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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider to update your code instead of doing it.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #define wxUSE_UNICODE 0
169
170 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
171 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
172 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
173 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that
174 // you will have to modify the makefiles to include unicows.lib import library
175 // as the first library (if you use MSVC, you can run the makefile with "nmake
176 // MSLU=1 UNICODE=1" command).
177 //
178 // If your compiler doesn't have unicows.lib, you can get a version of it at
179 // http://libunicows.sourceforge.net
180 //
181 // Default is 0
182 //
183 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
184 #define wxUSE_UNICODE_MSLU 0
185
186 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
187 // compiling the program in Unicode mode. More precisely, it will be possible
188 // to construct wxString from a wide (Unicode) string and convert any wxString
189 // to Unicode.
190 //
191 // Default is 1
192 //
193 // Recommended setting: 1
194 #define wxUSE_WCHAR_T 1
195
196 // ----------------------------------------------------------------------------
197 // global features
198 // ----------------------------------------------------------------------------
199
200 // Support for message/error logging. This includes wxLogXXX() functions and
201 // wxLog and derived classes. Don't set this to 0 unless you really know what
202 // you are doing.
203 //
204 // Default is 1
205 //
206 // Recommended setting: 1 (always)
207 #define wxUSE_LOG 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOGWINDOW 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGGUI 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOG_DIALOG 1
217
218 // Support for command line parsing using wxCmdLineParser class.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
223 #define wxUSE_CMDLINE_PARSER 1
224
225 // Support for multithreaded applications: if 1, compile in thread classes
226 // (thread.h) and make the library a bit more thread safe. Although thread
227 // support is quite stable by now, you may still consider recompiling the
228 // library without it if you have no use for it - this will result in a
229 // somewhat smaller and faster operation.
230 //
231 // This is ignored under Win16, threads are only supported under Win32.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 0 unless you do plan to develop MT applications
236 #define wxUSE_THREADS 1
237
238 // If enabled (1), compiles wxWindows streams classes
239 #define wxUSE_STREAMS 1
240
241 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
242 #define wxUSE_STD_IOSTREAM 0
243
244 // ----------------------------------------------------------------------------
245 // non GUI features selection
246 // ----------------------------------------------------------------------------
247
248 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
249 // integer which is implemented in terms of native 64 bit integers if any or
250 // uses emulation otherwise.
251 //
252 // This class is required by wxDateTime and so you should enable it if you want
253 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
254 // integers in which case (almost) all of its functions are inline and it
255 // almost does not take any space, so there should be no reason to switch it
256 // off.
257 //
258 // Recommended setting: 1
259 #define wxUSE_LONGLONG 1
260
261 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
262 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
263 //
264 // Default is 1
265 //
266 // Recommended setting: 1 (wxFile is highly recommended as it is required by
267 // i18n code, wxFileConfig and others)
268 #define wxUSE_FILE 1
269 #define wxUSE_FFILE 1
270
271 // Use wxFSVolume class providing access to the configured/active mount points
272 //
273 // Default is 1
274 //
275 // Recommended setting: 1 (but may be safely disabled if you don't use it)
276 #define wxUSE_FSVOLUME 1
277
278 // use wxTextBuffer class: required by wxTextFile
279 #define wxUSE_TEXTBUFFER 1
280
281 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
282 // wxFileConfig
283 #define wxUSE_TEXTFILE 1
284
285 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
286 #define wxUSE_INTL 1
287
288 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
289 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
290 // old wxTime and wxDate classes which are still provided for backwards
291 // compatibility (and implemented in terms of wxDateTime).
292 //
293 // Note that this class is relatively new and is still officially in alpha
294 // stage because some features are not yet (fully) implemented. It is already
295 // quite useful though and should only be disabled if you are aiming at
296 // absolutely minimal version of the library.
297 //
298 // Requires: wxUSE_LONGLONG
299 //
300 // Default is 1
301 //
302 // Recommended setting: 1
303 #define wxUSE_DATETIME 1
304
305 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
306 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
307 // in new code
308 //
309 // Default is 0
310 //
311 // Recommended setting: 0 unless you have legacy code which uses these classes
312 #define wxUSE_TIMEDATE 0
313
314 // Set wxUSE_TIMER to 1 to compile wxTimer class
315 //
316 // Default is 1
317 //
318 // Recommended setting: 1
319 #define wxUSE_TIMER 1
320
321 // Use wxStopWatch clas.
322 //
323 // Default is 1
324 //
325 // Recommended setting: 1 (needed by wxSocket)
326 #define wxUSE_STOPWATCH 1
327
328 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
329 // which allow the application to store its settings in the persistent
330 // storage. Setting this to 1 will also enable on-demand creation of the
331 // global config object in wxApp.
332 //
333 // See also wxUSE_CONFIG_NATIVE below.
334 //
335 // Recommended setting: 1
336 #define wxUSE_CONFIG 1
337
338 // If wxUSE_CONFIG is 1, you may choose to use either the native config
339 // classes under Windows (using .INI files under Win16 and the registry under
340 // Win32) or the portable text file format used by the config classes under
341 // Unix.
342 //
343 // Default is 1 to use native classes. Note that you may still use
344 // wxFileConfig even if you set this to 1 - just the config object created by
345 // default for the applications needs will be a wxRegConfig or wxIniConfig and
346 // not wxFileConfig.
347 //
348 // Recommended setting: 1
349 #define wxUSE_CONFIG_NATIVE 1
350
351 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
352 // to connect/disconnect from the network and be notified whenever the dial-up
353 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
354 //
355 // Default is 1.
356 //
357 // Recommended setting: 1
358 #define wxUSE_DIALUP_MANAGER 1
359
360 // Compile in classes for run-time DLL loading and function calling.
361 // Required by wxUSE_DIALUP_MANAGER.
362 //
363 // This setting is for Win32 only
364 //
365 // Default is 1.
366 //
367 // Recommended setting: 1
368 #define wxUSE_DYNLIB_CLASS 1
369
370 // experimental, don't use for now
371 #define wxUSE_DYNAMIC_LOADER 1
372
373 // Set to 1 to use socket classes
374 #define wxUSE_SOCKETS 1
375
376 // Set to 1 to enable virtual file systems (required by wxHTML)
377 #define wxUSE_FILESYSTEM 1
378
379 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
380 #define wxUSE_FS_ZIP 1
381
382 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
383 #define wxUSE_FS_INET 1
384
385 // Set to 1 to compile wxZipInput/OutputStream classes.
386 #define wxUSE_ZIPSTREAM 1
387
388 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
389 // wxUSE_LIBPNG.
390 #define wxUSE_ZLIB 1
391
392 // If enabled, the code written by Apple will be used to write, in a portable
393 // way, float on the disk. See extended.c for the license which is different
394 // from wxWindows one.
395 //
396 // Default is 1.
397 //
398 // Recommended setting: 1 unless you don't like the license terms (unlikely)
399 #define wxUSE_APPLE_IEEE 1
400
401 // Joystick support class
402 #define wxUSE_JOYSTICK 1
403
404 // wxFontMapper class
405 #define wxUSE_FONTMAP 1
406
407 // wxMimeTypesManager class
408 #define wxUSE_MIMETYPE 1
409
410 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
411 // or wxURL you need to set this to 1.
412 //
413 // Default is 1.
414 //
415 // Recommended setting: 1
416 #define wxUSE_PROTOCOL 1
417
418 // The settings for the individual URL schemes
419 #define wxUSE_PROTOCOL_FILE 1
420 #define wxUSE_PROTOCOL_FTP 1
421 #define wxUSE_PROTOCOL_HTTP 1
422
423 // Define this to use wxURL class.
424 #define wxUSE_URL 1
425
426 // Support for regular expression matching via wxRegEx class: enable this to
427 // use POSIX regular expressions in your code. You need to compile regex
428 // library from src/regex to use it under Windows.
429 //
430 // Default is 0
431 //
432 // Recommended setting: 1 if your compiler supports it, if it doesn't please
433 // contribute us a makefile for src/regex for it
434 #define wxUSE_REGEX 1
435
436 // wxSystemOptions class
437 #define wxUSE_SYSTEM_OPTIONS 1
438
439 // wxWave class
440 #define wxUSE_WAVE 1
441
442 // ----------------------------------------------------------------------------
443 // Individual GUI controls
444 // ----------------------------------------------------------------------------
445
446 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
447 // (without it, wxControl class is not compiled)
448 //
449 // Default is 1
450 //
451 // Recommended setting: 1 (don't change except for very special programs)
452 #define wxUSE_CONTROLS 1
453
454 // wxPopupWindow class is a top level transient window. It is currently used
455 // to implement wxTipWindow
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
460 #define wxUSE_POPUPWIN 1
461
462 // wxTipWindow allows to implement the custom tooltips, it is used by the
463 // context help classes. Requires wxUSE_POPUPWIN.
464 //
465 // Default is 1
466 //
467 // Recommended setting: 1 (may be set to 0)
468 #define wxUSE_TIPWINDOW 1
469
470 // Each of the settings below corresponds to one wxWindows control. They are
471 // all switched on by default but may be disabled if you are sure that your
472 // program (including any standard dialogs it can show!) doesn't need them and
473 // if you desperately want to save some space. If you use any of these you must
474 // set wxUSE_CONTROLS as well.
475 //
476 // Default is 1
477 //
478 // Recommended setting: 1
479 #define wxUSE_BUTTON 1 // wxButton
480 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
481 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
482 #define wxUSE_CHECKBOX 1 // wxCheckBox
483 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
484 #define wxUSE_CHOICE 1 // wxChoice
485 #define wxUSE_COMBOBOX 1 // wxComboBox
486 #define wxUSE_GAUGE 1 // wxGauge
487 #define wxUSE_LISTBOX 1 // wxListBox
488 #define wxUSE_LISTCTRL 1 // wxListCtrl
489 #define wxUSE_RADIOBOX 1 // wxRadioBox
490 #define wxUSE_RADIOBTN 1 // wxRadioButton
491 #define wxUSE_SCROLLBAR 1 // wxScrollBar
492 #define wxUSE_SLIDER 1 // wxSlider
493 #define wxUSE_SPINBTN 1 // wxSpinButton
494 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
495 #define wxUSE_STATBOX 1 // wxStaticBox
496 #define wxUSE_STATLINE 1 // wxStaticLine
497 #define wxUSE_STATTEXT 1 // wxStaticText
498 #define wxUSE_STATBMP 1 // wxStaticBitmap
499 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
500 #define wxUSE_TOGGLEBTN 1 // requires wxButton
501 #define wxUSE_TREECTRL 1 // wxTreeCtrl
502
503 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
504 // below either wxStatusBar95 or a generic wxStatusBar will be used.
505 //
506 // Default is 1
507 //
508 // Recommended setting: 1
509 #define wxUSE_STATUSBAR 1
510
511 // Two status bar implementations are available under Win32: the generic one
512 // or the wrapper around native control. For native look and feel the native
513 // version should be used.
514 //
515 // Default is 1.
516 //
517 // Recommended setting: 1 (there is no advantage in using the generic one)
518 #define wxUSE_NATIVE_STATUSBAR 1
519
520 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
521 // classes at all. Otherwise, use the native toolbar class unless
522 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
523 // supports some features which might not be supported by the native wxToolBar
524 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
525 //
526 // Default is 1 for all settings.
527 //
528 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
529 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
530 #define wxUSE_TOOLBAR 1
531 #define wxUSE_TOOLBAR_NATIVE 1
532 #define wxUSE_TOOLBAR_SIMPLE 1
533
534 // this setting is obsolete, value is ignored
535 #define wxUSE_BUTTONBAR 1
536
537 // wxNotebook is a control with several "tabs" located on one of its sides. It
538 // may be used ot logically organise the data presented to the user instead of
539 // putting everything in one huge dialog. It replaces wxTabControl and related
540 // classes of wxWin 1.6x.
541 //
542 // Default is 1.
543 //
544 // Recommended setting: 1
545 #define wxUSE_NOTEBOOK 1
546
547 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
548 // the new class. It shouldn't be used in new code.
549 //
550 // Default is 0.
551 //
552 // Recommended setting: 0 (use wxNotebook)
553 #define wxUSE_TAB_DIALOG 0
554
555 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
556 // the new, much imporved and enhanced version. The new version is backwards
557 // compatible with the old one and should be used whenever possible, i.e. if
558 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
559 //
560 // Default is 1 for both options.
561 //
562 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
563 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
564 // essential.
565 //
566 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
567 #define wxUSE_GRID 1
568 #define wxUSE_NEW_GRID 1
569
570 // wxProperty[Value/Form/List] classes, used by Dialog Editor
571 #define wxUSE_PROPSHEET 0
572
573 // ----------------------------------------------------------------------------
574 // Miscellaneous GUI stuff
575 // ----------------------------------------------------------------------------
576
577 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
578 #define wxUSE_ACCEL 1
579
580 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
581 // under Windows).
582 //
583 // Default is 1.
584 //
585 // Recommended setting: 1 (can be safely set to 0, not used by the library)
586 #define wxUSE_CARET 1
587
588 // Miscellaneous geometry code: needed for Canvas library
589 #define wxUSE_GEOMETRY 1
590
591 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
592 // wxListCtrl.
593 //
594 // Default is 1.
595 //
596 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
597 // enumerated above, then this class is mostly useless too)
598 #define wxUSE_IMAGLIST 1
599
600 // Use wxMenu, wxMenuBar, wxMenuItem.
601 //
602 // Default is 1.
603 //
604 // Recommended setting: 1 (can't be disabled under MSW)
605 #define wxUSE_MENUS 1
606
607 // Use wxSashWindow class.
608 //
609 // Default is 1.
610 //
611 // Recommended setting: 1
612 #define wxUSE_SASH 1
613
614 // Use wxSplitterWindow class.
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1
619 #define wxUSE_SPLITTER 1
620
621 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
622 //
623 // Default is 1.
624 //
625 // Recommended setting: 1
626 #define wxUSE_TOOLTIPS 1
627
628 // wxValidator class and related methods
629 #define wxUSE_VALIDATORS 1
630
631 // wxDC cacheing implementation
632 #define wxUSE_DC_CACHEING 1
633
634 // Set this to 1 to enable the use of DIB's for wxBitmap to support
635 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
636 #define wxUSE_DIB_FOR_BITMAP 0
637
638 // ----------------------------------------------------------------------------
639 // common dialogs
640 // ----------------------------------------------------------------------------
641
642 // Define 1 to use generic dialogs in Windows, even though they duplicate
643 // native common dialog (e.g. wxColourDialog). This is mainly useful for
644 // testing.
645 //
646 // Default is 0
647 //
648 // Recommended setting: 0
649 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
650
651 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
652 // file selector, printer dialog). Switching this off also switches off the
653 // printing architecture and interactive wxPrinterDC.
654 //
655 // Default is 1
656 //
657 // Recommended setting: 1 (unless it really doesn't work)
658 #define wxUSE_COMMON_DIALOGS 1
659
660 // wxBusyInfo displays window with message when app is busy. Works in same way
661 // as wxBusyCursor
662 #define wxUSE_BUSYINFO 1
663
664 // Use single/multiple choice dialogs.
665 //
666 // Default is 1
667 //
668 // Recommended setting: 1 (used in the library itself)
669 #define wxUSE_CHOICEDLG 1
670
671 // Use colour picker dialog
672 //
673 // Default is 1
674 //
675 // Recommended setting: 1
676 #define wxUSE_COLOURDLG 1
677
678 // wxDirDlg class for getting a directory name from user
679 #define wxUSE_DIRDLG 1
680
681 // TODO: setting to choose the generic or native one
682
683 // Use file open/save dialogs.
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1 (used in many places in the library itself)
688 #define wxUSE_FILEDLG 1
689
690 // Use find/replace dialogs.
691 //
692 // Default is 1
693 //
694 // Recommended setting: 1 (but may be safely set to 0)
695 #define wxUSE_FINDREPLDLG 1
696
697 // Use font picker dialog
698 //
699 // Default is 1
700 //
701 // Recommended setting: 1 (used in the library itself)
702 #define wxUSE_FONTDLG 1
703
704 // Use wxMessageDialog and wxMessageBox.
705 //
706 // Default is 1
707 //
708 // Recommended setting: 1 (used in the library itself)
709 #define wxUSE_MSGDLG 1
710
711 // progress dialog class for lengthy operations
712 #define wxUSE_PROGRESSDLG 1
713
714 // support for startup tips (wxShowTip &c)
715 #define wxUSE_STARTUP_TIPS 1
716
717 // text entry dialog and wxGetTextFromUser function
718 #define wxUSE_TEXTDLG 1
719
720 // number entry dialog
721 #define wxUSE_NUMBERDLG 1
722
723 // splash screen class
724 #define wxUSE_SPLASH 1
725
726 // wizards
727 #define wxUSE_WIZARDDLG 1
728
729 // ----------------------------------------------------------------------------
730 // Metafiles support
731 // ----------------------------------------------------------------------------
732
733 // Windows supports the graphics format known as metafile which is, though not
734 // portable, is widely used under Windows and so is supported by wxWin (under
735 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
736 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
737 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
738 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
739 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
740 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
741 // in any metafile related classes at all.
742 //
743 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
744 //
745 // Recommended setting: default or 0 for everything for portable programs.
746 #define wxUSE_METAFILE 1
747 #define wxUSE_ENH_METAFILE 1
748 #define wxUSE_WIN_METAFILES_ALWAYS 0
749
750 // ----------------------------------------------------------------------------
751 // Big GUI components
752 // ----------------------------------------------------------------------------
753
754 // Set to 0 to disable document/view architecture
755 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
756
757 // Set to 0 to disable MDI document/view architecture
758 #define wxUSE_MDI_ARCHITECTURE 1
759
760 // Set to 0 to disable print/preview architecture code
761 #define wxUSE_PRINTING_ARCHITECTURE 1
762
763 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
764 // much more.
765 //
766 // Default is 1.
767 //
768 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
769 // smaller library.
770 #define wxUSE_HTML 1
771
772 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
773 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
774 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
775 // will need to manually add opengl32.lib and glu32.lib to the list of
776 // libraries linked with your program if you use OpenGL.
777 //
778 // Default is 0.
779 //
780 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
781 #define wxUSE_GLCANVAS 0
782
783 // wxTreeLayout class
784 #define wxUSE_TREELAYOUT 1
785
786 // ----------------------------------------------------------------------------
787 // Data transfer
788 // ----------------------------------------------------------------------------
789
790 // Use wxClipboard class for clipboard copy/paste.
791 //
792 // Default is 1.
793 //
794 // Recommended setting: 1
795 #define wxUSE_CLIPBOARD 1
796
797 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
798 // drop
799 //
800 // Default is 1.
801 //
802 // Recommended setting: 1
803 #define wxUSE_DATAOBJ 1
804
805 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
806 // different from "built in" drag and drop in wxTreeCtrl which is always
807 // available). Requires wxUSE_DATAOBJ.
808 //
809 // Default is 1.
810 //
811 // Recommended setting: 1
812 #define wxUSE_DRAG_AND_DROP 1
813
814 // ----------------------------------------------------------------------------
815 // miscellaneous settings
816 // ----------------------------------------------------------------------------
817
818 // wxSingleInstanceChecker class allows to verify at startup if another program
819 // instance is running (it is only available under Win32)
820 //
821 // Default is 1
822 //
823 // Recommended setting: 1 (the class is tiny, disabling it won't save much
824 // space)
825 #define wxUSE_SNGLINST_CHECKER 1
826
827 #define wxUSE_DRAGIMAGE 1
828
829 #define wxUSE_IPC 1
830 // 0 for no interprocess comms
831 #define wxUSE_HELP 1
832 // 0 for no help facility
833 #define wxUSE_MS_HTML_HELP 1
834 // 0 for no MS HTML Help
835
836 // Use wxHTML-based help controller?
837 #define wxUSE_WXHTML_HELP 1
838
839 #define wxUSE_RESOURCES 1
840 // 0 for no wxGetResource/wxWriteResource
841 #define wxUSE_CONSTRAINTS 1
842 // 0 for no window layout constraint system
843
844 #define wxUSE_SPLINES 1
845 // 0 for no splines
846
847 #define wxUSE_XPM_IN_MSW 1
848 // 0 for no XPM support in wxBitmap.
849 // Default is 1, as XPM is now fully
850 // supported this makes easier the issue
851 // of portable icons and bitmaps.
852
853 #define wxUSE_IMAGE_LOADING_IN_MSW 1
854 // Use dynamic DIB loading/saving code in utils/dib under MSW.
855 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
856 // Use dynamic icon/cursor loading/saving code
857 // under MSW.
858
859 // use wxExpr (a.k.a. PrologIO)
860 #define wxUSE_PROLOGIO 0
861
862 // Use .wxr resource mechanism (requires PrologIO library)
863 #define wxUSE_WX_RESOURCES 0
864
865 #define wxUSE_MOUSEWHEEL 1
866 // Include mouse wheel support
867
868 // ----------------------------------------------------------------------------
869 // postscript support settings
870 // ----------------------------------------------------------------------------
871
872 // Set to 1 for PostScript device context.
873 #define wxUSE_POSTSCRIPT 0
874
875 // Set to 1 to use font metric files in GetTextExtent
876 #define wxUSE_AFM_FOR_POSTSCRIPT 0
877
878 // Set to 0 to disable PostScript print/preview architecture code under Windows
879 // (just use Windows printing).
880 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
881
882 // ----------------------------------------------------------------------------
883 // database classes
884 // ----------------------------------------------------------------------------
885
886 // Define 1 to use ODBC classes
887 #define wxUSE_ODBC 0
888
889 // For backward compatibility reasons, this parameter now only controls the
890 // default scrolling method used by cursors. This default behavior can be
891 // overriden by setting the second param of wxDB::wxDbGetConnection() or
892 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
893 // that use the connection) should support forward only scrolling of cursors,
894 // or both forward and backward support for backward scrolling cursors is
895 // dependent on the data source as well as the ODBC driver being used.
896 #define wxODBC_FWD_ONLY_CURSORS 1
897
898 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
899 // member variables. With a setting of 1, full backward compatability with the
900 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
901 // as future development will be done only on the non-deprecated
902 // functions/classes/member variables/etc.
903 #define wxODBC_BACKWARD_COMPATABILITY 0
904
905 // ----------------------------------------------------------------------------
906 // other compiler (mis)features
907 // ----------------------------------------------------------------------------
908
909 // Set this to 0 if your compiler can't cope with omission of prototype
910 // parameters.
911 //
912 // Default is 1.
913 //
914 // Recommended setting: 1 (should never need to set this to 0)
915 #define REMOVE_UNUSED_ARG 1
916
917 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
918 // them. Set to 1 for <iostream.h>, 0 for <iostream>
919 //
920 // Default is 1.
921 //
922 // Recommended setting: whatever your compiler likes more
923 #define wxUSE_IOSTREAMH 1
924
925 // ----------------------------------------------------------------------------
926 // image format support
927 // ----------------------------------------------------------------------------
928
929 // wxImage supports many different image formats which can be configured at
930 // compile-time. BMP is always supported, others are optional and can be safely
931 // disabled if you don't plan to use images in such format sometimes saving
932 // substantial amount of code in the final library.
933 //
934 // Some formats require an extra library which is included in wxWin sources
935 // which is mentioned if it is the case.
936
937 // Set to 1 for wxImage support (recommended).
938 #define wxUSE_IMAGE 1
939
940 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
941 #define wxUSE_LIBPNG 1
942
943 // Set to 1 for JPEG format support (requires libjpeg)
944 #define wxUSE_LIBJPEG 1
945
946 // Set to 1 for TIFF format support (requires libtiff)
947 #define wxUSE_LIBTIFF 1
948
949 // Set to 1 for GIF format support
950 #define wxUSE_GIF 1
951
952 // Set to 1 for PNM format support
953 #define wxUSE_PNM 1
954
955 // Set to 1 for PCX format support
956 #define wxUSE_PCX 1
957
958 // Set to 1 for IFF format support (Amiga format)
959 #define wxUSE_IFF 0
960
961 // Set to 1 for XPM format support
962 #define wxUSE_XPM 1
963
964 // Set to 1 for MS Icons and Cursors format support
965 #define wxUSE_ICO_CUR 1
966
967 // Set to 1 to compile in wxPalette class
968 #define wxUSE_PALETTE 1
969
970 // ----------------------------------------------------------------------------
971 // Windows-only settings
972 // ----------------------------------------------------------------------------
973
974 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
975 // will override some other settings (see below)
976 //
977 // Default is 0.
978 //
979 // Recommended setting: 0 unless you really have to use MFC
980 #define wxUSE_MFC 0
981
982 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
983 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
984 // can't compile/doesn't have the OLE headers.
985 //
986 // Default is 1.
987 //
988 // Recommended setting: 1
989 #define wxUSE_OLE 1
990
991 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
992 // 3.x. This setting is ignored under Win9x and NT 4.0+.
993 //
994 // Default is 0 for (most) Win32 (systems), 1 for Win16
995 //
996 // Recommended setting: same as default
997 #if defined(__WIN95__)
998 #define wxUSE_CTL3D 0
999 #else
1000 #define wxUSE_CTL3D 1
1001 #endif
1002
1003 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1004 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1005 // miniframes support instead.
1006 //
1007 // Default is 0 for (most) Win32 (systems), 1 for Win16
1008 //
1009 // Recommended setting: same as default
1010 #if defined(__WIN95__)
1011 #define wxUSE_ITSY_BITSY 0
1012 #else
1013 #define wxUSE_ITSY_BITSY 1
1014 #endif
1015
1016 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1017 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1018 // doesn't have such limitation).
1019 //
1020 // Default is 1 for compilers which support it
1021 //
1022 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1023 // or can't compile <richedit.h>
1024 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1025 #define wxUSE_RICHEDIT 1
1026
1027 // TODO: This should be ifdef'ed for any compilers that don't support
1028 // RichEdit 2.0 but do have RichEdit 1.0...
1029 #define wxUSE_RICHEDIT2 1
1030
1031 #else
1032 #define wxUSE_RICHEDIT 0
1033 #define wxUSE_RICHEDIT2 0
1034 #endif
1035
1036 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1037 // is required by wxUSE_CHECKLISTBOX.
1038 //
1039 // Default is 1.
1040 //
1041 // Recommended setting: 1, set to 0 for a small library size reduction
1042 #define wxUSE_OWNER_DRAWN 1
1043
1044 // ----------------------------------------------------------------------------
1045 // obsolete settings
1046 // ----------------------------------------------------------------------------
1047
1048 // NB: all settings in this section are obsolete and should not be used/changed
1049 // at all, they will disappear
1050
1051 // Set to 1 to use PenWindows
1052 #define wxUSE_PENWINDOWS 0
1053
1054 // Define 1 to use bitmap messages.
1055 #define wxUSE_BITMAP_MESSAGE 1
1056
1057 // If 1, enables provision of run-time type information.
1058 // NOW MANDATORY: don't change.
1059 #define wxUSE_DYNAMIC_CLASSES 1
1060
1061 // ----------------------------------------------------------------------------
1062 // disable the settings which don't work for some compilers
1063 // ----------------------------------------------------------------------------
1064
1065 #ifndef wxUSE_NORLANDER_HEADERS
1066 #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1067 # define wxUSE_NORLANDER_HEADERS 1
1068 #else
1069 # define wxUSE_NORLANDER_HEADERS 0
1070 #endif
1071 #endif
1072
1073 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1074 #if defined(__MWERKS__)
1075 #undef wxUSE_DEBUG_NEW_ALWAYS
1076 #define wxUSE_DEBUG_NEW_ALWAYS 0
1077 #endif
1078
1079 #if defined(__GNUWIN32__)
1080 // These don't work as expected for mingw32 and cygwin32
1081 #undef wxUSE_MEMORY_TRACING
1082 #define wxUSE_MEMORY_TRACING 0
1083
1084 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1085 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1086
1087 #undef wxUSE_DEBUG_NEW_ALWAYS
1088 #define wxUSE_DEBUG_NEW_ALWAYS 0
1089
1090 // Cygwin betas don't have wcslen
1091 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1092 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1093 # undef wxUSE_WCHAR_T
1094 # define wxUSE_WCHAR_T 0
1095 # endif
1096 #endif
1097
1098 #endif // __GNUWIN32__
1099
1100 // MFC duplicates these operators
1101 #if wxUSE_MFC
1102 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1104
1105 #undef wxUSE_DEBUG_NEW_ALWAYS
1106 #define wxUSE_DEBUG_NEW_ALWAYS 0
1107 #endif // wxUSE_MFC
1108
1109 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1110 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1111 // to implement UUIDs
1112 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1113 #undef wxUSE_DRAG_AND_DROP
1114 #define wxUSE_DRAG_AND_DROP 0
1115 #endif
1116
1117 // Only WIN32 supports wxStatusBar95
1118 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1119 #undef wxUSE_NATIVE_STATUSBAR
1120 #define wxUSE_NATIVE_STATUSBAR 0
1121 #endif
1122
1123 #if !wxUSE_OWNER_DRAWN
1124 #undef wxUSE_CHECKLISTBOX
1125 #define wxUSE_CHECKLISTBOX 0
1126 #endif
1127
1128 // Salford C++ doesn't like some of the memory operator definitions
1129 #ifdef __SALFORDC__
1130 #undef wxUSE_MEMORY_TRACING
1131 #define wxUSE_MEMORY_TRACING 0
1132
1133 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1134 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1135
1136 #undef wxUSE_DEBUG_NEW_ALWAYS
1137 #define wxUSE_DEBUG_NEW_ALWAYS 0
1138
1139 #undef wxUSE_THREADS
1140 #define wxUSE_THREADS 0
1141
1142 #undef wxUSE_OWNER_DRAWN
1143 #define wxUSE_OWNER_DRAWN 0
1144 #endif // __SALFORDC__
1145
1146 #ifdef __TWIN32__
1147
1148 #undef wxUSE_THREADS
1149 #define wxUSE_THREADS 0
1150
1151 #undef wxUSE_ODBC
1152 #define wxUSE_ODBC 0
1153
1154 #endif // __TWIN32__
1155
1156 // BC++/Win16 can't cope with the amount of data in resource.cpp
1157 #if defined(__WIN16__) && defined(__BORLANDC__)
1158 #undef wxUSE_WX_RESOURCES
1159 #define wxUSE_WX_RESOURCES 0
1160
1161 #undef wxUSE_ODBC
1162 #define wxUSE_ODBC 0
1163
1164 #undef wxUSE_NEW_GRID
1165 #define wxUSE_NEW_GRID 0
1166 #endif
1167
1168 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1169 // BC++ 4.0 can't compile JPEG library
1170 #undef wxUSE_LIBJPEG
1171 #define wxUSE_LIBJPEG 0
1172 #endif
1173
1174 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1175 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1176 #undef wxUSE_DEBUG_NEW_ALWAYS
1177 #define wxUSE_DEBUG_NEW_ALWAYS 0
1178 #endif
1179
1180 #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
1181 /*
1182 #undef wxUSE_GLCANVAS
1183 #define wxUSE_GLCANVAS 0
1184 */
1185
1186 #undef wxUSE_WCHAR_T
1187 #define wxUSE_WCHAR_T 0
1188 #endif
1189
1190 #if defined(__WXMSW__) && !defined(__WIN32__)
1191
1192 #undef wxUSE_SOCKETS
1193 #define wxUSE_SOCKETS 0
1194
1195 #undef wxUSE_THREADS
1196 #define wxUSE_THREADS 0
1197
1198 #undef wxUSE_TOOLTIPS
1199 #define wxUSE_TOOLTIPS 0
1200
1201 #undef wxUSE_SPINCTRL
1202 #define wxUSE_SPINCTRL 0
1203
1204 #undef wxUSE_SPINBTN
1205 #define wxUSE_SPINBTN 0
1206
1207 #undef wxUSE_LIBPNG
1208 #define wxUSE_LIBPNG 0
1209
1210 #undef wxUSE_LIBJPEG
1211 #define wxUSE_LIBJPEG 0
1212
1213 #undef wxUSE_LIBTIFF
1214 #define wxUSE_LIBTIFF 0
1215
1216 #undef wxUSE_GIF
1217 #define wxUSE_GIF 0
1218
1219 #undef wxUSE_PNM
1220 #define wxUSE_PNM 0
1221
1222 #undef wxUSE_PCX
1223 #define wxUSE_PCX 0
1224
1225 #undef wxUSE_GLCANVAS
1226 #define wxUSE_GLCANVAS 0
1227
1228 #undef wxUSE_MS_HTML_HELP
1229 #define wxUSE_MS_HTML_HELP 0
1230
1231 #undef wxUSE_WCHAR_T
1232 #define wxUSE_WCHAR_T 0
1233
1234 #endif // Win16
1235
1236 #endif
1237 // _WX_SETUP_H_