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Add wxDC::SetTransformMatrix() and related methods and implement them in wxMSW.
[wxWidgets.git] / include / wx / univ / stdrend.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/stdrend.h
3 // Purpose: wxStdRenderer class declaration
4 // Author: Vadim Zeitlin
5 // Created: 2006-09-18
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_UNIV_STDREND_H_
12 #define _WX_UNIV_STDREND_H_
13
14 #include "wx/univ/renderer.h"
15 #include "wx/pen.h"
16
17 class WXDLLIMPEXP_FWD_CORE wxColourScheme;
18
19 // ----------------------------------------------------------------------------
20 // wxStdRenderer: implements as much of wxRenderer API as possible generically
21 // ----------------------------------------------------------------------------
22
23 class wxStdRenderer : public wxRenderer
24 {
25 public:
26 // the renderer will use the given scheme, whose lifetime must be at least
27 // as long as of this object itself, to choose the colours for drawing
28 wxStdRenderer(const wxColourScheme *scheme);
29
30 virtual void DrawBackground(wxDC& dc,
31 const wxColour& col,
32 const wxRect& rect,
33 int flags = 0,
34 wxWindow *window = NULL);
35 virtual void DrawButtonSurface(wxDC& dc,
36 const wxColour& col,
37 const wxRect& rect,
38 int flags);
39
40
41 virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
42
43 virtual void DrawLabel(wxDC& dc,
44 const wxString& label,
45 const wxRect& rect,
46 int flags = 0,
47 int alignment = wxALIGN_LEFT | wxALIGN_TOP,
48 int indexAccel = -1,
49 wxRect *rectBounds = NULL);
50 virtual void DrawButtonLabel(wxDC& dc,
51 const wxString& label,
52 const wxBitmap& image,
53 const wxRect& rect,
54 int flags = 0,
55 int alignment = wxALIGN_LEFT | wxALIGN_TOP,
56 int indexAccel = -1,
57 wxRect *rectBounds = NULL);
58
59
60 virtual void DrawBorder(wxDC& dc,
61 wxBorder border,
62 const wxRect& rect,
63 int flags = 0,
64 wxRect *rectIn = NULL);
65 virtual void DrawTextBorder(wxDC& dc,
66 wxBorder border,
67 const wxRect& rect,
68 int flags = 0,
69 wxRect *rectIn = NULL);
70
71 virtual void DrawHorizontalLine(wxDC& dc,
72 wxCoord y, wxCoord x1, wxCoord x2);
73 virtual void DrawVerticalLine(wxDC& dc,
74 wxCoord x, wxCoord y1, wxCoord y2);
75 virtual void DrawFrame(wxDC& dc,
76 const wxString& label,
77 const wxRect& rect,
78 int flags = 0,
79 int alignment = wxALIGN_LEFT,
80 int indexAccel = -1);
81
82
83 virtual void DrawItem(wxDC& dc,
84 const wxString& label,
85 const wxRect& rect,
86 int flags = 0);
87 virtual void DrawCheckItem(wxDC& dc,
88 const wxString& label,
89 const wxBitmap& bitmap,
90 const wxRect& rect,
91 int flags = 0);
92
93 virtual void DrawCheckButton(wxDC& dc,
94 const wxString& label,
95 const wxBitmap& bitmap,
96 const wxRect& rect,
97 int flags = 0,
98 wxAlignment align = wxALIGN_LEFT,
99 int indexAccel = -1);
100 virtual void DrawRadioButton(wxDC& dc,
101 const wxString& label,
102 const wxBitmap& bitmap,
103 const wxRect& rect,
104 int flags = 0,
105 wxAlignment align = wxALIGN_LEFT,
106 int indexAccel = -1);
107
108 virtual void DrawScrollbarArrow(wxDC& dc,
109 wxDirection dir,
110 const wxRect& rect,
111 int flags = 0);
112 virtual void DrawScrollCorner(wxDC& dc,
113 const wxRect& rect);
114
115 #if wxUSE_TEXTCTRL
116 virtual void DrawTextLine(wxDC& dc,
117 const wxString& text,
118 const wxRect& rect,
119 int selStart = -1,
120 int selEnd = -1,
121 int flags = 0);
122
123 virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect);
124
125 virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
126 const wxRect& rect) const;
127 virtual wxRect GetTextClientArea(const wxTextCtrl *text,
128 const wxRect& rect,
129 wxCoord *extraSpaceBeyond) const;
130 #endif // wxUSE_TEXTCTRL
131
132 virtual wxRect GetBorderDimensions(wxBorder border) const;
133
134 virtual bool AreScrollbarsInsideBorder() const;
135
136 virtual void AdjustSize(wxSize *size, const wxWindow *window);
137
138 virtual wxCoord GetListboxItemHeight(wxCoord fontHeight);
139
140 #if wxUSE_STATUSBAR
141 virtual void DrawStatusField(wxDC& dc,
142 const wxRect& rect,
143 const wxString& label,
144 int flags = 0, int style = 0);
145
146 virtual wxSize GetStatusBarBorders() const;
147
148 virtual wxCoord GetStatusBarBorderBetweenFields() const;
149
150 virtual wxSize GetStatusBarFieldMargins() const;
151 #endif // wxUSE_STATUSBAR
152
153 virtual wxCoord GetCheckItemMargin() const { return 0; }
154
155
156 virtual void DrawFrameTitleBar(wxDC& dc,
157 const wxRect& rect,
158 const wxString& title,
159 const wxIcon& icon,
160 int flags,
161 int specialButton = 0,
162 int specialButtonFlag = 0);
163 virtual void DrawFrameBorder(wxDC& dc,
164 const wxRect& rect,
165 int flags);
166 virtual void DrawFrameBackground(wxDC& dc,
167 const wxRect& rect,
168 int flags);
169 virtual void DrawFrameTitle(wxDC& dc,
170 const wxRect& rect,
171 const wxString& title,
172 int flags);
173 virtual void DrawFrameIcon(wxDC& dc,
174 const wxRect& rect,
175 const wxIcon& icon,
176 int flags);
177 virtual void DrawFrameButton(wxDC& dc,
178 wxCoord x, wxCoord y,
179 int button,
180 int flags = 0);
181
182 virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
183
184 virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
185
186 virtual wxSize GetFrameMinSize(int flags) const;
187
188 virtual wxSize GetFrameIconSize() const;
189
190 virtual int HitTestFrame(const wxRect& rect,
191 const wxPoint& pt,
192 int flags = 0) const;
193 protected:
194 // various constants
195 enum ArrowDirection
196 {
197 Arrow_Left,
198 Arrow_Right,
199 Arrow_Up,
200 Arrow_Down,
201 Arrow_Max
202 };
203
204 enum ArrowStyle
205 {
206 Arrow_Normal,
207 Arrow_Disabled,
208 Arrow_Pressed,
209 Arrow_Inverted,
210 Arrow_InvertedDisabled,
211 Arrow_StateMax
212 };
213
214 enum FrameButtonType
215 {
216 FrameButton_Close,
217 FrameButton_Minimize,
218 FrameButton_Maximize,
219 FrameButton_Restore,
220 FrameButton_Help,
221 FrameButton_Max
222 };
223
224 enum IndicatorType
225 {
226 IndicatorType_Check,
227 IndicatorType_Radio,
228 IndicatorType_MaxCtrl,
229 IndicatorType_Menu = IndicatorType_MaxCtrl,
230 IndicatorType_Max
231 };
232
233 enum IndicatorState
234 {
235 IndicatorState_Normal,
236 IndicatorState_Pressed, // this one is for check/radioboxes
237 IndicatorState_Disabled,
238 IndicatorState_MaxCtrl,
239
240 // the rest of the states are valid for menu items only
241 IndicatorState_Selected = IndicatorState_Pressed,
242 IndicatorState_SelectedDisabled = IndicatorState_MaxCtrl,
243 IndicatorState_MaxMenu
244 };
245
246 enum IndicatorStatus
247 {
248 IndicatorStatus_Checked,
249 IndicatorStatus_Unchecked,
250 IndicatorStatus_Undetermined,
251 IndicatorStatus_Max
252 };
253
254 // translate the appropriate bits in flags to the above enum elements
255 static void GetIndicatorsFromFlags(int flags,
256 IndicatorState& state,
257 IndicatorStatus& status);
258
259 // translate wxDirection to ArrowDirection
260 static ArrowDirection GetArrowDirection(wxDirection dir);
261
262
263 // fill the rectangle with a brush of given colour (must be valid)
264 void DrawSolidRect(wxDC& dc, const wxColour& col, const wxRect& rect);
265
266
267 // all the functions in this section adjust the rect parameter to
268 // correspond to the interiour of the drawn area
269
270 // draw complete rectangle
271 void DrawRect(wxDC& dc, wxRect *rect, const wxPen& pen);
272
273 // draw the rectange using the first pen for the left and top sides
274 // and the second one for the bottom and right ones
275 void DrawShadedRect(wxDC& dc, wxRect *rect,
276 const wxPen& pen1, const wxPen& pen2);
277
278 // border drawing routines, may be overridden in the derived class
279 virtual void DrawRaisedBorder(wxDC& dc, wxRect *rect);
280 virtual void DrawSunkenBorder(wxDC& dc, wxRect *rect);
281 virtual void DrawAntiSunkenBorder(wxDC& dc, wxRect *rect);
282 virtual void DrawBoxBorder(wxDC& dc, wxRect *rect);
283 virtual void DrawStaticBorder(wxDC& dc, wxRect *rect);
284 virtual void DrawExtraBorder(wxDC& dc, wxRect *rect);
285
286
287 // draw the frame with non-empty label inside the given rectText
288 virtual void DrawFrameWithLabel(wxDC& dc,
289 const wxString& label,
290 const wxRect& rectFrame,
291 const wxRect& rectText,
292 int flags,
293 int alignment,
294 int indexAccel);
295
296 // draw the (static box) frame without the part corresponding to rectLabel
297 void DrawFrameWithoutLabel(wxDC& dc,
298 const wxRect& rectFrame,
299 const wxRect& rectLabel);
300
301
302 // draw the bitmap for a check item (which is by default the same as check
303 // box one but may be different)
304 virtual void DrawCheckItemBitmap(wxDC& dc,
305 const wxBitmap& bitmap,
306 const wxRect& rect,
307 int flags);
308
309 // common routine for drawing check and radio buttons
310 void DrawCheckOrRadioButton(wxDC& dc,
311 const wxString& label,
312 const wxBitmap& bitmap,
313 const wxRect& rect,
314 int flags,
315 wxAlignment align,
316 int indexAccel);
317
318 // return the check/radio bitmap for the given flags
319 virtual wxBitmap GetRadioBitmap(int flags) = 0;
320 virtual wxBitmap GetCheckBitmap(int flags) = 0;
321
322 // return the frame icon bitmap
323 virtual wxBitmap GetFrameButtonBitmap(FrameButtonType type) = 0;
324
325 // get the width of either normal or resizable frame border depending on
326 // whether flags contains wxTOPLEVEL_RESIZEABLE bit
327 //
328 // notice that these methods only make sense with standard border drawing
329 // code which uses the borders of the same width on all sides, this is why
330 // they are only present here and not in wxRenderer itself
331 virtual int GetFrameBorderWidth(int flags) const;
332
333 #if wxUSE_TEXTCTRL
334 // return the width of the border around the text area in the text control
335 virtual int GetTextBorderWidth(const wxTextCtrl *text) const;
336 #endif // wxUSE_TEXTCTRL
337
338 // GDI objects we often use
339 wxPen m_penBlack,
340 m_penDarkGrey,
341 m_penLightGrey,
342 m_penHighlight;
343
344 wxFont m_titlebarFont;
345
346 // the colours we use, they never change currently so we don't have to ever
347 // update m_penXXX objects above
348 const wxColourScheme * const m_scheme;
349
350 wxDECLARE_NO_COPY_CLASS(wxStdRenderer);
351 };
352
353 #endif // _WX_UNIV_STDREND_H_