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git.saurik.com Git - wxWidgets.git/blob - samples/html/test/test.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxHtml testing example
4 /////////////////////////////////////////////////////////////////////////////
7 #pragma implementation "test.cpp"
8 #pragma interface "test.cpp"
11 // For compilers that support precompilation, includes "wx/wx.h".
12 #include <wx/wxprec.h>
18 // for all others, include the necessary headers (this file is usually all you
19 // need because it includes almost all "standard" wxWindows headers
25 #include <wx/html/htmlwin.h>
26 #include <wx/fs_inet.h>
28 // ----------------------------------------------------------------------------
30 // ----------------------------------------------------------------------------
32 // Define a new application type, each program should derive a class from wxApp
33 class MyApp
: public wxApp
36 // override base class virtuals
37 // ----------------------------
39 // this one is called on application startup and is a good place for the app
40 // initialization (doing it here and not in the ctor allows to have an error
41 // return: if OnInit() returns false, the application terminates)
42 virtual bool OnInit();
45 // Define a new frame type: this is going to be our main frame
46 class MyFrame
: public wxFrame
50 MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
);
52 // event handlers (these functions should _not_ be virtual)
53 void OnQuit(wxCommandEvent
& event
);
54 void OnAbout(wxCommandEvent
& event
);
55 void OnBack(wxCommandEvent
& event
);
56 void OnForward(wxCommandEvent
& event
);
60 // any class wishing to process wxWindows events must use this macro
64 // ----------------------------------------------------------------------------
66 // ----------------------------------------------------------------------------
68 // IDs for the controls and the menu commands
77 // controls start here (the numbers are, of course, arbitrary)
81 // ----------------------------------------------------------------------------
82 // event tables and other macros for wxWindows
83 // ----------------------------------------------------------------------------
85 // the event tables connect the wxWindows events with the functions (event
86 // handlers) which process them. It can be also done at run-time, but for the
87 // simple menu events like this the static method is much simpler.
88 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
89 EVT_MENU(Minimal_Quit
, MyFrame::OnQuit
)
90 EVT_MENU(Minimal_About
, MyFrame::OnAbout
)
91 EVT_MENU(Minimal_Back
, MyFrame::OnBack
)
92 EVT_MENU(Minimal_Forward
, MyFrame::OnForward
)
95 // Create a new application object: this macro will allow wxWindows to create
96 // the application object during program execution (it's better than using a
97 // static object for many reasons) and also declares the accessor function
98 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
102 // ============================================================================
104 // ============================================================================
106 // ----------------------------------------------------------------------------
107 // the application class
108 // ----------------------------------------------------------------------------
109 // `Main program' equivalent: the program execution "starts" here
112 wxInitAllImageHandlers();
114 wxFileSystem::AddHandler(new wxInternetFSHandler
);
116 // Create the main application window
117 MyFrame
*frame
= new MyFrame("wxHtmlWindow testing application",
118 wxPoint(50, 50), wxSize(640, 480));
120 // Show it and tell the application that it's our main window
121 // @@@ what does it do exactly, in fact? is it necessary here?
126 // success: wxApp::OnRun() will be called which will enter the main message
127 // loop and the application will run. If we returned FALSE here, the
128 // application would exit immediately.
132 // ----------------------------------------------------------------------------
134 // ----------------------------------------------------------------------------
138 MyFrame::MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
)
139 : wxFrame((wxFrame
*)NULL
, -1, title
, pos
, size
, wxDEFAULT_FRAME_STYLE
, "html_test_app")
142 wxMenu
*menuFile
= new wxMenu
;
143 wxMenu
*menuNav
= new wxMenu
;
145 menuFile
->Append(Minimal_About
, "&Load wxWindows manual page");
146 menuFile
->AppendSeparator();
147 menuFile
->Append(Minimal_Quit
, "&Close frame");
148 menuNav
->Append(Minimal_Back
, "Go &BACK");
149 menuNav
->Append(Minimal_Forward
, "Go &FORWARD");
151 // now append the freshly created menu to the menu bar...
152 wxMenuBar
*menuBar
= new wxMenuBar
;
153 menuBar
->Append(menuFile
, "&File");
154 menuBar
->Append(menuNav
, "&Navigate");
156 // ... and attach this menu bar to the frame
162 wxConfig
*cfg
= new wxConfig("wxHtmlTest");
163 m_Html
= new wxHtmlWindow(this);
164 m_Html
-> SetRelatedFrame(this, "HTML : %s");
165 m_Html
-> SetRelatedStatusBar(0);
166 m_Html
-> ReadCustomization(cfg
);
168 m_Html
-> LoadPage("test.htm");
175 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
177 // TRUE is to force the frame to close
178 wxLogDebug("about to save config...");
179 wxConfig
*cfg
= new wxConfig("wxHtmlTest");
180 m_Html
-> WriteCustomization(cfg
);
185 void MyFrame::OnAbout(wxCommandEvent
& WXUNUSED(event
))
187 m_Html
-> LoadPage("fft.html");
192 void MyFrame::OnBack(wxCommandEvent
& WXUNUSED(event
))
194 if (!m_Html
-> HistoryBack()) wxMessageBox("You reached prehistory era!");
198 void MyFrame::OnForward(wxCommandEvent
& WXUNUSED(event
))
200 if (!m_Html
-> HistoryForward()) wxMessageBox("No more items in history!");