (nodetype *)wxNodeBase::GetNext(); } \
370 nodetype *GetPrevious() const \
371 { return (nodetype *)wxNodeBase::GetPrevious(); } \
374 { return (T *)wxNodeBase::GetData(); } \
375 void SetData(T *data) \
376 { wxNodeBase::SetData(data); } \
378 virtual void DeleteData(); \
381 class WXDLLEXPORT name : public wxListBase \
384 typedef nodetype Node; \
386 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
388 name(size_t count, T *elements[]) \
389 : wxListBase(count, (void **)elements) { } \
391 nodetype *GetFirst() const \
392 { return (nodetype *)wxListBase::GetFirst(); } \
393 nodetype *GetLast() const \
394 { return (nodetype *)wxListBase::GetLast(); } \
396 nodetype *Item(size_t index) const \
397 { return (nodetype *)wxListBase::Item(index); } \
399 T *operator[](size_t index) const \
401 nodetype *node = Item(index); \
402 return node ? (T*)(node->GetData()) : (T*)NULL; \
405 nodetype *Append(Tbase *object) \
406 { return (nodetype *)wxListBase::Append(object); } \
407 nodetype *Insert(Tbase *object) \
408 { return (nodetype *)Insert((nodetype*)NULL, object); } \
409 nodetype *Insert(size_t pos, Tbase *object) \
410 { return (nodetype *)wxListBase::Insert(pos, object); } \
411 nodetype *Insert(nodetype *prev, Tbase *object) \
412 { return (nodetype *)wxListBase::Insert(prev, object); } \
414 nodetype *Append(long key, void *object) \
415 { return (nodetype *)wxListBase::Append(key, object); } \
416 nodetype *Append(const wxChar *key, void *object) \
417 { return (nodetype *)wxListBase::Append(key, object); } \
419 nodetype *DetachNode(nodetype *node) \
420 { return (nodetype *)wxListBase::DetachNode(node); } \
421 bool DeleteNode(nodetype *node) \
422 { return wxListBase::DeleteNode(node); } \
423 bool DeleteObject(Tbase *object) \
424 { return wxListBase::DeleteObject(object); } \
426 nodetype *Find(Tbase *object) const \
427 { return (nodetype *)wxListBase::Find(object); } \
429 virtual nodetype *Find(const wxListKey& key) const \
430 { return (nodetype *)wxListBase::Find(key); } \
432 int IndexOf(Tbase *object) const \
433 { return wxListBase::IndexOf(object); } \
435 void Sort(wxSortFuncFor_##name func) \
436 { wxListBase::Sort((wxSortCompareFunction)func); } \
439 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
441 const wxListKey& key = wxDefaultListKey) \
443 return new nodetype(this, \
444 (nodetype *)prev, (nodetype *)next, \
449 #define WX_DECLARE_LIST_2(elementtype, listname, nodename) \
450 WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename)
452 #define WX_DECLARE_LIST(elementtype, listname) \
453 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
454 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
456 // this macro must be inserted in your program after
457 // #include <wx/listimpl.cpp>
458 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
460 // =============================================================================
461 // now we can define classes 100% compatible with the old ones
462 // =============================================================================
464 // ----------------------------------------------------------------------------
465 // commonly used list classes
466 // ----------------------------------------------------------------------------
468 #ifdef wxLIST_COMPATIBILITY
470 // -----------------------------------------------------------------------------
471 // wxList compatibility class: in fact, it's a list of wxObjects
472 // -----------------------------------------------------------------------------
474 WX_DECLARE_LIST_2(wxObject
, wxObjectList
, wxObjectListNode
);
476 class WXDLLEXPORT wxList
: public wxObjectList
479 wxList(int key_type
= wxKEY_NONE
) : wxObjectList((wxKeyType
)key_type
) { }
481 // compatibility methods
482 void Sort(wxSortCompareFunction compfunc
) { wxListBase::Sort(compfunc
); }
484 wxNode
*Member(wxObject
*object
) const { return (wxNode
*)Find(object
); }
487 // -----------------------------------------------------------------------------
488 // wxStringList class for compatibility with the old code
489 // -----------------------------------------------------------------------------
491 WX_DECLARE_LIST_2(wxChar
, wxStringListBase
, wxStringListNode
);
493 class WXDLLEXPORT wxStringList
: public wxStringListBase
498 wxStringList() { DeleteContents(TRUE
); }
499 wxStringList(const wxChar
*first
...);
501 // copying the string list: the strings are copied, too (extremely
503 wxStringList(const wxStringList
& other
) { DoCopy(other
); }
504 wxStringList
& operator=(const wxStringList
& other
)
505 { Clear(); DoCopy(other
); return *this; }
508 // makes a copy of the string
509 wxNode
*Add(const wxChar
*s
)
510 { return (wxNode
*)wxStringListBase::Append(copystring(s
)); }
512 bool Delete(const wxChar
*s
);
514 wxChar
**ListToArray(bool new_copies
= FALSE
) const;
515 bool Member(const wxChar
*s
) const;
521 void DoCopy(const wxStringList
&); // common part of copy ctor and operator=
524 #endif // wxLIST_COMPATIBILITY