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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sckipc.h
3 // Purpose: Interprocess communication implementation (wxSocket version)
4 // Author: Julian Smart
5 // Modified by: Guilhem Lavaux (big rewrite) May 1997, 1998
6 // Guillermo Rodriguez (updated for wxSocket v2) Jan 2000
7 // (callbacks deprecated) Mar 2000
8 // Created: 1993
9 // RCS-ID: $Id$
10 // Copyright: (c) Julian Smart 1993
11 // (c) Guilhem Lavaux 1997, 1998
12 // (c) 2000 Guillermo Rodriguez <guille@iies.es>
13 // Licence: wxWindows license
14 /////////////////////////////////////////////////////////////////////////////
15
16 #ifndef _WX_SCKIPC_H
17 #define _WX_SCKIPC_H
18
19 #ifdef __GNUG__
20 #pragma interface "sckipc.h"
21 #endif
22
23 #include "wx/defs.h"
24
25 #if wxUSE_SOCKETS && wxUSE_IPC
26
27 #include "wx/ipcbase.h"
28 #include "wx/socket.h"
29 #include "wx/sckstrm.h"
30 #include "wx/datstrm.h"
31
32 /*
33 * Mini-DDE implementation
34
35 Most transactions involve a topic name and an item name (choose these
36 as befits your application).
37
38 A client can:
39
40 - ask the server to execute commands (data) associated with a topic
41 - request data from server by topic and item
42 - poke data into the server
43 - ask the server to start an advice loop on topic/item
44 - ask the server to stop an advice loop
45
46 A server can:
47
48 - respond to execute, request, poke and advice start/stop
49 - send advise data to client
50
51 Note that this limits the server in the ways it can send data to the
52 client, i.e. it can't send unsolicited information.
53 *
54 */
55
56 class WXDLLEXPORT wxTCPServer;
57 class WXDLLEXPORT wxTCPClient;
58
59 class WXDLLEXPORT wxTCPConnection: public wxConnectionBase
60 {
61 DECLARE_DYNAMIC_CLASS(wxTCPConnection)
62
63 public:
64 wxTCPConnection(char *buffer, int size);
65 wxTCPConnection();
66 virtual ~wxTCPConnection();
67
68 // Calls that CLIENT can make
69 virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
70 virtual char *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT);
71 virtual bool Poke(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
72 virtual bool StartAdvise(const wxString& item);
73 virtual bool StopAdvise(const wxString& item);
74
75 // Calls that SERVER can make
76 virtual bool Advise(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
77
78 // Calls that both can make
79 virtual bool Disconnect(void);
80
81 // Callbacks to BOTH - override at will
82 // Default behaviour is to delete connection and return TRUE
83 virtual bool OnDisconnect(void) { delete this; return TRUE; }
84
85 // To enable the compressor (NOTE: not implemented!)
86 void Compress(bool on);
87
88 protected:
89 wxSocketBase *m_sock;
90 wxSocketStream *m_sockstrm;
91 wxDataInputStream *m_codeci;
92 wxDataOutputStream *m_codeco;
93 wxString m_topic;
94
95 friend class wxTCPServer;
96 friend class wxTCPClient;
97 friend class wxTCPEventHandler;
98
99 private:
100 //
101 // We're hiding an Execute method in ConnectionBase
102 //
103 virtual bool Execute(const wxString& str)
104 { return Execute(str, -1, wxIPC_TEXT); }
105 };
106
107 class wxTCPServer: public wxServerBase
108 {
109 DECLARE_DYNAMIC_CLASS(wxTCPServer)
110
111 public:
112 wxTCPConnection *topLevelConnection;
113
114 wxTCPServer();
115 virtual ~wxTCPServer();
116
117 // Returns FALSE on error (e.g. port number is already in use)
118 virtual bool Create(const wxString& serverName);
119
120 // Callbacks to SERVER - override at will
121 virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
122
123 protected:
124 wxSocketServer *m_server;
125
126 #ifdef __UNIX_LIKE__
127 // the name of the file associated to the Unix domain socket, may be empty
128 wxString m_filename;
129 #endif // __UNIX_LIKE__
130 };
131
132 class wxTCPClient: public wxClientBase
133 {
134 DECLARE_DYNAMIC_CLASS(wxTCPClient)
135
136 public:
137 wxTCPClient();
138 virtual ~wxTCPClient();
139
140 virtual bool ValidHost(const wxString& host);
141
142 // Call this to make a connection. Returns NULL if cannot.
143 virtual wxConnectionBase *MakeConnection(const wxString& host,
144 const wxString& server,
145 const wxString& topic);
146
147 // Callbacks to CLIENT - override at will
148 virtual wxConnectionBase *OnMakeConnection();
149 };
150
151 #endif // wxUSE_SOCKETS && wxUSE_IPC
152
153 #endif // _WX_SCKIPC_H