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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: colour.h
3 // Purpose: interface of wxColour
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8
9
10 /**
11 Flags for wxColour -> wxString conversion (see wxColour::GetAsString).
12
13 @{
14 */
15 enum {
16 wxC2S_NAME = 1, // return colour name, when possible
17 wxC2S_CSS_SYNTAX = 2, // return colour in rgb(r,g,b) syntax
18 wxC2S_HTML_SYNTAX = 4 // return colour in #rrggbb syntax
19 };
20
21 //@}
22
23 const unsigned char wxALPHA_TRANSPARENT = 0;
24 const unsigned char wxALPHA_OPAQUE = 0xff;
25
26 /**
27 @class wxColour
28
29 A colour is an object representing a combination of Red, Green, and Blue
30 (RGB) intensity values, and is used to determine drawing colours. See the
31 entry for wxColourDatabase for how a pointer to a predefined, named colour
32 may be returned instead of creating a new colour.
33
34 Valid RGB values are in the range 0 to 255.
35
36 You can retrieve the current system colour settings with wxSystemSettings.
37
38 @library{wxcore}
39 @category{gdi}
40
41 @stdobjects
42 - ::wxNullColour - An empty, invalid colour.
43 - ::wxTransparentColour - Valid but fully transparent colour (new in 2.9.1).
44 - ::wxBLACK
45 - ::wxBLUE
46 - ::wxCYAN
47 - ::wxGREEN
48 - ::wxYELLOW
49 - ::wxLIGHT_GREY
50 - ::wxRED
51 - ::wxWHITE
52
53 @see wxColourDatabase, wxPen, wxBrush, wxColourDialog, wxSystemSettings
54 */
55 class wxColour : public wxObject
56 {
57 public:
58
59 /**
60 Default constructor.
61 */
62 wxColour();
63
64 /**
65 @param red
66 The red value.
67 @param green
68 The green value.
69 @param blue
70 The blue value.
71 @param alpha
72 The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to
73 255 (wxALPHA_OPAQUE).
74 */
75 wxColour(unsigned char red, unsigned char green, unsigned char blue,
76 unsigned char alpha = wxALPHA_OPAQUE);
77
78 /**
79 @param colourName
80 The colour name.
81 */
82 wxColour(const wxString& colourName);
83
84 /**
85 @param colRGB
86 A packed RGB value.
87 */
88 wxColour(unsigned long colRGB);
89
90 /**
91 Copy constructor.
92 */
93 wxColour(const wxColour& colour);
94
95 /**
96 Returns the alpha value, on platforms where alpha is not yet supported, this
97 always returns wxALPHA_OPAQUE.
98 */
99 virtual unsigned char Alpha() const;
100
101 /**
102 Returns the blue intensity.
103 */
104 virtual unsigned char Blue() const;
105
106 /**
107 Converts this colour to a wxString using the given flags.
108
109 The supported flags are @c wxC2S_NAME, to obtain the colour name
110 (e.g. wxColour(255,0,0) == "red"), @c wxC2S_CSS_SYNTAX, to obtain
111 the colour in the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax
112 (e.g. wxColour(255,0,0,85) == "rgba(255,0,0,0.333)"), and
113 @c wxC2S_HTML_SYNTAX, to obtain the colour as "#" followed by 6
114 hexadecimal digits (e.g. wxColour(255,0,0) == "#FF0000").
115
116 This function never fails and always returns a non-empty string but
117 asserts if the colour has alpha channel (i.e. is non opaque) but
118 @c wxC2S_CSS_SYNTAX (which is the only one supporting alpha) is not
119 specified in flags.
120
121 @since 2.7.0
122 */
123 virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
124
125 //@{
126 /**
127 Sets the RGB or RGBA colour values from a single 32 bit value.
128
129 The arguments @a colRGB and @a colRGBA should be of the form 0x00BBGGRR
130 and 0xAABBGGRR respectively where @c 0xRR, @c 0xGG, @c 0xBB and @c 0xAA
131 are the values of the red, blue, green and alpha components.
132
133 Notice the right-to-left order of components!
134
135 @see GetRGB(), GetRGBA()
136
137 @since 2.9.1
138 */
139 void SetRGB(wxUint32 colRGB);
140 void SetRGBA(wxUint32 colRGBA);
141 //@}
142
143 //@{
144 /**
145 Gets the RGB or RGBA colour values as a single 32 bit value.
146
147 The returned value is of the same form as expected by SetRGB() and
148 SetRGBA().
149
150 Notice that GetRGB() returns the value with 0 as its highest byte
151 independently of the value actually returned by Alpha(). So for a fully
152 opaque colour, the return value of GetRGBA() is @c 0xFFBBGGRR while
153 that of GetRGB() is @c 0x00BBGGRR.
154
155 @since 2.9.1
156 */
157 wxUint32 GetRGB() const;
158 wxUint32 GetRGBA() const;
159 //@}
160
161 /**
162 Returns a pixel value which is platform-dependent.
163 On Windows, a COLORREF is returned.
164 On X, an allocated pixel value is returned.
165 If the pixel is invalid (on X, unallocated), @c -1 is returned.
166 */
167 wxIntPtr GetPixel() const;
168
169 /**
170 Returns the green intensity.
171 */
172 virtual unsigned char Green() const;
173
174 /**
175 Returns @true if the colour object is valid (the colour has been initialised
176 with RGB values).
177 */
178 virtual bool IsOk() const;
179
180 /**
181 Returns the red intensity.
182 */
183 virtual unsigned char Red() const;
184
185 //@{
186 /**
187 Sets the RGB intensity values using the given values (first overload),
188 extracting them from the packed long (second overload), using the given
189 string (third overload).
190
191 When using third form, Set() accepts: colour names (those listed in
192 wxColourDatabase), the CSS-like @c "rgb(r,g,b)" or @c "rgba(r,g,b,a)" syntax
193 (case insensitive) and the HTML-like syntax: @c "#" followed by 6 hexadecimal
194 digits for red, green, blue components.
195
196 Returns @true if the conversion was successful, @false otherwise.
197
198 @since 2.7.0
199 */
200 void Set(unsigned char red, unsigned char green,
201 unsigned char blue,
202 unsigned char alpha = wxALPHA_OPAQUE);
203 void Set(unsigned long RGB);
204 bool Set(const wxString& str);
205 //@}
206
207 /**
208 Tests the inequality of two colours by comparing individual red, green, blue
209 colours and alpha values.
210 */
211 bool operator !=(const wxColour& colour) const;
212
213 /**
214 Assignment operator, using a colour name to be found in the colour database.
215
216 @see wxColourDatabase
217 */
218 wxColour& operator=(const wxColour& colour);
219
220 /**
221 Tests the equality of two colours by comparing individual red, green, blue
222 colours and alpha values.
223 */
224 bool operator ==(const wxColour& colour) const;
225
226 /**
227 Assign 0 or 255 to rgb out parameters.
228 @since 2.9.0
229 */
230 static void MakeMono(unsigned char* r, unsigned char* g, unsigned char* b, bool on);
231
232 /**
233 Create a disabled (dimmed) colour from (in/out) rgb parameters.
234 @since 2.9.0
235 */
236 static void MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness = 255);
237
238 /**
239 Make a disabled version of this colour.
240
241 This method modifies the object in place and returns the object itself.
242
243 @since 2.9.5
244 */
245 wxColour& MakeDisabled(unsigned char brightness = 255);
246
247 /**
248 Create a grey colour from (in/out) rgb parameters using integer arithmetic.
249 @since 2.9.0
250 */
251 static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b);
252
253 /**
254 Create a grey colour from (in/out) rgb parameters using floating point arithmetic.
255 Defaults to using the standard ITU-T BT.601 when converting to YUV, where every pixel equals
256 (R * @a weight_r) + (G * @a weight_g) + (B * @a weight_b).
257 @since 2.9.0
258 */
259 static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b,
260 double weight_r, double weight_g, double weight_b);
261
262 /**
263 Blend colour, taking alpha into account.
264 @since 2.9.0
265 */
266 static unsigned char AlphaBlend(unsigned char fg, unsigned char bg, double alpha);
267
268 /**
269 ChangeLightness() is a utility function that simply darkens
270 or lightens a color, based on the specified percentage
271 ialpha of 0 would be completely black, 200 completely white
272 an ialpha of 100 returns the same colour
273 @since 2.9.0
274 */
275 static void ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha);
276
277 /**
278 wxColour wrapper for ChangeLightness(r,g,b,ialpha).
279 @since 2.9.0
280 */
281 wxColour ChangeLightness(int ialpha) const;
282 };
283
284
285 /** @name Predefined colors. */
286 //@{
287 wxColour wxNullColour;
288 wxColour wxTransparentColour;
289 wxColour* wxBLACK;
290 wxColour* wxBLUE;
291 wxColour* wxCYAN;
292 wxColour* wxGREEN;
293 wxColour* wxYELLOW;
294 wxColour* wxLIGHT_GREY;
295 wxColour* wxRED;
296 wxColour* wxWHITE;
297 //@}
298
299
300
301 // ============================================================================
302 // Global functions/macros
303 // ============================================================================
304
305 /** @addtogroup group_funcmacro_misc */
306 //@{
307
308 /**
309 Converts string to a wxColour best represented by the given string. Returns
310 @true on success.
311
312 @see wxToString(const wxColour&)
313
314 @header{wx/colour.h}
315 */
316 bool wxFromString(const wxString& string, wxColour* colour);
317
318 /**
319 Converts the given wxColour into a string.
320
321 @see wxFromString(const wxString&, wxColour*)
322
323 @header{wx/colour.h}
324 */
325 wxString wxToString(const wxColour& colour);
326
327 //@}
328